Browse Source

Remove unused platform code (MacOS9, PS2, XBox).

Joseph Davies 13 years ago
parent
commit
29de5fbc07
  1. 8
      Sources/Plasma/CoreLib/CMakeLists.txt
  2. 16
      Sources/Plasma/CoreLib/HeadSpin.cpp
  3. 4
      Sources/Plasma/CoreLib/hsBounds.cpp
  4. 6
      Sources/Plasma/CoreLib/hsConfig.h
  5. 24
      Sources/Plasma/CoreLib/hsFixedTypes.h
  6. 8
      Sources/Plasma/CoreLib/hsGeometry3.h
  7. 40
      Sources/Plasma/CoreLib/hsMatrix44.cpp
  8. 22
      Sources/Plasma/CoreLib/hsMemory.cpp
  9. 4
      Sources/Plasma/CoreLib/hsMemory.h
  10. 6
      Sources/Plasma/CoreLib/hsPoint2.h
  11. 193
      Sources/Plasma/CoreLib/hsStream.cpp
  12. 11
      Sources/Plasma/CoreLib/hsStream.h
  13. 31
      Sources/Plasma/CoreLib/hsThread.h
  14. 161
      Sources/Plasma/CoreLib/hsUtils.cpp
  15. 13
      Sources/Plasma/CoreLib/hsUtils.h
  16. 10
      Sources/Plasma/CoreLib/hsWindowHndl.h
  17. 34
      Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizationDataMgr.cpp
  18. 4
      Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizedString.cpp
  19. 5
      Sources/Plasma/FeatureLib/pfPython/pyEnum.cpp
  20. 68
      Sources/Plasma/NucleusLib/pnTimer/hsTimer.cpp
  21. 2
      Sources/Plasma/PubUtilLib/plContainer/hsStringTable.cpp
  22. 4
      Sources/Plasma/PubUtilLib/plFile/CMakeLists.txt
  23. 6
      Sources/Plasma/PubUtilLib/plFile/hsFiles.cpp
  24. 55
      Sources/Plasma/PubUtilLib/plFile/hsFiles.h
  25. 221
      Sources/Plasma/PubUtilLib/plGImage/hsDXTSoftwareCodec.cpp
  26. 5
      Sources/Plasma/PubUtilLib/plGImage/hsDXTSoftwareCodec.h
  27. 20
      Sources/Plasma/PubUtilLib/plGImage/hsRect.h
  28. 4
      Sources/Plasma/PubUtilLib/plPipeline/hsWinRef.h
  29. 12
      Sources/Plasma/PubUtilLib/plPipeline/plDXEnumerate.cpp
  30. 2
      Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp
  31. 4
      Sources/Plasma/PubUtilLib/plPipeline/plDXTextFont.cpp
  32. 3
      Sources/Plasma/PubUtilLib/plTransform/mat_decomp.cpp

8
Sources/Plasma/CoreLib/CMakeLists.txt

@ -39,14 +39,6 @@ if(UNIX)
hsThread_Unix.cpp
)
endif(UNIX)
# for now we use the Unix file on mac... I think this is Carbon code, which
# we don't want to use. I don't think it's worth support OS9 anymore
#if(APPLE)
# set(CoreLib_SOURCES ${CoreLib_SOURCES}
# hsThread_Mac.cpp
# )
#endif(APPLE)
set(CoreLib_HEADERS

16
Sources/Plasma/CoreLib/HeadSpin.cpp

@ -46,12 +46,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsExceptions.h"
#if HS_BUILD_FOR_MAC
#include <Events.h>
#include <ToolUtils.h>
#include <Windows.h>
#endif
#if HS_BUILD_FOR_WIN32
#ifdef _MSC_VER
# include <crtdbg.h> /* for _RPT_BASE */
@ -108,9 +102,7 @@ void hsDebugMessage (const char message[], long val)
if (gHSDebugProc)
gHSDebugProc(&s[1]);
else
#if HS_BUILD_FOR_MAC
DebugStr((unsigned char*)s);
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
{ OutputDebugString(&s[1]);
OutputDebugString("\n");
}
@ -118,8 +110,6 @@ void hsDebugMessage (const char message[], long val)
{ fprintf(stderr, "%s\n", &s[1]);
// hsThrow(&s[1]);
}
#elif HS_BUILD_FOR_PS2
fprintf(stderr, "%s\n", &s[1]);
#else
hsThrow(&s[1]);
#endif
@ -160,7 +150,7 @@ void hsStatusMessage(const char message[])
if (gHSStatusProc) {
gHSStatusProc(message);
} else {
#if HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX
#if HS_BUILD_FOR_UNIX
printf("%s",message);
int len = strlen(message);
if (len>0 && message[len-1]!='\n')
@ -170,7 +160,7 @@ void hsStatusMessage(const char message[])
int len = strlen(message);
if (len>0 && message[len-1]!='\n')
OutputDebugString("\n");
#endif // MAC ?????? TODO
#endif
}
}

4
Sources/Plasma/CoreLib/hsBounds.cpp

@ -46,10 +46,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsFastMath.h"
#if defined(__MWERKS__) && !defined(HS_DEBUGGING)
#pragma optimization_level 2
#endif
const hsScalar hsBounds::kRealSmall = 1.0e-5f;
///////////////////////////////////////////////////////////////////////////////////////

6
Sources/Plasma/CoreLib/hsConfig.h

@ -62,11 +62,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//////////////////// Specific Compiler Stuff This Section is computed ////////////
#if defined(macintosh) && defined(__POWERPC__)
#define HS_BUILD_FOR_MACPPC 1
#elif defined(macintosh)
#define HS_BUILD_FOR_MAC68K 1
#elif defined(_WIN32)
#if defined(_WIN32)
#define HS_BUILD_FOR_WIN32 1
#elif defined(__unix__)
#define HS_BUILD_FOR_UNIX 1

24
Sources/Plasma/CoreLib/hsFixedTypes.h

@ -44,11 +44,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsTypes.h"
#if HS_BUILD_FOR_MAC
#include <ToolUtils.h>
#include <FixMath.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
@ -86,21 +81,12 @@ extern "C" {
#define hsFloatToFract(x) hsFract((x) * hsFract1)
#endif
#if HS_BUILD_FOR_MAC68K && !(HS_PIN_MATH_OVERFLOW)
#define hsFixMul(a, b) FixMul(a, b)
#else
hsFixed hsFixMul(hsFixed a, hsFixed b);
#endif
#if HS_BUILD_FOR_MAC && !(HS_PIN_MATH_OVERFLOW) && !(HS_MP_SAFE)
#define hsFixDiv(a, b) FixDiv(a, b)
#define hsFracMul(a, b) FracMul(a, b)
#define hsFracDiv(a, b) FracDiv(a, b)
#else
hsFract hsFixDiv(hsFixed a, hsFixed b);
hsFract hsFracMul(hsFract a, hsFract b);
hsFract hsFracDiv(hsFract a, hsFract b);
#endif
hsFixed hsFixMul(hsFixed a, hsFixed b);
hsFract hsFixDiv(hsFixed a, hsFixed b);
hsFract hsFracMul(hsFract a, hsFract b);
hsFract hsFracDiv(hsFract a, hsFract b);
hsFract hsFracSqrt(hsFract value);
#define hsFixSqrt(value) (hsFracSqrt(value) >> 7)

8
Sources/Plasma/CoreLib/hsGeometry3.h

@ -196,13 +196,6 @@ struct hsVector3 : public hsScalarTriple {
void Normalize()
{
#if HS_BUILD_FOR_PS2
hsScalar length = this->Magnitude();
hsIfDebugMessage(length == 0, "Err: Normalizing hsVector3 of length 0", 0);
if (length == 0)
return;
NormalizeVU0(length, (MATRIX4)this);
#else
hsScalar length = this->Magnitude();
// hsIfDebugMessage(length == 0, "Err: Normalizing hsVector3 of length 0", 0);
if (length == 0)
@ -212,7 +205,6 @@ struct hsVector3 : public hsScalarTriple {
fX = hsScalarMul(fX, invMag);
fY = hsScalarMul(fY, invMag);
fZ = hsScalarMul(fZ, invMag);
#endif
}
inline void Renormalize() // if the vector is already close to unit length
{

40
Sources/Plasma/CoreLib/hsMatrix44.cpp

@ -123,9 +123,6 @@ hsMatrix44 operator*(const hsMatrix44& a, const hsMatrix44& b)
if( b.fFlags & hsMatrix44::kIsIdent )
return a;
#if HS_BUILD_FOR_PS2
MulMatrixVU0(a.fMap, b.fMap, c.fMap);
#else
c.fMap[0][0] = hsScalarMul(a.fMap[0][0], b.fMap[0][0]) + hsScalarMul(a.fMap[0][1], b.fMap[1][0]) + hsScalarMul(a.fMap[0][2], b.fMap[2][0]) + hsScalarMul(a.fMap[0][3], b.fMap[3][0]);
c.fMap[0][1] = hsScalarMul(a.fMap[0][0], b.fMap[0][1]) + hsScalarMul(a.fMap[0][1], b.fMap[1][1]) + hsScalarMul(a.fMap[0][2], b.fMap[2][1]) + hsScalarMul(a.fMap[0][3], b.fMap[3][1]);
c.fMap[0][2] = hsScalarMul(a.fMap[0][0], b.fMap[0][2]) + hsScalarMul(a.fMap[0][1], b.fMap[1][2]) + hsScalarMul(a.fMap[0][2], b.fMap[2][2]) + hsScalarMul(a.fMap[0][3], b.fMap[3][2]);
@ -145,7 +142,6 @@ hsMatrix44 operator*(const hsMatrix44& a, const hsMatrix44& b)
c.fMap[3][1] = hsScalarMul(a.fMap[3][0], b.fMap[0][1]) + hsScalarMul(a.fMap[3][1], b.fMap[1][1]) + hsScalarMul(a.fMap[3][2], b.fMap[2][1]) + hsScalarMul(a.fMap[3][3], b.fMap[3][1]);
c.fMap[3][2] = hsScalarMul(a.fMap[3][0], b.fMap[0][2]) + hsScalarMul(a.fMap[3][1], b.fMap[1][2]) + hsScalarMul(a.fMap[3][2], b.fMap[2][2]) + hsScalarMul(a.fMap[3][3], b.fMap[3][2]);
c.fMap[3][3] = hsScalarMul(a.fMap[3][0], b.fMap[0][3]) + hsScalarMul(a.fMap[3][1], b.fMap[1][3]) + hsScalarMul(a.fMap[3][2], b.fMap[2][3]) + hsScalarMul(a.fMap[3][3], b.fMap[3][3]);
#endif
return c;
}
@ -157,13 +153,9 @@ hsVector3 operator*(const hsMatrix44& m, const hsVector3& p)
hsVector3 rVal;
#if HS_BUILD_FOR_PS2
MulVectorVU0(m.fMap, (MATRIX4) &p, (MATRIX4) &rVal);
#else
rVal.fX = hsScalarMul(p.fX, m.fMap[0][0]) + hsScalarMul(p.fY, m.fMap[0][1]) + hsScalarMul(p.fZ, m.fMap[0][2]);
rVal.fY = hsScalarMul(p.fX, m.fMap[1][0]) + hsScalarMul(p.fY, m.fMap[1][1]) + hsScalarMul(p.fZ, m.fMap[1][2]);
rVal.fZ = hsScalarMul(p.fX, m.fMap[2][0]) + hsScalarMul(p.fY, m.fMap[2][1]) + hsScalarMul(p.fZ, m.fMap[2][2]);
#endif
return rVal;
}
@ -183,9 +175,6 @@ hsMatrix44 hsMatrix44::operator*(const hsMatrix44& b) const
if( b.fFlags & hsMatrix44::kIsIdent )
return *this;
#if HS_BUILD_FOR_PS2
MulMatrixVU0(fMap, b.fMap, c.fMap);
#else
c.fMap[0][0] = hsScalarMul(fMap[0][0], b.fMap[0][0]) + hsScalarMul(fMap[0][1], b.fMap[1][0]) + hsScalarMul(fMap[0][2], b.fMap[2][0]) + hsScalarMul(fMap[0][3], b.fMap[3][0]);
c.fMap[0][1] = hsScalarMul(fMap[0][0], b.fMap[0][1]) + hsScalarMul(fMap[0][1], b.fMap[1][1]) + hsScalarMul(fMap[0][2], b.fMap[2][1]) + hsScalarMul(fMap[0][3], b.fMap[3][1]);
c.fMap[0][2] = hsScalarMul(fMap[0][0], b.fMap[0][2]) + hsScalarMul(fMap[0][1], b.fMap[1][2]) + hsScalarMul(fMap[0][2], b.fMap[2][2]) + hsScalarMul(fMap[0][3], b.fMap[3][2]);
@ -205,7 +194,6 @@ hsMatrix44 hsMatrix44::operator*(const hsMatrix44& b) const
c.fMap[3][1] = hsScalarMul(fMap[3][0], b.fMap[0][1]) + hsScalarMul(fMap[3][1], b.fMap[1][1]) + hsScalarMul(fMap[3][2], b.fMap[2][1]) + hsScalarMul(fMap[3][3], b.fMap[3][1]);
c.fMap[3][2] = hsScalarMul(fMap[3][0], b.fMap[0][2]) + hsScalarMul(fMap[3][1], b.fMap[1][2]) + hsScalarMul(fMap[3][2], b.fMap[2][2]) + hsScalarMul(fMap[3][3], b.fMap[3][2]);
c.fMap[3][3] = hsScalarMul(fMap[3][0], b.fMap[0][3]) + hsScalarMul(fMap[3][1], b.fMap[1][3]) + hsScalarMul(fMap[3][2], b.fMap[2][3]) + hsScalarMul(fMap[3][3], b.fMap[3][3]);
#endif
return c;
}
@ -217,13 +205,9 @@ hsVector3 hsMatrix44::operator*(const hsVector3& p) const
hsVector3 rVal;
#if HS_BUILD_FOR_PS2
MulVectorVU0(fMap, (MATRIX4) &p, (MATRIX4) &rVal);
#else
rVal.fX = hsScalarMul(p.fX, fMap[0][0]) + hsScalarMul(p.fY, fMap[0][1]) + hsScalarMul(p.fZ, fMap[0][2]);
rVal.fY = hsScalarMul(p.fX, fMap[1][0]) + hsScalarMul(p.fY, fMap[1][1]) + hsScalarMul(p.fZ, fMap[1][2]);
rVal.fZ = hsScalarMul(p.fX, fMap[2][0]) + hsScalarMul(p.fY, fMap[2][1]) + hsScalarMul(p.fZ, fMap[2][2]);
#endif
return rVal;
}
@ -271,9 +255,6 @@ int hsMatrix44::operator==(const hsMatrix44& ss) const
hsMatrix44& hsMatrix44::Scale(const hsVector3* scale)
{
#if HS_BUILD_FOR_PS2
MulScaleVU0(fMap, (MATRIX4 *) scale);
#else
fMap[0][0] *= scale->fX;
fMap[0][1] *= scale->fX;
fMap[0][2] *= scale->fX;
@ -288,7 +269,7 @@ hsMatrix44& hsMatrix44::Scale(const hsVector3* scale)
fMap[2][1] *= scale->fZ;
fMap[2][2] *= scale->fZ;
fMap[2][3] *= scale->fZ;
#endif
NotIdentity();
return *this;
}
@ -318,14 +299,10 @@ hsVector3 hsMatrix44::RemoveScale()
hsMatrix44& hsMatrix44::Translate(const hsVector3* pt)
{
#if HS_BUILD_FOR_PS2
TranslateVU0(fMap, (MATRIX4 *) pt); /* SUNSOFT */
#else
for (int i =0; i < 3; i++)
{
fMap[i][3] += (*pt)[i];
}
#endif
NotIdentity();
return *this;
}
@ -686,9 +663,6 @@ static inline hsScalar Determinant3(hsScalar a, hsScalar b, hsScalar c,
hsScalar hsMatrix44::GetDeterminant() const
{
#if HS_BUILD_FOR_PS2
return (GetDeterminantVU0(fMap));
#else
return (fMap[0][0]*Determinant3(fMap[1][1], fMap[2][1], fMap[3][1],
fMap[1][2], fMap[2][2], fMap[3][2],
fMap[1][3], fMap[2][3], fMap[3][3]) -
@ -701,15 +675,11 @@ hsScalar hsMatrix44::GetDeterminant() const
fMap[3][0]*Determinant3(fMap[0][1], fMap[1][1], fMap[2][1],
fMap[0][2], fMap[1][2], fMap[2][2],
fMap[0][3], fMap[1][3], fMap[2][3]));
#endif
}
hsMatrix44 *hsMatrix44::GetAdjoint(hsMatrix44 *adj) const
{
#if HS_BUILD_FOR_PS2
GetAdjointVU0(fMap, adj->fMap);
#else
float a1, a2, a3, a4, b1, b2, b3, b4;
float c1, c2, c3, c4, d1, d2, d3, d4;
/*
@ -774,7 +744,7 @@ hsMatrix44 *hsMatrix44::GetAdjoint(hsMatrix44 *adj) const
adj->fMap[1][3] = Determinant3(a1, a2, a3, c1, c2, c3, d1, d2, d3);
adj->fMap[2][3] = -Determinant3(a1, a2, a3, b1, b2, b3, d1, d2, d3);
adj->fMap[3][3] = Determinant3(a1, a2, a3, b1, b2, b3, c1, c2, c3);
#endif
adj->NotIdentity();
return adj;
}
@ -792,13 +762,11 @@ hsMatrix44* hsMatrix44::GetInverse(hsMatrix44* inverse) const
det = hsScalarInvert(det);
GetAdjoint(inverse);
#if HS_BUILD_FOR_PS2
MatMulVU0(inverse->fMap, det);
#else
for (i=0; i<4; i++)
for (j=0; j<4; j++)
inverse->fMap[i][j] *= det;
#endif
return inverse;
}

22
Sources/Plasma/CoreLib/hsMemory.cpp

@ -39,11 +39,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#if HS_BUILD_FOR_MAC
#include <Memory.h>
#else
#include <string.h>
#endif
#include <string.h>
#include "hsMemory.h"
#include "hsExceptions.h"
@ -52,17 +49,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
///////////////////////////////////////////////////////////////////////////////////////////
#if HS_BUILD_FOR_MAC
void HSMemory::BlockMove(const void* src, void* dst, UInt32 length)
{
::BlockMoveData(src, dst, length);
}
#else
void HSMemory::BlockMove(const void* src, void* dst, UInt32 length)
{
memmove(dst, src, length);
}
#endif
void HSMemory::BlockMove(const void* src, void* dst, UInt32 length)
{
memmove(dst, src, length);
}
hsBool HSMemory::EqualBlocks(const void* block1, const void* block2, UInt32 length)
{

4
Sources/Plasma/CoreLib/hsMemory.h

@ -48,11 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
class HSMemory {
public:
#if HS_BUILD_FOR_MAC
static void BlockMove(const void* src, void* dst, UInt32 length);
#else
static void BlockMove(const void* src, void* dst, UInt32 length);
#endif
static void Clear(void *m, UInt32 byteLen);
static void ClearMemory(void *m, UInt32 byteLen) { HSMemory::Clear(m, byteLen); }

6
Sources/Plasma/CoreLib/hsPoint2.h

@ -44,12 +44,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsScalar.h"
#if __MWERKS__
// This guy disables MetroWerks' desire to only include a file once, which obviously gets
// in the way of our little HS_POINT2.inc trick
#pragma once off
#endif
#define HS_POINT2_NAME hsIntPoint2
#define HS_POINT2_TYPE Int32
#include "HS_POINT2.inc"

193
Sources/Plasma/CoreLib/hsStream.cpp

@ -51,17 +51,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <unistd.h>
#endif
#if HS_BUILD_FOR_MAC
#include <Files.h>
#include <stdio.h>
#include <unistd.h>
#endif
#if HS_BUILD_FOR_PS2
#include <eekernel.h>
#include <sifdev.h>
#endif
#include "hsWindows.h"
#if HS_BUILD_FOR_WIN32
#include <io.h>
@ -696,26 +685,8 @@ UInt32 hsStream::ReadLEAtom(UInt32* sizePtr)
hsBool hsFileStream::Open(const char *name, const char *mode)
{
#ifdef HS_BUILD_FOR_PS2
hsAssert(fRef == kFileStream_Uninitialized, "hsFileStream:Open Stream already opened");
Int32 ref = hsPS2Open(name, mode);
if (ref == -1)
return false;
fRef = (UInt32) ref;
fFileSize = sceLseek(fRef, 0, SCE_SEEK_END);
sceLseek(fRef, 0, SCE_SEEK_SET);
fBufferIsEmpty = true;
fWriteBufferUsed = false;
fVirtualFilePointer = 0;
fBufferBase = 0;
return true;
#else
hsAssert(0, "hsFileStream::Open NotImplemented");
return false;
#endif
}
hsBool hsFileStream::Open(const wchar *name, const wchar *mode)
@ -726,17 +697,8 @@ hsBool hsFileStream::Open(const wchar *name, const wchar *mode)
hsBool hsFileStream::Close ()
{
#ifdef HS_BUILD_FOR_PS2
if (fRef != kFileStream_Uninitialized)
{
hsPS2Close(fRef);
fRef = kFileStream_Uninitialized;
}
return true;
#else
hsAssert(0, "hsFileStream::Close NotImplemented");
return false;
#endif
}
UInt32 hsFileStream::GetFileRef()
@ -748,23 +710,11 @@ void hsFileStream::SetFileRef(UInt32 ref)
{
hsAssert(ref != kFileStream_Uninitialized, "bad ref");
fRef = ref;
#if HS_BUILD_FOR_PS2
fFileSize = sceLseek(fRef, 0, SCE_SEEK_END);
sceLseek(fRef, 0, SCE_SEEK_SET);
fBufferIsEmpty= true;
fWriteBufferUsed= false;
fVirtualFilePointer= 0;
fBufferBase= 0;
#endif
}
hsFileStream::hsFileStream()
{
fRef = kFileStream_Uninitialized;
#if HS_BUILD_FOR_PS2
fBufferIsEmpty= true;
fWriteBufferUsed= false;
#endif
}
hsFileStream::~hsFileStream()
@ -778,54 +728,7 @@ UInt32 hsFileStream::Read(UInt32 bytes, void* buffer)
fBytesRead += bytes;
fPosition += bytes;
#if HS_BUILD_FOR_MAC
Int16 err;
err = FSRead(fRef, (long*)&bytes, buffer);
if (err == noErr)
return bytes;
else
return 0;
#elif HS_BUILD_FOR_PS2
Int32 ret;
Int32 nReadBytes= 0;
while(bytes){
if( !fBufferIsEmpty ){ // read at already chatched.
Int32 DataBytesInBuffer= fBufferBase + kBufferSize - fVirtualFilePointer;
Int32 ChatchedReadSize= DataBytesInBuffer < bytes ? DataBytesInBuffer : bytes;
memcpy( buffer, &fBuffer[fVirtualFilePointer-fBufferBase], ChatchedReadSize );
nReadBytes += ChatchedReadSize;
buffer= (void *)(((char*)buffer) + ChatchedReadSize);
fVirtualFilePointer += ChatchedReadSize;
bytes -= ChatchedReadSize;
fBufferIsEmpty= (fBufferBase + kBufferSize <= fVirtualFilePointer);
}
if( kBufferSize <= bytes ){ // read directry, for Large block read.
hsAssert( fBufferIsEmpty, "read buffer was not used.");
Int32 DirectReadSize= bytes - bytes % kBufferSize;
ret= sceRead(fRef, buffer, DirectReadSize);
if( ret == -1 ){
return 0;
}
hsAssert( ret == DirectReadSize, "require read size != return size");
nReadBytes += DirectReadSize;
buffer= (void *)(((char*)buffer) + DirectReadSize);
fVirtualFilePointer += DirectReadSize;
bytes -= DirectReadSize;
}
if( 0 < bytes && fBufferIsEmpty ){ // fill buffer
hsAssert( fVirtualFilePointer % kBufferSize == 0 , "read buffer is not alignment.");
ret= sceRead(fRef, fBuffer, kBufferSize );
if( ret == -1 ){
return 0;
}
fBufferBase= fVirtualFilePointer;
fBufferIsEmpty= false;
}
}
return nReadBytes;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
UInt32 rBytes;
ReadFile((HANDLE)fRef, buffer, bytes, (LPDWORD)&rBytes, nil);
if(bytes == rBytes)
@ -844,28 +747,7 @@ UInt32 hsFileStream::Write(UInt32 bytes, const void* buffer)
fBytesRead += bytes;
fPosition += bytes;
#if HS_BUILD_FOR_MAC
Int16 err;
err = FSWrite(fRef, (long*)&bytes, buffer);
if (err == noErr)
return bytes;
else
{
hsDebugMessage("hsFileStream::Write failed", err);
return 0;
}
#elif HS_BUILD_FOR_PS2
Int32 ret;
fWriteBufferUsed =true; // buffered write was not implement, not yet.
ret = sceWrite(fRef, (void*)buffer ,bytes);
if(ret != -1)
return ret;
else
return 0;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
UInt32 wBytes;
WriteFile((HANDLE)fRef, buffer, bytes, (LPDWORD)&wBytes, nil);
if(bytes == wBytes)
@ -885,24 +767,7 @@ UInt32 hsFileStream::Write(UInt32 bytes, const void* buffer)
hsBool hsFileStream::AtEnd()
{
#if HS_BUILD_FOR_MAC
Int32 eof;
Int32 pos;
::GetEOF(fRef, &eof);
::GetFPos(fRef, &pos);
return pos >= eof;
#elif HS_BUILD_FOR_PS2
Int32 rVal = 0;
if( fWriteBufferUsed || fVirtualFilePointer == 0 ){
// bufferd write was not implement, yiet.
rVal = sceLseek(fRef, 0, SCE_SEEK_CUR);
return rVal >= fFileSize;
}
else{ // bufferd read
return fVirtualFilePointer >= fFileSize;
}
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
UInt32 bytes;
PeekNamedPipe((void*)fRef, nil, 0, nil, (LPDWORD)&bytes, nil);
return bytes>0;
@ -917,41 +782,7 @@ void hsFileStream::Skip(UInt32 delta)
fBytesRead += delta;
fPosition += delta;
#if HS_BUILD_FOR_MAC
short err = SetFPos(fRef, fsFromMark, delta);
hsAssert(err == noErr, "SetFPos failed");
#elif HS_BUILD_FOR_PS2
const Int32 NewPointer= fVirtualFilePointer+delta;
if( fWriteBufferUsed || fVirtualFilePointer == 0 ){
// bufferd write was not implement, yiet.
sceLseek(fRef, delta, SCE_SEEK_CUR);
}
else{ // bufferd read.
if( !fBufferIsEmpty ){
Int32 CurBlock= fVirtualFilePointer / kBufferSize;
Int32 NewBlock= NewPointer / kBufferSize;
if( CurBlock == NewBlock ){
fVirtualFilePointer += delta;
return;
}
fBufferIsEmpty= false;
}
Int32 NewBaseMod= NewPointer % kBufferSize;
Int32 NewBase= NewPointer - NewBaseMod;
if( NewBaseMod ){
sceLseek( fRef, NewBase, SCE_SEEK_SET );
sceRead( fRef, fBuffer, kBufferSize );
fVirtualFilePointer= NewPointer;
fBufferBase= NewBase;
fBufferIsEmpty= false;
}
else{
// just block border.
fVirtualFilePointer= NewPointer;
fBufferBase= NewBase;
}
}
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
hsDebugMessage("hsFileStream::Skip unimplemented", 0);
#endif
}
@ -961,21 +792,7 @@ void hsFileStream::Rewind()
fBytesRead = 0;
fPosition = 0;
#if HS_BUILD_FOR_MAC
short err = SetFPos(fRef, fsFromStart, 0);
hsAssert(err == noErr, "SetFPos failed");
#elif HS_BUILD_FOR_PS2
if( fWriteBufferUsed || fVirtualFilePointer == 0 ){
// bufferd write was not implement, yiet.
sceLseek(fRef,0,SCE_SEEK_SET);
}
else{ // bufferd read.
sceLseek(fRef, 0, SCE_SEEK_SET);
fBufferIsEmpty= true;
fVirtualFilePointer= 0;
fBufferBase= 0;
}
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
hsDebugMessage("hsFileStream::Rewind unimplemented", 0);
#endif
}

11
Sources/Plasma/CoreLib/hsStream.h

@ -320,17 +320,6 @@ public:
class hsFileStream: public hsStream
{
UInt32 fRef;
#if HS_BUILD_FOR_PS2
enum {
kBufferSize = 2*1024
};
UInt32 fFileSize;
char fBuffer[kBufferSize];
Int32 fVirtualFilePointer;
Int32 fBufferBase; // offset to top of fBuffer
hsBool fBufferIsEmpty;
hsBool fWriteBufferUsed; // In write mode. fBuffer must be flush, when file was closed.
#endif
public:
hsFileStream();

31
Sources/Plasma/CoreLib/hsThread.h

@ -47,9 +47,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
typedef UInt32 hsMilliseconds;
#if HS_BUILD_FOR_MAC
#include <Multiprocessing.h>
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
#include "hsWindows.h"
#elif HS_BUILD_FOR_UNIX
#include <pthread.h>
@ -66,9 +64,7 @@ typedef UInt32 hsMilliseconds;
class hsThread
{
public:
#if HS_BUILD_FOR_MAC
typedef MPTaskId ThreadId;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
typedef DWORD ThreadId;
#elif HS_BUILD_FOR_UNIX
typedef pthread_t ThreadId;
@ -76,10 +72,7 @@ public:
private:
hsBool fQuit;
UInt32 fStackSize;
#if HS_BUILD_FOR_MAC
ThreadId fTaskId;
MPQueueId fNotifyQ;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
ThreadId fThreadId;
HANDLE fThreadH;
HANDLE fQuitSemaH;
@ -94,10 +87,7 @@ protected:
public:
hsThread(UInt32 stackSize = 0);
virtual ~hsThread(); // calls Stop()
#if HS_BUILD_FOR_MAC
ThreadId GetThreadId() { return fTaskId; }
#error "Mac is Depricated"
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
ThreadId GetThreadId() { return fThreadId; }
static ThreadId GetMyThreadId() { return GetCurrentThreadId(); }
#elif HS_BUILD_FOR_UNIX
@ -123,9 +113,7 @@ public:
//////////////////////////////////////////////////////////////////////////////
class hsMutex {
#if HS_BUILD_FOR_MAC
MPCriticalRegionId fCriticalRegion;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
HANDLE fMutexH;
#elif HS_BUILD_FOR_UNIX
pthread_mutex_t fPMutex;
@ -159,9 +147,7 @@ public:
//////////////////////////////////////////////////////////////////////////////
class hsSemaphore {
#if HS_BUILD_FOR_MAC
MPSemaphoreId fSemaId;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
HANDLE fSemaH;
#elif HS_BUILD_FOR_UNIX
#ifdef USE_SEMA
@ -185,7 +171,6 @@ public:
};
//////////////////////////////////////////////////////////////////////////////
#if !HS_BUILD_FOR_MAC
class hsEvent
{
#if HS_BUILD_FOR_UNIX
@ -209,10 +194,8 @@ public:
hsBool Wait(hsMilliseconds timeToWait = kPosInfinity32);
void Signal();
};
#endif // HS_BUILD_FOR_MAC
//////////////////////////////////////////////////////////////////////////////
#if !HS_BUILD_FOR_MAC
class hsSleep
{
public:
@ -224,8 +207,6 @@ public:
#endif
};
#endif // HS_BUILD_FOR_MAC
//////////////////////////////////////////////////////////////////////////////
// Allows multiple readers, locks out readers for writing.

161
Sources/Plasma/CoreLib/hsUtils.cpp

@ -40,9 +40,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsUtils.h"
#if HS_BUILD_FOR_MAC
#include <Gestalt.h>
#endif
#if HS_BUILD_FOR_WIN32
extern "C" {
#endif
@ -51,14 +48,6 @@ extern "C" {
#if HS_BUILD_FOR_WIN32
};
#endif
#if __MWERKS__
#include <ctype.h>
#endif
#if HS_BUILD_FOR_PS2
#include <ctype.h>
#include "eekernel.h"
#include "sifdev.h"
#endif
#if HS_BUILD_FOR_WIN32
#include <winsock2.h>
@ -153,12 +142,6 @@ int hsMessageBoxWithOwner(void * owner, const char message[], const char caption
}
#endif
#if HS_BUILD_FOR_MACPPC
DebugStr(message);
#endif
#if HS_BUILD_FOR_PS2
printf("Cap:%s Message:%s\n",caption, message);
#endif
}
int hsMessageBoxWithOwner(void * owner, const wchar_t message[], const wchar_t caption[], int kind, int icon)
@ -213,12 +196,6 @@ int hsMessageBoxWithOwner(void * owner, const wchar_t message[], const wchar_t c
}
#endif
#if HS_BUILD_FOR_MACPPC
DebugStr(message);
#endif
#if HS_BUILD_FOR_PS2
printf("Cap:%s Message:%s\n",caption, message);
#endif
}
int hsMessageBox(const char message[], const char caption[], int kind, int icon)
@ -442,16 +419,6 @@ void hsCPathToMacPath(char* dst, char* fname)
int hsRemove(const char * fname)
{
#if HS_BUILD_FOR_MACPPC
char buf[500];
hsStrcpy(buf,":");
hsStrcat(buf,fname);
int i;
for(i =0; i < hsStrlen(buf); i++)
if(buf[i] == '\\')
buf[i] = ':';
return remove(buf);
#endif
return remove(fname);
}
@ -464,12 +431,6 @@ UInt32 hsPhysicalMemory()
MEMORYSTATUS ms;
GlobalMemoryStatus(&ms);
return (ms.dwTotalPhys / HS_ONE_MEGABYTE);
#elif HS_BUILD_FOR_MAC
// Silver, figure out the physical memory here (in MB)
OSErr err;
SInt32 TotPhysicalRAM;
err = Gestalt(gestaltPhysicalRAMSize, &TotPhysicalRAM);
return (TotPhysicalRAM / HS_ONE_MEGABYTE);
#endif
}
@ -488,128 +449,6 @@ MemSpec hsMemorySpec()
return kOptimal;
}
#if HS_BUILD_FOR_MAC
FILE *hsFopen(const char *fname, const char *mode)
{
char buf[500];
#if 0
FILE *f;
hsStrcpy(buf,":");
hsStrcat(buf,fname);
int i;
for(i =0; i < hsStrlen(buf); i++)
if(buf[i] == '\\')
buf[i] = ':';
#endif
hsCPathToMacPath(buf, (char*)fname);
return fopen(buf,mode);
}
#endif
#if HS_BUILD_FOR_PS2
int hsPS2Open(const char name[], const char mode[])
{
char buf[500];
int newMode;
int i;
hsStrcpy(buf,"sim:");
//hsStrcpy(buf,"");
hsStrcat(buf,name);
for(i =0; i < hsStrlen(buf); i++)
if(buf[i] == '\\')
buf[i] = '/';
printf("Opening File %s\n",buf);
if(mode[0] == 'r')
newMode = SCE_RDONLY;
else if(mode[0] == 'w')
newMode = SCE_WRONLY|SCE_CREAT;
else
hsAssert(0,"Bad mode in hsPS2Open\n");
printf("Opening File %s mode =%d\n",buf,newMode);
return sceOpen(buf,newMode);
}
void hsPS2Close( int file )
{
if( file != -1 )
sceClose( file );
}
//FILE *hsFopen(const char *fname, const char *mode)
//{
// FILE *f;
// char buf[500];
// char newMode[10];
// hsStrcpy(buf,"sim:");
// //hsStrcpy(buf,"");
// hsStrcat(buf,fname);
// int i;
// for(i =0; i < hsStrlen(buf); i++)
// if(buf[i] == '\\')
// buf[i] = '/';
// printf("Opening File %s\n",buf);
// if(!strcmp("rt",mode))
// {
// strcpy(newMode, "r");
// }
// else
// strcpy(newMode, mode);
//
// printf("Opening File %s mode =%s\n",buf,newMode);
// f= fopen(buf,newMode);
// if(f)
// return f;
// else
// return nil;
//}
#endif
// Compare lexigraphically two strings
#if !(HS_BUILD_FOR_WIN32 || HS_BUILD_FOR_UNIX)
int hsStrcasecmp(const char *s1, const char *s2)
{
if (s1 && s2)
{
char c1, c2;
while (1)
{
c1 = tolower(*s1++);
c2 = tolower(*s2++);
if (c1 < c2) return -1;
if (c1 > c2) return 1;
if (c1 == '\0') return 0;
}
}
return !s1 ? -1 : 1;
}
// Compare lexigraphically two strings up to a max length
int hsStrncasecmp(const char *s1, const char *s2, int n)
{
if (s1 && s2)
{
int i;
char c1, c2;
for (i=0; i<n; i++)
{
c1 = tolower(*s1++);
c2 = tolower(*s2++);
if (c1 < c2) return -1;
if (c1 > c2) return 1;
if (!c1) return 0;
}
return 0;
}
return !s1 ? -1 : 1;
}
#endif
//
// Microsoft SAMPLE CODE
// returns array of allocated version info strings or nil

13
Sources/Plasma/CoreLib/hsUtils.h

@ -185,21 +185,8 @@ inline float hsRandNorm() { return 1.f / 32767.f; } // multiply by hsRand to get
int hsRand(void);
void hsRandSeed(int seed);
#if HS_BUILD_FOR_MAC
FILE* hsFopen(const char name[], const char mode[]); // handles path names with /s
#elif HS_BUILD_FOR_PS2 // HS_BUILD_FOR_MAC
int hsPS2Open(const char name[], const char mode[]);
void hsPS2Close( int file );
#else // HS_BUILD_FOR_MAC
#define hsFopen(name, mode) fopen(name, mode)
#endif // HS_BUILD_FOR_MAC
char** DisplaySystemVersion();
#endif // hsUtils_Defined

10
Sources/Plasma/CoreLib/hsWindowHndl.h

@ -45,17 +45,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "HeadSpin.h"
// decide what hsWindowHndl is
#if HS_BUILD_FOR_MAC
#include <QuickDraw.h>
#ifdef HS_MAC_CARBON
typedef WindowPtr hsWindowHndl;
#else
typedef GrafPtr hsWindowHndl;
#endif
#endif
#if HS_BUILD_FOR_WIN32
typedef struct HWND__ * hsWindowHndl;
#elif HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX
#elif HS_BUILD_FOR_UNIX
typedef int* hsWindowHndl;
#endif

34
Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizationDataMgr.cpp

@ -62,10 +62,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <stack>
#if HS_BUILD_FOR_MAC
#include <bxwchar.h>
#endif
// MinGW sucks
#if defined(_WIN32) && !defined(_MSC_VER)
# define swprintf _snwprintf
@ -183,28 +179,12 @@ XML_Memory_Handling_Suite gHeapAllocator = {
//metmet remove static
void XMLCALL LocalizationXMLFile::StartTag(void *userData, const XML_Char *element, const XML_Char **attributes)
{
#if !HS_BUILD_FOR_MAC
std::wstring wElement = element;
#else
// jfim
wchar_t buf[2048], buf2[2048];
BX_Char16ToWchar(element, buf);
std::wstring wElement = buf; // jfim: element;
#endif
LocalizationXMLFile *file = (LocalizationXMLFile*)userData;
std::map<std::wstring, std::wstring> wAttributes;
for (int i = 0; attributes[i]; i += 2)
#if !HS_BUILD_FOR_MAC
wAttributes[attributes[i]] = attributes[i+1];
#else
{
// jfim
BX_Char16ToWchar(attributes[i], buf);
BX_Char16ToWchar(attributes[i+1], buf2);
wAttributes[buf] = buf2;
}
#endif
LocalizationXMLFile::tagInfo parentTag;
if (!file->fTagStack.empty())
@ -236,14 +216,7 @@ void XMLCALL LocalizationXMLFile::StartTag(void *userData, const XML_Char *eleme
//metmet remove static and include the function inside LocalizationXMLFile
void XMLCALL LocalizationXMLFile::EndTag(void *userData, const XML_Char *element)
{
#if !HS_BUILD_FOR_MAC
std::wstring wElement = element;
#else
// jfim
wchar_t buf[2048], buf2[2048];
BX_Char16ToWchar(element, buf);
std::wstring wElement = buf; // jfim: element;
#endif
LocalizationXMLFile *file = (LocalizationXMLFile*)userData;
if (file->fSkipDepth != -1) // we're currently skipping
@ -447,14 +420,7 @@ bool LocalizationXMLFile::Parse(const std::string & fileName)
fLastError += L"ERROR: Parse error at line ";
fLastError += lineNumber;
fLastError += L": ";
#if !HS_BUILD_FOR_MAC
fLastError += XML_ErrorString(XML_GetErrorCode(fParser));
#else
// jfim
wchar_t buf[2048];
BX_Utf8ToWchar(XML_ErrorString(XML_GetErrorCode(fParser)), buf);
fLastError += buf;
#endif
fLastError += L"\n";
XML_ParserFree(fParser);
fParser = nil;

4
Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizedString.cpp

@ -52,10 +52,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pfLocalizedString.h"
#if HS_BUILD_FOR_MAC
#include <bxwchar.h>
#endif
// MinGW sucks
#if defined(_WIN32) && !defined(_MSC_VER)
# define swprintf _snwprintf

5
Sources/Plasma/FeatureLib/pfPython/pyEnum.cpp

@ -53,11 +53,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "structmember.h"
#include "pyGlueHelpers.h"
#if HS_BUILD_FOR_MAC
#include <stdio.h>
#include <bxString.h>
#endif
struct EnumValue {
PyObject_HEAD
long value;

68
Sources/Plasma/NucleusLib/pnTimer/hsTimer.cpp

@ -42,10 +42,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsTimer.h"
#include "hsUtils.h"
#if HS_BUILD_FOR_MAC
#include <Timer.h>
#endif
#include "plTweak.h"
//
@ -241,34 +237,6 @@ hsWide hsTimer::IInitRawBase()
return base;
}
#elif HS_BUILD_FOR_MAC
#include <Events.h>
#include <DriverServices.h>
//#define HS_USE_TICKCOUNT
hsWide* plTimerShare::GetRawTicks(hsWide* ticks)
{
#ifndef HS_USE_TICKCOUNT
UnsignedWide ns = AbsoluteToNanoseconds(UpTime());
ticks->Set(ns.hi, ns.lo);
#else
ticks->Set(0, TickCount());
#endif
return FactorInTimeZero(ticks);
}
hsWide plTimerShare::IInitRawBase()
{
hsWide base;
#ifndef HS_USE_TICKCOUNT
base.Set(0, 1000000000L);
#else
base.Set(0, 60);
#endif
return base;
}
#elif HS_BUILD_FOR_UNIX
#include <sys/time.h>
@ -295,29 +263,6 @@ hsWide hsTimer::IInitRawBase()
return base;
}
#elif HS_BUILD_FOR_PS2
extern unsigned long psTimerGetCount();
//#define kTickMul (150000000) // kTickMul/kTickDiv :: 4577.636719
#define kTickMul (100000000) // kTickMul/kTickDiv :: 3051.757813 // for debugger
#define kTickDiv (256*128)
hsWide* plTimerShare::GetRawTicks(hsWide* ticks)
{
unsigned long t= psTimerGetCount();
ticks->Set( (Int32)(t>>32), (Int32)(t&((1ul<<32)-1)));
return ticks;
}
hsWide plTimerShare::IInitRawBase()
{
hsWide base;
base.Set(0, kTickMul/kTickDiv );
return base;
}
#endif
//
@ -351,12 +296,6 @@ double hsTimer::GetPrecTicksPerSec()
}
return ((double) freq.LowPart);
#endif
#if HS_BUILD_FOR_MAC
return 1000.f;
#endif
#if HS_BUILD_FOR_PS2
return 1000.f;
#endif
return 1;
}
@ -370,13 +309,6 @@ UInt32 hsTimer::GetPrecTickCount()
return ti.LowPart;
#endif
#if HS_BUILD_FOR_MACPPC
return hsTimer::GetMSeconds();
#endif
#if HS_BUILD_FOR_PS2
return hsTimer::GetMSeconds();
#endif
}
UInt32 hsTimer::PrecSecsToTicks(hsScalar secs)
{

2
Sources/Plasma/PubUtilLib/plContainer/hsStringTable.cpp

@ -41,7 +41,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsStringTable.h"
#include <stdlib.h>
#if HS_BUILD_FOR_PS2 || __MWERKS__ || HS_BUILD_FOR_UNIX
#if HS_BUILD_FOR_UNIX
#include <ctype.h>
#endif
//

4
Sources/Plasma/PubUtilLib/plFile/CMakeLists.txt

@ -16,10 +16,6 @@ set(plFile_SOURCES
if(WIN32)
set(plFile_SOURCES ${plFile_SOURCES} hsFiles_Win.cpp)
elseif(APPLE)
set(plFile_SOURCES ${plFile_SOURCES} hsFiles_Mac.cpp)
#elseif(PS2)
# set(plFile_SOURCES ${plFile_SOURCES} hsFiles_PS2.cpp)
else(WIN32)
set(plFile_SOURCES ${plFile_SOURCES} hsFiles_Unix.cpp)
endif(WIN32)

6
Sources/Plasma/PubUtilLib/plFile/hsFiles.cpp

@ -45,9 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsExceptions.h"
#if HS_BUILD_FOR_MAC
#define kDirChar ':'
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
#define kDirChar '\\'
#else
#define kDirChar '/'
@ -64,7 +62,6 @@ static const char* FindNameInPath(const char path[])
}
///////////////////////////////////////////////////////////////////////
#if !HS_BUILD_FOR_PS2
hsFile::hsFile() : fPathAndName(nil), fFILE(nil)
{
@ -141,7 +138,6 @@ void hsFile::Close()
fFILE = nil;
}
}
#endif
///////////////////////////////////////////////////////////////////////

55
Sources/Plasma/PubUtilLib/plFile/hsFiles.h

@ -50,15 +50,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define kFolderIterator_MaxPath PATH_MAX
#include <unistd.h>
#define SetCurrentDirectory chdir
#elif !HS_BUILD_FOR_PS2
#define kFolderIterator_MaxPath _MAX_PATH
#else
#define kFolderIterator_MaxPath 255
#endif
#if HS_BUILD_FOR_MAC
#include <Files.h>
#include <Script.h>
#define kFolderIterator_MaxPath _MAX_PATH
#endif
@ -76,7 +69,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
///////////////////////////////////////////////////////////////////////
#if !HS_BUILD_FOR_PS2
class hsFile {
hsFile& operator=(const hsFile&); // disallow assignment
@ -98,41 +90,8 @@ public:
virtual void Close(); // called automatically in the destructor
};
typedef hsFile hsUnixFile; // for compatibility
typedef hsFile hsOSFile;
#if HS_BUILD_FOR_MAC
class hsMacFile : public hsFile {
enum {
kRefNum_Dirty,
kPathName_Dirty
};
FSSpec fSpec;
Int16 fRefNum;
UInt16 fFlags;
void SetSpecFromName();
void SetNameFromSpec();
public:
hsMacFile();
hsMacFile(const FSSpec* spec);
hsMacFile(const char pathAndName[]);
virtual ~hsMacFile();
const FSSpec* GetSpec() const { return &fSpec; }
void SetSpec(const FSSpec* spec);
hsBool Create(OSType creator, OSType fileType, ScriptCode scriptCode = smSystemScript);
hsBool OpenDataFork(SInt8 permission, Int16* refnum);
// Overrides
virtual const char* GetPathAndName();
virtual void SetPathAndName(const char pathAndName[]);
virtual hsStream* OpenStream(const char mode[], hsBool throwIfFailure = false);
virtual void Close();
};
typedef hsMacFile hsOSFile;
#else
typedef hsFile hsOSFile;
#endif
#endif // HS_BUILD_FOR_PS2
///////////////////////////////////////////////////////////////////////
class hsFolderIterator {
@ -160,15 +119,7 @@ public:
FILE* OpenFILE(const char mode[]);
#if HS_BUILD_FOR_MAC
void SetMacFolder(const char path[]);
void SetMacFolder(OSType folderType);
void SetMacFolder(Int16 vRefNum, Int32 dirID);
hsBool NextMacFile(OSType targetFileType, OSType targetCreator);
const struct FSSpec* GetMacSpec() const;
OSType GetMacFileType() const;
OSType GetMacCreator() const;
#elif HS_BUILD_FOR_WIN32
#if HS_BUILD_FOR_WIN32
void SetWinSystemDir(const char subdir[]); // e.g. "Fonts"
void SetFileFilterStr(const char filterStr[]); // e.g. "*.*"
#endif

221
Sources/Plasma/PubUtilLib/plGImage/hsDXTSoftwareCodec.cpp

@ -667,13 +667,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To16( plMipmap *destBMap, plMip
colors[ 2 ] = IMixTwoThirdsRGB4444( colors[ 0 ], colors[ 1 ] );
colors[ 3 ] = IMixTwoThirdsRGB4444( colors[ 1 ], colors[ 0 ] );
cBitSrc1 = srcData[ 2 ];
cBitSrc2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
cBitSrc1 = ISwapWordOrder( cBitSrc1 );
cBitSrc2 = ISwapWordOrder( cBitSrc2 );
#endif
cBitSrc1 = hsToLE16( srcData[ 2 ] );
cBitSrc2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -683,10 +678,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To16( plMipmap *destBMap, plMip
destBlock[ j + 8 ] = alphas[ aBitSrc2 & 0x07 ] | colors[ cBitSrc2 & 0x03 ];
aBitSrc2 >>= 3;
cBitSrc2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapWordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapWordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE16( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE16( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -828,13 +822,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To16Weird( plMipmap *destBMap,
colors[ 2 ] = IMixTwoThirdsRGB4444( colors[ 0 ], colors[ 1 ] );
colors[ 3 ] = IMixTwoThirdsRGB4444( colors[ 1 ], colors[ 0 ] );
cBitSrc1 = srcData[ 2 ];
cBitSrc2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
cBitSrc1 = ISwapWordOrder( cBitSrc1 );
cBitSrc2 = ISwapWordOrder( cBitSrc2 );
#endif
cBitSrc1 = hsToLE16( srcData[ 2 ] );
cBitSrc2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -844,10 +833,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To16Weird( plMipmap *destBMap,
destBlock[ j + 8 ] = alphas[ aBitSrc2 & 0x07 ] | colors[ cBitSrc2 & 0x03 ];
aBitSrc2 >>= 3;
cBitSrc2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapWordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapWordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE16( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE16( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1000,13 +988,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To32( plMipmap *destBMap, plMip
colors[ 2 ] = IMixTwoThirdsRGB32( colors[ 0 ], colors[ 1 ] );
colors[ 3 ] = IMixTwoThirdsRGB32( colors[ 1 ], colors[ 0 ] );
cBitSrc1 = srcData[ 2 ];
cBitSrc2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
cBitSrc1 = ( cBitSrc1 >> 8 ) | ( ( cBitSrc1 & 0xff ) << 8 );
cBitSrc2 = ( cBitSrc2 >> 8 ) | ( ( cBitSrc2 & 0xff ) << 8 );
#endif
cBitSrc1 = hsToLE16( srcData[ 2 ] );
cBitSrc2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1016,10 +999,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5To32( plMipmap *destBMap, plMip
destBlock[ j + 8 ] = alphas[ aBitSrc2 & 0x07 ] | colors[ cBitSrc2 & 0x03 ];
aBitSrc2 >>= 3;
cBitSrc2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapDwordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapDwordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE32( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE32( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1153,13 +1135,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5ToAInten( plMipmap *destBMap, p
colors[ 2 ] = IMixTwoThirdsInten( colors[ 0 ], colors[ 1 ] );
colors[ 3 ] = IMixTwoThirdsInten( colors[ 1 ], colors[ 0 ] );
cBitSrc1 = srcData[ 2 ];
cBitSrc2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
cBitSrc1 = ( cBitSrc1 >> 8 ) | ( ( cBitSrc1 & 0xff ) << 8 );
cBitSrc2 = ( cBitSrc2 >> 8 ) | ( ( cBitSrc2 & 0xff ) << 8 );
#endif
cBitSrc1 = hsToLE16( srcData[ 2 ] );
cBitSrc2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1169,10 +1146,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT5ToAInten( plMipmap *destBMap, p
destBlock[ j + 8 ] = alphas[ aBitSrc2 & 0x07 ] | (UInt16)colors[ cBitSrc2 & 0x03 ];
aBitSrc2 >>= 3;
cBitSrc2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapWordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapWordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE16( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE16( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1246,13 +1222,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16( plMipmap *destBMap, plMip
colors[ 0 ] = IRGB565To1555( srcData[ 0 ] ) | 0x8000; // Make sure alpha is set
colors[ 1 ] = IRGB565To1555( srcData[ 1 ] ) | 0x8000; // Make sure alpha is set
#ifdef HS_BUILD_FOR_MAC
tempW1 = ISwapWordOrder( srcData[ 0 ] );
tempW2 = ISwapWordOrder( srcData[ 1 ] );
#else
tempW1 = srcData[ 0 ];
tempW2 = srcData[ 1 ];
#endif
tempW1 = hsToLE16( srcData[ 0 ] );
tempW2 = hsToLE16( srcData[ 1 ] );
if( tempW1 > tempW2 )
{
/// Four-color block--mix the other two
@ -1266,13 +1238,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16( plMipmap *destBMap, plMip
colors[ 3 ] = 0;
}
bitSource = srcData[ 2 ];
bitSource2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
bitSource = ( bitSource >> 8 ) | ( ( bitSource & 0xff ) << 8 );
bitSource2 = ( bitSource2 >> 8 ) | ( ( bitSource2 & 0xff ) << 8 );
#endif
bitSource = hsToLE16( srcData[ 2 ] );
bitSource2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1280,10 +1247,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16( plMipmap *destBMap, plMip
bitSource >>= 2;
destBlock[ j + 8 ] = colors[ bitSource2 & 0x03 ];
bitSource2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapWordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapWordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE16( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE16( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1358,13 +1324,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16Weird( plMipmap *destBMap,
colors[ 0 ] = IRGB565To5551( srcData[ 0 ] ) | 0x0001; // Make sure alpha is set
colors[ 1 ] = IRGB565To5551( srcData[ 1 ] ) | 0x0001; // Make sure alpha is set
#ifdef HS_BUILD_FOR_MAC
tempW1 = ISwapWordOrder( srcData[ 0 ] );
tempW2 = ISwapWordOrder( srcData[ 1 ] );
#else
tempW1 = srcData[ 0 ];
tempW2 = srcData[ 1 ];
#endif
tempW1 = hsToLE16( srcData[ 0 ] );
tempW2 = hsToLE16( srcData[ 1 ] );
if( tempW1 > tempW2 )
{
/// Four-color block--mix the other two
@ -1378,13 +1340,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16Weird( plMipmap *destBMap,
colors[ 3 ] = 0;
}
bitSource = srcData[ 2 ];
bitSource2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
bitSource = ( bitSource >> 8 ) | ( ( bitSource & 0xff ) << 8 );
bitSource2 = ( bitSource2 >> 8 ) | ( ( bitSource2 & 0xff ) << 8 );
#endif
bitSource = hsToLE16( srcData[ 2 ] );
bitSource2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1392,10 +1349,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To16Weird( plMipmap *destBMap,
bitSource >>= 2;
destBlock[ j + 8 ] = colors[ bitSource2 & 0x03 ];
bitSource2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapWordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapWordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE16( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE16( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1470,13 +1426,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To32( plMipmap *destBMap,
colors[ 0 ] = IRGB16To32Bit( srcData[ 0 ] ) | 0xff000000;
colors[ 1 ] = IRGB16To32Bit( srcData[ 1 ] ) | 0xff000000;
#ifdef HS_BUILD_FOR_MAC
tempW1 = ISwapWordOrder( srcData[ 0 ] );
tempW2 = ISwapWordOrder( srcData[ 1 ] );
#else
tempW1 = srcData[ 0 ];
tempW2 = srcData[ 1 ];
#endif
tempW1 = hsToLE16( srcData[ 0 ] );
tempW2 = hsToLE16( srcData[ 1 ] );
if( tempW1 > tempW2 )
{
/// Four-color block--mix the other two
@ -1490,13 +1442,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To32( plMipmap *destBMap,
colors[ 3 ] = 0;
}
bitSource = srcData[ 2 ];
bitSource2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
bitSource = ( bitSource >> 8 ) | ( ( bitSource & 0xff ) << 8 );
bitSource2 = ( bitSource2 >> 8 ) | ( ( bitSource2 & 0xff ) << 8 );
#endif
bitSource = hsToLE16( srcData[ 2 ] );
bitSource2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1504,10 +1451,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1To32( plMipmap *destBMap,
bitSource >>= 2;
destBlock[ j + 8 ] = colors[ bitSource2 & 0x03 ];
bitSource2 >>= 2;
#ifdef HS_BUILD_FOR_MAC
destBlock[ j ] = ISwapDwordOrder( destBlock[ j ] );
destBlock[ j + 8 ] = ISwapDwordOrder( destBlock[ j + 8 ] );
#endif
destBlock[ j ] = hsToLE32( destBlock[ j ] );
destBlock[ j + 8 ] = hsToLE32( destBlock[ j + 8 ] );
}
/// Now copy the block to the destination bitmap
@ -1580,13 +1526,9 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1ToInten( plMipmap *destBMap,
colors[ 0 ] = (UInt8)IRGB16To32Bit( srcData[ 0 ] );
colors[ 1 ] = (UInt8)IRGB16To32Bit( srcData[ 1 ] );
#ifdef HS_BUILD_FOR_MAC
tempW1 = ISwapWordOrder( srcData[ 0 ] );
tempW2 = ISwapWordOrder( srcData[ 1 ] );
#else
tempW1 = srcData[ 0 ];
tempW2 = srcData[ 1 ];
#endif
tempW1 = hsToLE16( srcData[ 0 ] );
tempW2 = hsToLE16( srcData[ 1 ] );
if( tempW1 > tempW2 )
{
/// Four-color block--mix the other two
@ -1600,13 +1542,8 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1ToInten( plMipmap *destBMap,
colors[ 3 ] = 0;
}
bitSource = srcData[ 2 ];
bitSource2 = srcData[ 3 ];
#ifdef HS_BUILD_FOR_MAC
bitSource = ( bitSource >> 8 ) | ( ( bitSource & 0xff ) << 8 );
bitSource2 = ( bitSource2 >> 8 ) | ( ( bitSource2 & 0xff ) << 8 );
#endif
bitSource = hsToLE16( srcData[ 2 ] );
bitSource2 = hsToLE16( srcData[ 3 ] );
for( j = 0; j < 8; j++ )
{
@ -1650,27 +1587,6 @@ void hsDXTSoftwareCodec::IUncompressMipmapDXT1ToInten( plMipmap *destBMap,
}
}
//// ISwapDwordOrder //////////////////////////////////////////////////////////
UInt32 hsDXTSoftwareCodec::ISwapDwordOrder( UInt32 color )
{
UInt8 a, r, g, b;
a = (UInt8)( color >> 24 );
r = (UInt8)( color >> 16 ) & 0xff;
g = (UInt8)( color >> 8 ) & 0xff;
b = (UInt8)( color & 0xff );
return( ( b << 24 ) | ( g << 16 ) | ( r << 8 ) | a );
}
//// ISwapWordOrder ///////////////////////////////////////////////////////////
UInt16 hsDXTSoftwareCodec::ISwapWordOrder( UInt16 color )
{
return( ( color >> 8 ) | ( color << 8 ) );
}
//// IRGB16To32Bit ////////////////////////////////////////////////////////////
//
// Converts a RGB565 16-bit color into a RGB888 32-bit color. Alpha (upper 8
@ -1681,9 +1597,7 @@ UInt32 hsDXTSoftwareCodec::IRGB16To32Bit( UInt16 color )
{
UInt32 r, g, b;
#ifdef HS_BUILD_FOR_MAC
color = ( ( color >> 8 ) | ( ( color & 0xff ) << 8 ) );
#endif
color = hsToLE16(color);
b = ( color & 31 ) << 3;
color >>= 5;
@ -1706,9 +1620,7 @@ UInt16 hsDXTSoftwareCodec::IRGB565To4444( UInt16 color )
{
UInt16 r, g, b;
#ifdef HS_BUILD_FOR_MAC
color = ISwapWordOrder( color );
#endif
color = hsToLE16( color );
b = ( color & 31 ) >> 1;
color >>= 5;
@ -1733,9 +1645,7 @@ UInt16 hsDXTSoftwareCodec::IRGB565To4444Rev( UInt16 color )
{
UInt16 r, g, b;
#ifdef HS_BUILD_FOR_MAC
color = ISwapWordOrder( color );
#endif
color = hsToLE16( color );
r = ( color & 31 ) >> 1;
color >>= 5;
@ -1760,9 +1670,7 @@ UInt16 hsDXTSoftwareCodec::IRGB565To1555( UInt16 color )
{
UInt16 r, g, b;
#ifdef HS_BUILD_FOR_MAC
color = ISwapWordOrder( color );
#endif
color = hsToLE16( color );
b = ( color & 31 );
color >>= 5;
@ -1787,9 +1695,7 @@ UInt16 hsDXTSoftwareCodec::IRGB565To5551( UInt16 color )
{
UInt16 rg, b;
#ifdef HS_BUILD_FOR_MAC
color = ISwapWordOrder( color );
#endif
color = hsToLE16( color );
rg = color & 0xffc0; /// Masks off red and green
b = ( color & 31 );
@ -2418,13 +2324,8 @@ hsBool hsDXTSoftwareCodec::ColorizeCompMipmap( plMipmap *bMap, const UInt8 *colo
{
/// Get the two colors to colorize (our decompression scheme will do the rest...
/// handy, eh? :)
#if HS_BUILD_FOR_MAC
color1 = ISwapWordOrder( srcData[ 0 ] );
color2 = ISwapWordOrder( srcData[ 1 ] );
#else
color1 = srcData[ 0 ];
color2 = srcData[ 1 ];
#endif
color1 = hsToLE16( srcData[ 0 ] );
color2 = hsToLE16( srcData[ 1 ] );
/// Now colorize using our age-old formula (see hsGMipmap::ColorLevel for details)
gray = ( ( color1 >> 11 ) & 0x1f ) + ( ( color1 >> 6 ) & 0x1f ) + ( color1 & 0x1f );
@ -2484,13 +2385,9 @@ hsBool hsDXTSoftwareCodec::ColorizeCompMipmap( plMipmap *bMap, const UInt8 *colo
}
/// Write back and go!
#if HS_BUILD_FOR_MAC
srcData[ 0 ] = ISwapWordOrder( color1 );
srcData[ 1 ] = ISwapWordOrder( color2 );
#else
srcData[ 0 ] = color1;
srcData[ 1 ] = color2;
#endif
srcData[ 0 ] = hsToLE16( color1 );
srcData[ 1 ] = hsToLE16( color2 );
srcData += blockSize;
}

5
Sources/Plasma/PubUtilLib/plGImage/hsDXTSoftwareCodec.h

@ -146,11 +146,6 @@ private:
// Converts a color from RGB565 to RGB4444 reversed format, with alpha=0
UInt16 inline IRGB565To4444Rev( UInt16 color );
// Swaps the bytes in a doubleword
UInt32 inline ISwapDwordOrder( UInt32 color );
// Swaps the bytes in a word
UInt16 inline ISwapWordOrder( UInt16 color );
static hsBool Register();
static hsBool fRegistered;
};

20
Sources/Plasma/PubUtilLib/plGImage/hsRect.h

@ -44,32 +44,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsPoint2.h"
#if HS_BUILD_FOR_MAC
// This guy disables MetroWerks' desire to only include a file once, which obviously gets
// in the way of our little HS_RECT.inc trick
#pragma once off
#endif
#define HS_RECT_NAME hsIntRect
#define HS_RECT_POINT hsIntPoint2
#define HS_RECT_TYPE Int32
#define HS_RECT_EXTEND 1
#include "HS_RECT.inc"
#if HS_BUILD_FOR_MAC
Rect* ToRect(Rect* r) const
{
r->left = (Int16)this->fLeft;
r->top = (Int16)this->fTop;
r->right = (Int16)this->fRight;
r->bottom = (Int16)this->fBottom;
return r;
}
hsIntRect* Set(const Rect* r)
{
return this->Set(r->left, r->top, r->right, r->bottom);
}
#endif
#ifdef _WINDOWS_
RECT* ToRECT(RECT* r) const
{

4
Sources/Plasma/PubUtilLib/plPipeline/hsWinRef.h

@ -49,10 +49,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsWindows.h"
typedef HWND hsWinRef;
#elif HS_BUILD_FOR_MACPPC
typedef WindowRef hsWinRef;
#else // Whatever
typedef void* hsWinRef;

12
Sources/Plasma/PubUtilLib/plPipeline/plDXEnumerate.cpp

@ -217,7 +217,6 @@ HRESULT hsGDirect3DTnLEnumerate::D3DEnum_SelectDefaultDriver( DWORD dwFlags )
}
else
{
#if !HS_BUILD_FOR_XBOX
if( dwFlags & D3DENUM_CANWINDOW )
{
if( (pDriver == &fDrivers[0])
@ -229,7 +228,6 @@ HRESULT hsGDirect3DTnLEnumerate::D3DEnum_SelectDefaultDriver( DWORD dwFlags )
}
}
else
#endif
if( dwFlags & D3DENUM_PRIMARYHAL )
{
if( pDriver == &fDrivers[0] )
@ -292,7 +290,6 @@ hsGDirect3DTnLEnumerate::hsGDirect3DTnLEnumerate()
/// New DX Enumeration
// Get a pointer to the creation function
#if !HS_BUILD_FOR_XBOX
if( hsGDDrawDllLoad::GetD3DDll() == nil )
{
strcpy( fEnumeErrorStr, "Cannot load Direct3D driver!" );
@ -308,10 +305,7 @@ hsGDirect3DTnLEnumerate::hsGDirect3DTnLEnumerate()
}
// Create a D3D object to use
IDirect3D9 *pD3D = procPtr( D3D_SDK_VERSION );
#else
IDirect3D9 *pD3D = Direct3DCreate9( D3D_SDK_VERSION );
#endif
IDirect3D9 *pD3D = procPtr( D3D_SDK_VERSION );
if( pD3D == nil )
{
strcpy( fEnumeErrorStr, "Cannot load DirectX!" );
@ -519,12 +513,8 @@ void hsGDirect3DTnLEnumerate::IEnumAdapterDevices( IDirect3D9 *pD3D, UINT iAd
hsBool hsGDirect3DTnLEnumerate::IFindDepthFormats( IDirect3D9 *pD3D, UINT iAdapter, D3DDEVTYPE deviceType,
D3DEnum_ModeInfo *modeInfo )
{
#if HS_BUILD_FOR_XBOX
D3DFORMAT formats[] = { D3DFMT_D16, D3DFMT_D24S8, D3DFMT_UNKNOWN };
#else
D3DFORMAT formats[] = { D3DFMT_D16, D3DFMT_D24X8, D3DFMT_D32,
D3DFMT_D15S1, D3DFMT_D24X4S4, D3DFMT_D24S8, D3DFMT_UNKNOWN };
#endif
/// Try 'em
for( int i = 0; formats[ i ] != D3DFMT_UNKNOWN; i++ )

2
Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp

@ -5367,13 +5367,11 @@ void plDXPipeline::ISetFogParameters(const plSpan* span, const plLayerInterface*
bool forceLoad = false;
D3DRENDERSTATETYPE d3dFogType = D3DRS_FOGTABLEMODE; // Use VERTEXMODE for vertex fog
#if !HS_BUILD_FOR_XBOX
if (!(fSettings.fD3DCaps & kCapsPixelFog) || isShader)
{
d3dFogType = D3DRS_FOGVERTEXMODE;
isVertex = true;
}
#endif
// Quick check
if ((fCurrFog.fEnvPtr == fog) && (fCurrFog.fIsVertex == isVertex) && (fCurrFog.fIsShader == isShader))

4
Sources/Plasma/PubUtilLib/plPipeline/plDXTextFont.cpp

@ -57,10 +57,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <ddraw.h>
#include <d3dx9mesh.h>
#if HS_BUILD_FOR_MAC
#include <QuickDraw.h>
#endif
#include "hsWinRef.h"
#include "hsTypes.h"
#include "plDXTextFont.h"

3
Sources/Plasma/PubUtilLib/plTransform/mat_decomp.cpp

@ -46,9 +46,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//
#include <math.h>
#include "mat_decomp.h"
#ifdef __MWERKS__
//#pragma optimization_level 0
#endif
/******* Matrix Preliminaries *******/

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