Branan Purvine-Riley
13 years ago
11 changed files with 588 additions and 327 deletions
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include <intrin.h> |
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#include "hsCpuID.h" |
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hsCpuId::hsCpuId() { |
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const unsigned int sse1_flag = 1<<25; |
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const unsigned int sse2_flag = 1<<26; |
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const unsigned int sse3_flag = 1<<0; |
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const unsigned int ssse3_flag = 1<<9; |
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const unsigned int sse41_flag = 1<<19; |
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const unsigned int sse42_flag = 1<<20; |
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const unsigned int avx_flag = 1 << 28; |
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unsigned int cpu_info[4]; |
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__cpuid((int*)cpu_info, 1); |
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has_sse1 = (cpu_info[3] & sse1_flag) || false; |
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has_sse2 = (cpu_info[3] & sse2_flag) || false; |
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has_sse3 = (cpu_info[2] & sse3_flag) || false; |
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has_ssse3 = (cpu_info[2] & ssse3_flag) || false; |
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has_sse41 = (cpu_info[2] & sse41_flag) || false; |
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has_sse42 = (cpu_info[2] & sse42_flag) || false; |
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has_avx = (cpu_info[2] & avx_flag) || false; |
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} |
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const hsCpuId& hsCpuId::instance() |
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{ |
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static hsCpuId self; |
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return self; |
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} |
@ -0,0 +1,182 @@ |
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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|
the Free Software Foundation, either version 3 of the License, or |
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|
(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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|
GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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|
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Additional permissions under GNU GPL version 3 section 7 |
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|
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|
If you modify this Program, or any covered work, by linking or |
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|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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|
(or a modified version of those libraries), |
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|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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|
licensors of this Program grant you additional |
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|
permission to convey the resulting work. Corresponding Source for a |
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|
non-source form of such a combination shall include the source code for |
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|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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|
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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//////////////////////////////////////////////////////////////////////
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//
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// hsCpuID - Processor feature detection and function dispatcher
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//
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//
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// == Example Usage ==
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//
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// #ifdef HS_SIMD_INCLUDE
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// # include HS_SIMD_INCLUDE
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// #endif
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//
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// float my_func_fpu() {
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// ...
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// }
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//
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// float my_func_avx() {
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// #ifdef HS_AVX
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// ...
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// #endif
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// }
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//
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//
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// typedef float(*func_ptr)();
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// static hsFunctionDispatcher<func_ptr> my_func;
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//
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// hsFunctionDispatcher<float::func_ptr> float::my_func(float::my_func_fpu, 0, 0, 0, 0, 0, 0, float::my_func_avx);
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef hsCpuID_inc |
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#define hsCpuID_inc |
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#if defined __AVX__ || _MSC_VER >= 1600 |
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#define HS_AVX |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "immintrin.h" |
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#endif |
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#endif |
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#if defined __SSE4_2__ || _MSC_VER >= 1600 |
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#define HS_SSE42 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "nmmintrin.h" |
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#endif |
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#endif |
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#if defined __SSE4_1__ || _MSC_VER >= 1600 |
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#define HS_SSE41 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "smmintrin.h" |
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#endif |
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#endif |
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#if defined __SSSE3__ || _MSC_VER >= 1600 |
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#define HS_SSSE3 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "tmmintrin.h" |
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#endif |
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#endif |
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#if defined __SSE3__ || _MSC_VER >= 1400 |
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#define HS_SSE3 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "pmmintrin.h" |
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#endif |
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#endif |
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#if defined __SSE2__ || _MSC_VER >= 1300 |
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#define HS_SSE2 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "emmintrin.h" |
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#endif |
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#endif |
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#if defined __SSE__ || _MSC_VER >= 1300 |
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#define HS_SSE1 |
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#ifndef HS_SIMD_INCLUDE |
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# define HS_SIMD_INCLUDE "xmmintrin.h" |
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#endif |
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#endif |
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struct hsCpuId { |
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bool has_sse1; |
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bool has_sse2; |
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bool has_sse3; |
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bool has_ssse3; |
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bool has_sse41; |
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bool has_sse42; |
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bool has_avx; |
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hsCpuId(); |
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static const hsCpuId& instance(); |
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}; |
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template <typename func_ptr> |
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struct hsFunctionDispatcher { |
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hsFunctionDispatcher(func_ptr fpu, func_ptr sse1=0, func_ptr sse2=0, func_ptr sse3=0, func_ptr ssse3=0, func_ptr sse41=0, func_ptr sse42=0, func_ptr avx=0) { |
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hsAssert(fpu, "FPU fallback function required."); |
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const hsCpuId& cpu = hsCpuId::instance(); |
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#ifdef HS_AVX |
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if (cpu.has_avx && avx) { |
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call = avx; |
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} else |
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#endif |
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#ifdef HS_SSE42 |
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if (cpu.has_sse42 && sse42) { |
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call = sse42; |
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} else |
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#endif |
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#ifdef HS_SSE41 |
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if (cpu.has_sse41 && sse41) { |
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call = sse41; |
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} else |
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#endif |
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#ifdef HS_SSSE3 |
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if (cpu.has_ssse3 && ssse3) { |
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call = ssse3; |
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} else |
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#endif |
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#ifdef HS_SSE3 |
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if (cpu.has_sse3 && sse3) { |
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call = sse3; |
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} else |
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#endif |
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#ifdef HS_SSE2 |
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if (cpu.has_sse2 && sse2) { |
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call = sse2; |
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} else |
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#endif |
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#ifdef HS_SSE1 |
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if (cpu.has_sse1 && sse1) { |
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call = sse1; |
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} else |
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#endif |
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{ |
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call = fpu; |
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} |
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}; |
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func_ptr call; |
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}; |
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#endif // hsCpuID_inc
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