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3 Commits
window-cur
...
window-siz
Author | SHA1 | Date | |
---|---|---|---|
76ee9975b7 | |||
eba0968808 | |||
f4b3a43026 |
@ -767,7 +767,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
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{
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ISetGraphicsDefaults();
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ResetDisplayDevice(plPipeline::fDefaultPipeParams.Width, plPipeline::fDefaultPipeParams.Height, plPipeline::fDefaultPipeParams.ColorDepth, plPipeline::fDefaultPipeParams.Windowed,
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plPipeline::fDefaultPipeParams.AntiAliasingAmount, plPipeline::fDefaultPipeParams.AnisotropicLevel, plPipeline::fDefaultPipeParams.VSync, true);
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plPipeline::fDefaultPipeParams.AntiAliasingAmount, plPipeline::fDefaultPipeParams.AnisotropicLevel, plPipeline::fDefaultPipeParams.VSync);
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}
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break;
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@ -1546,7 +1546,6 @@ hsBool plClient::StartInit()
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pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
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plMouseDevice::Instance()->SetDisplayResolution((float)fPipeline->Width(), (float)fPipeline->Height());
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plInputManager::SetRecenterMouse(false);
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// create the listener for the audio system:
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plListener* pLMod = TRACKED_NEW plListener;
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@ -2165,54 +2164,61 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
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return dmr;
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}
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void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync, hsBool windowOnly)
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void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync)
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{
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if(!fPipeline) return;
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int BorderWidth = 0, BorderHeight = 0, CaptionHeight = 0;
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WindowActivate(false);
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int ActualWidth;
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int ActualHeight;
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if( Windowed )
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{
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BorderWidth = GetSystemMetrics( SM_CXSIZEFRAME );
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BorderHeight = GetSystemMetrics( SM_CYSIZEFRAME );
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CaptionHeight = GetSystemMetrics( SM_CYCAPTION );
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ActualWidth = Width + BorderWidth * 2;
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ActualHeight = Height + BorderHeight * 2 + CaptionHeight;
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SetWindowLong( fWindowHndl, GWL_STYLE,
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WS_POPUP | WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE);
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SetWindowLong(fWindowHndl, GWL_EXSTYLE, 0);
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}
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else
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{
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SetWindowLong(fWindowHndl, GWL_STYLE,
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WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_MAXIMIZE | WS_VISIBLE);
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SetWindowLong(fWindowHndl, GWL_EXSTYLE, WS_EX_APPWINDOW);
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}
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if(!windowOnly)
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fPipeline->ResetDisplayDevice(Width, Height, ColorDepth, Windowed, NumAASamples, MaxAnisotropicSamples, VSync);
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float aspectratio = (float)Width / (float)Height;
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plMouseDevice::Instance()->SetDisplayResolution((float)Width, (float)Height);
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pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
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UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_SHOWWINDOW;
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if(Windowed)
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{
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SetWindowPos( fWindowHndl, HWND_NOTOPMOST, 0, 0, ActualWidth, ActualHeight, flags );
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}
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else
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{
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SetWindowPos( fWindowHndl, HWND_TOP, 0, 0, Width, Height, flags );
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}
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fPipeline->ResetDisplayDevice(Width, Height, ColorDepth, Windowed, NumAASamples, MaxAnisotropicSamples, VSync);
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ResizeDisplayDevice(Width, Height, Windowed);
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WindowActivate(true);
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}
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void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
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{
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if (plMouseDevice::Instance())
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plMouseDevice::Instance()->SetDisplayResolution((float)Width, (float)Height);
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float aspectratio = (float)Width / (float)Height;
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if (pfGameGUIMgr::GetInstance())
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pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio );
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UInt32 winStyle, winExStyle;
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if( Windowed )
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{
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// WS_VISIBLE appears necessary to avoid leaving behind framebuffer junk when going from windowed to a smaller window
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winStyle = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_VISIBLE;
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winExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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} else {
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winStyle = WS_POPUP;
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winExStyle = WS_EX_APPWINDOW;
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}
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SetWindowLong(fWindowHndl, GWL_STYLE, winStyle);
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SetWindowLong(fWindowHndl, GWL_EXSTYLE, winExStyle);
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UInt32 flags = SWP_NOCOPYBITS | SWP_SHOWWINDOW | SWP_FRAMECHANGED;
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UInt32 OutsideWidth, OutsideHeight;
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HWND insertAfter;
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if( Windowed )
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{
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RECT winRect = { 0, 0, Width, Height };
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AdjustWindowRectEx(&winRect, winStyle, false, winExStyle);
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OutsideWidth = winRect.right - winRect.left;
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OutsideHeight = winRect.bottom - winRect.top;
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insertAfter = HWND_NOTOPMOST;
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} else {
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OutsideWidth = Width;
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OutsideHeight = Height;
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insertAfter = HWND_TOP;
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}
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SetWindowPos( fWindowHndl, insertAfter, 0, 0, OutsideWidth, OutsideHeight, flags );
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}
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void WriteBool(hsStream *stream, char *name, hsBool on )
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{
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@ -292,7 +292,8 @@ public:
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virtual hsBool WindowActive() const { return fWindowActive; }
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void SetMessagePumpProc( plMessagePumpProc proc ) { fMessagePumpProc = proc; }
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void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false, hsBool windowOnly = false);
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void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false);
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void ResizeDisplayDevice(int Width, int Height, hsBool Windowed);
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void IDetectAudioVideoSettings();
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void IWriteDefaultGraphicsSettings(const wchar* destFile);
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@ -57,7 +57,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "../plNetClient/plNetClientMgr.h"
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#include "../plNetClient/plNetLinkingMgr.h"
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#include "../plInputCore/plInputManager.h"
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#include "../plInputCore/plInputDevice.h"
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#include "../plUnifiedTime/plUnifiedTime.h"
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#include "plPipeline.h"
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#include "../plResMgr/plResManager.h"
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@ -432,48 +431,34 @@ void DebugMsgF(const char* format, ...);
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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static bool gDragging = false;
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static UInt8 mouse_down = 0;
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static UInt32 keyState=0;
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// Handle messages
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switch (message) {
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case WM_LBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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case WM_MBUTTONDBLCLK:
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case WM_MBUTTONDOWN:
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case WM_RBUTTONDBLCLK:
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// Ensure we don't leave the client area during clicks
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if (!(mouse_down++))
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SetCapture(hWnd);
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// fall through to old case
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case WM_KEYDOWN:
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case WM_KEYDOWN :
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case WM_LBUTTONDOWN :
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case WM_RBUTTONDOWN :
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case WM_LBUTTONDBLCLK : // The left mouse button was double-clicked.
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case WM_MBUTTONDBLCLK : // The middle mouse button was double-clicked.
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case WM_MBUTTONDOWN : // The middle mouse button was pressed.
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case WM_RBUTTONDBLCLK : // The right mouse button was double-clicked.
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// If they did anything but move the mouse, quit any intro movie playing.
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if (gClient)
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{
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gClient->SetQuitIntro(true);
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// normal input processing
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if (gClient->WindowActive() && gClient->GetInputManager())
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gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
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if( gClient )
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gClient->SetQuitIntro(true);
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}
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break;
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case WM_LBUTTONUP:
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case WM_RBUTTONUP:
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case WM_MBUTTONUP:
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// Stop hogging the cursor
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if (!(--mouse_down))
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ReleaseCapture();
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// fall through to input processing
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case WM_MOUSEWHEEL:
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case WM_KEYUP:
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if (gClient && gClient->WindowActive() && gClient->GetInputManager())
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gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
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break;
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case WM_MOUSEMOVE:
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// Fall through to other events
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case WM_KEYUP :
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case WM_LBUTTONUP :
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case WM_RBUTTONUP :
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case WM_MBUTTONUP : // The middle mouse button was released.
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case WM_MOUSEMOVE :
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case 0x020A: // fuc&ing windows b.s...
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{
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if (gClient && gClient->GetInputManager())
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if (gClient && gClient->WindowActive() && gClient->GetInputManager())
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{
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gClient->GetInputManager()->HandleWin32ControlEvent(message, wParam, lParam, hWnd);
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}
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}
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break;
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@ -512,31 +497,6 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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break;
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case WM_SETCURSOR:
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{
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static bool winCursor = true;
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if (LOWORD(lParam) == HTCLIENT)
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{
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if (winCursor)
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{
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winCursor = false;
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ShowCursor(FALSE);
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plMouseDevice::ShowCursor();
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}
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}
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else
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{
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if (!winCursor)
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{
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winCursor = true;
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ShowCursor(TRUE);
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plMouseDevice::HideCursor();
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}
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}
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return TRUE;
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}
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break;
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case WM_ACTIVATE:
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{
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bool active = (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE);
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@ -548,7 +508,28 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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(LOWORD(wParam) == WA_CLICKACTIVE) ? "true" : "false");
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if (gClient && !minimized && !gClient->GetDone())
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{
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if (LOWORD(wParam) == WA_CLICKACTIVE)
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{
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// See if they've clicked on the frame, in which case they just want to
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// move, not activate, us.
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POINT pt;
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GetCursorPos(&pt);
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ScreenToClient(hWnd, &pt);
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RECT rect;
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GetClientRect(hWnd, &rect);
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if( (pt.x < rect.left)
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||(pt.x >= rect.right)
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||(pt.y < rect.top)
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||(pt.y >= rect.bottom) )
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{
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active = false;
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}
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}
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gClient->WindowActivate(active);
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}
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else
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{
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gPendingActivate = true;
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@ -804,11 +785,6 @@ bool InitClient( HWND hWnd )
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#ifdef DETACH_EXE
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hInstance = ((LPCREATESTRUCT) lParam)->hInstance;
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#endif
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// If in fullscreen mode, get rid of the window borders. Note: this won't take
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// effect until the next SetWindowPos call
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#ifdef DETACH_EXE
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// This Function loads the EXE into Virtual memory...supposedly
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HRESULT hr = DetachFromMedium(hInstance, DMDFM_ALWAYS | DMDFM_ALLPAGES);
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@ -818,34 +794,7 @@ bool InitClient( HWND hWnd )
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gClient->SetDone(true);
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else
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{
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if( gClient->GetPipeline()->IsFullScreen() )
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{
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SetWindowLong(hWnd, GWL_STYLE, WS_POPUP);
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SetWindowLong(hWnd, GWL_EXSTYLE, WS_EX_TOPMOST);
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SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
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gWinBorderDX = gWinBorderDY = gWinMenuDY = 0;
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}
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else {
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SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPED | WS_CAPTION);
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SetWindowPos(hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
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}
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int goodWidth = gClient->GetPipeline()->Width() + gWinBorderDX * 2;
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int goodHeight = gClient->GetPipeline()->Height() + gWinBorderDY * 2 + gWinMenuDY;
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SetWindowPos(
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hWnd,
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nil,
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0,
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0,
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goodWidth,
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goodHeight,
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SWP_NOCOPYBITS
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| SWP_NOMOVE
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| SWP_NOOWNERZORDER
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| SWP_NOZORDER
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| SWP_FRAMECHANGED
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);
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gClient->ResizeDisplayDevice(gClient->GetPipeline()->Width(), gClient->GetPipeline()->Height(), !gClient->GetPipeline()->IsFullScreen());
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}
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if( gPendingActivate )
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@ -155,8 +155,7 @@ void ErrorMinimizeAppWindow () {
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// If the application's topmost window is a fullscreen
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// popup window, minimize it before displaying an error
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HWND appWindow = GetActiveWindow();
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if ( ((GetWindowLong(appWindow, GWL_STYLE) & WS_POPUP) != 0) &&
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((GetWindowLong(appWindow, GWL_EXSTYLE) & WS_EX_TOPMOST) != 0) )
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if ( ((GetWindowLong(appWindow, GWL_STYLE) & WS_POPUP) != 0) )
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SetWindowPos(
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appWindow,
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HWND_NOTOPMOST,
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@ -933,3 +933,28 @@ hsBool plMouseDevice::MsgReceive(plMessage* msg)
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return false;
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}
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void plMouseDevice::HandleWindowActivate(bool bActive, HWND hWnd)
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{
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if ( bActive )
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{
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RECT rect;
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::GetClientRect(hWnd,&rect);
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// rect.right /= plInputManager::GetInstance()->GetMouseScale();
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// rect.bottom /= plInputManager::GetInstance()->GetMouseScale();
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::MapWindowPoints( hWnd, NULL, (POINT *)&rect, 2 );
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::ClipCursor(&rect);
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::ShowCursor( FALSE );
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SetCapture(hWnd);
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}
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else
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{
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ReleaseCapture();
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::ClipCursor(nil);
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::ShowCursor( TRUE );
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}
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}
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@ -173,6 +173,7 @@ public:
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~plMouseDevice();
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const char* GetInputName() { return "mouse"; }
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void HandleWindowActivate(bool bActive, HWND hWnd);
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hsBool HasControlFlag(int f) const { return fControlFlags.IsBitSet(f); }
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void SetControlFlag(int f)
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|
@ -563,7 +563,10 @@ void plDInputMgr::AddDevice(IDirectInputDevice8* device)
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void plDInputMgr::ConfigureDevice()
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{
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::ClipCursor(nil);
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::ShowCursor( TRUE );
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ReleaseCapture();
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DICOLORSET dics;
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ZeroMemory(&dics, sizeof(DICOLORSET));
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@ -584,7 +587,13 @@ void plDInputMgr::ConfigureDevice()
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for (int i = 0; i < fDI->fSticks.Count(); i++)
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fDI->fSticks[i]->fDevice->SetActionMap( fDI->fActionFormat, NULL, DIDSAM_FORCESAVE );
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RECT rect;
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::GetClientRect(fhWnd,&rect);
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::ClientToScreen(fhWnd,(LPPOINT)&rect);
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::ClipCursor(&rect);
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::ShowCursor( FALSE );
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SetCapture(fhWnd);
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}
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hsBool plDInputMgr::MsgReceive(plMessage* msg)
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|
@ -2233,6 +2233,7 @@ hsBool plDXPipeline::IResetDevice()
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{
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IClearShadowSlaves();
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ReleaseCapture();
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Sleep(100);
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HRESULT coopLev = fD3DDevice->TestCooperativeLevel();
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if( coopLev == D3DERR_DEVICELOST )
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@ -2280,6 +2281,8 @@ hsBool plDXPipeline::IResetDevice()
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/// all device-specific stuff needs to be recreated
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plDeviceRecreateMsg* clean = TRACKED_NEW plDeviceRecreateMsg();
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plgDispatch::MsgSend(clean);
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SetCapture(fSettings.fHWnd);
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}
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fDevWasLost = true;
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fDeviceLost = false;
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|
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