rarified
96903e8dca
CWE Directory Reorganization
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Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.
Part 1: Movement of directories and files.
4 years ago
John Johns
9a3f202d66
Hoikas support for widescreen field of view (Hor+)
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1e7cbc3daf
2a7d97d520
a8b667ca1e
Includes selected changes from "Obliterate hsBool":
a709e17069
4 years ago
rarified
d7a68f326c
Renormalize line endings on entire repository to <LF> (for files in repository).
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.gitattributes will alter text endings depending on platform with "text=auto"
4 years ago
rarified
26560983d2
Code changes to build with VS2010 without patching.
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This commit will follow the tag VS2003_FINAL which is the last commit
that will compile under VS2003 without changes.
This incorporates all source code changes known to be necessary to build
CWE with VS2010.
4 years ago
Christian Walther
ece6e6c063
Build 918 chunk 2: update from CWE-ou
11 years ago
CyanWorlds
46a0cf6206
Build 918
12 years ago
Skoader
357d4aa7d1
Fix no cursor on window frame and title bar.
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Remove mouse capture and handle visibility via WM_SETCURSOR messages instead of
window activation events.
12 years ago
Skoader
f8c3f7ac31
Update3 for MSVC10
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Fix some const problems.
13 years ago
Christian Walther
e02141055a
Use premultiplied alpha for plDynamicTextMaps on GUI controls.
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This fixes the irregular dark fringes around light text when not exactly pixel-aligned that are caused by independent interpolation of color and alpha. It also makes calculations simpler for things to come.
13 years ago
Adam Johnson
db5e451622
Fix #303
12 years ago
CyanWorlds
16a6b8a28e
Open source re-licensing
13 years ago
Christian Walther
259f07462f
Properly align plates by compensating for the half-pixel offset of Direct3D 9.
14 years ago
JWPlatt
a20a222fc2
Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin
14 years ago