Mystler
3 years ago
committed by
rarified
12 changed files with 136 additions and 145 deletions
@ -0,0 +1,67 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
|
||||
#ifndef plLoadClothingMsg_INC |
||||
#define plLoadClothingMsg_INC |
||||
|
||||
#include "plFileSystem.h" |
||||
#include "pnMessage/plMessage.h" |
||||
|
||||
/** This message is sent when we want to load our clothing from a file. */ |
||||
class plLoadClothingMsg : public plMessage { |
||||
private: |
||||
plFileName fClothingFile; |
||||
|
||||
public: |
||||
plLoadClothingMsg() { } |
||||
plLoadClothingMsg(const plFileName& file) : fClothingFile(file) { } |
||||
|
||||
CLASSNAME_REGISTER(plLoadClothingMsg); |
||||
GETINTERFACE_ANY(plLoadClothingMsg, plMessage); |
||||
|
||||
void Read(hsStream*, hsResMgr*) { } |
||||
void Write(hsStream*, hsResMgr*) { } |
||||
|
||||
plFileName GetClothingFile() const { return fClothingFile; } |
||||
}; |
||||
|
||||
#endif // plLoadClothingMsg_INC
|
Loading…
Reference in new issue