@ -181,13 +181,9 @@ void plNetClientMgr::Shutdown()
plNetLinkingMgr : : GetInstance ( ) - > LeaveAge ( true ) ;
// release existing remote players
int i ;
for ( i = 0 ; i < RemotePlayerKeys ( ) . size ( ) ; i + + )
{
plKey k = RemotePlayerKeys ( ) [ i ] ;
plAvatarMgr : : GetInstance ( ) - > UnLoadRemotePlayer ( k ) ;
}
// release all avatar clones
IUnloadRemotePlayers ( ) ;
IUnloadNPCs ( ) ;
// Finally, pump the dispatch system so all the new refs get delivered.
plgDispatch : : Dispatch ( ) - > MsgQueueProcess ( ) ;
@ -197,7 +193,7 @@ void plNetClientMgr::Shutdown()
delete fMsgRecorder ;
fMsgRecorder = nil ;
}
for ( i = 0 ; i < fMsgPlayers . size ( ) ; i + + )
for ( int i = 0 ; i < fMsgPlayers . size ( ) ; i + + )
delete fMsgPlayers [ i ] ;
fMsgPlayers . clear ( ) ;
@ -424,9 +420,19 @@ int plNetClientMgr::IPrepMsg(plNetMessage* msg)
//
void plNetClientMgr : : IUnloadRemotePlayers ( )
{
for ( int i = RemotePlayerKeys ( ) . size ( ) - 1 ; i > = 0 ; i - - )
plAvatarMgr : : GetInstance ( ) - > UnLoadRemotePlayer ( RemotePlayerKeys ( ) [ i ] ) ;
hsAssert ( ! RemotePlayerKeys ( ) . size ( ) , " Still remote players left when linking out " ) ;
for ( size_t i = fRemotePlayerKeys . size ( ) ; i > 0 ; - - i )
plAvatarMgr : : GetInstance ( ) - > UnLoadAvatar ( fRemotePlayerKeys [ i - 1 ] , true ) ;
hsAssert ( fRemotePlayerKeys . empty ( ) , " Still remote players left when linking out " ) ;
}
//
// unload NPCs since we're leaving the age
//
void plNetClientMgr : : IUnloadNPCs ( )
{
for ( size_t i = fNPCKeys . size ( ) ; i > 0 ; - - i )
plAvatarMgr : : GetInstance ( ) - > UnLoadAvatar ( fNPCKeys [ i - 1 ] , false ) ;
hsAssert ( fNPCKeys . empty ( ) , " Still npcs left when linking out " ) ;
}
//
@ -853,6 +859,31 @@ plSynchedObject* plNetClientMgr::GetLocalPlayer(hsBool forceLoad) const
plSynchedObject : : ConvertNoRef ( fLocalPlayerKey - > ObjectIsLoaded ( ) ) : nil ;
}
plSynchedObject * plNetClientMgr : : GetNPC ( uint32_t i ) const
{
return fNPCKeys [ i ] ? plSynchedObject : : ConvertNoRef ( fNPCKeys [ i ] - > ObjectIsLoaded ( ) ) : nil ;
}
void plNetClientMgr : : AddNPCKey ( const plKey & npc )
{
// note: npc keys have little sanity checking...
hsAssert ( npc , " adding nil npc key? naughty, naughty... " ) ;
fNPCKeys . push_back ( npc ) ;
}
bool plNetClientMgr : : IsNPCKey ( const plKey & npc , int * idx ) const
{
if ( npc )
{
plKeyVec : : const_iterator it = std : : find ( fNPCKeys . begin ( ) , fNPCKeys . end ( ) , npc ) ;
bool found = it ! = fNPCKeys . end ( ) ;
if ( idx )
* idx = found ? ( it - fNPCKeys . begin ( ) ) : - 1 ;
return found ;
}
return false ;
}
//
// return a ptr to a remote player
//