37 Commits (638682ee39c8b7e4200b6f16afb4993701d06cf5)

Author SHA1 Message Date
Adam Johnson 078e2f075c Bump the step offset by a tenth of a foot. (Cherry picked from commit cc15367781) 5 years ago
Adam Johnson c8ef3908ef Update Win10 FCS Mouse fix to apply to later Win version (cherry picked from commit 1bc5d9b80fe28bca8f7071f561681eeb6d98e0b2) 5 years ago
Adam Johnson f8841b8264 Add workaround for mouse handling bug in Win10 FCU (cherry picked from commit d15e58f3da33c77d015f1af248354b01ca237362) 5 years ago
Adam Johnson ec654905ee Fix spawning inside regions (cherry picked from commit fe5ad6d437) 5 years ago
Adam Johnson f1ed7f4b7d Fix crazy camera stack issues (cherry picked from commit 6ece5e6341) 5 years ago
Adam Johnson ab400f11a7 Fix memory leak (cherry picked from commit 8cbde377ef) 5 years ago
rarified b187b8fc59 Fix edit error in plPXPhysical::ISetTransformGlobal, mismatched braces 5 years ago
Adam Johnson c99bf23af4 Fix for animated detector regions ... (cherry picked from commit 057566416b) 5 years ago
rarified 8c089f6cc9 Fix syntax error on patch application 5 years ago
Adam Johnson 340a538c96 Fix Player and CGZ marker games (Cherry picked from b4e1dc352e) 5 years ago
Adam Johnson 906cebbd25 More panic link fixes. (Cherry picked from e733ca824b) 5 years ago
Adam Johnson 9e1d8446ca Fix null pointer dereference in plSimulationMgr::InitSimulation. 5 years ago
rarified 73895318e9 Change Huru 'nullptr' to NULL in plMipmap.cpp 5 years ago
rarified 3a62c231d2 Merge H-uru GIT PR356: 5 years ago
cjkelly1 a49cb6eb1f Backport of H'Uru/Plasma PR533 - Implement a generic hull/trimesh collider format. 5 years ago
rarified 92e95d5a99 Add function NetCliAuthGetCurrentConnPort() to plNglGame to provide current Auth 6 years ago
Christian Walther 343c6ffbda Reintroduce plBinkPlayer stub 10 years ago
Christian Walther ce5719c83f Let ptVault.setAgePublic accept ptVaultAgeInfoNode in addition to ptAgeInfoStruct. 10 years ago
Christian Walther 21e2a6de7b Fix MSVC7 warnings. 10 years ago
Christian Walther 9c609b9fd8 Modulate text shadow opacity by the alpha of the text color to make the player lists fade properly. 11 years ago
Christian Walther a0bbef1819 Undo the kRenderJustXForceLeft bugfix of 4 commits back. 11 years ago
Christian Walther 5a10e2095a Link eax.lib and eaxguid.lib using #pragma comment(lib) rather than naming them in the linker options (brought back by e7bb0959f189). This is evil, but in the absence of more appropriate features (vsprops) in VS 2003 allows us to avoid separate projects or configurations for the cases with/without EAX and all the duplication that would bring with it. 11 years ago
Christian Walther 9743c73a44 Remove Bink stubs in anticipation of cyantific debinkification 11 years ago
Christian Walther 7bc602870d Build 918 chunk 17: Define EAX_SDK_AVAILABLE 11 years ago
Christian Walther e37277050d Build 918 chunk 16: Remove Bink references from projects, enclose uses of video functionality in #ifdef USE_BINK_SDK 11 years ago
Christian Walther 31fd3e28c7 Build 918 chunk 9: Remove empty folders plGClip, Cypython, PythonLib 11 years ago
Christian Walther ece6e6c063 Build 918 chunk 2: update from CWE-ou 11 years ago
CyanWorlds 46a0cf6206 Build 918 12 years ago
Adam Johnson 3825317e5e Link shadowed text rendering to the plDynamicTextMap::kFontShadowed flag. 12 years ago
Christian Walther f03a837642 Add more functionality to the bink stubs to make them behave more like the previous implementation did when built without BINK_SDK_AVAILABLE. 12 years ago
Adam Johnson 30d140b8a0 stub out plClient Bink support 12 years ago
Skoader 7a47e52ac6 Rework PhysX collision flutter bug workaround 12 years ago
Skoader 2c06d3b2d3 Only apply height correction to human avatars. 12 years ago
Skoader 79377e2b95 Clear achieved linear velocity on disabled avatars. 12 years ago
Skoader 3d14321f26 Clear impact velocity on WalkingStrategy Reset. 12 years ago
Skoader 03ecfe00b4 Increase height correction to match graphical representation 12 years ago
Skoader 860b071bb2 Clear linear velocity after each update. 12 years ago
Skoader d02cde1703 Disabled avatar updates 12 years ago
Skoader 32ba4e06e2 Fix controlled flight bug 12 years ago
Skoader ae8d1d39bb Fix intermittent spawn bug 12 years ago
Skoader b5296d614f Fix warping an avatar triggers all detectors along the path 12 years ago
Skoader 87b8dfae09 Fix subworld transition bug 12 years ago
Skoader 025fb1fb02 Improve simulation timing at low frame rates. 12 years ago
Christian Walther 264bc3355a Fix horizontal mouse-look while standing still. 12 years ago
Skoader 357d4aa7d1 Fix no cursor on window frame and title bar. 12 years ago
Skoader e92dc59db2 Updated plPXPhysicalControllerCore to match 69377bc74f2e 13 years ago
Skoader 383346c1aa Refactor avatar movement code 13 years ago
CyanWorlds 68ba122afe Build 912 13 years ago
Skoader 0aa7c392a9 Revert change to plNetClientGroup.h in 140e56cf20c9 13 years ago
Christian Walther f15bf324a7 STL fixes needed to link from StartUp to Personal with MSVC10 13 years ago