Darryl Pogue
12 years ago
58 changed files with 112 additions and 600 deletions
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsFiles.h" |
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#include "hsUtils.h" |
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#include "hsMemory.h" |
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#if HS_BUILD_FOR_MAC |
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#include <Files.h> |
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#include <Folders.h> |
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#include <Errors.h> |
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///////////////////////////////////////////////////////////////////////////
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hsMacFile::hsMacFile() : fFlags(kRefNum_Dirty) |
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{ |
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fSpec.name[0] = 0; |
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} |
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hsMacFile::hsMacFile(const char pathAndName[]) : hsFile(pathAndName), fFlags(kRefNum_Dirty) |
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{ |
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this->SetSpecFromName(); |
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} |
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hsMacFile::hsMacFile(const FSSpec* spec) : fFlags(kRefNum_Dirty) |
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{ |
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this->SetSpec(spec); |
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} |
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hsMacFile::~hsMacFile() |
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{ |
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this->Close(); |
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} |
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void hsMacFile::SetSpec(const FSSpec* spec) |
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{ |
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if (spec) |
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fSpec = *spec; |
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else |
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fSpec.name[0] = 0; |
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fFlags |= kPathName_Dirty; |
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} |
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void hsMacFile::SetSpecFromName() |
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{ |
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Str255 pstr; |
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if (fPathAndName == nil) |
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fSpec.name[0] = 0; |
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else |
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{ hsC2PString(fPathAndName, pstr); |
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::FSMakeFSSpec(0, 0, pstr, &fSpec); |
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} |
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} |
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void hsMacFile::SetNameFromSpec() |
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{ |
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CInfoPBRec pb; |
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Str255 dirNameP; |
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char dirName[256], temp[256]; |
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int err; |
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hsP2CString(fSpec.name, temp); |
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pb.dirInfo.ioNamePtr = dirNameP; |
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pb.dirInfo.ioVRefNum = fSpec.vRefNum; |
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pb.dirInfo.ioDrParID = fSpec.parID; |
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pb.dirInfo.ioFDirIndex = -1; |
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do { |
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pb.dirInfo.ioDrDirID = pb.dirInfo.ioDrParID; |
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err = PBGetCatInfoSync(&pb); |
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hsThrowIfOSErr(err); |
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hsP2CString(dirNameP, dirName); |
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strcat(dirName,":"); |
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strcat(dirName, temp); |
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strcpy(temp, dirName);
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} while( pb.dirInfo.ioDrDirID != fsRtDirID); |
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hsAssert(fPathAndName == nil, "pathname should be nil"); |
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fPathAndName = hsStrcpy(temp); |
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} |
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bool hsMacFile::Create(OSType creator, OSType fileType, ScriptCode scriptCode) |
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{ |
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this->Close(); |
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OSErr err; |
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(void)::FSpDelete(&fSpec); |
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err = ::FSpCreate(&fSpec, creator, fileType, scriptCode); |
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hsIfDebugMessage(err != 0, "FSpCreate failed", err); |
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return err == 0; |
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} |
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#define kFileNotFound_Err -43 |
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bool hsMacFile::OpenDataFork(Sint8_t perm, int16_t* refnum) |
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{ |
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this->Close(); |
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OSErr err; |
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err = ::FSpOpenDF(&fSpec, perm, &fRefNum); |
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if (err == kFileNotFound_Err && (perm & fsWrPerm) && (perm & fsRdPerm) == 0) |
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{ if (this->Create('HdSp', '????')) |
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err = ::FSpOpenDF(&fSpec, perm, &fRefNum); |
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} |
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if (err == 0) |
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{ fFlags &= ~kRefNum_Dirty; |
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if (refnum) |
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*refnum = fRefNum; |
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return true; |
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} |
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return false; |
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} |
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const char* hsMacFile::GetPathAndName() |
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{ |
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if (fFlags & kPathName_Dirty) |
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{ this->SetNameFromSpec(); |
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fFlags &= ~kPathName_Dirty; |
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} |
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return fPathAndName; |
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} |
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void hsMacFile::SetPathAndName(const char pathAndName[]) |
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{ |
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this->hsFile::SetPathAndName(pathAndName); |
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this->SetSpecFromName(); |
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} |
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hsStream* hsMacFile::OpenStream(const char mode[], bool throwIfFailure) |
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{ |
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hsThrowIfNilParam(mode); |
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short refnum; |
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Sint8_t perm = 0; |
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if (::strchr(mode, 'r')) |
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perm |= fsRdPerm; |
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if (::strchr(mode, 'w')) |
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perm |= fsWrPerm; |
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if (this->OpenDataFork(perm, &refnum)) |
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{ hsFileStream* stream = new hsFileStream; |
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stream->SetFileRef(refnum); |
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return stream; |
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} |
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hsThrowIfTrue(throwIfFailure); |
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return nil; |
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} |
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void hsMacFile::Close() |
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{ |
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if (fFlags & kRefNum_Dirty) |
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{ OSErr err = ::FSClose(fRefNum); |
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hsIfDebugMessage(err != 0, "FSClose failed", err); |
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fFlags &= ~kRefNum_Dirty; |
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} |
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this->hsFile::Close(); |
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} |
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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struct hsFolderIterator_Data { |
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FSSpec fSpec; |
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OSType fFileType; |
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OSType fCreator; |
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char fCName[_MAX_PATH]; |
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int16_t fCurrIndex; |
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bool fValid; |
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}; |
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hsFolderIterator::hsFolderIterator(const char path[]) |
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{ |
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fData = new hsFolderIterator_Data; |
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fData->fCurrIndex = 0; |
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fData->fValid = false; |
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#if HS_BUILD_FOR_WIN32 |
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this->SetPath(path); |
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#else |
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this->SetMacFolder(path); |
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#endif |
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} |
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hsFolderIterator::hsFolderIterator(const struct FSSpec* spec) // Alt Constructor - pass in FSSpec from OpenDlg()
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{ |
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fData = new hsFolderIterator_Data; |
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fData->fCurrIndex = 0; |
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fData->fValid = false; |
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SetMacFolder(spec->vRefNum, spec->parID); |
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} |
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hsFolderIterator::~hsFolderIterator() |
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{ |
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delete fData; |
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} |
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void hsFolderIterator::SetPath(const char path[]) |
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{ |
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fPath[0] = 0; |
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fData->fValid = false; |
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fData->fCurrIndex = 0; |
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if (path) |
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{
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::strcpy(fPath, path); |
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} |
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} |
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///////////////////////////////////////////////////////////////////////////
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void hsFolderIterator::SetMacFolder(OSType folderType) |
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{ |
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fData->fCurrIndex = 0; |
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fData->fValid = ::FindFolder(kOnSystemDisk, folderType, false, |
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&fData->fSpec.vRefNum, &fData->fSpec.parID) == 0; |
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this->Reset(); |
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} |
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void hsFolderIterator::SetMacFolder(int16_t vRefNum, int32_t dirID) |
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{ |
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fData->fSpec.vRefNum = vRefNum; |
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fData->fSpec.parID = dirID; |
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fData->fCurrIndex = 0; |
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fData->fValid = true; |
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this->Reset(); |
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} |
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void hsFolderIterator::SetMacFolder(const char path[]) |
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{ |
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char tmp[255]; |
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FSSpec fileSpec;
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OSErr err;
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hsCPathToMacPath(&tmp[1], (char*)path);
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tmp[0] = hsStrlen(&tmp[1]); |
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SetPath((char*)&tmp[1]); |
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err = FSMakeFSSpec(0, 0, (const unsigned char*)tmp, &fileSpec); |
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if(err == fnfErr)
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{ |
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HSDebugProc("XCmd directory does not exist."); |
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return; |
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} |
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hsAssert(err == noErr, "Error making file spec."); |
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// by now we should have the file spec for the given
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// directory, however, the DirID is the PARENT directory,
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// not the child directory. The following steps should
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// give us the items we want.
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CInfoPBRec pb; |
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pb.hFileInfo.ioVRefNum = fileSpec.vRefNum; |
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pb.hFileInfo.ioNamePtr = (StringPtr)fileSpec.name; // The name of the child directory.
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pb.hFileInfo.ioDirID = fileSpec.parID; // The ID of the parent directory.
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pb.hFileInfo.ioFDirIndex = 0; |
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pb.hFileInfo.ioCompletion = 0; |
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err = ::PBGetCatInfoSync(&pb); |
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hsAssert(err == noErr, "PBGetCatInfoSync() failure."); |
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fData->fSpec.vRefNum = fileSpec.vRefNum; // Volume reference
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fData->fSpec.parID = pb.dirInfo.ioDrDirID; // child directory ID (Finally!)
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fData->fCurrIndex = 0; |
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fData->fValid = true; |
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this->Reset(); |
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} |
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///////////////////////////////////////////////////////////////////////////
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void hsFolderIterator::Reset() |
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{ |
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if (fData->fValid) |
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fData->fCurrIndex = 1; |
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#ifdef HS_DEBUGGING |
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else |
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hsAssert(fData->fCurrIndex == 0, "bad currindex"); |
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#endif |
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} |
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bool hsFolderIterator::NextFile() |
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{ |
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if (fData->fCurrIndex == 0) |
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return false; |
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CInfoPBRec pb; |
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do { |
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pb.hFileInfo.ioVRefNum = fData->fSpec.vRefNum; |
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pb.hFileInfo.ioNamePtr = (StringPtr)fData->fSpec.name; |
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pb.hFileInfo.ioDirID = fData->fSpec.parID; |
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pb.hFileInfo.ioFDirIndex = fData->fCurrIndex++; |
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OSErr err = ::PBGetCatInfoSync(&pb); |
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if (err) |
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{
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fData->fCurrIndex = 0; |
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return false; |
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} |
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} while (pb.hFileInfo.ioFlAttrib & ioDirMask); |
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fData->fFileType = pb.hFileInfo.ioFlFndrInfo.fdType; |
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fData->fCreator = pb.hFileInfo.ioFlFndrInfo.fdCreator; |
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return true; |
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} |
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const char* hsFolderIterator::GetFileName() const |
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{ |
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if (fData->fCurrIndex == 0) |
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throw "end of folder"; |
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// Copy our filename (in pascal format) into a cstring and then return
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HSMemory::BlockMove(&fData->fSpec.name[1], fData->fCName, fData->fSpec.name[0]); |
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fData->fCName[fData->fSpec.name[0]] = 0; |
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return fData->fCName; |
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} |
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////////////////////////////////////////////////////////////////////////////
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bool hsFolderIterator::NextMacFile(OSType targetFileType, OSType targetCreator) |
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{ |
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for (;;) |
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{ if (this->NextFile() == false) |
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return false; |
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if ((targetFileType == 0 || targetFileType == this->GetMacFileType()) && |
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(targetCreator == 0 || targetCreator == this->GetMacCreator())) |
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return true; |
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}
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} |
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const FSSpec* hsFolderIterator::GetMacSpec() const |
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{ |
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if (fData->fCurrIndex == 0) |
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throw "end of folder"; |
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return &fData->fSpec; |
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} |
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OSType hsFolderIterator::GetMacFileType() const |
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{ |
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if (fData->fCurrIndex == 0) |
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throw "end of folder"; |
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return fData->fFileType; |
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} |
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OSType hsFolderIterator::GetMacCreator() const |
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{ |
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if (fData->fCurrIndex == 0) |
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throw "end of folder"; |
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return fData->fCreator; |
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} |
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bool hsFolderIterator::IsDirectory( void ) const |
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{ |
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hsAssert( false, "hsFolderIterator::IsDirectory() not defined on this platform!!!" ); |
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return false; |
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} |
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#endif // HS_BUILD_FOR_MAC
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@ -1,84 +0,0 @@ |
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/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
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||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#include "hsFiles.h" |
|
||||||
|
|
||||||
#if HS_BUILD_FOR_PS2 |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
hsFolderIterator::hsFolderIterator(const char path[]) |
|
||||||
{ |
|
||||||
hsAssert(0,"No folder Interator defined for PS2 -- yet"); |
|
||||||
} |
|
||||||
|
|
||||||
hsFolderIterator::~hsFolderIterator() |
|
||||||
{ |
|
||||||
|
|
||||||
} |
|
||||||
|
|
||||||
void hsFolderIterator::SetPath(const char path[]) |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void hsFolderIterator::Reset() |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
bool hsFolderIterator::NextFile() |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
const char* hsFolderIterator::GetFileName() const |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
bool hsFolderIterator::IsDirectory( void ) const |
|
||||||
{ |
|
||||||
hsAssert( false, "hsFolderIterator::IsDirectory() not defined on this platform!!!" ); |
|
||||||
return false; |
|
||||||
} |
|
||||||
|
|
||||||
#endif // HS_BUILD_FOR_PS2
|
|
Loading…
Reference in new issue