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Fix spawning inside regions (cherry picked from commit fe5ad6d437)

Author: Adam Johnson <AdamJohnso@gmail.com>
Date:   Tue Feb 5 18:59:20 2013 -0500

    Reintroduce a fun hack

    Yeah, looks like PhysX 2.6.4 has a bug with spawning stuff inside of
    regions. So, let's bring back the hack that spawns the avatar at -2000
    feet. The link-in process will set the correct position on the controller
    and fire the appropriate detectors.
This commit is contained in:
2020-04-15 10:57:24 -06:00
committed by rarified
parent f1ed7f4b7d
commit ec654905ee

View File

@ -68,7 +68,7 @@ plPhysicalControllerCore::plPhysicalControllerCore(plKey OwnerSceneObject, hsSca
fMovementStrategy(nil),
fSimLength(0.0f),
fLocalRotation(0.0f, 0.0f, 0.0f, 1.0f),
fLocalPosition(0.0f, 0.0f, 0.0f),
fLocalPosition(0.0f, 0.0f, -2000.0f),
fLastLocalPosition(0.0f, 0.0f, 0.0f),
fLinearVelocity(0.0f, 0.0f, 0.0f),
fAchievedLinearVelocity(0.0f, 0.0f, 0.0f),