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Include a pre-built resource.dat

since the prerequisites for building it can be a bit of a hassle to install, and it should rarely change.
Christian Walther 12 years ago
parent
commit
0b57fd1339
  1. 2
      .hgignore
  2. 2
      MOULOpenSourceClientPlugin/Plasma20/MsDevProjects/Plasma/Apps/plClient/plClient.vcproj
  3. BIN
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/Apps/plClient/external/resource.dat

2
.hgignore

@ -2,8 +2,10 @@ syntax: glob
*.ncb
*.suo
*.aps
*.pyc
Release/
Debug/
syntax: regexp
^MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/Apps/plClient/external/render/
^MOULOpenSourceClientPlugin/Plasma20/test/
^MOULOpenSourceClientPlugin/StaticSDKs/

2
MOULOpenSourceClientPlugin/Plasma20/MsDevProjects/Plasma/Apps/plClient/plClient.vcproj

@ -72,6 +72,7 @@ xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxCharacter.dll ..\..\.
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxCooking.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxExtensions.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\PhysXLoader.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\Sources\Plasma\Apps\plClient\external\resource.dat ..\..\..\..\test\
"
ExcludedFromBuild="FALSE"/>
<Tool
@ -161,6 +162,7 @@ xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxCharacter.dll ..\..\.
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxCooking.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\NxExtensions.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\..\StaticSDKs\Win32\PhysX\Bin\win32\PhysXLoader.dll ..\..\..\..\test\
xcopy /Y ..\..\..\..\Sources\Plasma\Apps\plClient\external\resource.dat ..\..\..\..\test\
"/>
<Tool
Name="VCPreBuildEventTool"/>

BIN
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/Apps/plClient/external/resource.dat vendored

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