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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Replace pnProduct with a (very) thin CoreLib plProduct wrapper around CMake-defined product ID values
This commit is contained in:
@ -1,5 +1,13 @@
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add_definitions(-D_LIB)
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add_definitions(-DPRODUCT_BRANCH_ID=${PRODUCT_BRANCH_ID})
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add_definitions(-DPRODUCT_BUILD_ID=${PRODUCT_BUILD_ID})
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add_definitions(-DPRODUCT_BUILD_TYPE=${PRODUCT_BUILD_TYPE})
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add_definitions(-DPRODUCT_CORE_NAME="${PRODUCT_CORE_NAME}")
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add_definitions(-DPRODUCT_SHORT_NAME="${PRODUCT_SHORT_NAME}")
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add_definitions(-DPRODUCT_LONG_NAME="${PRODUCT_LONG_NAME}")
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add_definitions(-DPRODUCT_UUID="${PRODUCT_UUID}")
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if(NOT WCHAR_BYTES)
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include(CheckTypeSize)
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@ -35,6 +43,7 @@ set(CoreLib_SOURCES
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pcSmallRect.cpp
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plGeneric.cpp
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plLoadMask.cpp
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plProduct.cpp
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plString.cpp
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plViewTransform.cpp
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)
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@ -78,6 +87,7 @@ set(CoreLib_HEADERS
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pcSmallRect.h
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plGeneric.h
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plLoadMask.h
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plProduct.h
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plQuality.h
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plString.h
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plTweak.h
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101
Sources/Plasma/CoreLib/plProduct.cpp
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101
Sources/Plasma/CoreLib/plProduct.cpp
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@ -0,0 +1,101 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plProduct.h"
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#include "plString.h"
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static_assert(PRODUCT_BUILD_ID > 0, "Build ID cannot be zero");
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static_assert(PRODUCT_BUILD_TYPE > 0, "Build Type cannot be zero");
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static_assert(PRODUCT_BRANCH_ID > 0, "Branch ID cannot be zero");
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uint32_t plProduct::BuildId() { return PRODUCT_BUILD_ID; }
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uint32_t plProduct::BuildType() { return PRODUCT_BUILD_TYPE; }
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uint32_t plProduct::BranchId()
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{
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#ifndef PATCHER
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return PRODUCT_BRANCH_ID;
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#else
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return 0;
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#endif
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}
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plString plProduct::CoreName()
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{
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static plString _coreName = PRODUCT_CORE_NAME;
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return _coreName;
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}
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plString plProduct::ShortName()
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{
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static plString _shortName = PRODUCT_SHORT_NAME;
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return _shortName;
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}
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plString plProduct::LongName()
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{
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static plString _longName = PRODUCT_LONG_NAME;
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return _longName;
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}
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const char *plProduct::UUID() { return PRODUCT_UUID; }
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#ifdef PLASMA_EXTERNAL_RELEASE
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# define RELEASE_ACCESS "External"
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#else
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# define RELEASE_ACCESS "Internal"
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#endif
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#ifdef HS_DEBUGGING
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# define RELEASE_TYPE "Debug"
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#else
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# define RELEASE_TYPE "Release"
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#endif
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plString plProduct::ProductString()
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{
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static plString _cache = plString::Format(
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"%s.%u.%u - " RELEASE_ACCESS "." RELEASE_TYPE,
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CoreName().c_str(), BranchId(), BuildId());
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return _cache;
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}
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65
Sources/Plasma/CoreLib/plProduct.h
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65
Sources/Plasma/CoreLib/plProduct.h
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@ -0,0 +1,65 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include <cstdint>
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class plString;
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// Note: These are all implemented in plProduct.cpp, so that only CoreLib
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// has to get the product product ID compiler flags passed in.
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namespace plProduct
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{
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uint32_t BuildId();
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uint32_t BuildType();
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uint32_t BranchId();
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plString CoreName();
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plString ShortName();
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plString LongName();
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const char *UUID();
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/** Returns: "<ProductCoreName>.<BranchId>.<BuildId> - <External|Internal>.<Debug|Release>"
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* Example: "Uru.3.204 - External.Release"
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*/
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plString ProductString();
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}
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