@ -1616,7 +1616,7 @@ plMipmap* plWaveSet7::ICreateBiasNoiseMap()
plMipmap : : kUncompressed ,
plMipmap : : UncompressedInfo : : kRGB8888 ) ;
plString buff = plString : : Format ( " %s _BiasBitPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BiasBitPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , mipMap , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
int i ;
@ -1661,7 +1661,7 @@ plMipmap* plWaveSet7::ICreateBumpMipmapPS()
plMipmap : : kUncompressed ,
plMipmap : : UncompressedInfo : : kRGB8888 ) ;
plString buff = plString : : Format ( " %s _BumpBitPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BumpBitPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , mipMap , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
hsgResMgr : : ResMgr ( ) - > SendRef ( mipMap - > GetKey ( ) , new plGenRefMsg ( GetKey ( ) , plRefMsg : : kOnRequest , 0 , kRefCosineLUT ) , plRefFlags : : kActiveRef ) ;
@ -1713,7 +1713,7 @@ void plWaveSet7::IAddBumpBiasLayer(hsGMaterial* mat)
for ( i = 0 ; i < 2 ; i + + )
{
plLayer * layer = new plLayer ;
plString buff = plString : : Format ( " %s_Bias_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , i ) ;
plString buff = plFormat ( " {}_Bias_{} " , GetKey ( ) - > GetName ( ) , i ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , layer , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
layer - > SetBlendFlags ( hsGMatState : : kBlendAdd ) ;
@ -1748,7 +1748,7 @@ void plWaveSet7::IAddBumpBiasLayer(hsGMaterial* mat)
plLayer * plWaveSet7 : : ICreateBumpLayerPS ( plMipmap * mipMap , hsGMaterial * bumpMat , int which )
{
plLayer * layer = new plLayer ;
plString buff = plString : : Format ( " %s_BumpLayerPS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , which ) ;
plString buff = plFormat ( " {}_BumpLayerPS_{} " , GetKey ( ) - > GetName ( ) , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , layer , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
layer - > SetBlendFlags ( which ? hsGMatState : : kBlendAdd : 0 ) ;
@ -1805,7 +1805,7 @@ hsGMaterial* plWaveSet7::ICreateBumpLayersPS()
// Create a blank material
hsGMaterial * bumpMat = new hsGMaterial ;
plString buff = plString : : Format ( " %s _BumpMatPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BumpMatPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , bumpMat , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
plMipmap * mipMap = ICreateBumpMipmapPS ( ) ;
@ -1846,7 +1846,7 @@ void plWaveSet7::IAddBumpBiasShaders(plLayer* layer)
{
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s _BiasVS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BiasVS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -1909,7 +1909,7 @@ void plWaveSet7::IAddBumpBiasShaders(plLayer* layer)
{
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s _BiasPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BiasPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -1942,7 +1942,7 @@ void plWaveSet7::IAddBumpVertexShader(hsGMaterial* mat, int iShader, int iFirst,
int iShader = iBase / kBumpPerPass ;
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s_BumpVS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , iShader ) ;
plString buff = plFormat ( " {}_BumpVS_{} " , GetKey ( ) - > GetName ( ) , iShader ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -1987,7 +1987,7 @@ void plWaveSet7::IAddBumpPixelShader(hsGMaterial* mat, int iShader, int iFirst,
int iShader = iBase / kBumpPerPass ;
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s_BumpPS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , iShader ) ;
plString buff = plFormat ( " {}_BumpPS_{} " , GetKey ( ) - > GetName ( ) , iShader ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -2029,7 +2029,7 @@ void plWaveSet7::IAddBumpPixelShader(hsGMaterial* mat, int iShader, int iFirst,
plDrawableSpans * plWaveSet7 : : ICreateBumpDrawable ( )
{
fBumpDraw = new plDrawableSpans ;
plString buff = plString : : Format ( " %s _BumpDraw" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _BumpDraw" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , fBumpDraw , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
ICreateClearDrawable ( fBumpDraw , fBumpMat ) ;
@ -2144,7 +2144,7 @@ plRenderTarget* plWaveSet7::ICreateTransferRenderTarget(const char* name, int si
plRenderTarget * rt = new plRenderTarget ( flags , size , size , bitDepth , zDepth , stencilDepth ) ;
plString buff = plString : : Format ( " %s_%s " , GetKey ( ) - > GetName ( ) . c_str ( ) , name ) ;
plString buff = plFormat ( " {}_{} " , GetKey ( ) - > GetName ( ) , name ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , rt , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
return rt ;
@ -2156,7 +2156,7 @@ plLayer* plWaveSet7::ICreateTotalLayer(plBitmap* bm, hsGMaterial* mat, int which
if ( ! layer )
{
layer = new plLayer ;
plString buff = plString : : Format ( " %s_%sLayerPS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , suff , which ) ;
plString buff = plFormat ( " {}_{}LayerPS_{} " , GetKey ( ) - > GetName ( ) , suff , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , layer , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
layer - > SetAmbientColor ( hsColorRGBA ( ) . Set ( 0.f , 0.f , 0.f , 1.f ) ) ;
@ -2190,7 +2190,7 @@ plLayer* plWaveSet7::ICreateTotalLayer(plBitmap* bm, hsGMaterial* mat, int which
plLayer * plWaveSet7 : : ICreateTotalEnvLayer ( plBitmap * envMap , hsGMaterial * mat , int which , const char * pref )
{
plLayer * layer = new plLayer ;
plString buff = plString : : Format ( " %s_%s_EnvLayerPS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , pref , which ) ;
plString buff = plFormat ( " {}_{}_EnvLayerPS_{} " , GetKey ( ) - > GetName ( ) , pref , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , layer , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
layer - > SetBlendFlags ( which ? hsGMatState : : kBlendAddSigned : 0 ) ;
@ -2290,7 +2290,7 @@ void plWaveSet7::IAddShoreVertexShader(hsGMaterial* mat)
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s _ShoreVS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _ShoreVS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -2343,7 +2343,7 @@ void plWaveSet7::IAddShorePixelShader(hsGMaterial* mat)
{
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s _ShorePS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _ShorePS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -2366,7 +2366,7 @@ void plWaveSet7::IAddFixedVertexShader(hsGMaterial* mat, const int numUVWs)
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s _FixedVS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _FixedVS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -2435,7 +2435,7 @@ void plWaveSet7::IAddFixedPixelShader(hsGMaterial* mat)
if ( ! fFixedPShader )
{
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s _FixedPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _FixedPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -2463,7 +2463,7 @@ void plWaveSet7::IAddRipVertexShader(hsGMaterial* mat, const plRipVSConsts& ripC
if ( ! fRipVShader )
{
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s _RipVS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _RipVS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -2548,7 +2548,7 @@ void plWaveSet7::IAddRipPixelShader(hsGMaterial* mat, const plRipVSConsts& ripCo
if ( ! fRipPShader )
{
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s _RipPS" , GetKey ( ) - > GetName ( ) . c_str ( ) ) ;
plString buff = plFormat ( " {} _RipPS" , GetKey ( ) - > GetName ( ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -2607,7 +2607,7 @@ plShader* plWaveSet7::ICreateDecalVShader(DecalVType t)
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s_%s " , GetKey ( ) - > GetName ( ) . c_str ( ) , fname [ t ] ) ;
plString buff = plFormat ( " {}_{} " , GetKey ( ) - > GetName ( ) , fname [ t ] ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -2735,7 +2735,7 @@ plShader* plWaveSet7::ICreateDecalPShader(DecalPType t)
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s_%s " , GetKey ( ) - > GetName ( ) . c_str ( ) , fname [ t ] ) ;
plString buff = plFormat ( " {}_{} " , GetKey ( ) - > GetName ( ) , fname [ t ] ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -3676,7 +3676,7 @@ plDrawableSpans* plWaveSet7::ICreateGraphDrawable(plDrawableSpans* drawable, hsG
plDrawableSpans * plWaveSet7 : : ICreateEmptyGraphDrawable ( const char * name , uint32_t ref , int which )
{
plDrawableSpans * drawable = new plDrawableSpans ;
plString buff = plString : : Format ( " %s_%s_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , name , which ) ;
plString buff = plFormat ( " {}_{}_{} " , GetKey ( ) - > GetName ( ) , name , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , drawable , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
hsgResMgr : : ResMgr ( ) - > SendRef ( drawable - > GetKey ( ) , new plGenRefMsg ( GetKey ( ) , plRefMsg : : kOnRequest , which , ( int8_t ) ref ) , plRefFlags : : kActiveRef ) ;
@ -3688,7 +3688,7 @@ hsGMaterial* plWaveSet7::ICreateEmptyMaterial(const char* name, uint32_t ref, in
{
hsGMaterial * mat = new hsGMaterial ;
plString buff = plString : : Format ( " %s_%s_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , name , which ) ;
plString buff = plFormat ( " {}_{}_{} " , GetKey ( ) - > GetName ( ) , name , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , mat , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
hsgResMgr : : ResMgr ( ) - > SendRef ( mat - > GetKey ( ) , new plGenRefMsg ( GetKey ( ) , plRefMsg : : kOnRequest , which , ( int8_t ) ref ) , plRefFlags : : kActiveRef ) ;
@ -3699,7 +3699,7 @@ hsGMaterial* plWaveSet7::ICreateEmptyMaterial(const char* name, uint32_t ref, in
plLayer * plWaveSet7 : : ICreateBlankLayer ( const char * name , int suff )
{
plLayer * lay = new plLayer ;
plString buff = plString : : Format ( " %s_%s_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , name , suff ) ;
plString buff = plFormat ( " {}_{}_{} " , GetKey ( ) - > GetName ( ) , name , suff ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , lay , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
return lay ;
@ -3714,7 +3714,7 @@ plMipmap* plWaveSet7::ICreateBlankTex(const char* name, int width, int height, u
plMipmap : : kUncompressed ,
plMipmap : : UncompressedInfo : : kRGB8888 ) ;
plString buff = plString : : Format ( " %s_%s " , GetKey ( ) - > GetName ( ) . c_str ( ) , name ) ;
plString buff = plFormat ( " {}_{} " , GetKey ( ) - > GetName ( ) , name ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , mipMap , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
hsgResMgr : : ResMgr ( ) - > SendRef ( mipMap - > GetKey ( ) , new plGenRefMsg ( GetKey ( ) , plRefMsg : : kOnRequest , 0 , ( int8_t ) ref ) , plRefFlags : : kActiveRef ) ;
@ -4120,7 +4120,7 @@ void plWaveSet7::IAddGraphVShader(hsGMaterial* mat, int iPass)
if ( ! fGraphVShader [ iPass ] )
{
plShader * vShader = new plShader ;
plString buff = plString : : Format ( " %s_GraphVS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , iPass ) ;
plString buff = plFormat ( " {}_GraphVS_{} " , GetKey ( ) - > GetName ( ) , iPass ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , vShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
vShader - > SetIsPixelShader ( false ) ;
@ -4154,7 +4154,7 @@ void plWaveSet7::IAddGraphPShader(hsGMaterial* mat, int iPass)
if ( ! fGraphPShader [ iPass ] )
{
plShader * pShader = new plShader ;
plString buff = plString : : Format ( " %s_GraphPS_%d " , GetKey ( ) - > GetName ( ) . c_str ( ) , iPass ) ;
plString buff = plFormat ( " {}_GraphPS_{} " , GetKey ( ) - > GetName ( ) , iPass ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( buff , pShader , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
pShader - > SetIsPixelShader ( true ) ;
@ -4228,7 +4228,7 @@ void plWaveSet7::IMakeShoreLayer(hsGMaterial* mat, int which)
if ( which > = mat - > GetNumLayers ( ) )
{
plLayer * lay = new plLayer ;
name = plString : : Format ( " %s_lay_%d " , mat - > GetKey ( ) - > GetName ( ) . c_str ( ) , which ) ;
name = plFormat ( " {}_lay_{} " , mat - > GetKey ( ) - > GetName ( ) , which ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( name , lay , GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
lay - > SetAmbientColor ( hsColorRGBA ( ) . Set ( 0.f , 0.f , 0.f , 1.f ) ) ;