9 Commits (3b8ad7eabf18520209e8fcd66c6836a5863f8112)

Author SHA1 Message Date
Michael Hansen abe3d465b3 Some additional sprintf and std::string cleanup 11 years ago
Michael Hansen ee2ba7d068 hsG3DDeviceSelector => plString 11 years ago
Adam Johnson 185118d21c Better management of TnLEnums and Direct3D9 object 11 years ago
Branan Purvine-Riley fc67738ee8 Remove some obviously obsolete caps 11 years ago
Branan Purvine-Riley 9070d70e50 Lots of cleanups to hsG3DeviceDelector 11 years ago
Adam Johnson a30a326d17 We only support DirectX 9... 11 years ago
Adam Johnson bbae6a76d7 We don't support 3dfx cards... 11 years ago
Adam Johnson 60c544e1ff Don't lazy-load D3D9.dll 11 years ago
Darryl Pogue 04d88377ad Move all the DirectX-specific stuff into a folder. 12 years ago
Adam Johnson 7785c9c85e Remove global Windows.h include 12 years ago
Adam Johnson a709e17069 Obliterate hsBool 13 years ago
Darryl Pogue 5013a978eb Get rid of NEW(), TRACKED_NEW, and ZERO(). 13 years ago
Adam Johnson be26b145df HeadSpin.h is now the core header. 13 years ago
Adam Johnson 5027b5a4ac Convert custom HeadSpin integer types to standard types from stdint.h 13 years ago
Joseph Davies 29de5fbc07 Remove unused platform code (MacOS9, PS2, XBox). 13 years ago
CyanWorlds eb2767a5f7 Open source re-licensing 13 years ago
Branan Purvine-Riley 908aaeb6f6 Fix line endings and tabs 14 years ago
Branan Purvine-Riley c9061c5ea7 Move Plasma20 to be the new repository root 14 years ago
jwplatt b970ae4bad Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin 14 years ago