and reenable as much USE_BINK_SDK stuff as empirically needed to get the Yeesha intro movie cave to disappear on its own, as before merging Cyan's Build 918.
Not the cleanest way, but I'm trying to minimize effort spent on this until we can get the proper solution, VP9 video support, from https://github.com/H-uru/Plasma/pull/458 .
- plCCRMgr.h which is still needed by plAvatarMgr.cpp (plCCRError only - if there is more in this file at Cyan, that definition should be split out into a separate header)
- Stubs for pyCCRMgr{|Glue|Glue2}.cpp which are still part of the pfPython project as well as pfCCRConsoleCommands.cpp which is still part of the pfConsole project. This is under the assumption that these files still exist with nontrivial contents at Cyan - if not, they could just be removed from the projects. Requires adjustment by Cyan to build with PLASMA_CCR_RELEASE.
- Put more missing includes and calls under #ifdef PLASMA_CCR_RELEASE
MarkD: We felt that the fan de-BINKing did not go far enough.
CW: I suspect (haven't tested yet) that it's the cause of the bug that we see on MOULa but did not on Minkata where the rotating wall behind the missing Yeesha intro video stays indefinitely, with no obvious way out for the player, until it occurs to them to use the ESC key
MarkD: Ah. I think you are right. An oversight that can be easily corrected - maybe in the python code so that Ian can see the rotating wall for a few seconds and then auto continue on.
This hack prevents the cursor from leaving the window when panning the
camera or changing directions quickly. This is important for those with
high mouse sensitivities.
Same look as in 760606d except for the linking book, which got a slight
curvature on the pages (inspired by Deledrius' one, 99bda8c).
The SVG is hand-tweaked to work around some differences in rendering between
rsvg and Inkscape. I hope editing it in Inkscape again won't break the tweaks,
check the diff closely if you do!
Effects (blurred shadows) appear to be clipped to the SVG viewport by rsvg,
which is why drawing the whole SVG shifted for the book cursors no longer
works and we shift individual layers inside the SVG instead.
Cyan's resources were loaded into the array in reverse order,
requiring the images to appear count-clockwise. This is no
longer the case, as the array is now built in frame order.
Add support for external resource Cursors.
Add support for external resource Progress Linking Book.
Add support for external resource Voice Chat indicators.