mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 11:19:10 +00:00
Removes remaining usage of Bink in main engine.
- Removes Bink headers. - Remove usage of Bink movie layers in pfJournalBook (replacing it with plLayerAVI in the interim). - Removes Bink cmake. Conflicts: CMakeLists.txt Sources/Plasma/Apps/plClient/plClient.cpp Sources/Plasma/PubUtilLib/plPipeline/plBinkPlayer.h
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@ -3935,18 +3935,11 @@ PF_CONSOLE_GROUP( Movie ) // Defines a main command group
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PF_CONSOLE_CMD( Movie,
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Start,
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"string filename",
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"Start of movie with this filename" )
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"Start movie with this filename" )
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{
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char* filename = params[0];
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plMovieMsg* mov = new plMovieMsg(filename, plMovieMsg::kStart);
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//#define MF_TEST_MOVIECALLBACKS
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#ifdef MF_TEST_MOVIECALLBACKS
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plMovieMsg* cb = new plMovieMsg("avi/intro0.bik", plMovieMsg::kStart);
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mov->AddCallback(cb);
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mov->SetCmd(mov->GetCmd() | plMovieMsg::kAddCallbacks);
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#endif // MF_TEST_MOVIECALLBACKS
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mov->Send();
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PrintStringF(PrintString, "%s now playing", filename);
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@ -78,7 +78,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plSurface/plLayer.h"
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#include "plSurface/hsGMaterial.h"
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#include "plAgeLoader/plAgeLoader.h"
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#include "pfSurface/plLayerBink.h"
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#include "pfSurface/plLayerAVI.h"
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// So we can do image searches in our local age
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#include "plNetClient/plNetClientMgr.h"
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@ -1327,7 +1327,7 @@ void pfJournalBook::Show( bool startOpened /*= false */)
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else
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{
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// it's a cover movie, not a decal, so we make a layer, thinking it's at 0,0 and a left map (which gives us the results we want)
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plLayerBink *movieLayer = IMakeMovieLayer(fCoverDecals[i],0,0,mip,pfJournalDlgProc::kTagLeftDTMap,false);
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plLayerAVI *movieLayer = IMakeMovieLayer(fCoverDecals[i],0,0,mip,pfJournalDlgProc::kTagLeftDTMap,false);
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loadedMovie *movie = new loadedMovie;
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movie->movieLayer = movieLayer;
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movie->movieChunk = fCoverDecals[i];
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@ -1397,7 +1397,7 @@ void pfJournalBook::Hide( void )
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int i;
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for( i = 0; i < fLoadedMovies.GetCount(); i++ )
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{
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plLayerBink *movie = fLoadedMovies[ i ]->movieLayer;
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plLayerAVI *movie = fLoadedMovies[ i ]->movieLayer;
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movie->GetKey()->UnRefObject();
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delete fLoadedMovies[ i ];
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}
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@ -2477,7 +2477,7 @@ void pfJournalBook::IFreeSource( void )
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for( i = 0; i < fLoadedMovies.GetCount(); i++ )
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{
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plLayerBink *movie = fLoadedMovies[ i ]->movieLayer;
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plLayerAVI *movie = fLoadedMovies[ i ]->movieLayer;
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movie->GetKey()->UnRefObject();
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delete fLoadedMovies[ i ];
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}
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@ -2589,11 +2589,11 @@ void pfJournalBook::IRenderPage( uint32_t page, uint32_t whichDTMap, bool sup
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{
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// clear any exiting layers (movies) from the material
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int i;
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for( i = 0; i < material->GetNumLayers(); i++ ) // remove all plLayerBink layers
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for( i = 0; i < material->GetNumLayers(); i++ ) // remove all plLayerMovie layers
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{
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plLayerInterface *matLayer = material->GetLayer(i);
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plLayerBink *bink = plLayerBink::ConvertNoRef(matLayer);
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if (bink) // if it was a bink layer
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plLayerAVI *movie = plLayerAVI::ConvertNoRef(matLayer);
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if (movie) // if it was a movie layer
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{
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plMatRefMsg* refMsg = new plMatRefMsg(material->GetKey(), plRefMsg::kOnRemove, i, plMatRefMsg::kLayer); // remove it
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hsgResMgr::ResMgr()->SendRef(material->GetLayer(i)->GetKey(), refMsg, plRefFlags::kActiveRef);
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@ -2788,7 +2788,7 @@ void pfJournalBook::IRenderPage( uint32_t page, uint32_t whichDTMap, bool sup
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case pfEsHTMLChunk::kMovie:
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movieAlreadyLoaded = (IMovieAlreadyLoaded(chunk) != nil); // have we already cached it?
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plLayerBink *movieLayer = IMakeMovieLayer(chunk, x, y, (plMipmap*)dtMap, whichDTMap, suppressRendering);
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plLayerAVI *movieLayer = IMakeMovieLayer(chunk, x, y, (plMipmap*)dtMap, whichDTMap, suppressRendering);
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if (movieLayer)
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{
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// adjust the starting height of the movie if we are keeping it inline with the text
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@ -2853,28 +2853,28 @@ void pfJournalBook::IRenderPage( uint32_t page, uint32_t whichDTMap, bool sup
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void pfJournalBook::IMoveMovies( hsGMaterial *source, hsGMaterial *dest )
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{
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hsTArray<plLayerBink*> moviesOnPage;
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hsTArray<plLayerAVI*> moviesOnPage;
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if (source && dest)
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{
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// clear any exiting layers (movies) from the material and save them to our local array
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int i;
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for( i = 0; i < source->GetNumLayers(); i++ ) // remove all plLayerBink layers
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for( i = 0; i < source->GetNumLayers(); i++ ) // remove all plLayerMovie layers
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{
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plLayerInterface *matLayer = source->GetLayer(i);
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plLayerBink *bink = plLayerBink::ConvertNoRef(matLayer);
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if (bink) // if it was a bink layer
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plLayerAVI *movie = plLayerAVI::ConvertNoRef(matLayer);
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if (movie) // if it was a movie layer
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{
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plMatRefMsg* refMsg = new plMatRefMsg(source->GetKey(), plRefMsg::kOnRemove, i, plMatRefMsg::kLayer); // remove it
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hsgResMgr::ResMgr()->SendRef(source->GetLayer(i)->GetKey(), refMsg, plRefFlags::kActiveRef);
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moviesOnPage.Append(bink);
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moviesOnPage.Append(movie);
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}
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}
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// clear the destination's movies (if it has any)
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for( i = 0; i < dest->GetNumLayers(); i++ ) // remove all plLayerBink layers
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for( i = 0; i < dest->GetNumLayers(); i++ ) // remove all plLayerMovie layers
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{
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plLayerInterface *matLayer = dest->GetLayer(i);
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plLayerBink *bink = plLayerBink::ConvertNoRef(matLayer);
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if (bink) // if it was a bink layer
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plLayerAVI *movie = plLayerAVI::ConvertNoRef(matLayer);
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if (movie) // if it was a movie layer
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{
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plMatRefMsg* refMsg = new plMatRefMsg(dest->GetKey(), plRefMsg::kOnRemove, i, plMatRefMsg::kLayer); // remove it
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hsgResMgr::ResMgr()->SendRef(dest->GetLayer(i)->GetKey(), refMsg, plRefFlags::kActiveRef);
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@ -3014,12 +3014,12 @@ pfJournalBook::loadedMovie *pfJournalBook::IGetMovieByIndex(uint8_t index)
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return nil;
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}
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plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, uint16_t x, uint16_t y, plMipmap *baseMipmap, uint32_t whichDTMap, bool dontRender)
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plLayerAVI *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, uint16_t x, uint16_t y, plMipmap *baseMipmap, uint32_t whichDTMap, bool dontRender)
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{
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// see if it's already loaded
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loadedMovie *movie = IMovieAlreadyLoaded(chunk);
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plLayer* layer = nil;
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plLayerBink* movieLayer = nil;
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plLayerAVI* movieLayer = nil;
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uint16_t movieWidth=0,movieHeight=0;
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if (movie)
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{
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@ -3041,7 +3041,7 @@ plLayerBink *pfJournalBook::IMakeMovieLayer(pfEsHTMLChunk *chunk, uint16_t x, ui
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hsgResMgr::ResMgr()->NewKey(buff, layer, GetKey()->GetUoid().GetLocation());
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buff = plFormat("{}_{}_m", GetKey()->GetName(), uniqueSuffix++);
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movieLayer = new plLayerBink;
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movieLayer = new plLayerAVI;
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hsgResMgr::ResMgr()->NewKey(buff, movieLayer, GetKey()->GetUoid().GetLocation());
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movieLayer->GetKey()->RefObject(); // we want to own a ref so we can nuke it at will
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@ -129,7 +129,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// tint=yes/no - Defines whether or not this decal is tinted //
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// with the cover. Overridden by the tintfirst //
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// option on the <cover> tag. Defaults to no //
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// <movie> - Places a movie (.bik file) inline with the text. Options: //
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// <movie> - Places a movie (.avi file) inline with the text. Options: //
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// src=<movie name> - Selects the movie to be used. (nead search //
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// methods here eventually) //
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// align=left/right/center //
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@ -188,7 +188,7 @@ class plLayerInterface;
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class plMipmap;
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class pfGUIProgressCtrl;
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class hsGMaterial;
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class plLayerBink;
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class plLayerAVI;
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class pfGUIMultiLineEditCtrl;
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class pfJournalBook;
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@ -453,7 +453,7 @@ class pfJournalBook : public hsKeyedObject
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struct loadedMovie
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{
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pfEsHTMLChunk *movieChunk;
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plLayerBink *movieLayer;
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plLayerAVI *movieLayer;
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};
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friend class pfJournalDlgProc;
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@ -574,7 +574,7 @@ class pfJournalBook : public hsKeyedObject
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// Movie functions
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loadedMovie *IMovieAlreadyLoaded(pfEsHTMLChunk *chunk);
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loadedMovie *IGetMovieByIndex(uint8_t index);
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plLayerBink *IMakeMovieLayer(pfEsHTMLChunk *chunk, uint16_t x, uint16_t y, plMipmap *baseMipmap, uint32_t whichDTMap, bool dontRender);
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plLayerAVI *IMakeMovieLayer(pfEsHTMLChunk *chunk, uint16_t x, uint16_t y, plMipmap *baseMipmap, uint32_t whichDTMap, bool dontRender);
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// Cover functions
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plLayerInterface *IMakeBaseLayer(plMipmap *image);
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@ -3,10 +3,6 @@ include_directories(../../NucleusLib)
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include_directories(../../NucleusLib/inc)
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include_directories(../../PubUtilLib)
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if(Bink_SDK_AVAILABLE)
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include_directories(${Bink_INCLUDE_DIR})
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endif()
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if(WIN32)
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include_directories(${DirectX_INCLUDE_DIR})
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add_definitions(-DWIN32)
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@ -28,7 +24,6 @@ set(pfSurface_HEADERS
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plFadeOpacityMod.h
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plGrabCubeMap.h
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plLayerAVI.h
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plLayerBink.h
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plLayerMovie.h
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)
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@ -49,10 +49,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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REGISTER_NONCREATABLE( plLayerMovie );
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#include "plLayerBink.h"
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REGISTER_CREATABLE( plLayerBink );
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#include "plLayerAVI.h"
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REGISTER_CREATABLE( plLayerAVI );
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@ -1,65 +0,0 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plLayerBink_inc
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#define plLayerBink_inc
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#include "plLayerMovie.h"
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class plLayerBink : public plLayerMovie
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{
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protected:
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virtual int32_t ISecsToFrame(float secs) { return 0; }
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virtual bool IInit() { return true; }
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virtual bool IGetCurrentFrame() { return true; }
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virtual bool IRelease() { return true; }
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public:
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plLayerBink() { }
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virtual ~plLayerBink() { }
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CLASSNAME_REGISTER( plLayerBink );
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GETINTERFACE_ANY( plLayerBink, plLayerMovie );
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};
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#endif // plLayerBink_inc
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