/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plPluginClient.h" #include "../../../Plasma/PubUtilLib/plPipeline/hsG3DDeviceSelector.h" #include "hsThread.h" #include "hsSTLStream.h" #include "../pnKeyedObject/plUoid.h" #include "../plResMgr/plUpdatableResManager.h" #include "../plStatusLog/plStatusLog.h" // Needed for IEnableProxies #include "plPipeline.h" #include "../plDrawable/plDrawableSpans.h" #include "../pnMessage/plProxyDrawMsg.h" #include "plgDispatch.h" #define LOG_SCENEVIWER static plUpdatableResManager *GetResMgr() { return (plUpdatableResManager*)hsgResMgr::ResMgr(); } plUpdatableClient::plUpdatableClient() : fPipeName(nil), fUpdateSignal(nil), fDataPath(nil), fActive(true), fDirty(false) { #ifdef LOG_SCENEVIWER fLog = plStatusLogMgr::GetInstance().CreateStatusLog(25, "SceneViewer", plStatusLog::kDontWriteFile | plStatusLog::kFilledBackground | plStatusLog::kAlignToTop); #endif // LOG_SCENEVIWER } plUpdatableClient::~plUpdatableClient() { if (fUpdateSignal) { delete fUpdateSignal; fUpdateSignal = nil; } if (fLog) { delete fLog; fLog = nil; } } void plUpdatableClient::InitUpdate(const char *semaphoreName, const char *pipeName, const char *dir) { fUpdateSignal = TRACKED_NEW hsSemaphore(0, semaphoreName); fPipeName = pipeName; fDataPath = dir; } hsG3DDeviceModeRecord plUpdatableClient::ILoadDevMode(const char* devModeFile) { // Get the usual devmode hsG3DDeviceModeRecord dmr = plClient::ILoadDevMode(devModeFile); // Override the mode with a windowed one hsG3DDeviceMode *mode = (hsG3DDeviceMode*)dmr.GetMode(); mode->SetColorDepth(0); return hsG3DDeviceModeRecord(*dmr.GetDevice(), *mode); } #include "../../../Plasma/Apps/plClient/plClientUpdateFormat.h" #include "../pnKeyedObject/plKey.h" void plUpdatableClient::IGetUpdate() { // If the semaphore is signaled an update is ready if (fUpdateSignal && fUpdateSignal->Wait(0)) { hsNamedPipeStream s; s.Open(fPipeName, "r"); #ifdef LOG_SCENEVIWER fLog->Clear(); static int numUpdates = 0; numUpdates++; fLog->AddLineF(plStatusLog::kBlue, "SceneViewer Update #%d", numUpdates); #endif // LOG_SCENEVIWER UInt8 type = s.ReadByte(); if (type == ClientUpdate::kShutdown) { #ifdef LOG_SCENEVIWER fLog->AddLine("Client shutdown"); #endif // LOG_SCENEVIWER PostMessage(GetWindowHandle(), WM_SYSCOMMAND, SC_CLOSE, 0); } else if (type == ClientUpdate::kUpdate) { fDirty = true; IEnableProxies(false); int i; // // Delete the deleted keys // int numDeleted = s.ReadSwap32(); std::vector delKeys; delKeys.reserve(numDeleted); for (i = 0; i < numDeleted; i++) { plUoid uoid; uoid.Read(&s); plKey *key = hsgResMgr::ResMgr()->FindKey(uoid); hsAssert(key, "Key to delete not found"); if (key) { #ifdef LOG_SCENEVIWER fLog->AddLineF("Remove: %s", key->GetName()); #endif // LOG_SCENEVIWER GetResMgr()->RemoveObject(key, false); delKeys.push_back(key); } } GetResMgr()->DelayLoad(true); // // Read in the changed spans // hsStatusMessage("ReadChangedSpans\n"); GetResMgr()->ReadChangedSpans(&s); // // Read in the new keys and objects // int numNew = s.ReadSwap32(); for (i = 0; i < numNew; i++) { plCreatable *cre = GetResMgr()->ReadCreatable(&s); hsKeyedObject *ko = hsKeyedObject::ConvertNoRef(cre); #ifdef LOG_SCENEVIWER if (ko) fLog->AddLineF("Read: %s", ko->GetKey()->GetName()); else fLog->AddLine("Read: (null)"); #endif // LOG_SCENEVIWER } GetResMgr()->DelayLoad(false); // Clear out any objects that were never reloaded (really deleted) for (i = 0; i < delKeys.size(); i++) { plKey *key = delKeys[i]; if (!key->ObjectIsLoaded()) { #ifdef LOG_SCENEVIWER fLog->AddLineF("Key deleted: %s", key->GetName()); #endif // LOG_SCENEVIWER GetResMgr()->RemoveObject(key); } } IEnableProxies(true); } s.Close(); } } hsBool plUpdatableClient::Init() { if (plClient::Init()) { GetResMgr()->ForceLoadDirectory(fDataPath, true); // Page in the SceneViewer now that our key is ready GetResMgr()->PageInSceneViewer(); return true; } return false; } hsBool plUpdatableClient::MainLoop() { IGetUpdate(); if (fActive) return plClient::MainLoop(); else { Sleep(100); return true; } } #include hsBool plUpdatableClient::Shutdown() { if (fDirty && fDataPath) { char oldCwd[MAX_PATH]; getcwd(oldCwd, sizeof(oldCwd)); // Even bigger hack char tempCrap[MAX_PATH]; strcpy(tempCrap, fDataPath); tempCrap[strlen(tempCrap)-strlen("dat\\")] = '\0'; chdir(tempCrap); GetResMgr()->WriteSceneViewer(); chdir(oldCwd); } return plClient::Shutdown(); } void plUpdatableClient::IEnableProxies(bool enable) { if (enable) { // switch back on any drawable proxies if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kAudibleProxy) { plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | plProxyDrawMsg::kCreate); plgDispatch::MsgSend(msg); } if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kOccluderProxy) { plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | plProxyDrawMsg::kCreate); plgDispatch::MsgSend(msg); } if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kPhysicalProxy) { plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | plProxyDrawMsg::kCreate); plgDispatch::MsgSend(msg); } if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kLightProxy) { plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | plProxyDrawMsg::kCreate); plgDispatch::MsgSend(msg); } } else { // notify any and all drawable proxies to stop drawing... plProxyDrawMsg* nuke = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | plProxyDrawMsg::kOccluder | plProxyDrawMsg::kPhysical | plProxyDrawMsg::kLight | plProxyDrawMsg::kDestroy); plgDispatch::MsgSend(nuke); } } void plUpdatableClient::WindowActivate(bool active) { fActive = active; }