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2 Commits

Author SHA1 Message Date
f03a837642 Add more functionality to the bink stubs to make them behave more like the previous implementation did when built without BINK_SDK_AVAILABLE.
In particular, the intro movie now exits immediately again rather than staying indefinitely.

The important difference is to send the completion callback in plBinkPlayer::NextFrame(), i.e. act as if we had reached the end of the movie.

Storing the filename is to keep plClient::IHandleMovieMsg() from deleting and recreating the plBinkPlayer on every message.

The changed return values are just to better match the previous behavior and probably don?t matter.
2012-12-18 15:49:41 +01:00
30d140b8a0 stub out plClient Bink support 2012-12-15 23:58:34 -05:00
13 changed files with 203 additions and 130 deletions

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@ -276,22 +276,6 @@
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerBink.cpp">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">Disabled</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">EnableFastChecks</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">MaxSpeed</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerMovie.cpp">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">Disabled</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>

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@ -26,9 +26,6 @@
<ClCompile Include="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerAVI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerBink.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerMovie.cpp">
<Filter>Source Files</Filter>
</ClCompile>

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@ -245,22 +245,6 @@
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plBinkPlayer.cpp">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">Disabled</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">EnableFastChecks</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">MaxSpeed</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plCaptureRender.cpp">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">Disabled</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>

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@ -23,9 +23,6 @@
<ClCompile Include="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\hsGDDrawDllLoad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plBinkPlayer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plCaptureRender.cpp">
<Filter>Source Files</Filter>
</ClCompile>

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@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/Bink/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -73,7 +73,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/Bink/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -221,26 +221,6 @@
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerBink.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfSurface\plLayerMovie.cpp">
<FileConfiguration

View File

@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/dx9.0c/include;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../../StaticSDKs/Win32/Bink/inc;../../../../Sources/Plasma/FeatureLib/inc"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/dx9.0c/include;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/FeatureLib/inc"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -73,7 +73,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/dx9.0c/include;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../../StaticSDKs/Win32/Bink/inc;../../../../Sources/Plasma/FeatureLib/inc"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../../StaticSDKs/Win32/dx9.0c/include;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/FeatureLib/inc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -181,26 +181,6 @@
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plBinkPlayer.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plPipeline\plCaptureRender.cpp">
<FileConfiguration

View File

@ -308,13 +308,6 @@ void pfGUIMultiLineEditCtrl::SetScrollPosition( Int32 topLine )
fDialog->GetHandler()->DoSomething(this);
}
//// GetScrollPosition ///////////////////////////////////////////////////////
Int32 pfGUIMultiLineEditCtrl::GetScrollPosition()
{
return fScrollPos;
}
//// MoveCursor - by direction command////////////////////////////////////////////////
void pfGUIMultiLineEditCtrl::MoveCursor( Direction dir )
{
@ -2071,4 +2064,4 @@ void pfGUIMultiLineEditCtrl::DeleteLinesFromTop(int numLines)
SetBuffer(buffer, bufferLen);
delete [] buffer;
return;
}
}

View File

@ -225,7 +225,6 @@ class pfGUIMultiLineEditCtrl : public pfGUIControlMod
};
void SetScrollPosition( Int32 topLine );
Int32 GetScrollPosition();
void MoveCursor( Direction dir );
void InsertChar( char c );

View File

@ -80,30 +80,6 @@ void pyGUIControlMultiLineEdit::SetScrollPosition( Int32 topLine )
}
}
Int32 pyGUIControlMultiLineEdit::GetScrollPosition()
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIMultiLineEditCtrl* pbmod = pfGUIMultiLineEditCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->GetScrollPosition();
}
return 0;
}
hsBool pyGUIControlMultiLineEdit::IsAtEnd()
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIMultiLineEditCtrl* pbmod = pfGUIMultiLineEditCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->ShowingEndOfBuffer();
}
return false;
}
void pyGUIControlMultiLineEdit::MoveCursor( Int32 dir)
{
if ( fGCkey )
@ -581,4 +557,4 @@ void pyGUIControlMultiLineEdit::SetFontSize( UInt32 fontsize )
if ( pbmod )
pbmod->SetFontSize((UInt8)fontsize);
}
}
}

View File

@ -80,8 +80,6 @@ public:
virtual void Clickable( void );
virtual void Unclickable( void );
virtual void SetScrollPosition( Int32 topLine );
virtual Int32 GetScrollPosition();
virtual hsBool IsAtEnd();
virtual void MoveCursor( Int32 dir );
virtual void ClearBuffer( void );
virtual void SetText( const char *asciiText );

View File

@ -87,16 +87,6 @@ PYTHON_METHOD_DEFINITION(ptGUIControlMultiLineEdit, setScrollPosition, args)
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGUIControlMultiLineEdit, getScrollPosition)
{
return PyLong_FromLong(self->fThis->GetScrollPosition());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGUIControlMultiLineEdit, isAtEnd)
{
PYTHON_RETURN_BOOL(self->fThis->IsAtEnd());
}
PYTHON_METHOD_DEFINITION(ptGUIControlMultiLineEdit, moveCursor, args)
{
long dir;
@ -404,8 +394,6 @@ PYTHON_START_METHODS_TABLE(ptGUIControlMultiLineEdit)
PYTHON_BASIC_METHOD(ptGUIControlMultiLineEdit, unclickable, "Makes this listbox not clickable by the user.\n"
"Useful when just displaying a list that is not really selectable."),
PYTHON_METHOD(ptGUIControlMultiLineEdit, setScrollPosition, "Params: topLine\nSets the what line is the top line."),
PYTHON_METHOD_NOARGS(ptGUIControlMultiLineEdit, getScrollPosition, "Gets what line is the top line."),
PYTHON_METHOD_NOARGS(ptGUIControlMultiLineEdit, isAtEnd, "Returns true if the end of the buffer has been reached."),
PYTHON_METHOD(ptGUIControlMultiLineEdit, moveCursor, "Params: direction\nMove the cursor in the specified direction (see PtGUIMultiLineDirection)"),
PYTHON_BASIC_METHOD(ptGUIControlMultiLineEdit, clearBuffer, "Clears all text from the multi-line edit control."),
PYTHON_METHOD(ptGUIControlMultiLineEdit, setString, "Params: asciiText\nSets the multi-line edit control string."),

View File

@ -0,0 +1,65 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLayerBink_inc
#define plLayerBink_inc
#include "plLayerMovie.h"
class plLayerBink : public plLayerMovie
{
protected:
virtual Int32 ISecsToFrame(float secs) { return 0; }
virtual hsBool IInit() { return true; }
virtual hsBool IGetCurrentFrame() { return true; }
virtual hsBool IRelease() { return true; }
public:
plLayerBink() { }
virtual ~plLayerBink() { }
CLASSNAME_REGISTER( plLayerBink );
GETINTERFACE_ANY( plLayerBink, plLayerMovie );
};
#endif // plLayerBink_inc

View File

@ -0,0 +1,132 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plBinkPlayer_inc
#define plBinkPlayer_inc
#include "HeadSpin.h"
#include "hsPoint2.h"
#include "hsTemplates.h"
struct D3DVertex;
class plDXPipeline;
struct IDirect3DTexture9;
class plMessage;
struct IDirectSound8;
class plBinkPlayer
{
public:
plBinkPlayer() : fFileName(nil) { }
~plBinkPlayer() { delete [] fFileName; }
static bool Init( hsWindowHndl hWnd) { return true; }
static bool DeInit() { return true; }
static void SetForeGroundTrack(UInt32 t) { }
static void SetBackGroundTrack(UInt32 t) { }
static UInt32 GetForeGroundTrack() { }
static UInt32 GetBackGroundTrack() { }
void SetDefaults() { }
bool Start(plPipeline* pipe, hsWindowHndl hWnd) { return false; }
bool NextFrame() {
// we have reached the end
return Stop();
}
bool Pause(bool on) { return false; }
bool Stop() {
for (int i = 0; i < fCallbacks.GetCount(); i++)
fCallbacks[i]->Send();
fCallbacks.Reset();
delete [] fFileName;
fFileName = nil;
return false;
}
void SetFileName(const char* filename) {
delete [] fFileName;
fFileName = hsStrcpy(filename);
}
void SetColor(const hsColorRGBA& c) { }
void SetPosition(float x, float y) { }
void SetScale(float x, float y) { }
void SetVolume(float v) { }
void SetForeVolume(float v) { }
void SetBackVolume(float v) { }
void SetPosition(const hsPoint2& p) { }
void SetScale(const hsPoint2& s) { }
const char* GetFileName() const { return fFileName; }
const hsColorRGBA GetColor() const { return hsColorRGBA(); }
const hsPoint2 GetPosition() const { return hsPoint2(); }
const hsPoint2 GetScale() const { return hsPoint2(); }
float GetBackVolume() const { return 0.0f; }
float GetForeVolume() const { return 0.0f; }
void AddCallback(plMessage* msg) { hsRefCnt_SafeRef(msg); fCallbacks.Append(msg); }
UInt32 GetNumCallbacks() const { return 0; }
plMessage* GetCallback(int i) const { return nil; }
void SetFadeFromTime(float secs) { }
void SetFadeFromColor(hsColorRGBA c) { }
void SetFadeToTime(float secs) { }
void SetFadeToColor(hsColorRGBA c) { }
float GetFadeFromTime() const { return 0.0f; }
hsColorRGBA GetFadeFromColor() const { return hsColorRGBA(); }
float GetFadeToTime() const { return 0.0f; }
hsColorRGBA GetFadeToColor() const { return hsColorRGBA(); }
private:
char* fFileName;
hsTArray<plMessage*> fCallbacks;
};
#endif // plBinkPlayer_inc