Browse Source

Get CTest working and add pnEncryption tests.

This will allow you to run all the tests with `make test` or `ctest`.
Darryl Pogue 11 years ago committed by Anne Marije v/d Meer
parent
commit
7b60621171
  1. 3
      CMakeLists.txt
  2. 11
      Sources/Tests/CMakeLists.txt
  3. 3
      Sources/Tests/CoreLibTests/CMakeLists.txt
  4. 1
      Sources/Tests/NucleusTests/CMakeLists.txt
  5. 17
      Sources/Tests/NucleusTests/pnEncryptionTest/CMakeLists.txt
  6. 60
      Sources/Tests/NucleusTests/pnEncryptionTest/test_plMD5Checksum.cpp
  7. 62
      Sources/Tests/NucleusTests/pnEncryptionTest/test_plSHA1Checksum.cpp

3
CMakeLists.txt

@ -134,5 +134,6 @@ add_subdirectory(Sources/Plasma)
add_subdirectory(Sources/Tools)
if(PLASMA_BUILD_TESTS)
add_subdirectory(Sources/Tests)
enable_testing()
add_subdirectory(Sources/Tests EXCLUDE_FROM_ALL)
endif(PLASMA_BUILD_TESTS)

11
Sources/Tests/CMakeLists.txt

@ -1,5 +1,10 @@
if( MSVC ) # VS2012 doesn't support correctly the tuples yet and gtest doesn't compile without this
add_definitions( /D _VARIADIC_MAX=10 )
endif()
add_definitions( /D _VARIADIC_MAX=10 )
endif()
add_subdirectory(gtest-1.6.0)
add_subdirectory(CoreLibTests)
add_subdirectory(CoreLibTests)
#add_subdirectory(FeatureTests)
add_subdirectory(NucleusTests)
#add_subdirectory(PubUtilTests)

3
Sources/Tests/CoreLibTests/CMakeLists.txt

@ -1,6 +1,5 @@
project(CoreLibTests)
enable_testing()
include_directories(${GTEST_INCLUDE_DIR})
include_directories(${gtest_SOURCE_DIR}/include ${gtest_SOURCE_DIR})
include_directories(../../Plasma/CoreLib)
@ -14,4 +13,4 @@ target_link_libraries(plStringTest gtest gtest_main CoreLib)
add_test(
NAME plStringTest
COMMAND plStringTest
)
)

1
Sources/Tests/NucleusTests/CMakeLists.txt

@ -0,0 +1 @@
add_subdirectory(pnEncryptionTest)

17
Sources/Tests/NucleusTests/pnEncryptionTest/CMakeLists.txt

@ -0,0 +1,17 @@
include_directories(${GTEST_INCLUDE_DIR})
include_directories(${gtest_SOURCE_DIR}/include ${gtest_SOURCE_DIR})
include_directories(../../../Plasma/CoreLib)
include_directories(../../../Plasma/NucleusLib)
include_directories(${OPENSSL_INCLUDE_DIR})
add_executable(test_plMD5Checksum test_plMD5Checksum.cpp)
target_link_libraries(test_plMD5Checksum gtest gtest_main)
target_link_libraries(test_plMD5Checksum ${OPENSSL_LIBRARIES})
target_link_libraries(test_plMD5Checksum CoreLib pnEncryption)
add_test(NAME test_plMD5Checksum COMMAND test_plMD5Checksum)
add_executable(test_plSHA1Checksum test_plSHA1Checksum.cpp)
target_link_libraries(test_plSHA1Checksum gtest gtest_main)
target_link_libraries(test_plSHA1Checksum ${OPENSSL_LIBRARIES})
target_link_libraries(test_plSHA1Checksum CoreLib pnEncryption)
add_test(NAME test_plSHA1Checksum COMMAND test_plSHA1Checksum)

60
Sources/Tests/NucleusTests/pnEncryptionTest/test_plMD5Checksum.cpp

@ -0,0 +1,60 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include <cstring>
#include <gtest/gtest.h>
#include "pnEncryption/plChecksum.h"
TEST(plMD5Checksum, ctor_with_buffer)
{
const char* buffer = "Hello World";
const char* hexStr = "b10a8db164e0754105b7a99be72e3fe5";
const uint8_t value[16] = {0xb1, 0x0a, 0x8d, 0xb1, 0x64, 0xe0, 0x75, 0x41,
0x05, 0xb7, 0xa9, 0x9b, 0xe7, 0x2e, 0x3f, 0xe5};
plMD5Checksum sum(strlen(buffer), (uint8_t*)buffer);
EXPECT_EQ(sum.GetSize(), sizeof(value));
EXPECT_EQ(memcmp(sum.GetValue(), value, 16), 0);
EXPECT_STREQ(sum.GetAsHexString(), hexStr);
}

62
Sources/Tests/NucleusTests/pnEncryptionTest/test_plSHA1Checksum.cpp

@ -0,0 +1,62 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include <cstring>
#include <gtest/gtest.h>
#include "pnEncryption/plChecksum.h"
TEST(plSHA1Checksum, ctor_with_buffer)
{
const char* buffer = "Hello World";
const char* hexStr = "0a4d55a8d778e5022fab701977c5d840bbc486d0";
const ShaDigest value = {0x0a, 0x4d, 0x55, 0xa8,
0xd7, 0x78, 0xe5, 0x02,
0x2f, 0xab, 0x70, 0x19,
0x77, 0xc5, 0xd8, 0x40,
0xbb, 0xc4, 0x86, 0xd0};
plSHA1Checksum sum(strlen(buffer), (uint8_t*)buffer);
EXPECT_EQ(sum.GetSize(), sizeof(value));
EXPECT_EQ(memcmp(sum.GetValue(), value, 20), 0);
EXPECT_STREQ(sum.GetAsHexString(), hexStr);
}
Loading…
Cancel
Save