Browse Source

Fix avatar clothing bounds test.

The bounds type test was performed on stale bounding data from the previous
frame resulting in the avatar being drawn without textures for a frame after
switching from 1st to 3rd person camera.
clickables-afk
Skoader 13 years ago
parent
commit
c0b428b342
  1. 7
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAvatar/plAvatarClothing.cpp

7
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAvatar/plAvatarClothing.cpp

@ -1232,9 +1232,6 @@ hsBool plClothingOutfit::MsgReceive(plMessage* msg)
if (fAvatar && fGroup != plClothingMgr::kClothingBaseNoOptions)
{
plDrawable *spans = fAvatar->FindDrawable();
const hsBounds3Ext &bnds = spans->GetWorldBounds();
if (bnds.GetType() == kBoundsNormal)
{
// This is a bit hacky... The drawable code has just run through and updated
// each span's bounds (see plDrawableSpans::IUpdateMatrixPaletteBoundsHack())
// but not the world bounds for the entire drawable. So we tell the space tree
@ -1247,11 +1244,11 @@ hsBool plClothingOutfit::MsgReceive(plMessage* msg)
// Where were we? Oh yeah... if this avatar is in view it needs a texture. Tell
// the pipeline.
if (preMsg->Pipeline()->TestVisibleWorld(spans->GetSpaceTree()->GetWorldBounds()))
const hsBounds3Ext &bnds = spans->GetSpaceTree()->GetWorldBounds();
if ((bnds.GetType() == kBoundsNormal) && preMsg->Pipeline()->TestVisibleWorld(bnds))
preMsg->Pipeline()->SubmitClothingOutfit(this);
}
}
}
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef(msg);
if (refMsg)

Loading…
Cancel
Save