mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-16 18:35:40 +00:00
Remove redundant bitfield
This commit is contained in:
@ -67,13 +67,7 @@ void pyNetLinkingMgr::SetEnabled( bool b ) const
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void pyNetLinkingMgr::LinkToAge( pyAgeLinkStruct & link, const char* linkAnim, bool linkInSfx, bool linkOutSfx )
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void pyNetLinkingMgr::LinkToAge( pyAgeLinkStruct & link, const char* linkAnim, bool linkInSfx, bool linkOutSfx )
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{
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{
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uint32_t sfx = plNetLinkingMgr::kPlayNone;
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plNetLinkingMgr::GetInstance()->LinkToAge( link.GetAgeLink(), linkAnim, linkInSfx, linkOutSfx );
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if (linkInSfx)
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hsSetBits(sfx, plNetLinkingMgr::kPlayLinkIn);
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if (linkOutSfx)
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hsSetBits(sfx, plNetLinkingMgr::kPlayLinkOut);
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plNetLinkingMgr::GetInstance()->LinkToAge( link.GetAgeLink(), linkAnim, (plNetLinkingMgr::LinkSfx)sfx );
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}
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}
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void pyNetLinkingMgr::LinkToMyPersonalAge()
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void pyNetLinkingMgr::LinkToMyPersonalAge()
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@ -547,14 +547,12 @@ bool plNetLinkingMgr::IProcessVaultNotifyMsg(plVaultNotifyMsg* msg)
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t playerID )
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bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, uint32_t playerID )
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{
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{
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plNetClientMgr * nc = plNetClientMgr::GetInstance();
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plNetClientMgr * nc = plNetClientMgr::GetInstance();
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msg->AddReceiver( plNetClientMgr::GetInstance()->GetKey() );
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msg->AddReceiver( plNetClientMgr::GetInstance()->GetKey() );
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plLinkToAgeMsg* linkToAge = plLinkToAgeMsg::ConvertNoRef(msg);
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plLinkToAgeMsg* linkToAge = plLinkToAgeMsg::ConvertNoRef(msg);
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if (linkToAge)
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linkToAge->PlayLinkSfx(hsTestBits(sfx, kPlayLinkIn), hsTestBits(sfx, kPlayLinkOut));
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if ( playerID!=kInvalidPlayerID && playerID!=nc->GetPlayerID() )
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if ( playerID!=kInvalidPlayerID && playerID!=nc->GetPlayerID() )
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{
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{
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msg->SetBCastFlag( plMessage::kNetAllowInterAge );
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msg->SetBCastFlag( plMessage::kNetAllowInterAge );
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@ -570,12 +568,12 @@ bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t player
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, LinkSfx sfx, uint32_t playerID )
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, bool linkInSfx, bool linkOutSfx, uint32_t playerID )
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{
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{
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LinkToAge(link, nil, sfx, playerID);
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LinkToAge(link, nil, linkInSfx, linkOutSfx, playerID);
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}
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}
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, LinkSfx sfx, uint32_t playerID )
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, bool linkInSfx, bool linkOutSfx, uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -586,11 +584,12 @@ void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, L
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link );
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if (linkAnim)
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if (linkAnim)
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pMsg->SetLinkInAnimName(linkAnim);
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pMsg->SetLinkInAnimName(linkAnim);
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IDispatchMsg( pMsg, sfx, playerID );
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pMsg->PlayLinkSfx(linkInSfx, linkOutSfx);
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IDispatchMsg( pMsg, playerID );
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}
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}
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// link myself back to my last age
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// link myself back to my last age
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void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID )
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void plNetLinkingMgr::LinkToPrevAge( uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -601,7 +600,7 @@ void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID )
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if (GetPrevAgeLink()->GetAgeInfo()->HasAgeFilename())
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if (GetPrevAgeLink()->GetAgeInfo()->HasAgeFilename())
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{
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{
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( GetPrevAgeLink() );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( GetPrevAgeLink() );
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IDispatchMsg( pMsg, sfx, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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else
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else
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{
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{
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@ -609,7 +608,7 @@ void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID )
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}
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}
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}
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}
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void plNetLinkingMgr::LinkToMyPersonalAge( LinkSfx sfx, uint32_t playerID )
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void plNetLinkingMgr::LinkToMyPersonalAge( uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -627,10 +626,10 @@ void plNetLinkingMgr::LinkToMyPersonalAge( LinkSfx sfx, uint32_t playerID )
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link.SetSpawnPoint(hutSpawnPoint);
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link.SetSpawnPoint(hutSpawnPoint);
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link );
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IDispatchMsg( pMsg, sfx, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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void plNetLinkingMgr::LinkToMyNeighborhoodAge( LinkSfx sfx, uint32_t playerID )
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void plNetLinkingMgr::LinkToMyNeighborhoodAge( uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -646,10 +645,10 @@ void plNetLinkingMgr::LinkToMyNeighborhoodAge( LinkSfx sfx, uint32_t playerID )
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link.SetLinkingRules( plNetCommon::LinkingRules::kOwnedBook );
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link.SetLinkingRules( plNetCommon::LinkingRules::kOwnedBook );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link );
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IDispatchMsg( pMsg, sfx, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID, LinkSfx sfx )
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void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -661,10 +660,10 @@ void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID, LinkSfx sfx )
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// send the player our current age info so they can link here.
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// send the player our current age info so they can link here.
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plAgeLinkStruct link;
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plAgeLinkStruct link;
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link.GetAgeInfo()->CopyFrom( GetAgeLink()->GetAgeInfo() );
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link.GetAgeInfo()->CopyFrom( GetAgeLink()->GetAgeInfo() );
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LinkPlayerToAge( &link, playerID, sfx );
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LinkPlayerToAge( &link, playerID );
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}
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}
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void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID, LinkSfx sfx )
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void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID )
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{
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{
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if ( !fLinkingEnabled )
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if ( !fLinkingEnabled )
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{
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{
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@ -676,7 +675,7 @@ void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID
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// send the player the age link so they can link there.
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// send the player the age link so they can link there.
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link->SetLinkingRules( plNetCommon::LinkingRules::kBasicLink );
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link->SetLinkingRules( plNetCommon::LinkingRules::kBasicLink );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link );
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link );
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IDispatchMsg( pMsg, sfx, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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//
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//
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@ -695,7 +694,7 @@ void plNetLinkingMgr::LinkPlayerToPrevAge( uint32_t playerID )
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg();
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg();
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pMsg->SetCmd( kLinkPlayerToPrevAge);
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pMsg->SetCmd( kLinkPlayerToPrevAge);
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IDispatchMsg( pMsg, kPlayBoth, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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void plNetLinkingMgr::LinkToPlayersAge( uint32_t playerID )
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void plNetLinkingMgr::LinkToPlayersAge( uint32_t playerID )
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@ -711,7 +710,7 @@ void plNetLinkingMgr::LinkToPlayersAge( uint32_t playerID )
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg();
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg();
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pMsg->SetCmd( kLinkPlayerHere );
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pMsg->SetCmd( kLinkPlayerHere );
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pMsg->GetArgs()->AddInt( 0, NetCommGetPlayer()->playerInt ); // send them our id.
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pMsg->GetArgs()->AddInt( 0, NetCommGetPlayer()->playerInt ); // send them our id.
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IDispatchMsg( pMsg, kPlayBoth, playerID );
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IDispatchMsg( pMsg, playerID );
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}
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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@ -55,16 +55,6 @@ struct plNCAgeLeaver;
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class plNetLinkingMgr
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class plNetLinkingMgr
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{
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{
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public:
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enum LinkSfx
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{
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kPlayNone = 0,
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kPlayLinkIn = 1<<0,
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kPlayLinkOut = 1<<1,
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kPlayBoth = (kPlayLinkIn | kPlayLinkOut)
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};
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private:
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static void NCAgeJoinerCallback (
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static void NCAgeJoinerCallback (
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plNCAgeJoiner * joiner,
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plNCAgeJoiner * joiner,
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unsigned type,
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unsigned type,
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@ -120,7 +110,7 @@ private:
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void IDoLink(plLinkToAgeMsg* link);
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void IDoLink(plLinkToAgeMsg* link);
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bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg);
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bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg);
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bool IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t playerID );
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bool IDispatchMsg( plMessage* msg, uint32_t playerID );
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public:
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public:
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@ -135,23 +125,23 @@ public:
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bool Linking () const { return !fLinkedIn && !fLinkingEnabled; }
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bool Linking () const { return !fLinkedIn && !fLinkingEnabled; }
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// Link to an age.
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// Link to an age.
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void LinkToAge( plAgeLinkStruct * link, LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
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void LinkToAge( plAgeLinkStruct * link, bool linkInSfx=true, bool linkOutSfx=true, uint32_t playerID=kInvalidPlayerID );
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void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
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void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, bool linkInSfx=true, bool linkOutSfx=true, uint32_t playerID=kInvalidPlayerID );
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// Link to my last age.
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// Link to my last age.
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void LinkToPrevAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
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void LinkToPrevAge( uint32_t playerID=kInvalidPlayerID );
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// Link to my Personal Age
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// Link to my Personal Age
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void LinkToMyPersonalAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
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void LinkToMyPersonalAge( uint32_t playerID=kInvalidPlayerID );
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// Link to my Neighborhood Age
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// Link to my Neighborhood Age
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void LinkToMyNeighborhoodAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
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void LinkToMyNeighborhoodAge( uint32_t playerID=kInvalidPlayerID );
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// Link a player here.
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// Link a player here.
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void LinkPlayerHere( uint32_t playerID, LinkSfx sfx=kPlayBoth );
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void LinkPlayerHere( uint32_t playerID );
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// Link player to specified age
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// Link player to specified age
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void LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID, LinkSfx sfx=kPlayBoth );
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void LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID );
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// Link player back to his last age
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// Link player back to his last age
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void LinkPlayerToPrevAge( uint32_t playerID );
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void LinkPlayerToPrevAge( uint32_t playerID );
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