Darryl Pogue
101ebbd717
Stub out the Auth2Cli ServerCaps message
...
This allows an OpenUru client to connect to a DIRTSAND server for
testing.
Co-Authored-By: Adam Johnson <AdamJohnso@gmail.com>
5 months ago
Darryl Pogue
0717a9e792
Add server.ini support to Internal builds
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Co-Authored-By: Michael Hansen <zrax0111@gmail.com>
Co-Authored-By: Adam Johnson <AdamJohnso@gmail.com>
Co-Authored-By: Florian Meißner <developer@mystler.eu>
5 months ago
rarified
96903e8dca
CWE Directory Reorganization
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Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.
Part 1: Movement of directories and files.
4 years ago
rarified
d7a68f326c
Renormalize line endings on entire repository to <LF> (for files in repository).
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.gitattributes will alter text endings depending on platform with "text=auto"
4 years ago
rarified
92e95d5a99
Add function NetCliAuthGetCurrentConnPort() to plNglGame to provide current Auth
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server port to Game client connection code.
For use where non-default port is being used for Auth/Game servers.
6 years ago
Christian Walther
ece6e6c063
Build 918 chunk 2: update from CWE-ou
12 years ago
CyanWorlds
46a0cf6206
Build 918
12 years ago
Skoader
7a501c1b1f
Update4 for MSVC10
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Fix for loop scope problems.
13 years ago
Skoader
626da5ae70
Update1 for MSVC10
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Capitalize the ref macro in hsTypes.h due to a name collision.
13 years ago
CyanWorlds
16a6b8a28e
Open source re-licensing
13 years ago
JWPlatt
a20a222fc2
Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin
14 years ago