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@ -60,10 +60,7 @@ pfGUIEditBoxMod::pfGUIEditBoxMod()
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fFirstHalfExitKeyPushed = false; |
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fSpecialCaptureKeyEventMode = false; |
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fBuffer = 0; |
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fLastDeadKey = 0; |
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SetBufferSize( 128 ); |
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SetupDeadKeyConverter(); |
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} |
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pfGUIEditBoxMod::~pfGUIEditBoxMod() |
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@ -71,61 +68,6 @@ pfGUIEditBoxMod::~pfGUIEditBoxMod()
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delete [] fBuffer; |
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} |
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void pfGUIEditBoxMod::SetupDeadKeyConverter() |
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{ |
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int i,j; |
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for (i=0; i<255; i++) |
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for (j=0; j<255; j++) |
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fDeadKeyConverter[i][j] = 0L; |
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// we are adding 100 to the indexes because some of these chars have a negative index for some reason
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fDeadKeyConverter['^'+100]['a'] = L'â'; |
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fDeadKeyConverter['^'+100]['e'] = L'ê'; |
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fDeadKeyConverter['^'+100]['i'] = L'î'; |
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fDeadKeyConverter['^'+100]['o'] = L'ô'; |
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fDeadKeyConverter['^'+100]['u'] = L'û'; |
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fDeadKeyConverter['^'+100]['A'] = L'Â'; |
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fDeadKeyConverter['^'+100]['E'] = L'Ê'; |
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fDeadKeyConverter['^'+100]['I'] = L'Î'; |
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fDeadKeyConverter['^'+100]['O'] = L'Ô'; |
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fDeadKeyConverter['^'+100]['U'] = L'Û'; |
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fDeadKeyConverter['¨'+100]['a'] = L'ä'; |
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fDeadKeyConverter['¨'+100]['e'] = L'ë'; |
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fDeadKeyConverter['¨'+100]['i'] = L'ï'; |
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fDeadKeyConverter['¨'+100]['o'] = L'ö'; |
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fDeadKeyConverter['¨'+100]['u'] = L'ü'; |
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fDeadKeyConverter['¨'+100]['A'] = L'Ä'; |
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fDeadKeyConverter['¨'+100]['E'] = L'Ë'; |
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fDeadKeyConverter['¨'+100]['I'] = L'Ï'; |
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fDeadKeyConverter['¨'+100]['O'] = L'Ö'; |
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fDeadKeyConverter['¨'+100]['U'] = L'Ü'; |
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fDeadKeyConverter['´'+100]['a'] = L'á'; |
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fDeadKeyConverter['´'+100]['e'] = L'é'; |
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fDeadKeyConverter['´'+100]['i'] = L'í'; |
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fDeadKeyConverter['´'+100]['o'] = L'ó'; |
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fDeadKeyConverter['´'+100]['u'] = L'ú'; |
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fDeadKeyConverter['´'+100]['y'] = L'ý'; |
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fDeadKeyConverter['´'+100]['A'] = L'Á'; |
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fDeadKeyConverter['´'+100]['E'] = L'É'; |
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fDeadKeyConverter['´'+100]['I'] = L'Í'; |
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fDeadKeyConverter['´'+100]['O'] = L'Ó'; |
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fDeadKeyConverter['´'+100]['U'] = L'Ú'; |
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fDeadKeyConverter['´'+100]['Y'] = L'Ý'; |
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fDeadKeyConverter['`'+100]['a'] = L'à'; |
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fDeadKeyConverter['`'+100]['e'] = L'è'; |
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fDeadKeyConverter['`'+100]['i'] = L'ì'; |
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fDeadKeyConverter['`'+100]['o'] = L'ò'; |
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fDeadKeyConverter['`'+100]['u'] = L'ù'; |
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fDeadKeyConverter['`'+100]['A'] = L'À'; |
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fDeadKeyConverter['`'+100]['E'] = L'È'; |
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fDeadKeyConverter['`'+100]['I'] = L'Ì'; |
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fDeadKeyConverter['`'+100]['O'] = L'Ò'; |
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fDeadKeyConverter['`'+100]['U'] = L'Ù'; |
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} |
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//// IEval ///////////////////////////////////////////////////////////////////
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hsBool pfGUIEditBoxMod::IEval( double secs, hsScalar del, UInt32 dirty ) |
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@ -289,61 +231,7 @@ hsBool pfGUIEditBoxMod::HandleKeyPress( wchar_t key, UInt8 modifiers )
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return true; |
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} |
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if (plKeyboardDevice::KeyIsDeadKey()) |
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{ |
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if (fLastDeadKey != 0) |
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{ |
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wchar_t temp = key; // we have two dead keys in a row, print out the old one and store the new one
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key = fLastDeadKey; |
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fLastDeadKey = temp; |
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} |
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else |
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{ |
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fLastDeadKey = key; // store the dead key and don't print it until we get the next char
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return true; |
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} |
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} |
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int i = wcslen( fBuffer ); |
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if (fLastDeadKey != 0) // we have a dead key that needs to be added in
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{ |
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wchar_t translatedKey = fDeadKeyConverter[(char)fLastDeadKey+100][(char)key]; |
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if (translatedKey == 0) // no translation possible?
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{ |
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// so we need to print the dead key, followed by the typed key
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// unless key is a space, then we just type the dead key
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if (key == L' ') |
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{ |
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if (i<fBufferSize - 1) |
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{ |
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memmove(fBuffer+fCursorPos+1, fBuffer+fCursorPos, (i - fCursorPos + 1) * sizeof(wchar_t)); |
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fBuffer[fCursorPos] = fLastDeadKey; |
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fCursorPos++; |
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HandleExtendedEvent(kValueChanging); |
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} |
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fLastDeadKey = 0L; |
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IUpdate(); |
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return true; |
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} |
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// print two chars now
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if (i<fBufferSize - 2 && key != 0L) |
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{ |
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memmove(fBuffer+fCursorPos+2, fBuffer+fCursorPos, (i - fCursorPos + 2) * sizeof(wchar_t)); |
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fBuffer[fCursorPos] = fLastDeadKey; |
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fCursorPos++; |
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fBuffer[fCursorPos] = key; |
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fCursorPos++; |
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HandleExtendedEvent( kValueChanging ); |
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} |
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fLastDeadKey = 0L; |
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IUpdate(); |
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return true; |
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} |
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// ok, so we have a translated key now, so assign it to our key and print it normally
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key = translatedKey; |
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fLastDeadKey = 0; |
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} |
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// Insert character at the current cursor position, then inc the cursor by one
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if( i < fBufferSize - 1 && key != 0 ) |
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