mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Renormalize line endings on entire repository to <LF> (for files in repository).
.gitattributes will alter text endings depending on platform with "text=auto"
This commit is contained in:
@ -1,102 +1,102 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekGame.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek game client class
|
||||
//
|
||||
|
||||
pyHeekGame::pyHeekGame(): pyGameCli() {}
|
||||
|
||||
pyHeekGame::pyHeekGame(pfGameCli* client): pyGameCli(client)
|
||||
{
|
||||
if (client && (client->GetGameTypeId() != kGameTypeId_Heek))
|
||||
gameClient = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekGame::IsHeekGame(std::wstring guid)
|
||||
{
|
||||
Uuid gameUuid(guid.c_str());
|
||||
return gameUuid == kGameTypeId_Heek;
|
||||
}
|
||||
|
||||
void pyHeekGame::JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID)
|
||||
{
|
||||
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_Heek, gameID, 0, NULL);
|
||||
}
|
||||
|
||||
void pyHeekGame::PlayGame(int position, UInt32 points, std::wstring name)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->PlayGame((unsigned)position, (dword)points, name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::LeaveGame()
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->LeaveGame();
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::Choose(int choice)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->Choose((EHeekChoice)choice);
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::SequenceFinished(int seq)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->SequenceFinished((EHeekSeqFinished)seq);
|
||||
}
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekGame.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek game client class
|
||||
//
|
||||
|
||||
pyHeekGame::pyHeekGame(): pyGameCli() {}
|
||||
|
||||
pyHeekGame::pyHeekGame(pfGameCli* client): pyGameCli(client)
|
||||
{
|
||||
if (client && (client->GetGameTypeId() != kGameTypeId_Heek))
|
||||
gameClient = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekGame::IsHeekGame(std::wstring guid)
|
||||
{
|
||||
Uuid gameUuid(guid.c_str());
|
||||
return gameUuid == kGameTypeId_Heek;
|
||||
}
|
||||
|
||||
void pyHeekGame::JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID)
|
||||
{
|
||||
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_Heek, gameID, 0, NULL);
|
||||
}
|
||||
|
||||
void pyHeekGame::PlayGame(int position, UInt32 points, std::wstring name)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->PlayGame((unsigned)position, (dword)points, name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::LeaveGame()
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->LeaveGame();
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::Choose(int choice)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->Choose((EHeekChoice)choice);
|
||||
}
|
||||
}
|
||||
|
||||
void pyHeekGame::SequenceFinished(int seq)
|
||||
{
|
||||
if (gameClient)
|
||||
{
|
||||
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
|
||||
heek->SequenceFinished((EHeekSeqFinished)seq);
|
||||
}
|
||||
}
|
@ -1,85 +1,85 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef pyHeekGame_h
|
||||
#define pyHeekGame_h
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NAME: pyHeekGame
|
||||
//
|
||||
// PURPOSE: Class wrapper for the Heek game client
|
||||
//
|
||||
|
||||
#include "../pfGameMgr/pfGameMgr.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyGlueHelpers.h"
|
||||
#include "../pyGameCli.h"
|
||||
#include "../../pyKey.h"
|
||||
|
||||
class pyHeekGame : public pyGameCli
|
||||
{
|
||||
protected:
|
||||
pyHeekGame();
|
||||
pyHeekGame(pfGameCli* client);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGame);
|
||||
static PyObject* New(pfGameCli* client);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGame object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGame); // converts a PyObject to a pyHeekGame (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
|
||||
|
||||
static bool IsHeekGame(std::wstring guid);
|
||||
static void JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID);
|
||||
|
||||
void PlayGame(int position, UInt32 points, std::wstring name);
|
||||
void LeaveGame();
|
||||
void Choose(int choice);
|
||||
void SequenceFinished(int seq);
|
||||
};
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef pyHeekGame_h
|
||||
#define pyHeekGame_h
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NAME: pyHeekGame
|
||||
//
|
||||
// PURPOSE: Class wrapper for the Heek game client
|
||||
//
|
||||
|
||||
#include "../pfGameMgr/pfGameMgr.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyGlueHelpers.h"
|
||||
#include "../pyGameCli.h"
|
||||
#include "../../pyKey.h"
|
||||
|
||||
class pyHeekGame : public pyGameCli
|
||||
{
|
||||
protected:
|
||||
pyHeekGame();
|
||||
pyHeekGame(pfGameCli* client);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGame);
|
||||
static PyObject* New(pfGameCli* client);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGame object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGame); // converts a PyObject to a pyHeekGame (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
|
||||
|
||||
static bool IsHeekGame(std::wstring guid);
|
||||
static void JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID);
|
||||
|
||||
void PlayGame(int position, UInt32 points, std::wstring name);
|
||||
void LeaveGame();
|
||||
void Choose(int choice);
|
||||
void SequenceFinished(int seq);
|
||||
};
|
||||
|
||||
#endif // pyHeekGame_h
|
@ -1,223 +1,223 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekGame.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyEnum.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek game client class
|
||||
//
|
||||
|
||||
PYTHON_CLASS_DEFINITION(ptHeekGame, pyHeekGame);
|
||||
|
||||
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGame, pyHeekGame)
|
||||
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGame)
|
||||
|
||||
PYTHON_NO_INIT_DEFINITION(ptHeekGame)
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsHeekGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a Heek game")
|
||||
{
|
||||
PyObject* textObj;
|
||||
if (!PyArg_ParseTuple(args, "O", &textObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (PyUnicode_Check(textObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(textObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
bool retVal = pyHeekGame::IsHeekGame(text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(textObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
bool retVal = pyHeekGame::IsHeekGame(wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonHeekGame, args, "Params: callbackKey, gameID\nJoins a common Heek game with the specified ID. If one doesn't exist, it creates it")
|
||||
{
|
||||
PyObject* callbackObj = NULL;
|
||||
int gameID = 0;
|
||||
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (!pyKey::Check(callbackObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
pyKey* key = pyKey::ConvertFrom(callbackObj);
|
||||
pyHeekGame::JoinCommonHeekGame(*key, gameID);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, playGame, args)
|
||||
{
|
||||
int position = 0;
|
||||
long points = 0;
|
||||
PyObject* textObj = NULL;
|
||||
if (!PyArg_ParseTuple(args,"ilO", &position, &points, &textObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (PyUnicode_Check(textObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(textObj);
|
||||
wchar_t* temp = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, temp, strLen);
|
||||
temp[strLen] = L'\0';
|
||||
self->fThis->PlayGame(position, points, temp);
|
||||
delete [] temp;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* temp = PyString_AsString(textObj);
|
||||
wchar_t* wTemp = hsStringToWString(temp);
|
||||
self->fThis->PlayGame(position, points, wTemp);
|
||||
delete [] wTemp;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_BASIC_METHOD_DEFINITION(ptHeekGame, leaveGame, LeaveGame)
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, choose, args)
|
||||
{
|
||||
int choice = 0;
|
||||
if (!PyArg_ParseTuple(args, "i", &choice))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "choose expects an int");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
self->fThis->Choose(choice);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, sequenceFinished, args)
|
||||
{
|
||||
int seq = 0;
|
||||
if (!PyArg_ParseTuple(args, "i", &seq))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "sequenceFinished expects an int");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
self->fThis->SequenceFinished(seq);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_START_METHODS_TABLE(ptHeekGame)
|
||||
PYTHON_METHOD(ptHeekGame, playGame, "Params: position, points, name\nRequests to start playing the game in the specified position"),
|
||||
PYTHON_BASIC_METHOD(ptHeekGame, leaveGame, "Leaves this game (puts us into \"observer\" mode"),
|
||||
PYTHON_METHOD(ptHeekGame, choose, "Params: choice\nMakes the specified move (see PtHeekGameChoice)"),
|
||||
PYTHON_METHOD(ptHeekGame, sequenceFinished, "Params: sequence\nTells the server that the specified animation finished (see PtHeekGameSeq)"),
|
||||
PYTHON_END_METHODS_TABLE;
|
||||
|
||||
// Type structure definition
|
||||
PLASMA_DEFAULT_TYPE_WBASE(ptHeekGame, pyGameCli, "Game client for the Heek game");
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PyObject* pyHeekGame::New(pfGameCli* client)
|
||||
{
|
||||
ptHeekGame *newObj = (ptHeekGame*)ptHeekGame_type.tp_new(&ptHeekGame_type, NULL, NULL);
|
||||
if (client && (client->GetGameTypeId() == kGameTypeId_Heek))
|
||||
newObj->fThis->gameClient = client;
|
||||
return (PyObject*)newObj;
|
||||
}
|
||||
|
||||
PYTHON_CLASS_CHECK_IMPL(ptHeekGame, pyHeekGame)
|
||||
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGame, pyHeekGame)
|
||||
|
||||
// Module and method definitions
|
||||
void pyHeekGame::AddPlasmaClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_CLASS_IMPORT_START(m);
|
||||
PYTHON_CLASS_IMPORT(m, ptHeekGame);
|
||||
PYTHON_CLASS_IMPORT_END(m);
|
||||
}
|
||||
|
||||
void pyHeekGame::AddPlasmaConstantsClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_ENUM_START(PtHeekGameChoice);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceRock, kHeekRock);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoicePaper, kHeekPaper);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceScissors, kHeekScissors);
|
||||
PYTHON_ENUM_END(m, PtHeekGameChoice);
|
||||
|
||||
PYTHON_ENUM_START(PtHeekGameSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqCountdown, kHeekCountdownSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqChoiceAnim, kHeekChoiceAnimSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqGameWinAnim, kHeekGameWinAnimSeq);
|
||||
PYTHON_ENUM_END(m, PtHeekGameSeq);
|
||||
}
|
||||
|
||||
void pyHeekGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
|
||||
{
|
||||
PYTHON_GLOBAL_METHOD(methods, PtIsHeekGame);
|
||||
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonHeekGame);
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekGame.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyEnum.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek game client class
|
||||
//
|
||||
|
||||
PYTHON_CLASS_DEFINITION(ptHeekGame, pyHeekGame);
|
||||
|
||||
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGame, pyHeekGame)
|
||||
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGame)
|
||||
|
||||
PYTHON_NO_INIT_DEFINITION(ptHeekGame)
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsHeekGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a Heek game")
|
||||
{
|
||||
PyObject* textObj;
|
||||
if (!PyArg_ParseTuple(args, "O", &textObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (PyUnicode_Check(textObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(textObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
bool retVal = pyHeekGame::IsHeekGame(text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(textObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
bool retVal = pyHeekGame::IsHeekGame(wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonHeekGame, args, "Params: callbackKey, gameID\nJoins a common Heek game with the specified ID. If one doesn't exist, it creates it")
|
||||
{
|
||||
PyObject* callbackObj = NULL;
|
||||
int gameID = 0;
|
||||
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (!pyKey::Check(callbackObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
pyKey* key = pyKey::ConvertFrom(callbackObj);
|
||||
pyHeekGame::JoinCommonHeekGame(*key, gameID);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, playGame, args)
|
||||
{
|
||||
int position = 0;
|
||||
long points = 0;
|
||||
PyObject* textObj = NULL;
|
||||
if (!PyArg_ParseTuple(args,"ilO", &position, &points, &textObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (PyUnicode_Check(textObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(textObj);
|
||||
wchar_t* temp = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, temp, strLen);
|
||||
temp[strLen] = L'\0';
|
||||
self->fThis->PlayGame(position, points, temp);
|
||||
delete [] temp;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* temp = PyString_AsString(textObj);
|
||||
wchar_t* wTemp = hsStringToWString(temp);
|
||||
self->fThis->PlayGame(position, points, wTemp);
|
||||
delete [] wTemp;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_BASIC_METHOD_DEFINITION(ptHeekGame, leaveGame, LeaveGame)
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, choose, args)
|
||||
{
|
||||
int choice = 0;
|
||||
if (!PyArg_ParseTuple(args, "i", &choice))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "choose expects an int");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
self->fThis->Choose(choice);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptHeekGame, sequenceFinished, args)
|
||||
{
|
||||
int seq = 0;
|
||||
if (!PyArg_ParseTuple(args, "i", &seq))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "sequenceFinished expects an int");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
self->fThis->SequenceFinished(seq);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_START_METHODS_TABLE(ptHeekGame)
|
||||
PYTHON_METHOD(ptHeekGame, playGame, "Params: position, points, name\nRequests to start playing the game in the specified position"),
|
||||
PYTHON_BASIC_METHOD(ptHeekGame, leaveGame, "Leaves this game (puts us into \"observer\" mode"),
|
||||
PYTHON_METHOD(ptHeekGame, choose, "Params: choice\nMakes the specified move (see PtHeekGameChoice)"),
|
||||
PYTHON_METHOD(ptHeekGame, sequenceFinished, "Params: sequence\nTells the server that the specified animation finished (see PtHeekGameSeq)"),
|
||||
PYTHON_END_METHODS_TABLE;
|
||||
|
||||
// Type structure definition
|
||||
PLASMA_DEFAULT_TYPE_WBASE(ptHeekGame, pyGameCli, "Game client for the Heek game");
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PyObject* pyHeekGame::New(pfGameCli* client)
|
||||
{
|
||||
ptHeekGame *newObj = (ptHeekGame*)ptHeekGame_type.tp_new(&ptHeekGame_type, NULL, NULL);
|
||||
if (client && (client->GetGameTypeId() == kGameTypeId_Heek))
|
||||
newObj->fThis->gameClient = client;
|
||||
return (PyObject*)newObj;
|
||||
}
|
||||
|
||||
PYTHON_CLASS_CHECK_IMPL(ptHeekGame, pyHeekGame)
|
||||
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGame, pyHeekGame)
|
||||
|
||||
// Module and method definitions
|
||||
void pyHeekGame::AddPlasmaClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_CLASS_IMPORT_START(m);
|
||||
PYTHON_CLASS_IMPORT(m, ptHeekGame);
|
||||
PYTHON_CLASS_IMPORT_END(m);
|
||||
}
|
||||
|
||||
void pyHeekGame::AddPlasmaConstantsClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_ENUM_START(PtHeekGameChoice);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceRock, kHeekRock);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoicePaper, kHeekPaper);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceScissors, kHeekScissors);
|
||||
PYTHON_ENUM_END(m, PtHeekGameChoice);
|
||||
|
||||
PYTHON_ENUM_START(PtHeekGameSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqCountdown, kHeekCountdownSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqChoiceAnim, kHeekChoiceAnimSeq);
|
||||
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqGameWinAnim, kHeekGameWinAnimSeq);
|
||||
PYTHON_ENUM_END(m, PtHeekGameSeq);
|
||||
}
|
||||
|
||||
void pyHeekGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
|
||||
{
|
||||
PYTHON_GLOBAL_METHOD(methods, PtIsHeekGame);
|
||||
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonHeekGame);
|
||||
}
|
@ -1,402 +1,402 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekMsg.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek msg class
|
||||
//
|
||||
|
||||
pyHeekMsg::pyHeekMsg(): pyGameCliMsg() {}
|
||||
|
||||
pyHeekMsg::pyHeekMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
|
||||
{
|
||||
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_Heek))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekMsg::GetHeekMsgType() const
|
||||
{
|
||||
if (message)
|
||||
return message->netMsg->messageId;
|
||||
return -1;
|
||||
}
|
||||
|
||||
PyObject* pyHeekMsg::UpcastToFinalHeekMsg() const
|
||||
{
|
||||
if (!message)
|
||||
PYTHON_RETURN_NONE;
|
||||
switch (message->netMsg->messageId)
|
||||
{
|
||||
case kSrv2Cli_Heek_PlayGame:
|
||||
return pyHeekPlayGameMsg::New(message);
|
||||
case kSrv2Cli_Heek_Goodbye:
|
||||
return pyHeekGoodbyeMsg::New(message);
|
||||
case kSrv2Cli_Heek_Welcome:
|
||||
return pyHeekWelcomeMsg::New(message);
|
||||
case kSrv2Cli_Heek_Drop:
|
||||
return pyHeekDropMsg::New(message);
|
||||
case kSrv2Cli_Heek_Setup:
|
||||
return pyHeekSetupMsg::New(message);
|
||||
case kSrv2Cli_Heek_LightState:
|
||||
return pyHeekLightStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_InterfaceState:
|
||||
return pyHeekInterfaceStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_CountdownState:
|
||||
return pyHeekCountdownStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_WinLose:
|
||||
return pyHeekWinLoseMsg::New(message);
|
||||
case kSrv2Cli_Heek_GameWin:
|
||||
return pyHeekGameWinMsg::New(message);
|
||||
case kSrv2Cli_Heek_PointUpdate:
|
||||
return pyHeekPointUpdateMsg::New(message);
|
||||
default:
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The different messages we can receive
|
||||
//
|
||||
|
||||
pyHeekPlayGameMsg::pyHeekPlayGameMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekPlayGameMsg::pyHeekPlayGameMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PlayGame))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::IsPlaying() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->isPlaying;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::IsSinglePlayer() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->isSinglePlayer;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::EnableButtons() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->enableButtons;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Goodbye))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekWelcomeMsg::pyHeekWelcomeMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekWelcomeMsg::pyHeekWelcomeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
unsigned long pyHeekWelcomeMsg::Points() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->points;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned long pyHeekWelcomeMsg::Rank() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->rank;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::wstring pyHeekWelcomeMsg::Name() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->name;
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekDropMsg::pyHeekDropMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekDropMsg::pyHeekDropMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Drop))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekDropMsg::Position() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Drop* gmMsg = (const Srv2Cli_Heek_Drop*)message->netMsg;
|
||||
return gmMsg->position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekSetupMsg::pyHeekSetupMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekSetupMsg::pyHeekSetupMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekSetupMsg::Position() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
return gmMsg->position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool pyHeekSetupMsg::ButtonState() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
return gmMsg->buttonState;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<bool> pyHeekSetupMsg::LightOn() const
|
||||
{
|
||||
std::vector<bool> retVal;
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
int numLights = arrsize(gmMsg->lightOn);
|
||||
for (int i = 0; i < numLights; ++i)
|
||||
retVal.push_back(gmMsg->lightOn[i]);
|
||||
return retVal;
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekLightStateMsg::pyHeekLightStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekLightStateMsg::pyHeekLightStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_LightState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekLightStateMsg::LightNum() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
|
||||
return gmMsg->lightNum;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int pyHeekLightStateMsg::State() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
|
||||
return gmMsg->state;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_InterfaceState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekInterfaceStateMsg::ButtonsEnabled() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_InterfaceState* gmMsg = (const Srv2Cli_Heek_InterfaceState*)message->netMsg;
|
||||
return gmMsg->buttonsEnabled;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_CountdownState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekCountdownStateMsg::State() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_CountdownState* gmMsg = (const Srv2Cli_Heek_CountdownState*)message->netMsg;
|
||||
return gmMsg->state;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekWinLoseMsg::pyHeekWinLoseMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekWinLoseMsg::pyHeekWinLoseMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_WinLose))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekWinLoseMsg::Win() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
|
||||
return gmMsg->win;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int pyHeekWinLoseMsg::Choice() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
|
||||
return gmMsg->choice;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekGameWinMsg::pyHeekGameWinMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekGameWinMsg::pyHeekGameWinMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_GameWin))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekGameWinMsg::Choice() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_GameWin* gmMsg = (const Srv2Cli_Heek_GameWin*)message->netMsg;
|
||||
return gmMsg->choice;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PointUpdate))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekPointUpdateMsg::DisplayUpdate() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->displayUpdate;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned long pyHeekPointUpdateMsg::Points() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->points;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned long pyHeekPointUpdateMsg::Rank() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->rank;
|
||||
}
|
||||
return 0;
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyHeekMsg.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base Heek msg class
|
||||
//
|
||||
|
||||
pyHeekMsg::pyHeekMsg(): pyGameCliMsg() {}
|
||||
|
||||
pyHeekMsg::pyHeekMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
|
||||
{
|
||||
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_Heek))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekMsg::GetHeekMsgType() const
|
||||
{
|
||||
if (message)
|
||||
return message->netMsg->messageId;
|
||||
return -1;
|
||||
}
|
||||
|
||||
PyObject* pyHeekMsg::UpcastToFinalHeekMsg() const
|
||||
{
|
||||
if (!message)
|
||||
PYTHON_RETURN_NONE;
|
||||
switch (message->netMsg->messageId)
|
||||
{
|
||||
case kSrv2Cli_Heek_PlayGame:
|
||||
return pyHeekPlayGameMsg::New(message);
|
||||
case kSrv2Cli_Heek_Goodbye:
|
||||
return pyHeekGoodbyeMsg::New(message);
|
||||
case kSrv2Cli_Heek_Welcome:
|
||||
return pyHeekWelcomeMsg::New(message);
|
||||
case kSrv2Cli_Heek_Drop:
|
||||
return pyHeekDropMsg::New(message);
|
||||
case kSrv2Cli_Heek_Setup:
|
||||
return pyHeekSetupMsg::New(message);
|
||||
case kSrv2Cli_Heek_LightState:
|
||||
return pyHeekLightStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_InterfaceState:
|
||||
return pyHeekInterfaceStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_CountdownState:
|
||||
return pyHeekCountdownStateMsg::New(message);
|
||||
case kSrv2Cli_Heek_WinLose:
|
||||
return pyHeekWinLoseMsg::New(message);
|
||||
case kSrv2Cli_Heek_GameWin:
|
||||
return pyHeekGameWinMsg::New(message);
|
||||
case kSrv2Cli_Heek_PointUpdate:
|
||||
return pyHeekPointUpdateMsg::New(message);
|
||||
default:
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The different messages we can receive
|
||||
//
|
||||
|
||||
pyHeekPlayGameMsg::pyHeekPlayGameMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekPlayGameMsg::pyHeekPlayGameMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PlayGame))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::IsPlaying() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->isPlaying;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::IsSinglePlayer() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->isSinglePlayer;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pyHeekPlayGameMsg::EnableButtons() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
|
||||
return gmMsg->enableButtons;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Goodbye))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekWelcomeMsg::pyHeekWelcomeMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekWelcomeMsg::pyHeekWelcomeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
unsigned long pyHeekWelcomeMsg::Points() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->points;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned long pyHeekWelcomeMsg::Rank() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->rank;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::wstring pyHeekWelcomeMsg::Name() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
|
||||
return gmMsg->name;
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekDropMsg::pyHeekDropMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekDropMsg::pyHeekDropMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Drop))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekDropMsg::Position() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Drop* gmMsg = (const Srv2Cli_Heek_Drop*)message->netMsg;
|
||||
return gmMsg->position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekSetupMsg::pyHeekSetupMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekSetupMsg::pyHeekSetupMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekSetupMsg::Position() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
return gmMsg->position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool pyHeekSetupMsg::ButtonState() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
return gmMsg->buttonState;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<bool> pyHeekSetupMsg::LightOn() const
|
||||
{
|
||||
std::vector<bool> retVal;
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
|
||||
int numLights = arrsize(gmMsg->lightOn);
|
||||
for (int i = 0; i < numLights; ++i)
|
||||
retVal.push_back(gmMsg->lightOn[i]);
|
||||
return retVal;
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekLightStateMsg::pyHeekLightStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekLightStateMsg::pyHeekLightStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_LightState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekLightStateMsg::LightNum() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
|
||||
return gmMsg->lightNum;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int pyHeekLightStateMsg::State() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
|
||||
return gmMsg->state;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_InterfaceState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekInterfaceStateMsg::ButtonsEnabled() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_InterfaceState* gmMsg = (const Srv2Cli_Heek_InterfaceState*)message->netMsg;
|
||||
return gmMsg->buttonsEnabled;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_CountdownState))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekCountdownStateMsg::State() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_CountdownState* gmMsg = (const Srv2Cli_Heek_CountdownState*)message->netMsg;
|
||||
return gmMsg->state;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekWinLoseMsg::pyHeekWinLoseMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekWinLoseMsg::pyHeekWinLoseMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_WinLose))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekWinLoseMsg::Win() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
|
||||
return gmMsg->win;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int pyHeekWinLoseMsg::Choice() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
|
||||
return gmMsg->choice;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekGameWinMsg::pyHeekGameWinMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekGameWinMsg::pyHeekGameWinMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_GameWin))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
int pyHeekGameWinMsg::Choice() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_GameWin* gmMsg = (const Srv2Cli_Heek_GameWin*)message->netMsg;
|
||||
return gmMsg->choice;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(): pyHeekMsg() {}
|
||||
|
||||
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
|
||||
{
|
||||
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PointUpdate))
|
||||
message = nil; // wrong type, just clear it out
|
||||
}
|
||||
|
||||
bool pyHeekPointUpdateMsg::DisplayUpdate() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->displayUpdate;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned long pyHeekPointUpdateMsg::Points() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->points;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned long pyHeekPointUpdateMsg::Rank() const
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
||||
return gmMsg->rank;
|
||||
}
|
||||
return 0;
|
||||
}
|
@ -1,299 +1,299 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef pyHeekMsg_h
|
||||
#define pyHeekMsg_h
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NAME: pyHeekMsg
|
||||
//
|
||||
// PURPOSE: Class wrapper for Heek game messages
|
||||
//
|
||||
|
||||
#include "../pfGameMgr/pfGameMgr.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyGlueHelpers.h"
|
||||
#include "../pyGameCliMsg.h"
|
||||
|
||||
class pyHeekMsg : public pyGameCliMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekMsg();
|
||||
pyHeekMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_EXPOSE_TYPE; // so we can subclass
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekMsg); // converts a PyObject to a pyHeekMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int GetHeekMsgType() const;
|
||||
|
||||
PyObject* UpcastToFinalHeekMsg() const; // returns the heek message this really is
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekPlayGameMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekPlayGameMsg();
|
||||
pyHeekPlayGameMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekPlayGameMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPlayGameMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPlayGameMsg); // converts a PyObject to a pyHeekPlayGameMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool IsPlaying() const;
|
||||
bool IsSinglePlayer() const;
|
||||
bool EnableButtons() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekGoodbyeMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekGoodbyeMsg();
|
||||
pyHeekGoodbyeMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGoodbyeMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGoodbyeMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGoodbyeMsg); // converts a PyObject to a pyHeekGoodbyeMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekWelcomeMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekWelcomeMsg();
|
||||
pyHeekWelcomeMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekWelcomeMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWelcomeMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWelcomeMsg); // converts a PyObject to a pyHeekWelcomeMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
unsigned long Points() const;
|
||||
unsigned long Rank() const;
|
||||
std::wstring Name() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekDropMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekDropMsg();
|
||||
pyHeekDropMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekDropMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekDropMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekDropMsg); // converts a PyObject to a pyHeekDropMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Position() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekSetupMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekSetupMsg();
|
||||
pyHeekSetupMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekSetupMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekSetupMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekSetupMsg); // converts a PyObject to a pyHeekSetupMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Position() const;
|
||||
bool ButtonState() const;
|
||||
std::vector<bool> LightOn() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekLightStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekLightStateMsg();
|
||||
pyHeekLightStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekLightStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekLightStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekLightStateMsg); // converts a PyObject to a pyHeekLightStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int LightNum() const;
|
||||
int State() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekInterfaceStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekInterfaceStateMsg();
|
||||
pyHeekInterfaceStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekInterfaceStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekInterfaceStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekInterfaceStateMsg); // converts a PyObject to a pyHeekInterfaceStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool ButtonsEnabled() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekCountdownStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekCountdownStateMsg();
|
||||
pyHeekCountdownStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekCountdownStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekCountdownStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekCountdownStateMsg); // converts a PyObject to a pyHeekCountdownStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int State() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekWinLoseMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekWinLoseMsg();
|
||||
pyHeekWinLoseMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekWinLoseMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWinLoseMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWinLoseMsg); // converts a PyObject to a pyHeekWinLoseMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool Win() const;
|
||||
int Choice() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekGameWinMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekGameWinMsg();
|
||||
pyHeekGameWinMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGameWinMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGameWinMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGameWinMsg); // converts a PyObject to a pyHeekGameWinMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Choice() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekPointUpdateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekPointUpdateMsg();
|
||||
pyHeekPointUpdateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekPointUpdateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPointUpdateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPointUpdateMsg); // converts a PyObject to a pyHeekPointUpdateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool DisplayUpdate() const;
|
||||
unsigned long Points() const;
|
||||
unsigned long Rank() const;
|
||||
};
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef pyHeekMsg_h
|
||||
#define pyHeekMsg_h
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NAME: pyHeekMsg
|
||||
//
|
||||
// PURPOSE: Class wrapper for Heek game messages
|
||||
//
|
||||
|
||||
#include "../pfGameMgr/pfGameMgr.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyGlueHelpers.h"
|
||||
#include "../pyGameCliMsg.h"
|
||||
|
||||
class pyHeekMsg : public pyGameCliMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekMsg();
|
||||
pyHeekMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_EXPOSE_TYPE; // so we can subclass
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekMsg); // converts a PyObject to a pyHeekMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int GetHeekMsgType() const;
|
||||
|
||||
PyObject* UpcastToFinalHeekMsg() const; // returns the heek message this really is
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekPlayGameMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekPlayGameMsg();
|
||||
pyHeekPlayGameMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekPlayGameMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPlayGameMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPlayGameMsg); // converts a PyObject to a pyHeekPlayGameMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool IsPlaying() const;
|
||||
bool IsSinglePlayer() const;
|
||||
bool EnableButtons() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekGoodbyeMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekGoodbyeMsg();
|
||||
pyHeekGoodbyeMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGoodbyeMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGoodbyeMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGoodbyeMsg); // converts a PyObject to a pyHeekGoodbyeMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekWelcomeMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekWelcomeMsg();
|
||||
pyHeekWelcomeMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekWelcomeMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWelcomeMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWelcomeMsg); // converts a PyObject to a pyHeekWelcomeMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
unsigned long Points() const;
|
||||
unsigned long Rank() const;
|
||||
std::wstring Name() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekDropMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekDropMsg();
|
||||
pyHeekDropMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekDropMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekDropMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekDropMsg); // converts a PyObject to a pyHeekDropMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Position() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekSetupMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekSetupMsg();
|
||||
pyHeekSetupMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekSetupMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekSetupMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekSetupMsg); // converts a PyObject to a pyHeekSetupMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Position() const;
|
||||
bool ButtonState() const;
|
||||
std::vector<bool> LightOn() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekLightStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekLightStateMsg();
|
||||
pyHeekLightStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekLightStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekLightStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekLightStateMsg); // converts a PyObject to a pyHeekLightStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int LightNum() const;
|
||||
int State() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekInterfaceStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekInterfaceStateMsg();
|
||||
pyHeekInterfaceStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekInterfaceStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekInterfaceStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekInterfaceStateMsg); // converts a PyObject to a pyHeekInterfaceStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool ButtonsEnabled() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekCountdownStateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekCountdownStateMsg();
|
||||
pyHeekCountdownStateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekCountdownStateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekCountdownStateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekCountdownStateMsg); // converts a PyObject to a pyHeekCountdownStateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
static void AddPlasmaConstantsClasses(PyObject* m);
|
||||
|
||||
int State() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekWinLoseMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekWinLoseMsg();
|
||||
pyHeekWinLoseMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekWinLoseMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWinLoseMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWinLoseMsg); // converts a PyObject to a pyHeekWinLoseMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool Win() const;
|
||||
int Choice() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekGameWinMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekGameWinMsg();
|
||||
pyHeekGameWinMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekGameWinMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGameWinMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGameWinMsg); // converts a PyObject to a pyHeekGameWinMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
int Choice() const;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class pyHeekPointUpdateMsg : public pyHeekMsg
|
||||
{
|
||||
protected:
|
||||
pyHeekPointUpdateMsg();
|
||||
pyHeekPointUpdateMsg(pfGameCliMsg* msg);
|
||||
|
||||
public:
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptHeekPointUpdateMsg);
|
||||
static PyObject* New(pfGameCliMsg* msg);
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPointUpdateMsg object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPointUpdateMsg); // converts a PyObject to a pyHeekPointUpdateMsg (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject* m);
|
||||
|
||||
bool DisplayUpdate() const;
|
||||
unsigned long Points() const;
|
||||
unsigned long Rank() const;
|
||||
};
|
||||
|
||||
#endif // pyHeekMsg_h
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user