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Clear linear velocity after each update.

avatar-physics
Skoader 12 years ago
parent
commit
860b071bb2
  1. 3
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAvatar/plPhysicalControllerCore.cpp

3
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAvatar/plPhysicalControllerCore.cpp

@ -501,6 +501,9 @@ void plWalkingStrategy::Update(hsScalar delSecs)
} }
} }
hsVector3 zeroVelocity(0.f, 0.f, 0.f);
fController->SetLinearVelocity(zeroVelocity);
if (!fHitGroundInThisAge && IsOnGround()) if (!fHitGroundInThisAge && IsOnGround())
fHitGroundInThisAge = true; fHitGroundInThisAge = true;

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