275f15087c
Separate plOperationProgress titles and statuses.
...
Now we render titles above the progress bar and the status below (in the
same color as the progress bar!). Also, introduce a new info field that is
guaranteed to be right justified.
2013-11-25 22:01:10 -05:00
7da0467609
plString-ify plOperationProgress
2013-11-25 22:01:09 -05:00
5c11d618f5
Actually use working backslashes.
2013-07-24 21:20:38 -07:00
6ce5d5abda
Clean up source groups for plDXPipeline.
2013-07-24 21:17:16 -07:00
cc264e3f43
Minor fixes.
2013-07-22 19:41:27 -07:00
fc9d51cc35
plViewTransform is not in plPipeline.
...
Thanks @Deledrius .
2013-07-21 15:57:22 -07:00
e6609c2b71
Fix clang warnings in plCubicRenderTargetModifier.
2013-07-21 00:50:58 -07:00
04d88377ad
Move all the DirectX-specific stuff into a folder.
...
This actually allows us to compile plPipeline on *nix (although linking
will fail).
2013-07-21 00:50:00 -07:00
b86ab9d69e
Merge pull request #336 from Hoikas/weight-format
...
Improve skinning performance.
2013-07-09 19:30:45 -07:00
dd35878465
Begin killing off sprintf
2013-07-09 21:30:42 -04:00
ea31db3305
SSE 4.1 Skinning
...
This appears to offer no benefit on my Wolfdale CPU, but I expect it will
be useful on more recent ones.
2013-07-09 21:07:24 -04:00
4d32454764
Fill volatile buffers
...
This shaves off a memcpy and some smaller copies. Decent gains that scale
up quite well as more avatars are on screen.
2013-07-09 21:07:24 -04:00
aa7df368f1
Cleanup macro-mayhem
...
This converts the VERTBLEND macros to some clever templates. This code
should be much more maintainable.
2013-07-09 21:07:23 -04:00
4a189faf36
Remove x87 hack for typical (avatar) use cases
2013-06-19 16:37:55 -04:00
342dd5fe14
Aligned point/vector loads
2013-06-19 16:37:55 -04:00
48f232c3a0
Aligned matrix loading
2013-06-19 16:37:54 -04:00
f27cf09cf5
StringStream means less recursive sprintf...
2013-05-27 23:57:36 -04:00
fbe821ab11
OpProgress: only skip space if we drew something
2013-05-27 23:57:34 -04:00
38f5e6ea0a
Implement Hor+ FOVs
2013-02-07 21:22:05 -05:00
bbd1723e2c
Merge pull request #290 from Hoikas/pipe-hax
...
Resizable DynamicCamMaps
2013-02-02 09:56:54 -08:00
804d197714
Merge pull request #291 from Deledrius/plPlate_resizing
...
Correct voice chat icon resizing.
2013-02-01 17:50:08 -08:00
e4e718e243
Bypass ATI Generic fudging with Radeon HD cards
2013-02-01 18:56:45 -05:00
f2f1bea345
Non Power-of-Two DynamicCapMaps
...
Epic K'veer floor is now even more epic.
2013-02-01 18:56:39 -05:00
3fb5f33517
Add plQuality entry for Shader Model 3
2013-02-01 16:44:44 -05:00
f5abe4ab15
Merge pull request #273 from 'paradox/clang'
...
Conflicts:
Sources/Tools/MaxConvert/Pch.h
Sources/Tools/MaxConvert/hsControlConverter.cpp
2013-01-31 19:14:57 -05:00
2b06708915
Generate mip levels for DynamicTextMaps
...
This changeset introduced a new plBitmap flag `kAutoGenMipmap`, which
trickles through the pipeline and becomes `D3DUSAGE_AUTOGENMIPMAP` in
standard DirectX texture creation. This flag is applied to all
DyanmicTextMaps. The end result is that DynamicTextMaps become fuzzy at a
distance, rather than choppy.
2013-01-30 23:46:52 -05:00
e4af3aff16
time.h -> ctime
2013-01-28 23:28:06 -08:00
29bc092cff
math.h -> cmath
2013-01-28 23:23:07 -08:00
b01aab4a39
Standardize on C++ headers.
...
Also removes a bunch of duplicate #includes of stuff that's already
pulled in by HeadSpin.h.
2013-01-28 23:15:54 -08:00
8f67596686
Merge pull request #275 from zrax/file-utils
...
Unify filesystem utilities
2013-01-22 16:27:26 -08:00
e9a861ee1f
Fix typo in plPlate.
2013-01-21 21:23:54 -08:00
6e564476b7
Deprecate plFileUtils and parts of pnUtPath
2013-01-21 14:48:28 -08:00
f86b549293
Re-define nil as nullptr, cleaning up some potential issues along the way
2013-01-20 21:12:13 -08:00
1ce553ac80
Add plStatusLog to the list of converted interface, in order to fix my log output dir screw-up
2013-01-19 17:06:27 -08:00
5fa72a086f
Clean up some miscellaneous non-optimal string uses
2013-01-13 15:53:53 -08:00
ad6b0bf3c8
Merge pull request #252 from dpogue/pljpeg
...
Move plJPEG into plGImage.
2013-01-05 21:10:57 -08:00
c77cb10c20
Move plJPEG into plGImage.
...
This matches what was done for plPNG.
2013-01-05 20:34:01 -08:00
abbbfc12d7
Plug some simple leaks detected during startup
2013-01-05 19:00:56 -08:00
8158a43dfe
Fully remove hsStlUtils, as it is now completely unused
2013-01-01 21:35:11 -08:00
7785c9c85e
Remove global Windows.h include
...
This is the beginning of efforts to reduce the scope of Windows.h. I have
shuttled it into hsWindows.h (again) and fixed the compilation of the
major apps. There is still some scope work that needs to be done, and the
Max plugin has not yet been addressed.
2012-12-22 17:15:14 -05:00
66038d4fc2
Merge pull request #231 from dpogue/fixes
...
Linux fixes
2012-12-19 16:38:23 -08:00
e9835eda57
Add more functionality to the bink stubs to make them behave more like the previous implementation did when built without BINK_SDK_AVAILABLE.
...
In particular, the intro movie now exits immediately again rather than staying indefinitely.
The important difference is to send the completion callback in plBinkPlayer::NextFrame(), i.e. act as if we had reached the end of the movie.
Storing the filename is to keep plClient::IHandleMovieMsg() from deleting and recreating the plBinkPlayer on every message.
The changed return values are just to better match the previous behavior and probably don’t matter.
2012-12-18 15:49:41 +01:00
5f53ada44d
stub out plClient Bink support
2012-12-15 23:58:34 -05:00
4221b57baa
Fix a whole bunch of clang warnings.
2012-12-15 16:46:20 -08:00
8aa9e25ec0
Merge pull request #221 from Hoikas/window-fixes
...
Window fixes
2012-11-18 14:02:27 -08:00
b219c3c3cc
Alright, this _TEMP_CONVERT_ stuff was a stupid idea
2012-11-13 18:40:13 -08:00
87b441e890
Fix no cursor on window frame and title bar.
...
Remove mouse capture and handle visibility via WM_SETCURSOR messages
instead of window activation events. See
aed7e97d0d
for original implementation
2012-10-03 20:19:11 -04:00
a709e17069
Obliterate hsBool
2012-07-14 18:46:27 -04:00
f0af98b0a7
Toss lots of custom CString code
...
We already have a C standard library, so let's not reimplement it.
2012-07-11 09:46:20 -04:00
072bf3570c
Fix support in plDXPipeline for SSE using temporary macros.
...
Re-enables FPU/SSE3 code using the FunctionDispatcher and some quick
hacky macros to template out the two nearly-identical functions,
awaiting branan's deep-voodoo template-specialization functor-dispatcher
patch.
2012-04-23 22:15:56 -07:00