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@ -547,14 +547,12 @@ bool plNetLinkingMgr::IProcessVaultNotifyMsg(plVaultNotifyMsg* msg)
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////////////////////////////////////////////////////////////////////
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bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t playerID ) |
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bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, uint32_t playerID ) |
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{ |
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plNetClientMgr * nc = plNetClientMgr::GetInstance(); |
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msg->AddReceiver( plNetClientMgr::GetInstance()->GetKey() ); |
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plLinkToAgeMsg* linkToAge = plLinkToAgeMsg::ConvertNoRef(msg); |
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if (linkToAge) |
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linkToAge->PlayLinkSfx(hsTestBits(sfx, kPlayLinkIn), hsTestBits(sfx, kPlayLinkOut)); |
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if ( playerID!=kInvalidPlayerID && playerID!=nc->GetPlayerID() ) |
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{ |
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msg->SetBCastFlag( plMessage::kNetAllowInterAge ); |
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@ -570,12 +568,12 @@ bool plNetLinkingMgr::IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t player
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////////////////////////////////////////////////////////////////////
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, LinkSfx sfx, uint32_t playerID ) |
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, bool linkInSfx, bool linkOutSfx, uint32_t playerID ) |
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{ |
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LinkToAge(link, nil, sfx, playerID); |
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LinkToAge(link, nil, linkInSfx, linkOutSfx, playerID); |
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} |
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, LinkSfx sfx, uint32_t playerID ) |
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void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, bool linkInSfx, bool linkOutSfx, uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -586,11 +584,12 @@ void plNetLinkingMgr::LinkToAge( plAgeLinkStruct * link, const char* linkAnim, L
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link ); |
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if (linkAnim) |
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pMsg->SetLinkInAnimName(linkAnim); |
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IDispatchMsg( pMsg, sfx, playerID ); |
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pMsg->PlayLinkSfx(linkInSfx, linkOutSfx); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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// link myself back to my last age
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void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID ) |
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void plNetLinkingMgr::LinkToPrevAge( uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -601,7 +600,7 @@ void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID )
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if (GetPrevAgeLink()->GetAgeInfo()->HasAgeFilename()) |
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{ |
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( GetPrevAgeLink() ); |
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IDispatchMsg( pMsg, sfx, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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else |
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{ |
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@ -609,7 +608,7 @@ void plNetLinkingMgr::LinkToPrevAge( LinkSfx sfx, uint32_t playerID )
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} |
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} |
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void plNetLinkingMgr::LinkToMyPersonalAge( LinkSfx sfx, uint32_t playerID ) |
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void plNetLinkingMgr::LinkToMyPersonalAge( uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -627,10 +626,10 @@ void plNetLinkingMgr::LinkToMyPersonalAge( LinkSfx sfx, uint32_t playerID )
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link.SetSpawnPoint(hutSpawnPoint); |
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link ); |
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IDispatchMsg( pMsg, sfx, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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void plNetLinkingMgr::LinkToMyNeighborhoodAge( LinkSfx sfx, uint32_t playerID ) |
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void plNetLinkingMgr::LinkToMyNeighborhoodAge( uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -646,10 +645,10 @@ void plNetLinkingMgr::LinkToMyNeighborhoodAge( LinkSfx sfx, uint32_t playerID )
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link.SetLinkingRules( plNetCommon::LinkingRules::kOwnedBook ); |
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( &link ); |
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IDispatchMsg( pMsg, sfx, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID, LinkSfx sfx ) |
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void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -661,10 +660,10 @@ void plNetLinkingMgr::LinkPlayerHere( uint32_t playerID, LinkSfx sfx )
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// send the player our current age info so they can link here.
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plAgeLinkStruct link; |
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link.GetAgeInfo()->CopyFrom( GetAgeLink()->GetAgeInfo() ); |
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LinkPlayerToAge( &link, playerID, sfx ); |
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LinkPlayerToAge( &link, playerID ); |
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} |
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void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID, LinkSfx sfx ) |
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void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID ) |
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{ |
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if ( !fLinkingEnabled ) |
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{ |
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@ -676,7 +675,7 @@ void plNetLinkingMgr::LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID
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// send the player the age link so they can link there.
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link->SetLinkingRules( plNetCommon::LinkingRules::kBasicLink ); |
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plLinkToAgeMsg* pMsg = new plLinkToAgeMsg( link ); |
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IDispatchMsg( pMsg, sfx, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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//
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@ -695,7 +694,7 @@ void plNetLinkingMgr::LinkPlayerToPrevAge( uint32_t playerID )
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg(); |
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pMsg->SetCmd( kLinkPlayerToPrevAge); |
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IDispatchMsg( pMsg, kPlayBoth, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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void plNetLinkingMgr::LinkToPlayersAge( uint32_t playerID ) |
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@ -711,7 +710,7 @@ void plNetLinkingMgr::LinkToPlayersAge( uint32_t playerID )
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plLinkingMgrMsg* pMsg = new plLinkingMgrMsg(); |
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pMsg->SetCmd( kLinkPlayerHere ); |
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pMsg->GetArgs()->AddInt( 0, NetCommGetPlayer()->playerInt ); // send them our id.
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IDispatchMsg( pMsg, kPlayBoth, playerID ); |
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IDispatchMsg( pMsg, playerID ); |
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} |
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////////////////////////////////////////////////////////////////////
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