@ -502,6 +502,9 @@ void plWalkingStrategy::Update(float delSecs)
}
hsVector3 zeroVelocity(0.f, 0.f, 0.f);
fController->SetLinearVelocity(zeroVelocity);
if (!fHitGroundInThisAge && IsOnGround())
fHitGroundInThisAge = true;