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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 10:37:41 -04:00
Commit Graph

909 Commits

Author SHA1 Message Date
bb9886c37c Using CCmdParser here is ridiculously excessive. 2012-06-16 18:45:25 -07:00
205795e037 Kill as much of pnUtPath as possible. 2012-06-16 18:45:24 -07:00
0ac6cd4907 Fix hsThread_Unix compilation. 2012-06-13 23:28:54 -07:00
f38682882b Kill pnUtilsExe. 2012-06-13 23:28:54 -07:00
1ae3979753 Get rid of pnUtSync and CLock. 2012-06-13 23:28:53 -07:00
5f99e20af8 Toss pnAddrInfo (one less project!) 2012-06-10 20:03:44 -04:00
c0d0dea7f6 Merge pull request #210 from Hoikas/multiple-clients
Fix #169
2012-06-10 16:50:42 -07:00
9ce02384c2 Fix #169
Allow the execution of multiple internal clients. The crash that was
observed before was fixed with the removal of pnAcLog.
2012-06-10 19:31:42 -04:00
6a9d5a6f48 Merge pull request #209 from Hoikas/fullscreen-error
Fix for Hidden MessageBoxes
2012-06-10 10:07:32 -07:00
5a93553651 Merge pull request #208 from Hoikas/deadweight
Remove Junk
2012-06-10 10:06:32 -07:00
e9d94f5f66 Remove obsolete PythonLib 2012-06-10 12:59:30 -04:00
1a5606e05c Remove obsolete components 2012-06-10 12:59:28 -04:00
c4190c50de Remove programs/libraries that have been obsoleted or make no sense
outside of Cyan's build environment
2012-06-10 12:59:11 -04:00
c3eb5300df Merge pull request #206 from Hoikas/quabs
Engine fixes for AhnyQuabs
2012-06-10 09:50:25 -07:00
87549fceb1 hsMessageBoxWithOwner functions use hsWindowHndl 2012-06-10 00:09:47 -04:00
4ba4ca7fee Fullscreen clients no longer hide message boxes
The old solution may have worked at one point in time, but it was kind of
suspect in that it would (theoretically) hide the game window forever. The
new solution will only hide the game window while the message box is
alive. As a bonus, the part where we hide the full screen window now
works.
2012-06-09 23:29:20 -04:00
a786775229 Remove obsolete tools (Migration, plDatMerger, etc) 2012-06-09 18:47:41 -04:00
95e1fe34b8 Remove unused dead weight CSR and SimpleNet code 2012-06-09 18:45:34 -04:00
fac4448850 Merge pull request #207 from zrax/netcligrp_typo
Fix a typo from way back when
2012-06-01 13:44:53 -07:00
b6f97dae0f Merge pull request #192 from boq/notify_int
Allow plNotify variable events to carry integers in addition to floats.

We can finally merge with the release of Cyan MOULa 912.
2012-06-01 13:43:33 -07:00
d382da0fe7 Fix a typo from way back when 2012-05-21 19:04:44 -07:00
1252df83e1 Ensure that OnServerInitComplete is always executed 2012-05-12 20:49:30 -04:00
2813aaa467 Fix stupid in plAvBrainCritter::GoToGoal
Changing the next behavior to running on every goal update causes the quabs
to skitter about one inch every five seconds. Obviously, we do not need to
start running if we are already running, so let's check that.
2012-05-12 20:49:28 -04:00
5cf540b424 Updates to the Python API
Throw away some stupid stuff and make things slightly easier to use...
2012-05-12 20:49:26 -04:00
3b69a4aee3 Track NPC clones
Manual state management in python was kind of fiddly, so let's track all
avatar clones in the NetApp and unload them as needed. This also seems to
fix a potential bug in plNPCSpawnMod (is that even used?).
2012-05-12 20:49:18 -04:00
92b1ec4473 Merge pull request #205 from Lyrositor/master
Fix #170
2012-05-09 15:44:33 -07:00
4c851fa640 Fix console documentation. 2012-05-08 07:41:46 -04:00
b8b8e6d730 Fix #204
Revert part of a89577e81e that allowed message handlers to override the
default window proc, killing key commands like Alt+F4
2012-05-05 22:37:47 -04:00
c2f33095c8 Merge pull request #198 from Hoikas/patcher
Patcher Crash Fix
2012-04-26 22:40:47 -07:00
d0f64e9209 Fix NCAgeJoiner failure-case crash 2012-04-27 01:37:50 -04:00
756bc65c62 Fix an access violation in failed age patches 2012-04-27 01:33:56 -04:00
bde67949ac Merge pull request #202 from Deledrius/hsCpuID
Add CPU feature detection and function dispatcher
2012-04-24 21:12:25 -07:00
072bf3570c Fix support in plDXPipeline for SSE using temporary macros.
Re-enables FPU/SSE3 code using the FunctionDispatcher and some quick
hacky macros to template out the two nearly-identical functions,
awaiting branan's deep-voodoo template-specialization functor-dispatcher
patch.
2012-04-23 22:15:56 -07:00
9ee5c4d040 Remove remaining pre-hsCpuID SSE special-casing. 2012-04-22 15:29:22 -07:00
304d15acfe Update hsMatrix44 to use hsCpuID dispatcher. 2012-04-22 15:02:28 -07:00
42f4eec1f7 Add hsCpuID and hsFunctionDispatcher for CPU feature detection.
Based on Branan's code deliberated upon in IRC, this provides the ability
to detect CPU instruction sets and dispatch functions based on those
capabilities detected at runtime.
2012-04-22 14:43:47 -07:00
081a766e67 Merge pull request #197 from Deledrius/l10n_fixes_iterators
Fix crashes caused by poor iterator usage in pfLocalizationDataMgr.
2012-04-20 18:58:23 -07:00
155e75479b Fix memory leak from copied string pointer in LocalizationDatabase. 2012-04-20 18:49:46 -07:00
6cf0898bc1 Make Localization log message more useful. 2012-04-20 18:49:35 -07:00
b380da4c94 Merge pull request #200 from cwalther/landing
Fix direction-dependent landing behaviors
2012-04-20 17:50:39 -07:00
e697337898 Merge pull request #199 from cwalther/sse3detect
Fix SSE3 detection
2012-04-20 13:08:27 -07:00
8291ec5ba5 Add missing period at the end of the processor support error message. 2012-04-20 21:57:27 +02:00
d2933e66c6 Fix SSE3 detection.
CheckCPU() would always return true, letting the game continue and crash on an SSE3 instruction on non-SSE3 CPUs.
2012-04-20 21:56:08 +02:00
3d0f01ff03 Convert the impact velocity to avatar-local coordinates, because that's what {Running|Ground}Impact::PreCondition() expects.
Fixes landing animations depending on what direction relative to the age you jump rather than whether you land forward or straight down.
2012-04-18 20:51:14 +02:00
67f6823f73 More 'const', so that Rotate(vector) can be called on a const hsQuat&. 2012-04-18 20:45:52 +02:00
a305f61748 Fix crashes caused by poor iterator usage. 2012-04-18 11:12:44 -07:00
a31f14a9bd Merge pull request #196 from Hoikas/minidump
pfCrash Fixes
2012-04-17 18:20:39 -07:00
79ff93eef4 Merge pull request #195 from branan/gehn7_fixes
Gehn7 fixes
2012-04-17 13:37:05 -07:00
55a816f376 Remove stale stack dump reports 2012-04-17 16:05:00 -04:00
389d3c1802 Fix deadlock if plCrashHandler is not running
Only wait for the crash server to do its job if it's attached. Silent
failures are evil, but it's better than hanging forever.
2012-04-17 16:03:41 -04:00