Darryl Pogue
13 years ago
16 changed files with 86 additions and 630 deletions
@ -1,161 +0,0 @@ |
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/*==LICENSE==*
|
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
|
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|
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||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
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*==LICENSE==*/ |
|
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/*****************************************************************************
|
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Time.cpp |
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*
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***/ |
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#include "../pnUtils.h" |
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/*****************************************************************************
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* |
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* Local functions |
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* |
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***/ |
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//============================================================================
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static void FormatTime ( |
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uint64_t time, |
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wchar_t const dateFmt[], |
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wchar_t const timeFmt[], |
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unsigned chars, |
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wchar_t * buffer |
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) { |
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COMPILER_ASSERT(sizeof(FILETIME) == sizeof(uint64_t)); |
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SYSTEMTIME sysTime; |
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FileTimeToSystemTime((FILETIME *)&time, &sysTime); |
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unsigned offset = GetDateFormatW( |
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LOCALE_SYSTEM_DEFAULT, |
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0, |
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&sysTime, |
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dateFmt, |
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buffer, |
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chars |
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); |
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if (timeFmt) { |
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// if we printed any characters, move offset back to overwrite the string terminator
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if (offset) |
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--offset; |
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offset += GetTimeFormatW( |
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LOCALE_SYSTEM_DEFAULT, |
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0, |
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&sysTime, |
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timeFmt, |
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buffer + offset, |
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chars - offset |
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); |
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} |
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// if we didn't print any characters, NULL terminate the buffer
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if (!offset && chars) |
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buffer[0] = 0; |
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} |
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/*****************************************************************************
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* |
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* Exported functions |
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* |
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***/ |
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#ifdef HS_BUILD_FOR_WIN32 |
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//===========================================================================
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void TimeGetDesc ( |
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uint64_t time, |
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TimeDesc * desc |
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) { |
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ASSERT(desc); |
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SYSTEMTIME sysTime; |
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COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
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FileTimeToSystemTime((FILETIME *) &time, &sysTime); |
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desc->year = sysTime.wYear; |
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desc->month = sysTime.wMonth; |
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desc->day = sysTime.wDay; |
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desc->dayOfWeek = sysTime.wDayOfWeek; |
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desc->hour = sysTime.wHour; |
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desc->minute = sysTime.wMinute; |
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desc->second = sysTime.wSecond; |
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} |
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//============================================================================
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uint64_t TimeGetTime () { |
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uint64_t time; |
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COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
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GetSystemTimeAsFileTime((FILETIME *) &time); |
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return time; |
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} |
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//============================================================================
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uint64_t TimeGetLocalTime () { |
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uint64_t time; |
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COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
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GetSystemTimeAsFileTime((FILETIME *) &time); |
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FileTimeToLocalFileTime((FILETIME *) &time, (FILETIME *) &time); |
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return time; |
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} |
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//============================================================================
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void TimePrettyPrint ( |
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uint64_t time, |
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unsigned chars, |
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wchar_t * buffer |
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) { |
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FormatTime( |
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time, |
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L"ddd MMM dd',' yyyy ", |
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L"hh':'mm':'ss tt", |
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chars, |
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buffer |
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); |
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} |
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#endif // HS_BUILD_FOR_WIN32
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@ -1,32 +0,0 @@ |
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include_directories("../../CoreLib") |
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include_directories("../../NucleusLib") |
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set(pnUtilsExe_HEADERS |
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Intern.h |
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Pch.h |
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) |
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set(pnUtilsExe_PRIVATE |
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Private/pnUteTime.cpp |
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) |
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if(WIN32) |
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set(pnUtilsExe_WIN32 |
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Private/Win32/pnUteW32Time.cpp |
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) |
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else() |
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set(pnUtilsExe_UNIX |
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Private/Unix/pnUteUxTime.cpp |
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) |
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endif() |
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add_library(pnUtilsExe STATIC ${pnUtilsExe_HEADERS} ${pnUtilsExe_PRIVATE} |
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${pnUtilsExe_UNIX} ${pnUtilsExe_WIN32}) |
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source_group("Header Files" FILES ${pnUtilsExe_HEADERS}) |
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source_group("Private" FILES ${pnUtilsExe_PRIVATE}) |
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if(WIN32) |
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source_group("Private\\Win32" FILES ${pnUtilsExe_WIN32}) |
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else() |
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source_group("Private\\Unix" FILES ${pnUtilsExe_UNIX}) |
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endif() |
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@ -1,65 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Intern.h |
|
||||||
*
|
|
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***/ |
|
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|
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_INTERN_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Intern.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_INTERN_H |
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namespace pnUtilsExe { |
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/*****************************************************************************
|
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* |
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* OsTime.cpp |
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* |
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***/ |
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uint32_t TimeGetTickCount (); |
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} // namespace pnUtilsExe
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@ -1,57 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Pch.h |
|
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*
|
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***/ |
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|
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_PCH_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Pch.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_PCH_H |
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#include "pnUtils/pnUtils.h" |
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#include "Intern.h" |
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#include <malloc.h> |
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@ -1,49 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/Unix/pnUteUxTime.cpp |
|
||||||
*
|
|
||||||
***/ |
|
||||||
|
|
||||||
#include "../../Pch.h" |
|
||||||
#pragma hdrstop |
|
@ -1,69 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/Win32/pnUteW32Time.cpp |
|
||||||
*
|
|
||||||
***/ |
|
||||||
|
|
||||||
#include "../../Pch.h" |
|
||||||
#pragma hdrstop |
|
||||||
|
|
||||||
#ifdef HS_BUILD_FOR_WIN32 |
|
||||||
|
|
||||||
namespace pnUtilsExe { |
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Module functions |
|
||||||
* |
|
||||||
***/ |
|
||||||
|
|
||||||
//============================================================================
|
|
||||||
uint32_t TimeGetTickCount () { |
|
||||||
return GetTickCount(); |
|
||||||
} |
|
||||||
|
|
||||||
|
|
||||||
} // namespace pnUtilsExe
|
|
||||||
|
|
||||||
#endif // HS_BUILD_FOR_WIN32
|
|
@ -1,107 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/pnUteTime.cpp |
|
||||||
*
|
|
||||||
***/ |
|
||||||
|
|
||||||
#include "../Pch.h" |
|
||||||
#pragma hdrstop |
|
||||||
|
|
||||||
|
|
||||||
namespace pnUtilsExe { |
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Time adjustment functions |
|
||||||
* |
|
||||||
* For debug builds, adjust the initial time value so that the high |
|
||||||
* bit or the time value itself is about to wrap, to catch application |
|
||||||
* bugs that don't handle wrapping or depend on the high bit's value. |
|
||||||
* |
|
||||||
***/ |
|
||||||
|
|
||||||
static uint32_t s_adjustment; |
|
||||||
|
|
||||||
//===========================================================================
|
|
||||||
static void InitializeAdjustment () { |
|
||||||
ASSERT(!s_adjustment); |
|
||||||
uint32_t currTime = TimeGetTickCount(); |
|
||||||
uint32_t startBits = (currTime & 0x80) ? 0x7fff0000 : 0xffff0000; |
|
||||||
uint32_t startMask = 0xffff0000; |
|
||||||
s_adjustment = (((currTime & ~startMask) | startBits) - currTime) | 1; |
|
||||||
ASSERT(s_adjustment); |
|
||||||
} |
|
||||||
|
|
||||||
//===========================================================================
|
|
||||||
AUTO_INIT_FUNC(AutoInitializeAdjustment) { |
|
||||||
if (!s_adjustment) |
|
||||||
InitializeAdjustment(); |
|
||||||
} |
|
||||||
|
|
||||||
} using namespace pnUtilsExe; |
|
||||||
|
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Exports |
|
||||||
* |
|
||||||
***/ |
|
||||||
|
|
||||||
//============================================================================
|
|
||||||
uint32_t TimeGetMs () { |
|
||||||
#ifdef HS_DEBUGGING |
|
||||||
|
|
||||||
// For debug builds, return an adjusted timer value
|
|
||||||
if (!s_adjustment) |
|
||||||
InitializeAdjustment(); |
|
||||||
return TimeGetTickCount() + s_adjustment; |
|
||||||
|
|
||||||
#else |
|
||||||
|
|
||||||
// For release builds, just return the operating system's timer
|
|
||||||
return TimeGetTickCount(); |
|
||||||
|
|
||||||
#endif |
|
||||||
} |
|
||||||
|
|
Loading…
Reference in new issue