590 Commits (e26f479bb54e669e030dd562fa159a77fbe77713)

Author SHA1 Message Date
Branan Purvine-Riley ac23835384 Get rid of obsolete readers/writes for device info 11 years ago
Branan Purvine-Riley 9070d70e50 Lots of cleanups to hsG3DeviceDelector 11 years ago
Adam Johnson 544abef39e Wow, those cards are old... 11 years ago
Adam Johnson a30a326d17 We only support DirectX 9... 11 years ago
Adam Johnson bbae6a76d7 We don't support 3dfx cards... 11 years ago
Adam Johnson 60c544e1ff Don't lazy-load D3D9.dll 11 years ago
Adam Johnson f2ba770578 DIE DEVIL HACKS!!! 11 years ago
Adam Johnson 2cecbc9f2f Update the FOV when using plCaptureRender 11 years ago
Florian Meißner 3dc6f76b7d Add functions for writing and reading avatar clothing files 11 years ago
Florian Meißner 7ca81ba626 Implement a plLoadClothingMsg as a clone loading trigger 11 years ago
Florian Meißner 7e66aee382 Allow passing a clothing file to LoadAvatar and plStringify whatever we encounter on our way 11 years ago
Adam Johnson 07eab8def4 Fix annoying "Bad static key ID" asserts 11 years ago
Florian Meißner 07adadcb58 Fix out-of-bounds crash when fiddling with NPCs 11 years ago
Adam Johnson 34c88190c1 Update StartUp in initial batch 11 years ago
Adam Johnson 3299267976 Integrate SecurePreloader into pfPatcher 11 years ago
Adam Johnson 9d162a7a32 Reroute plResPatcher 11 years ago
Adam Johnson 275f15087c Separate plOperationProgress titles and statuses. 11 years ago
Adam Johnson 7da0467609 plString-ify plOperationProgress 11 years ago
Adam Johnson efec679e1f Fix NetCliAuthFileRequest Regression introduced by 6e56447 11 years ago
Florian Meißner 063b61161d Don't ignore possible extensions when localizing object names 11 years ago
Joseph Davies 61483e2739 Fix crash when loading converted Age. 12 years ago
Darryl Pogue 5c11d618f5 Actually use working backslashes. 12 years ago
Darryl Pogue 6ce5d5abda Clean up source groups for plDXPipeline. 12 years ago
Darryl Pogue cc264e3f43 Minor fixes. 12 years ago
Darryl Pogue fc9d51cc35 plViewTransform is not in plPipeline. 12 years ago
Darryl Pogue e6609c2b71 Fix clang warnings in plCubicRenderTargetModifier. 12 years ago
Darryl Pogue 04d88377ad Move all the DirectX-specific stuff into a folder. 12 years ago
Darryl Pogue f1767ebabe Fix some *nix compiler errors. 12 years ago
Adam Johnson dd35878465 Begin killing off sprintf 12 years ago
Adam Johnson 470ed86187 Let's use `vsnprintf` for those legacy methods... 12 years ago
Adam Johnson 798764d84e Nuke some `snprintf` 12 years ago
Adam Johnson ea31db3305 SSE 4.1 Skinning 12 years ago
Adam Johnson 4d32454764 Fill volatile buffers 12 years ago
Adam Johnson aa7df368f1 Cleanup macro-mayhem 12 years ago
Joseph Davies 296c4b6a69 Add missing std headers for compilation with VisualStudio 2013. 12 years ago
Adam Johnson f880967ba9 Fix SDL double-load 12 years ago
Adam Johnson 4a189faf36 Remove x87 hack for typical (avatar) use cases 12 years ago
Adam Johnson 342dd5fe14 Aligned point/vector loads 12 years ago
Adam Johnson 48f232c3a0 Aligned matrix loading 12 years ago
Adam Johnson 8c37858de8 Convert hsMatrix44 hsTArrays to std::vectors 12 years ago
Bartek Bok 6832881e32 Enable plDynamicTextMsg sending 12 years ago
Bartek Bok 0c1b6bb096 Some messages are useful 12 years ago
Adam Johnson dcb0e2f046 Ensure there is always book-spinning while linking 12 years ago
Adam Johnson f27cf09cf5 StringStream means less recursive sprintf... 12 years ago
Adam Johnson fbe821ab11 OpProgress: only skip space if we drew something 12 years ago
Adam Johnson 9634f9b050 PhysX conversion code validation at compile-time 12 years ago
Adam Johnson 061f129e70 Remove PhysX Dependency from plExcludeRegionMod 12 years ago
Adam Johnson f8dab46a03 Global KI message = ccr2allplayers 12 years ago
Chloe Rhodes 38e26dd12e Implement plShaderAssembler 12 years ago
Florian Meißner e4dde94739 Toss plSDLBrowser 12 years ago