@ -861,7 +861,6 @@ void plPXPhysical::ISetTransformGlobal(const hsMatrix44& l2w)
// rules set forth in the SDK documentation.
if (fActor->readBodyFlag(NX_BF_KINEMATIC))
fActor->moveGlobalPose(mat);
}
else
fActor->setGlobalPose(mat);