Darryl Pogue
12 years ago
78 changed files with 427 additions and 892 deletions
@ -1,69 +0,0 @@ |
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/*==LICENSE==*
|
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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|
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This program is free software: you can redistribute it and/or modify |
|
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it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
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(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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GNU General Public License for more details. |
|
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|
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You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
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work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
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14617 N Newport Hwy |
|
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Mead, WA 99021 |
|
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|
|
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*==LICENSE==*/ |
|
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/*****************************************************************************
|
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Unix/pnUtUxUuid.cpp |
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*
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***/ |
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#include "../pnUtUuid.h" |
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/*****************************************************************************
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* |
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* Uuid Unix implementation |
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* |
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***/ |
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#ifdef HS_BUILD_FOR_UNIX |
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#include <uuid/uuid.h> |
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static_assert(sizeof(Uuid) >= sizeof(uuid_t), "UUID size does not match uuid_t"); |
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#else |
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// Dummy function to prevent a linker warning complaining about no public symbols if the
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// contents of the file get compiled out via pre-processor
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void UxUuidPreventLNK4221Warning () { |
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} |
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#endif |
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@ -1,150 +0,0 @@ |
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/*==LICENSE==*
|
|
||||||
|
|
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CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
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(at your option) any later version. |
|
||||||
|
|
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This program is distributed in the hope that it will be useful, |
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
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|
|
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You should have received a copy of the GNU General Public License |
|
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along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
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Mead, WA 99021 |
|
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|
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*==LICENSE==*/ |
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/*****************************************************************************
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Uuid.cpp |
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*
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***/ |
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#include "../pnUtils.h" |
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#include <rpc.h> |
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#include <rpcdce.h> |
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#if 0 |
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void Uuid::Clear() |
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{ |
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UuidCreateNil( (GUID *)this ); |
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} |
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int Uuid::CompareTo( const Uuid * v ) const |
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{ |
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RPC_STATUS s; |
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return UuidCompare( (GUID *)this, (GUID *)v, &s ); |
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} |
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bool Uuid::IsEqualTo( const Uuid * v ) const |
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{ |
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return ( CompareTo( v )==0 ); |
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} |
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void Uuid::CopyFrom( const Uuid * v ) |
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{ |
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memcpy( (void*)fData, (const void*)v->fData, sizeof(fData) ); |
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} |
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bool Uuid::IsNull() const |
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{ |
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RPC_STATUS s; |
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return 1 == UuidIsNil( (GUID *)this, &s ); |
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} |
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bool Uuid::FromString( const char * str ) |
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{ |
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Clear(); |
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if ( !str ) |
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return false; |
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return RPC_S_OK == UuidFromString( (unsigned char *)str, (GUID *)this ); |
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} |
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bool Uuid::ToString( std::string & out ) const |
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{ |
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out = ""; |
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unsigned char * ubuf; |
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RPC_STATUS s; |
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s = UuidToString( (GUID *) this, &ubuf ); |
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bool success = ( s==RPC_S_OK ); |
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if ( success ) |
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out = (char*)ubuf; |
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RpcStringFree( &ubuf ); |
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return success; |
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} |
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// static
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Uuid Uuid::Generate() |
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{ |
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Uuid result; |
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UuidCreate( (GUID *)&result ); |
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return result; |
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} |
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#endif |
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#ifdef HS_BUILD_FOR_WIN32 |
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/*****************************************************************************
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* |
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* Exports |
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* |
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***/ |
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static_assert(sizeof(Uuid) >= sizeof(GUID), "pnUtils Uuid and Win32 GUID types differ in size"); |
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//============================================================================
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bool GuidFromString (const wchar_t str[], Uuid * uuid) { |
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ASSERT(uuid); |
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static_assert(sizeof(wchar_t) == sizeof(unsigned short), "Wchar is not an uint16"); |
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return RPC_S_OK == UuidFromStringW((unsigned short *) str, (GUID *) uuid); |
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} |
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//============================================================================
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bool GuidFromString (const char str[], Uuid * uuid) { |
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ASSERT(uuid); |
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return RPC_S_OK == UuidFromStringA((unsigned char *) str, (GUID *) uuid); |
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} |
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//============================================================================
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int GuidCompare (const Uuid & a, const Uuid & b) { |
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RPC_STATUS s; |
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return UuidCompare((GUID *)&a, (GUID *)&b, &s); |
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} |
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//============================================================================
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bool GuidIsNil (const Uuid & uuid) { |
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RPC_STATUS s; |
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return 1 == UuidIsNil((GUID *)&uuid, &s ); |
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} |
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#endif // HS_BUILD_FOR_WIN32
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@ -1,66 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
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||||||
/*****************************************************************************
|
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtUuid.cpp |
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*
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***/ |
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#include "pnUtUuid.h" |
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#include "pnUtHash.h" |
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#include "pnUtStr.h" |
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const Uuid kNilGuid; |
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/*****************************************************************************
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* |
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* Exports |
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* |
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***/ |
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//============================================================================
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Uuid::Uuid (const wchar_t str[]) { |
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GuidFromString(str, this); |
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} |
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@ -1,110 +0,0 @@ |
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/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
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/*****************************************************************************
|
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtUuid.h |
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*
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***/ |
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTUUID_H |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTUUID_H |
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#include "Pch.h" |
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/*****************************************************************************
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* |
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* Types |
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* |
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***/ |
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struct Uuid; |
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/*****************************************************************************
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* |
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* Constants |
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* |
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***/ |
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extern const Uuid kNilGuid; |
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/*****************************************************************************
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* |
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* Functions |
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* |
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***/ |
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// Using 'Guid' here instead of 'Uuid' to avoid name clash with windows API =(
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bool GuidFromString (const wchar_t str[], Uuid * uuid); |
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bool GuidFromString (const char str[], Uuid * uuid); |
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int GuidCompare (const Uuid & a, const Uuid & b); |
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inline bool GuidsAreEqual (const Uuid & a, const Uuid & b) { return 0 == GuidCompare(a, b); } |
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bool GuidIsNil (const Uuid & uuid); |
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|
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/*****************************************************************************
|
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* |
|
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* Uuid |
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* |
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***/ |
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#pragma pack(push, 1) |
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struct Uuid { |
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union { |
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uint32_t uint32_ts[4]; |
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uint8_t data[16]; |
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}; |
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|
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Uuid () {} |
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Uuid (const wchar_t str[]); |
|
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operator bool () const { return !GuidIsNil(*this); } |
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inline bool operator ! () const { return GuidIsNil(*this); } |
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inline bool operator < (const Uuid & rhs) const { return GuidCompare(*this, rhs) < 0; } |
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inline bool operator == (const Uuid & rhs) const { return GuidsAreEqual(*this, rhs); } |
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inline bool operator == (int rhs) const { ASSERT(!rhs); return GuidsAreEqual(*this, kNilGuid); } |
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inline bool operator != (const Uuid & rhs) const { return !GuidsAreEqual(*this, rhs); } |
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inline bool operator != (int rhs) const { ASSERT(!rhs); return !GuidsAreEqual(*this, kNilGuid); } |
|
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}; |
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#pragma pack(pop) |
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|
||||||
#endif |
|
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