4 changed files with 1 additions and 235 deletions
@ -1,60 +0,0 @@ |
|||||||
/*==LICENSE==*
|
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||||||
|
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
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it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Misc.cpp |
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*
|
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***/ |
|
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|
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#include "../pnUtils.h" |
|
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|
|
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/*****************************************************************************
|
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* |
|
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* Exports |
|
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* |
|
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***/ |
|
||||||
|
|
||||||
//============================================================================
|
|
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const wchar_t * AppGetCommandLine () { |
|
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return GetCommandLineW(); |
|
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} |
|
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|
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@ -1,91 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtMisc.cpp |
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*
|
|
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***/ |
|
||||||
|
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||||||
#include "pnUtMisc.h" |
|
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|
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
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* Private data |
|
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* |
|
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***/ |
|
||||||
|
|
||||||
static void * s_moduleInstance; |
|
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|
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
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* Public functions |
|
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* |
|
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***/ |
|
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|
|
||||||
//============================================================================
|
|
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void ModuleSetInstance (void * instance) { |
|
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s_moduleInstance = instance; |
|
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} |
|
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|
|
||||||
//============================================================================
|
|
||||||
void * ModuleGetInstance () { |
|
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return s_moduleInstance; |
|
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} |
|
||||||
|
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Dll initialization |
|
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* |
|
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***/ |
|
||||||
|
|
||||||
//============================================================================
|
|
||||||
#if HS_BUILD_FOR_WIN32 |
|
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BOOL WINAPI PreDllMain (HANDLE handle, DWORD reason, LPVOID) { |
|
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if (reason == DLL_PROCESS_ATTACH) { |
|
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ModuleSetInstance(handle); |
|
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} |
|
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return true; |
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} |
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#endif |
|
@ -1,72 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtMisc.h |
|
||||||
*
|
|
||||||
***/ |
|
||||||
|
|
||||||
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTMISC_H |
|
||||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTMISC_H |
|
||||||
|
|
||||||
#include "Pch.h" |
|
||||||
#include "pnUtArray.h" |
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Module instance functions |
|
||||||
* |
|
||||||
***/ |
|
||||||
|
|
||||||
void ModuleSetInstance (void * instance); |
|
||||||
void * ModuleGetInstance (); |
|
||||||
|
|
||||||
|
|
||||||
/*****************************************************************************
|
|
||||||
* |
|
||||||
* Command line functions |
|
||||||
* |
|
||||||
***/ |
|
||||||
|
|
||||||
const wchar_t * AppGetCommandLine (); |
|
||||||
|
|
||||||
#endif |
|
Loading…
Reference in new issue