1
0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00
Commit Graph

20 Commits

Author SHA1 Message Date
d8a5f03e9c Merged in cwalther/cwe/textrendering (pull request #36)
Shadowed Chat and Player List Text

This implements the (existing but unimplemented) plDynamicTextMap::kFontShadowed flag, making the text of the mini KI (player list and chat) better readable on light and patterned backgrounds.

For best results, an additional Python change is recommended: MOULSCRIPT-ou PR #23.

From H-uru/Plasma#392.
2015-04-03 23:09:00 +02:00
343c6ffbda Reintroduce plBinkPlayer stub
and reenable as much USE_BINK_SDK stuff as empirically needed to get the Yeesha intro movie cave to disappear on its own, as before merging Cyan's Build 918.

Not the cleanest way, but I'm trying to minimize effort spent on this until we can get the proper solution, VP9 video support, from https://github.com/H-uru/Plasma/pull/458 .
2015-02-13 22:42:13 +01:00
9743c73a44 Remove Bink stubs in anticipation of cyantific debinkification 2014-01-02 23:34:39 +01:00
f03a837642 Add more functionality to the bink stubs to make them behave more like the previous implementation did when built without BINK_SDK_AVAILABLE.
In particular, the intro movie now exits immediately again rather than staying indefinitely.

The important difference is to send the completion callback in plBinkPlayer::NextFrame(), i.e. act as if we had reached the end of the movie.

Storing the filename is to keep plClient::IHandleMovieMsg() from deleting and recreating the plBinkPlayer on every message.

The changed return values are just to better match the previous behavior and probably don?t matter.
2012-12-18 15:49:41 +01:00
30d140b8a0 stub out plClient Bink support 2012-12-15 23:58:34 -05:00
1d309e3ce5 Merged in Skoader/cwe-ou/window-cursor (pull request #21, update for #17)
Free the cursor

Allows the cursor to leave the client window and disables mouse recentering at load time.
2012-10-13 00:33:55 +02:00
357d4aa7d1 Fix no cursor on window frame and title bar.
Remove mouse capture and handle visibility via WM_SETCURSOR messages instead of
window activation events.
2012-09-27 22:25:38 +10:00
48ded426a9 Merge msvc10 into cursors2 2012-06-24 16:01:01 +02:00
f8c3f7ac31 Update3 for MSVC10
Fix some const problems.
2012-04-22 13:13:32 +10:00
e02141055a Use premultiplied alpha for plDynamicTextMaps on GUI controls.
This fixes the irregular dark fringes around light text when not exactly pixel-aligned that are caused by independent interpolation of color and alpha. It also makes calculations simpler for things to come.
2011-12-30 15:10:47 +01:00
db5e451622 Fix #303 2013-07-04 18:14:58 -04:00
16a6b8a28e Open source re-licensing 2011-10-20 15:20:01 -07:00
d751f371b5 Remove embedded-resource code. 2011-06-16 23:13:57 -07:00
5da91faed0 Add support for external resource Linking and Update text. 2011-06-16 23:04:16 -07:00
508e431a99 Refactor plPlates CreateResource function names.
Add support for external resource Cursors.
Add support for external resource Progress Linking Book.
Add support for external resource Voice Chat indicators.
2011-06-16 22:16:50 -07:00
197e24a746 Add functions to load a specified resource from the plClientResMgr onto a plate. 2011-06-16 22:05:49 -07:00
ced3c03fed Merge cursor alignment fixes into default. 2012-04-05 22:35:44 +02:00
ff435650b8 Display cursors pixel-by-pixel rather than scaling them to 34.56x34.56 pixels.
This fixes the blurring caused by scaling up the 32x32 px cursor bitmaps.
2011-04-16 21:05:23 +02:00
259f07462f Properly align plates by compensating for the half-pixel offset of Direct3D 9. 2011-04-16 20:35:16 +02:00
a20a222fc2 Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin 2011-03-12 12:34:52 -05:00