1
0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-19 03:39:08 +00:00
Commit Graph

83 Commits

Author SHA1 Message Date
275f15087c Separate plOperationProgress titles and statuses.
Now we render titles above the progress bar and the status below (in the
same color as the progress bar!). Also, introduce a new info field that is
guaranteed to be right justified.
2013-11-25 22:01:10 -05:00
7da0467609 plString-ify plOperationProgress 2013-11-25 22:01:09 -05:00
5c11d618f5 Actually use working backslashes. 2013-07-24 21:20:38 -07:00
6ce5d5abda Clean up source groups for plDXPipeline. 2013-07-24 21:17:16 -07:00
cc264e3f43 Minor fixes. 2013-07-22 19:41:27 -07:00
fc9d51cc35 plViewTransform is not in plPipeline.
Thanks @Deledrius.
2013-07-21 15:57:22 -07:00
e6609c2b71 Fix clang warnings in plCubicRenderTargetModifier. 2013-07-21 00:50:58 -07:00
04d88377ad Move all the DirectX-specific stuff into a folder.
This actually allows us to compile plPipeline on *nix (although linking
will fail).
2013-07-21 00:50:00 -07:00
b86ab9d69e Merge pull request #336 from Hoikas/weight-format
Improve skinning performance.
2013-07-09 19:30:45 -07:00
dd35878465 Begin killing off sprintf 2013-07-09 21:30:42 -04:00
ea31db3305 SSE 4.1 Skinning
This appears to offer no benefit on my Wolfdale CPU, but I expect it will
be useful on more recent ones.
2013-07-09 21:07:24 -04:00
4d32454764 Fill volatile buffers
This shaves off a memcpy and some smaller copies. Decent gains that scale
up quite well as more avatars are on screen.
2013-07-09 21:07:24 -04:00
aa7df368f1 Cleanup macro-mayhem
This converts the VERTBLEND macros to some clever templates. This code
should be much more maintainable.
2013-07-09 21:07:23 -04:00
4a189faf36 Remove x87 hack for typical (avatar) use cases 2013-06-19 16:37:55 -04:00
342dd5fe14 Aligned point/vector loads 2013-06-19 16:37:55 -04:00
48f232c3a0 Aligned matrix loading 2013-06-19 16:37:54 -04:00
f27cf09cf5 StringStream means less recursive sprintf... 2013-05-27 23:57:36 -04:00
fbe821ab11 OpProgress: only skip space if we drew something 2013-05-27 23:57:34 -04:00
38f5e6ea0a Implement Hor+ FOVs 2013-02-07 21:22:05 -05:00
bbd1723e2c Merge pull request #290 from Hoikas/pipe-hax
Resizable DynamicCamMaps
2013-02-02 09:56:54 -08:00
804d197714 Merge pull request #291 from Deledrius/plPlate_resizing
Correct voice chat icon resizing.
2013-02-01 17:50:08 -08:00
e4e718e243 Bypass ATI Generic fudging with Radeon HD cards 2013-02-01 18:56:45 -05:00
f2f1bea345 Non Power-of-Two DynamicCapMaps
Epic K'veer floor is now even more epic.
2013-02-01 18:56:39 -05:00
3fb5f33517 Add plQuality entry for Shader Model 3 2013-02-01 16:44:44 -05:00
f5abe4ab15 Merge pull request #273 from 'paradox/clang'
Conflicts:
	Sources/Tools/MaxConvert/Pch.h
	Sources/Tools/MaxConvert/hsControlConverter.cpp
2013-01-31 19:14:57 -05:00
2b06708915 Generate mip levels for DynamicTextMaps
This changeset introduced a new plBitmap flag `kAutoGenMipmap`, which
trickles through the pipeline and becomes `D3DUSAGE_AUTOGENMIPMAP` in
standard DirectX texture creation. This flag is applied to all
DyanmicTextMaps. The end result is that DynamicTextMaps become fuzzy at a
distance, rather than choppy.
2013-01-30 23:46:52 -05:00
e4af3aff16 time.h -> ctime 2013-01-28 23:28:06 -08:00
29bc092cff math.h -> cmath 2013-01-28 23:23:07 -08:00
b01aab4a39 Standardize on C++ headers.
Also removes a bunch of duplicate #includes of stuff that's already
pulled in by HeadSpin.h.
2013-01-28 23:15:54 -08:00
8f67596686 Merge pull request #275 from zrax/file-utils
Unify filesystem utilities
2013-01-22 16:27:26 -08:00
e9a861ee1f Fix typo in plPlate. 2013-01-21 21:23:54 -08:00
6e564476b7 Deprecate plFileUtils and parts of pnUtPath 2013-01-21 14:48:28 -08:00
f86b549293 Re-define nil as nullptr, cleaning up some potential issues along the way 2013-01-20 21:12:13 -08:00
1ce553ac80 Add plStatusLog to the list of converted interface, in order to fix my log output dir screw-up 2013-01-19 17:06:27 -08:00
5fa72a086f Clean up some miscellaneous non-optimal string uses 2013-01-13 15:53:53 -08:00
ad6b0bf3c8 Merge pull request #252 from dpogue/pljpeg
Move plJPEG into plGImage.
2013-01-05 21:10:57 -08:00
c77cb10c20 Move plJPEG into plGImage.
This matches what was done for plPNG.
2013-01-05 20:34:01 -08:00
abbbfc12d7 Plug some simple leaks detected during startup 2013-01-05 19:00:56 -08:00
8158a43dfe Fully remove hsStlUtils, as it is now completely unused 2013-01-01 21:35:11 -08:00
7785c9c85e Remove global Windows.h include
This is the beginning of efforts to reduce the scope of Windows.h. I have
shuttled it into hsWindows.h (again) and fixed the compilation of the
major apps. There is still some scope work that needs to be done, and the
Max plugin has not yet been addressed.
2012-12-22 17:15:14 -05:00
66038d4fc2 Merge pull request #231 from dpogue/fixes
Linux fixes
2012-12-19 16:38:23 -08:00
e9835eda57 Add more functionality to the bink stubs to make them behave more like the previous implementation did when built without BINK_SDK_AVAILABLE.
In particular, the intro movie now exits immediately again rather than staying indefinitely.

The important difference is to send the completion callback in plBinkPlayer::NextFrame(), i.e. act as if we had reached the end of the movie.

Storing the filename is to keep plClient::IHandleMovieMsg() from deleting and recreating the plBinkPlayer on every message.

The changed return values are just to better match the previous behavior and probably don’t matter.
2012-12-18 15:49:41 +01:00
5f53ada44d stub out plClient Bink support 2012-12-15 23:58:34 -05:00
4221b57baa Fix a whole bunch of clang warnings. 2012-12-15 16:46:20 -08:00
8aa9e25ec0 Merge pull request #221 from Hoikas/window-fixes
Window fixes
2012-11-18 14:02:27 -08:00
b219c3c3cc Alright, this _TEMP_CONVERT_ stuff was a stupid idea 2012-11-13 18:40:13 -08:00
87b441e890 Fix no cursor on window frame and title bar.
Remove mouse capture and handle visibility via WM_SETCURSOR messages
instead of window activation events. See
aed7e97d0d
for original implementation
2012-10-03 20:19:11 -04:00
a709e17069 Obliterate hsBool 2012-07-14 18:46:27 -04:00
f0af98b0a7 Toss lots of custom CString code
We already have a C standard library, so let's not reimplement it.
2012-07-11 09:46:20 -04:00
072bf3570c Fix support in plDXPipeline for SSE using temporary macros.
Re-enables FPU/SSE3 code using the FunctionDispatcher and some quick
hacky macros to template out the two nearly-identical functions,
awaiting branan's deep-voodoo template-specialization functor-dispatcher
patch.
2012-04-23 22:15:56 -07:00