Browse Source

Merge pull request #156 from dpogue/NukeLibs

Nuke NucleusLib libs
Adam Johnson 13 years ago
parent
commit
5548eb5a6f
  1. 2
      Sources/Plasma/Apps/plClient/CMakeLists.txt
  2. 8
      Sources/Plasma/NucleusLib/CMakeLists.txt
  3. 4
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Pch.h
  4. 10
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.cpp
  5. 8
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Win32/pnAceW32Thread.cpp
  6. 16
      Sources/Plasma/NucleusLib/pnCrash/CMakeLists.txt
  7. 54
      Sources/Plasma/NucleusLib/pnCrash/Pch.h
  8. 6
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.bat
  9. 49
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp
  10. 99
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.h
  11. 469
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.py
  12. 28
      Sources/Plasma/NucleusLib/pnCrashExe/CMakeLists.txt
  13. 65
      Sources/Plasma/NucleusLib/pnCrashExe/Pch.h
  14. 147
      Sources/Plasma/NucleusLib/pnCrashExe/Win32/W32Int.h
  15. 1075
      Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreError.cpp
  16. 49
      Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreGui.cpp
  17. 214
      Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreMail.cpp
  18. 201
      Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreTools.cpp
  19. 21
      Sources/Plasma/NucleusLib/pnIni/CMakeLists.txt
  20. 101
      Sources/Plasma/NucleusLib/pnIni/Intern.h
  21. 63
      Sources/Plasma/NucleusLib/pnIni/Pch.h
  22. 56
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniAllIncludes.h
  23. 81
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniChange.h
  24. 785
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.cpp
  25. 170
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.h
  26. 56
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.cpp
  27. 77
      Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.h
  28. 53
      Sources/Plasma/NucleusLib/pnIni/pnIni.h
  29. 20
      Sources/Plasma/NucleusLib/pnIniExe/CMakeLists.txt
  30. 68
      Sources/Plasma/NucleusLib/pnIniExe/Pch.h
  31. 395
      Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp
  32. 218
      Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp
  33. 16
      Sources/Plasma/NucleusLib/pnMail/CMakeLists.txt
  34. 60
      Sources/Plasma/NucleusLib/pnMail/Pch.h
  35. 726
      Sources/Plasma/NucleusLib/pnMail/pnMail.cpp
  36. 112
      Sources/Plasma/NucleusLib/pnMail/pnMail.h
  37. 83
      Sources/Plasma/NucleusLib/pnNetLog/Intern.h
  38. 74
      Sources/Plasma/NucleusLib/pnNetLog/Pch.h
  39. 164
      Sources/Plasma/NucleusLib/pnNetLog/pnNetLog.h
  40. 231
      Sources/Plasma/NucleusLib/pnNetLog/pnNlApi.cpp
  41. 558
      Sources/Plasma/NucleusLib/pnNetLog/pnNlCli.cpp
  42. 603
      Sources/Plasma/NucleusLib/pnNetLog/pnNlSrv.cpp
  43. 1
      Sources/Plasma/NucleusLib/pnNetProtocol/Pch.h
  44. 1
      Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpAllIncludes.h
  45. 51
      Sources/Plasma/NucleusLib/pnOraLib/Intern.h
  46. 72
      Sources/Plasma/NucleusLib/pnOraLib/Pch.h
  47. 566
      Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.cpp
  48. 144
      Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.h
  49. 51
      Sources/Plasma/NucleusLib/pnSqlLib/Intern.h
  50. 62
      Sources/Plasma/NucleusLib/pnSqlLib/Pch.h
  51. 55
      Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlAllIncludes.h
  52. 1439
      Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.cpp
  53. 308
      Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.h
  54. 196
      Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.cpp
  55. 86
      Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.h
  56. 59
      Sources/Plasma/NucleusLib/pnSqlLib/pnSqlLib.h
  57. 186
      Sources/Plasma/PubUtilLib/plNetClientComm/plNetClientComm.cpp
  58. 2
      Sources/Tools/MaxMain/CMakeLists.txt
  59. 2
      Sources/Tools/MaxPlasmaLights/CMakeLists.txt

2
Sources/Plasma/Apps/plClient/CMakeLists.txt

@ -142,8 +142,6 @@ target_link_libraries(plClient pnDispatch)
target_link_libraries(plClient pnEncryption)
target_link_libraries(plClient pnFactory)
target_link_libraries(plClient pnGameMgr)
target_link_libraries(plClient pnIni)
target_link_libraries(plClient pnIniExe)
target_link_libraries(plClient pnInputCore)
target_link_libraries(plClient pnKeyedObject)
target_link_libraries(plClient pnMessage)

8
Sources/Plasma/NucleusLib/CMakeLists.txt

@ -4,32 +4,24 @@ add_subdirectory(inc)
add_subdirectory(pnAddrInfo)
add_subdirectory(pnAsyncCore)
add_subdirectory(pnAsyncCoreExe)
#add_subdirectory(pnCrash) # Not being used in any current sln
#add_subdirectory(pnCrashExe) # Not being used in any current sln
#add_subdirectory(pnCsrCli) # Not being used in any current sln
add_subdirectory(pnCsrNet)
add_subdirectory(pnDispatch)
add_subdirectory(pnEncryption)
add_subdirectory(pnFactory)
add_subdirectory(pnGameMgr)
add_subdirectory(pnIni)
add_subdirectory(pnIniExe)
add_subdirectory(pnInputCore)
add_subdirectory(pnKeyedObject)
add_subdirectory(pnMail)
add_subdirectory(pnMessage)
add_subdirectory(pnModifier)
add_subdirectory(pnNetBase)
add_subdirectory(pnNetCli)
add_subdirectory(pnNetCommon)
add_subdirectory(pnNetDiag)
#add_subdirectory(pnNetLog) # Not being used in any current sln
add_subdirectory(pnNetProtocol)
#add_subdirectory(pnOraLib) # Not being used in any current sln
add_subdirectory(pnProduct)
add_subdirectory(pnSceneObject)
add_subdirectory(pnSimpleNet)
#add_subdirectory(pnSqlLib) # Not being used in any current sln
add_subdirectory(pnTimer)
add_subdirectory(pnUtils)
add_subdirectory(pnUtilsExe)

4
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Pch.h

@ -55,10 +55,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#ifdef SERVER
#include "pnCrash/pnCrash.h" // deadlock API
#endif
#include "Private/pnAceInt.h"
#include "Private/W9x/pnAceW9x.h"
#include "Private/Nt/pnAceNt.h"

10
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.cpp

@ -267,19 +267,9 @@ static unsigned THREADCALL NtWorkerThreadProc (AsyncThread * thread) {
);
if (op) {
// Queue for deadlock detection
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, L"pnAceNt.NtWorkerThread");
#endif
// Dispatch event to app
INtOpDispatch(ntObj, op, bytes);
// Unqueue from deadlock detection
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
sleepMs = 0;
continue;
}

8
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Win32/pnAceW32Thread.cpp

@ -137,16 +137,8 @@ static unsigned THREADCALL ThreadTaskProc (AsyncThread * thread) {
PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1);
if (task) {
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, task->debugStr);
#endif
task->callback(task->param, task->taskList->error);
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
task->taskList->DecRef("task");
delete task;
}

16
Sources/Plasma/NucleusLib/pnCrash/CMakeLists.txt

@ -1,16 +0,0 @@
include_directories(../../CoreLib)
include_directories(../../NucleusLib)
set(pnCrash_SOURCES
pnCrash.cpp
)
set(pnCrash_HEADERS
Pch.h
pnCrash.h
)
add_library(pnCrash STATIC ${pnCrash_SOURCES} ${pnCrash_HEADERS})
source_group("Source Files" FILES ${pnCrash_SOURCES})
source_group("Header Files" FILES ${pnCrash_HEADERS})

54
Sources/Plasma/NucleusLib/pnCrash/Pch.h

@ -1,54 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PCH_H
#include "pnUtils/pnUtils.h"

6
Sources/Plasma/NucleusLib/pnCrash/pnCrash.bat

@ -1,6 +0,0 @@
@echo off
:Top
echo Running pnCrash.py
C:\Python23\python pnCrash.py
Sleep 1
goto :Top

49
Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp

@ -1,49 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp
*
***/
#include "Pch.h"
#pragma hdrstop

99
Sources/Plasma/NucleusLib/pnCrash/pnCrash.h

@ -1,99 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/pnCrash.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H
/*****************************************************************************
*
* Crash API
*
***/
void CrashExceptionDump (const char occasion[], void * info);
void CrashSetEmailParameters (
const char smtp[],
const char sender[],
const char recipients[], // separate multiple recipients with semicolons
const char username[], // optional (see auth notes in pnMail.h)
const char password[], // optional (see auth notes in pnMail.h)
const char replyTo[] // optional
);
void * CrashAddModule (
uintptr_t address,
unsigned buildId,
unsigned branchId,
const wchar_t name[],
const wchar_t buildString[]
);
void CrashRemoveModule (
void * module
);
/*****************************************************************************
*
* Deadlock detection (server only)
*
***/
#ifdef SERVER
void * CrashAddDeadlockCheck (void * thread, const wchar_t debugstr[] );
void CrashRemoveDeadlockCheck (void * check);
void CrashSetDeadlockCheckTimes (unsigned emailSec, unsigned terminateSec);
// returns previous setting
bool CrashEnableDeadlockChecking (bool enable);
void CrashDeadlockCheckNow ();
void CrashSendThreadReport ();
#endif
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H

469
Sources/Plasma/NucleusLib/pnCrash/pnCrash.py

@ -1,469 +0,0 @@
""" *==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==* """
import sys, os, re, poplib, smtplib, time
#*****************************************************************************
#*
#* Private data
#*
#***
s_pop3Srv = 'catherine.cyan.com'
s_pop3User = 'crashhandler'
s_pop3Pass = 'crashhandler'
s_smtpSrv = 'catherine.cyan.com'
#s_smtpRecipients = ['eric@cyan.com']
s_smtpRecipients = ['crash2@cyan.com']
#s_mapFileBasePath = 'P:\\Plasma20\\Scripts\\Server\\Admin\\';
s_mapFileBasePath = '\\\\dirtcake\\MapFiles\\';
s_modules = {}
s_mapfiles = {}
s_sortedModuleKeys = []
#*****************************************************************************
#*
#* Local functions
#*
#***
#=============================================================================
def UndecorateCppName (name):
name = re.sub('^\?', '', name, 1)
name = re.sub('^_', '', name, 1)
name = re.sub('@', ' ', name)
name = re.sub('\s+', ' ', name)
return name
#=============================================================================
# returns index of the first entry for which 'eval' returns false
def bsearch (a, eval):
low = 0
high = len(a)
if low != high:
while True:
mid = (low + high) // 2
result = eval(a[mid])
if result > 0:
if mid == low:
break
low = mid
else:
high = mid
if mid == low:
break
return high
#*****************************************************************************
#*
#* Function class
#*
#***
class Function:
#=========================================================================
def __init__ (self, name, baseAddr, relocAddr, module):
self.name = UndecorateCppName(name)
self.baseAddr = baseAddr
self.relocAddr = relocAddr
self.module = module
#print "Function: %08x,%s,%s" % (self.relocAddr, self.module, self.name)
#*****************************************************************************
#*
#* Mapfile class
#*
#***
class Mapfile:
#=========================================================================
def __init__ (self, filename):
self.filename = filename
self.prefLoadAddr = 0
self.functions = {}
self.sortedFunctionKeys = []
try:
file = open(filename, 'rb')
# print "mapfile opened " + filename
lines = file.readlines()
file.close()
self.ParseMapfile(lines)
except IOError:
# print 'mapfile not found: ' + filename
pass
#=========================================================================
def ParseMapfile (self, lines):
# Preferred load address is xxxxxxxx
pattern = re.compile('\s*Preferred.*([\dA-Fa-f]{8})')
for line in lines:
match = pattern.match(line)
if not match:
continue
self.prefLoadAddr = int(match.group(1), 16)
break
# section:baseAddr functionName relocAddr flags module
pattern = re.compile('^\s?([\dA-Fa-f]{4}:[\dA-Fa-f]{8})\s+(\S+)\s+([\dA-Fa-f]{8})\s(.)\s.\s(\S+)')
for line in lines:
match = pattern.match(line)
if not match:
continue
baseAddr = match.group(1)
name = match.group(2)
relocAddr = int(match.group(3), 16)
if match.group(4) != 'f':
continue
module = match.group(5)
if self.functions.has_key(relocAddr):
# print " duplicate: %s %08x %s" % (baseAddr, relocAddr, name)
# print " with : %s %08x %s" % (self.functions[relocAddr].baseAddr, self.functions[relocAddr].relocAddr, self.functions[relocAddr].name)
pass
else:
self.functions[relocAddr] = Function(name, baseAddr, relocAddr, module)
self.sortedFunctionKeys = self.functions.keys()
self.sortedFunctionKeys.sort()
# print " function count: %u" % (len(self.sortedFunctionKeys))
#=========================================================================
def FindNearestFunction (self, relocAddr):
#=====================================================================
def eval (a, b=relocAddr):
return b > a
index = bsearch(self.sortedFunctionKeys, eval)
if index > 0 and index < len(self.sortedFunctionKeys):
return self.functions[self.sortedFunctionKeys[index-1]]
return Function("<FunctionNotFound> relocAddr %x" % (relocAddr), 0, relocAddr, self.filename)
#=============================================================================
def LoadMapfile (mapfilename):
global s_mapfiles
if not s_mapfiles.has_key(mapfilename):
s_mapfiles[mapfilename] = Mapfile(mapfilename)
return s_mapfiles[mapfilename]
#*****************************************************************************
#*
#* Module class
#*
#***
class Module:
#=========================================================================
def __init__ (self, loadAddr, name, buildId, buildMark):
# print 'module: %s:%u, loadaddr: %08x' % (name, buildId, loadAddr)
self.loadAddr = loadAddr
self.name = name
self.buildMark = buildMark
self.buildId = buildId
mapfilename = s_mapFileBasePath + buildMark + '\\' + name.split('.')[0].split('_')[0] + '.map'
self.mapfile = LoadMapfile(mapfilename)
#=========================================================================
def FindNearestFunction (self, trueAddr):
relocAddr = trueAddr + self.mapfile.prefLoadAddr - self.loadAddr
# print 'searching for function near Pc:%08x, Ra:%08x in %s' % (trueAddr, relocAddr, self.mapfile.filename)
function = self.mapfile.FindNearestFunction(relocAddr)
if function:
# print " found function %s, Ra:%08x, %s" % (function.baseAddr, function.relocAddr, function.name)
return function
print "Function not found for Pc:%08x, Ra:%08x in %s" % (trueAddr, relocAddr, self.mapfile.filename)
return None
#=============================================================================
def FindNearestModule (loadAddr):
#=========================================================================
def eval (a, b=loadAddr):
return b > a
global s_modules
global s_sortedModuleKeys
if len(s_sortedModuleKeys) == 0:
return None
index = bsearch(s_sortedModuleKeys, eval)
if index > 0 and index <= len(s_sortedModuleKeys):
return s_modules[s_sortedModuleKeys[index-1]]
print "Module not found for loadAddr %08x" % (loadAddr)
return Module(loadAddr, "<ModuleNotFound> loadAddr %x" %(loadAddr), 0, "<NoBuildMark>")
#*****************************************************************************
#*
#* pnCrash class
#*
#***
class pnCrash:
#=========================================================================
def SendCrash (self, msgLines, smtp):
pass
#=========================================================================
def GetModules (self, msgLines):
global s_modules
global s_sortedModuleKeys
# Parse modules and open mapfiles
pattern = re.compile('^([\dA-Fa-f]{8})\s(.*)\((\d+)\.\d+\.(.*)\)')
for line in msgLines:
match = pattern.match(line)
if not match:
continue
loadAddr = int(match.group(1), 16)
filename = os.path.basename(match.group(2)).strip()
buildId = int(match.group(3))
buildMark = match.group(4)
#assert not s_modules.has_key(loadAddr)
s_modules[loadAddr] = Module(loadAddr, filename, buildId, buildMark)
s_sortedModuleKeys = s_modules.keys()
s_sortedModuleKeys.sort()
# if no modules found, use the reporting application's info
if len(s_sortedModuleKeys) == 0:
buildId = 0
loadAddr = int('00400000', 16) # temp hack
patternApp = re.compile('^App\s+:\s+(.*)')
patternBuildMark = re.compile('^BuildMark\s+:\s+(.*)')
for line in msgLines:
if patternApp:
match = patternApp.match(line)
if match:
patternApp = None
filename = os.path.basename(match.group(1)).strip().strip('\r\n')
continue
else:
match = patternBuildMark.match(line)
if match:
buildMark = match.group(1).strip().strip('\r\n')
# print 'No modules found, adding %s, %08x, %u, %s' % (filename, loadAddr, buildId, buildMark)
s_modules[loadAddr] = Module(loadAddr, filename, buildId, buildMark)
s_sortedModuleKeys = s_modules.keys()
s_sortedModuleKeys.sort()
break
#=========================================================================
def ConvertTraces (self, msgLines):
lines = []
callstack = []
intrace = False
pattern = re.compile('Pc:([\dA-Fa-f]{8})\s+Fr:[\dA-Fa-f]{8}\s+Rt:([\dA-Fa-f]{8})')
for rawline in msgLines:
line = rawline.strip('\r\n')
if line.find('|') >= 0: # a previous conversion, skip over it
continue
lines.append(line)
match = pattern.match(line)
if not match:
if intrace:
callstack.append('')
lines += callstack
callstack = []
lines.append('')
intrace = False
continue
if not intrace:
callstack.append('|--------> Callstack <--------')
intrace = True
returnAddr = int(match.group(2), 16)
if not returnAddr:
continue
programCounter = int(match.group(1), 16)
module = FindNearestModule(programCounter)
function = module.FindNearestFunction(programCounter)
callstack.append('| %s, %s:%s' % (function.name, function.module, module.name))
if intrace:
callstack.append('')
lines += callstack
callstack = []
intrace = False
return lines
#=========================================================================
def ProcessClientCrash(self, msgLines):
lines = []
fd = open('untranslated.txt', 'w')
for x in msgLines:
fd.write(x)
fd.write('\n')
fd.close()
os.spawnl(os.P_WAIT, 'plStackTrace.exe', 'plStackTrace.exe', 'untranslated.txt')
fd = open('out.txt', 'r')
lines = fd.readlines()
return lines
#=========================================================================
def ProcessCrash (self, msgLines, smtp):
global s_modules
global s_sortedModuleKeys
subject = '[Crash]'
pattern = re.compile('^Subject: (.*)$')
serverPattern = re.compile('App : plServer.exe')
serverCrash = 0
for line in msgLines:
match = serverPattern.match(line)
if match:
serverCrash = 1
break
if not serverCrash:
subject = 'Client Crash Report'
for line in msgLines:
match = pattern.match(line)
if match:
subject = match.group(1)
subject.strip('\r\n')
from_ = 'crash2@cyan.com'
pattern = re.compile('^From: (.*)$')
for line in msgLines:
match = pattern.match(line)
if match:
from_ = match.group(1)
from_.strip('\r\n')
break
print "Rcvd: %s from %s" % (subject, from_)
smtp.helo()
smtp.mail(from_, [])
for rcpt in s_smtpRecipients:
smtp.rcpt(rcpt, [])
lines = []
lines.append('From: %s' % (from_))
lines.append('Subject: %s' % (subject))
lines.append('')
if not serverCrash:
lines += self.ProcessClientCrash(msgLines) # process client callstack
for x in range(len(lines)):
lines[x] = lines[x].strip('\r\n')
if serverCrash:
s_modules.clear()
s_sortedModuleKeys = []
self.GetModules(msgLines)
lines += self.ConvertTraces(msgLines)
s_sortedModuleKeys = []
s_modules.clear()
msg = '\n'.join([line for line in lines])
smtp.data(msg)
print "Sent: %s from %s" % (subject, from_)
#=========================================================================
def GetAndProcessCrashes (self):
global s_mapfiles
s_mapfiles.clear()
# print "initializing pop3"
pop3 = poplib.POP3(s_pop3Srv)
pop3.user(s_pop3User)
pop3.pass_(s_pop3Pass)
pop3.list()
(numMsgs, totalSize) = pop3.stat()
if numMsgs > 0:
# print "initializing smtp"
smtp = smtplib.SMTP(s_smtpSrv)
# print "retrieving emails"
for i in range(1, numMsgs + 1):
(header, msg, octets) = pop3.retr(i)
self.ProcessCrash(msg, smtp)
pop3.dele(i)
smtp.quit()
pop3.quit()
s_mapfiles.clear()
#=========================================================================
def RunForever (self):
global s_modules
s_modules[0] = Module(0, "<NilModule>", 0, "<NilBuild>")
while 1:
self.GetAndProcessCrashes()
# sleep for an interruptable minute
for i in range(1, 20):
time.sleep(1)
#*****************************************************************************
#*
#* Program entry point
#*
#***
#=============================================================================
if __name__ == '__main__':
pnCrash().RunForever()

28
Sources/Plasma/NucleusLib/pnCrashExe/CMakeLists.txt

@ -1,28 +0,0 @@
include_directories(../../CoreLib)
include_directories(../../NucleusLib)
set(pnCrashExe_SOURCES
)
set(pnCrashExe_HEADERS
Pch.h
)
if(WIN32 AND NOT CYGWIN)
set (pnCrashExe_SOURCES ${pnCrashExe_SOURCES}
Win32/pnCreError.cpp
Win32/pnCreGui.cpp
Win32/pnCreMail.cpp
Win32/pnCreTools.cpp
)
set (pnCrashExe_HEADERS ${pnCrashExe_HEADERS}
Win32/W32Int.h
)
endif(WIN32 AND NOT CYGWIN)
add_library(pnCrashExe STATIC ${pnCrashExe_SOURCES} ${pnCrashExe_HEADERS})
source_group("Source Files" FILES ${pnCrashExe_SOURCES})
source_group("Header Files" FILES ${pnCrashExe_HEADERS})

65
Sources/Plasma/NucleusLib/pnCrashExe/Pch.h

@ -1,65 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASHEXE_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASHEXE_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnProduct/pnProduct.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnMail/pnMail.h"
#include <ImageHlp.h>
#include <process.h>
#ifdef HS_BUILD_FOR_WIN32
#include "Win32/W32Int.h"
#endif

147
Sources/Plasma/NucleusLib/pnCrashExe/Win32/W32Int.h

@ -1,147 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASHEXE_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASHEXE_INTERN_H
namespace Crash {
/*****************************************************************************
*
* Mail
*
***/
void CrashSendEmail (
const char smtp[],
const char sender[],
const char recipients[],
const char replyTo[],
const char username[],
const char password[],
const char programName[],
const char errorType[],
const char logBuffer[]
);
/*****************************************************************************
*
* ImgHlp
*
***/
// make our own IMAGEAPI type because the real definition uses DECLSPEC_IMPORT
#define MYIMAGEAPI __stdcall
class CImageHelp {
private:
HMODULE m_libInst;
HANDLE m_process;
char * m_appName;
char m_appPath[MAX_PATH];
public:
CImageHelp (HINSTANCE instance);
~CImageHelp ();
inline HANDLE Process () const {
return m_process;
}
inline const char * GetProgramPath () const {
return m_appPath;
}
inline const char * GetProgramName () const {
return m_appName;
}
BOOL (MYIMAGEAPI * SymGetModuleInfo)(
HANDLE hProcess,
DWORD dwAddr,
IMAGEHLP_MODULE * ModuleInfo
);
BOOL (MYIMAGEAPI * StackWalk)(
DWORD MachineType,
HANDLE hProcess,
HANDLE hThread,
LPSTACKFRAME StackFrame,
LPVOID ContextRecord,
PREAD_PROCESS_MEMORY_ROUTINE ReadMemoryRoutine,
PFUNCTION_TABLE_ACCESS_ROUTINE FunctionTableAccessRoutine,
PGET_MODULE_BASE_ROUTINE GetModuleBaseRoutine,
PTRANSLATE_ADDRESS_ROUTINE TranslateAddress
);
LPVOID (MYIMAGEAPI * SymFunctionTableAccess)(
HANDLE hProcess,
DWORD AddrBase
);
DWORD (MYIMAGEAPI * SymGetModuleBase)(
HANDLE hProcess,
DWORD dwAddr
);
BOOL (MYIMAGEAPI * SymGetSymFromAddr)(
HANDLE hProcess,
DWORD Address,
LPDWORD Displacement,
PIMAGEHLP_SYMBOL Symbol
);
};
} using namespace Crash;

1075
Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreError.cpp

File diff suppressed because it is too large Load Diff

49
Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreGui.cpp

@ -1,49 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/pnCreGui.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop

214
Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreMail.cpp

@ -1,214 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreMail.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
//============================================================================
namespace Crash {
//============================================================================
/*****************************************************************************
*
* Local functions
*
***/
//============================================================================
static bool CreateInheritablePipe (
HANDLE * read,
HANDLE * write,
bool inheritRead
) {
// create pipe for std error read/write
if (!CreatePipe(read, write, (LPSECURITY_ATTRIBUTES) NULL, 0))
return false;
// make the appropriate handle inheritable
HANDLE hProcess = GetCurrentProcess();
HANDLE * inherit = inheritRead ? read : write;
bool result = DuplicateHandle(
hProcess,
*inherit,
hProcess,
inherit,
0,
true, // make inheritable
DUPLICATE_CLOSE_SOURCE | DUPLICATE_SAME_ACCESS
);
if (!result)
return false;
return true;
}
/*****************************************************************************
*
* Module functions
*
***/
//============================================================================
void CrashSendEmail (
const char smtp[],
const char sender[],
const char recipients[],
const char replyTo[],
const char username[],
const char password[],
const char programName[],
const char errorType[],
const char logBuffer[]
) {
enum {
IN_CHILD,
IN_PARENT,
NUM_PIPES
};
unsigned i;
HANDLE pipes[NUM_PIPES];
for (i = 0; i < arrsize(pipes); ++i)
pipes[i] = INVALID_HANDLE_VALUE;
for (;;) {
// create pipes for Server -> StdIn -> Client
if (!CreateInheritablePipe(&pipes[IN_CHILD], &pipes[IN_PARENT], true))
break;
char subject[512];
StrPrintf(
subject,
arrsize(subject),
"\"[Crash] %s, %s\"",
programName,
errorType
);
char cmdLine[512];
StrPrintf(
cmdLine,
arrsize(cmdLine),
"plMail.exe -smtp %s -sender %s",
smtp,
sender
);
if (replyTo && replyTo[0]) {
StrPack(cmdLine, " -replyTo ", arrsize(cmdLine));
StrPack(cmdLine, replyTo, arrsize(cmdLine));
}
if (username && username[0]) {
StrPack(cmdLine, " -u ", arrsize(cmdLine));
StrPack(cmdLine, username, arrsize(cmdLine));
}
if (password && password[0]) {
StrPack(cmdLine, " -p ", arrsize(cmdLine));
StrPack(cmdLine, password, arrsize(cmdLine));
}
StrPack(cmdLine, " ", arrsize(cmdLine));
StrPack(cmdLine, recipients, arrsize(cmdLine));
StrPack(cmdLine, " ", arrsize(cmdLine));
StrPack(cmdLine, subject, arrsize(cmdLine));
// create process
STARTUPINFO si;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
si.wShowWindow = SW_HIDE;
si.hStdInput = pipes[IN_CHILD];
si.hStdOutput = INVALID_HANDLE_VALUE;
si.hStdError = INVALID_HANDLE_VALUE;
PROCESS_INFORMATION pi;
BOOL result = CreateProcess(
NULL,
cmdLine,
(LPSECURITY_ATTRIBUTES) NULL,
(LPSECURITY_ATTRIBUTES) NULL,
true, // => inherit handles
NORMAL_PRIORITY_CLASS,
NULL,
NULL,
&si,
&pi
);
if (!result)
break;
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
// Write output data
DWORD written, length = StrLen(logBuffer);
WriteFile(pipes[IN_PARENT], logBuffer, length, &written, NULL);
// complete
break;
}
// cleanup pipes
for (i = 0; i < arrsize(pipes); ++i) {
if (pipes[i] != INVALID_HANDLE_VALUE)
CloseHandle(pipes[i]);
}
}
//============================================================================
} // namespace Crash
//============================================================================

201
Sources/Plasma/NucleusLib/pnCrashExe/Win32/pnCreTools.cpp

@ -1,201 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrashExe/pnCreTools.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
//============================================================================
namespace Crash {
//============================================================================
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static BOOL MYIMAGEAPI iSymGetModuleInfo (
HANDLE,
DWORD,
IMAGEHLP_MODULE * ModuleInfo
) {
memset(ModuleInfo, 0, sizeof(*ModuleInfo));
return false;
}
//===========================================================================
static BOOL MYIMAGEAPI iStackWalk (
DWORD,
HANDLE,
HANDLE,
LPSTACKFRAME,
LPVOID,
PREAD_PROCESS_MEMORY_ROUTINE,
PFUNCTION_TABLE_ACCESS_ROUTINE,
PGET_MODULE_BASE_ROUTINE,
PTRANSLATE_ADDRESS_ROUTINE
) {
return false;
}
//===========================================================================
static LPVOID MYIMAGEAPI iSymFunctionTableAccess (
HANDLE,
DWORD
) {
return nil;
}
//===========================================================================
static DWORD MYIMAGEAPI iSymGetModuleBase (
HANDLE,
DWORD
) {
return 0;
}
//===========================================================================
static BOOL MYIMAGEAPI iSymGetSymFromAddr (
HANDLE,
DWORD,
LPDWORD Displacement,
PIMAGEHLP_SYMBOL Symbol
) {
*Displacement = 0;
memset(Symbol, 0, sizeof(*Symbol));
return false;
}
/*****************************************************************************
*
* CImageHelp
*
***/
//============================================================================
CImageHelp::CImageHelp (HINSTANCE instance)
: m_libInst(nil),
m_process(nil)
{
// get program directory and filename
if (!GetModuleFileNameA(instance, m_appPath, arrsize(m_appPath)))
m_appPath[0] = 0;
if (nil != (m_appName = StrChrR(m_appPath, '\\')))
*m_appName++ = '\0';
else
m_appName = m_appPath;
// initialize symbols
for (;;) {
if (nil == (m_libInst = LoadLibrary("ImageHlp.dll")))
break;
// initialize symbols for this process
BOOL (MYIMAGEAPI * SymInitialize)(HANDLE hProcess, char * path, BOOL fInvade);
* (FARPROC *) &SymInitialize = GetProcAddress(m_libInst, "SymInitialize");
if (!SymInitialize)
break;
HANDLE hProcess = GetCurrentProcess();
if (!SymInitialize(hProcess, m_appPath, false))
break;
// import functions
FARPROC proc;
#define BIND(x) * (FARPROC *) &(x) = ((proc = GetProcAddress(m_libInst, #x)) != nil) ? proc : (FARPROC) i##x
BIND(SymGetModuleInfo);
BIND(StackWalk);
BIND(SymFunctionTableAccess);
BIND(SymGetModuleBase);
BIND(SymGetSymFromAddr);
#undef BIND
// success
m_process = hProcess;
return;
}
// failure!
if (m_libInst) {
FreeLibrary(m_libInst);
m_libInst = nil;
}
#define INIT(x) x = i##x
INIT(SymGetModuleInfo);
INIT(StackWalk);
INIT(SymFunctionTableAccess);
INIT(SymGetModuleBase);
INIT(SymGetSymFromAddr);
#undef INIT
}
//============================================================================
CImageHelp::~CImageHelp () {
if (m_process) {
BOOL (MYIMAGEAPI * SymCleanup)(HANDLE hProcess);
* (FARPROC *) &SymCleanup = GetProcAddress(m_libInst, "SymCleanup");
if (SymCleanup)
SymCleanup(m_process);
m_process = 0;
}
if (m_libInst) {
FreeLibrary(m_libInst);
m_libInst = 0;
}
}
//============================================================================
} // namespace Crash
//============================================================================

21
Sources/Plasma/NucleusLib/pnIni/CMakeLists.txt

@ -1,21 +0,0 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib")
set(pnIni_HEADERS
Intern.h
Pch.h
pnIni.h
)
set(pnIni_PRIVATE
Private/pnIniAllIncludes.h
Private/pnIniChange.h
Private/pnIniCore.h
Private/pnIniCore.cpp
Private/pnIniSrv.h
)
add_library(pnIni STATIC ${pnIni_HEADERS} ${pnIni_PRIVATE})
source_group("Header Files" FILES ${pnIni_HEADERS})
source_group("Private" FILES ${pnIni_PRIVATE})

101
Sources/Plasma/NucleusLib/pnIni/Intern.h

@ -1,101 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_INTERN_H
/*****************************************************************************
*
* Ini
*
***/
struct IniValue {
ARRAY(wchar_t *) fArgs;
IniKey * fKey;
unsigned fIndex;
unsigned fLineNum;
IniValue (IniKey * key, unsigned lineNum);
~IniValue ();
};
struct IniKey {
HASHLINK(IniKey) fLink;
ARRAY(IniValue *) fValues;
IniSection * fSection;
wchar_t fName[1]; // variable length
// no more fields
IniKey (IniSection * section, const wchar_t name[]);
~IniKey ();
unsigned GetHash () const;
bool operator== (const CHashKeyStrPtrI & rhs) const;
};
struct IniSection {
HASHTABLEDECL(IniKey, CHashKeyStrPtrI, fLink) fKeys;
HASHLINK(IniSection) fLink;
wchar_t fName[1]; // variable length
// no more fields
IniSection (const wchar_t name[]);
~IniSection ();
unsigned GetHash () const;
bool operator== (const CHashKeyStrPtrI & rhs) const;
};
struct Ini {
HASHTABLEDECL(IniSection, CHashKeyStrPtrI, fLink) fSections;
~Ini ();
};

63
Sources/Plasma/NucleusLib/pnIni/Pch.h

@ -1,63 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnProduct/pnProduct.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "Private/pnIniAllIncludes.h"
#include "Intern.h"
#include <malloc.h>

56
Sources/Plasma/NucleusLib/pnIni/Private/pnIniAllIncludes.h

@ -1,56 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniAllIncludes.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINIALLINCLUDES_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniAllIncludes.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINIALLINCLUDES_H
#include "pnIniCore.h"
#include "pnIniChange.h"
#include "pnIniSrv.h"

81
Sources/Plasma/NucleusLib/pnIni/Private/pnIniChange.h

@ -1,81 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniChange.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINICHANGE_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniChange.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINICHANGE_H
/*****************************************************************************
*
* Change notifications for files in the "./Config" directory
*
***/
struct IniChangeReg;
typedef void (* FIniFileChangeCallback)(const wchar_t fullPath[]);
void IniChangeInitialize (
const wchar_t dir[] = L"Config"
);
void IniChangeDestroy ();
void IniChangeAdd (
const wchar_t filename[], // just filename, no path or extension
FIniFileChangeCallback callback,
IniChangeReg ** reg
);
void IniChangeRemove (
IniChangeReg * reg,
bool wait
);
void IniChangeSignal (
IniChangeReg * reg,
bool wait
);

785
Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.cpp

@ -1,785 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static wchar_t * TrimWhitespace (wchar_t * name) {
while (isspace((char) *name))
++name;
for (wchar_t * term = name; *term; ++term) {
if (isspace((char) *term)) {
*term = 0;
break;
}
}
return name;
}
/****************************************************************************
*
* IniValue
*
***/
//===========================================================================
IniValue::IniValue (IniKey * key, unsigned lineNum)
: fKey(key)
, fLineNum(lineNum)
{
fIndex = key->fValues.Add(this);
}
//===========================================================================
IniValue::~IniValue () {
wchar_t ** cur = fArgs.Ptr();
wchar_t ** end = fArgs.Term();
for (; cur < end; ++cur)
free(*cur);
}
//===========================================================================
static void AddValueString (
IniValue * value,
const wchar_t src[]
) {
unsigned chars = StrLen(src) + 1;
wchar_t * dst = (wchar_t*)malloc(sizeof(wchar_t) * chars);
StrTokenize(&src, dst, chars, L" \t\r\n\"");
value->fArgs.Add(StrDup(dst));
free(dst);
}
/****************************************************************************
*
* IniKey
*
***/
//===========================================================================
IniKey::IniKey (IniSection * section, const wchar_t name[])
: fSection(section)
{
StrCopy(fName, name, (unsigned) -1);
fSection->fKeys.Add(this);
}
//===========================================================================
IniKey::~IniKey () {
IniValue ** cur = fValues.Ptr();
IniValue ** end = fValues.Term();
for (; cur < end; ++cur)
delete *cur;
}
//===========================================================================
inline unsigned IniKey::GetHash () const {
return StrHashI(fName);
}
//===========================================================================
inline bool IniKey::operator== (const CHashKeyStrPtrI & rhs) const {
return !StrCmpI(fName, rhs.GetString());
}
//===========================================================================
static IniValue * AddKeyValue (
IniSection * section,
wchar_t * string,
unsigned lineNum
) {
string = TrimWhitespace(string);
// Find or create the key
IniKey * key = section->fKeys.Find(string);
if (!key) {
key = new(malloc(
sizeof(*key) - sizeof(key->fName) + StrBytes(string)
)) IniKey(section, string);
}
// Add a new value holder for the key
return new IniValue(key, lineNum);
}
/****************************************************************************
*
* IniSection
*
***/
//===========================================================================
IniSection::IniSection (const wchar_t name[]) {
StrCopy(fName, name, (unsigned) -1);
}
//===========================================================================
IniSection::~IniSection () {
fKeys.Clear();
}
//===========================================================================
inline unsigned IniSection::GetHash () const {
return StrHashI(fName);
}
//===========================================================================
inline bool IniSection::operator== (const CHashKeyStrPtrI & rhs) const {
return !StrCmpI(fName, rhs.GetString());
}
//===========================================================================
static IniSection * AddSection (
Ini * ini,
wchar_t * string
) {
// Find or create the section
IniSection * section = ini->fSections.Find(string);
if (!section) {
section = new(malloc(
sizeof(*section) - sizeof(section->fName) + StrBytes(string)
)) IniSection(string);
ini->fSections.Add(section);
}
return section;
}
/****************************************************************************
*
* Ini
*
***/
//===========================================================================
Ini::~Ini () {
fSections.Clear();
}
/****************************************************************************
*
* ParseBuffer
*
***/
//===========================================================================
static void ParseBuffer (
Ini * ini,
const wchar_t buffer[]
) {
const wchar_t SECTION_OPEN_CHAR = '[';
const wchar_t SECTION_CLOSE_CHAR = ']';
const wchar_t EQUIVALENCE_CHAR = '=';
const wchar_t VALUE_SEPARATOR = ',';
const wchar_t COMMENT_CHAR = ';';
const wchar_t QUOTE_CHAR = '\"';
const wchar_t NEWLINE = '\n';
enum {
STATE_BEGIN,
STATE_NEWLINE,
STATE_SECTION,
STATE_STRIP_TRAILING,
STATE_KEY,
STATE_VALUE,
} state = STATE_BEGIN;
IniSection * section = nil;
IniValue * value = nil;
const wchar_t * start = nil;
bool valInQuotes = false;
wchar_t dst[512];
dst[0] = 0;
for (unsigned lineNum = 1;; ++buffer) {
// Get next character
unsigned chr = *buffer;
if (!chr)
break;
if (chr == '\r')
continue;
if (chr == '\n')
++lineNum;
if (chr == '\t')
chr = ' ';
switch (state) {
case STATE_BEGIN:
ASSERT(chr == UNICODE_BOM);
state = STATE_NEWLINE;
break;
case STATE_NEWLINE:
if (chr == NEWLINE)
break;
if (chr == ' ')
break;
if (chr == SECTION_OPEN_CHAR) {
start = buffer + 1;
state = STATE_SECTION;
}
else if (chr == COMMENT_CHAR) {
state = STATE_STRIP_TRAILING;
}
else {
start = buffer;
state = STATE_KEY;
}
break;
case STATE_SECTION:
if (chr == NEWLINE) {
state = STATE_NEWLINE;
break;
}
if (chr == SECTION_CLOSE_CHAR) {
StrCopy(dst, start, min((unsigned long)(buffer - start + 1), arrsize(dst)));
section = AddSection(ini, dst);
state = STATE_STRIP_TRAILING;
}
break;
case STATE_STRIP_TRAILING:
if (chr == NEWLINE)
state = STATE_NEWLINE;
break;
case STATE_KEY:
if (chr == NEWLINE) {
state = STATE_NEWLINE;
break;
}
if (chr != EQUIVALENCE_CHAR)
break;
if (!section) {
state = STATE_STRIP_TRAILING;
break;
}
StrCopy(dst, start, min((unsigned long)(buffer - start + 1), arrsize(dst)));
value = AddKeyValue(section, dst, lineNum);
start = buffer + 1;
state = STATE_VALUE;
valInQuotes = false;
break;
case STATE_VALUE:
if (chr == QUOTE_CHAR)
valInQuotes = !valInQuotes;
if ((valInQuotes || chr != VALUE_SEPARATOR) && (chr != NEWLINE))
break;
if (!value) {
state = chr == NEWLINE ? STATE_NEWLINE : STATE_STRIP_TRAILING;
break;
}
if (valInQuotes) {
state = chr == NEWLINE ? STATE_NEWLINE : STATE_STRIP_TRAILING;
break;
}
StrCopy(dst, start, min((unsigned long)(buffer - start + 1), arrsize(dst)));
AddValueString(value, dst);
if (chr == VALUE_SEPARATOR)
start = buffer + 1;
else
state = STATE_NEWLINE;
break;
}
}
// cleanup current value
if (state == STATE_VALUE) {
StrCopy(dst, start, min((unsigned long)(buffer - start + 1), arrsize(dst)));
AddValueString(value, dst);
}
}
/****************************************************************************
*
* ParseFile
*
***/
//===========================================================================
static void IniFileNotifyProc (
AsyncFile ,
EAsyncNotifyFile ,
AsyncNotifyFile * ,
void **
) {
}
//===========================================================================
static bool ParseFile (
Ini * ini,
const wchar_t fileName[]
) {
// Open file
uint64_t fileSize;
uint64_t fileLastWriteTime;
EFileError error;
AsyncFile file = AsyncFileOpen(
fileName,
IniFileNotifyProc,
&error,
kAsyncFileReadAccess,
kAsyncFileModeOpenExisting,
kAsyncFileShareRead,
nil,
&fileSize,
&fileLastWriteTime
);
if (!file)
return false;
bool result;
if (fileSize > 256 * 1024) {
result = false;
}
else if (!fileSize) {
result = true;
}
else {
// Read entire file into memory and NULL terminate wchar_t
uint8_t * buffer = (uint8_t *) malloc((unsigned) fileSize + sizeof(wchar_t));
AsyncFileRead(file, 0, buffer, (unsigned) fileSize, kAsyncFileRwSync, nil);
* (wchar_t *) &buffer[fileSize] = 0;
// Convert to unicode if necessary
if (* (wchar_t *) buffer != UNICODE_BOM) {
uint8_t * src = buffer;
// Allocate two extra spaces for UNICODE_BOM and terminator
unsigned newBufferSize = ((unsigned) fileSize + 2) * sizeof(wchar_t);
// Allocate new buffer
wchar_t * dst = (wchar_t *) malloc(newBufferSize);
// If it's UTF-8 file,convert to Unicode
if (StrCmpI((char *)buffer, UTF8_BOM, StrLen(UTF8_BOM)) == 0) {
// StrUtf8ToUnicode will convert UTF8_BOM to UNICODE_BOM
StrUtf8ToUnicode(dst, (char *)src, newBufferSize);
}
else {
// do simple conversion to Unicode
dst[0] = UNICODE_BOM;
for (unsigned index = 0;; ++index) {
if (0 == (dst[index + 1] = src[index]))
break;
}
}
free(src);
buffer = (uint8_t *) dst;
}
ParseBuffer(ini, (const wchar_t *) buffer);
free(buffer);
result = true;
}
AsyncFileClose(file, kAsyncFileDontTruncate);
return result;
}
/*****************************************************************************
*
* Exports
*
***/
//===========================================================================
Ini * IniOpen (
const wchar_t fileName[]
) {
Ini * ini = new Ini;
if (!ParseFile(ini, fileName)) {
IniClose(ini);
return nil;
}
return ini;
}
//===========================================================================
void IniClose (Ini * ini) {
delete ini;
}
//===========================================================================
const IniSection * IniGetFirstSection (
const Ini * ini,
wchar_t * name,
unsigned chars
) {
if (chars)
*name = 0;
if (!ini)
return nil;
const IniSection * section = ini->fSections.Head();
if (section)
StrCopy(name, section->fName, chars);
return section;
}
//===========================================================================
const IniSection * IniGetNextSection (
const IniSection * section,
wchar_t * name,
unsigned chars
) {
if (chars)
*name = 0;
if (!section)
return nil;
section = section->fLink.Next();
if (section)
StrCopy(name, section->fName, chars);
return section;
}
//===========================================================================
const IniSection * IniGetSection (
const Ini * ini,
const wchar_t name[]
) {
if (!ini)
return nil;
return ini->fSections.Find(
CHashKeyStrPtrI(name)
);
}
//===========================================================================
const IniKey * IniGetFirstKey (
const IniSection * section,
wchar_t * name,
unsigned chars
) {
if (chars)
*name = 0;
if (!section)
return nil;
const IniKey * key = section->fKeys.Head();
if (key)
StrCopy(name, key->fName, chars);
return key;
}
//============================================================================
const IniKey * IniGetFirstKey (
const Ini * ini,
const wchar_t sectionName[],
wchar_t * name,
unsigned chars
) {
if (const IniSection * section = IniGetSection(ini, sectionName))
return IniGetFirstKey(section, name, chars);
return nil;
}
//===========================================================================
const IniKey * IniGetNextKey (
const IniKey * key,
wchar_t * name,
unsigned chars
) {
if (chars)
*name = 0;
if (!key)
return nil;
key = key->fLink.Next();
if (key)
StrCopy(name, key->fName, chars);
return key;
}
//===========================================================================
const IniKey * IniGetKey (
const IniSection * section,
const wchar_t name[]
) {
if (!section)
return nil;
return section->fKeys.Find(
CHashKeyStrPtrI(name)
);
}
//===========================================================================
const IniValue * IniGetFirstValue (
const IniKey * key,
unsigned * lineNum
) {
if (lineNum)
*lineNum = 0;
const IniValue * value = nil;
for (;;) {
if (!key)
break;
value = key->fValues[0];
if (lineNum)
*lineNum = value->fLineNum;
break;
}
return value;
}
//===========================================================================
const IniValue * IniGetFirstValue (
const IniSection * section,
const wchar_t keyName[],
unsigned * lineNum
) {
const IniValue * value = nil;
if (lineNum)
*lineNum = 0;
for (;;) {
if (!section)
break;
const IniKey * key = section->fKeys.Find(
CHashKeyStrPtrI(keyName)
);
value = IniGetFirstValue(key, lineNum);
break;
}
return value;
}
//===========================================================================
const IniValue * IniGetFirstValue (
const Ini * ini,
const wchar_t sectionName[],
const wchar_t keyName[],
unsigned * lineNum
) {
const IniValue * value = nil;
if (lineNum)
*lineNum = 0;
for (;;) {
if (!ini)
break;
const IniSection * section = ini->fSections.Find(
CHashKeyStrPtrI(sectionName)
);
value = IniGetFirstValue(section, keyName, lineNum);
break;
}
return value;
}
//===========================================================================
const IniValue * IniGetNextValue (
const IniValue * value,
unsigned * lineNum
) {
if (lineNum)
*lineNum = 0;
const IniKey * key = value->fKey;
if (value->fIndex + 1 < key->fValues.Count()) {
value = key->fValues[value->fIndex + 1];
if (lineNum)
*lineNum = value->fLineNum;
}
else {
value = nil;
}
return value;
}
//===========================================================================
bool IniGetUnsigned (
const IniValue * value,
unsigned * result,
unsigned index,
unsigned defaultValue
) {
ASSERT(result);
for (;;) {
if (!value)
break;
wchar_t str[32];
if (!IniGetString(value, str, arrsize(str), index, nil))
break;
if (!str[0])
break;
*result = StrToUnsigned(str, nil, 0);
return true;
}
*result = defaultValue;
return false;
}
//===========================================================================
bool IniGetString (
const IniValue * value,
wchar_t * result,
unsigned resultChars,
unsigned index,
const wchar_t defaultValue[]
) {
ASSERT(result);
bool found = value && index < value->fArgs.Count();
if (found)
StrCopy(result, value->fArgs[index], resultChars);
else if (defaultValue)
StrCopy(result, defaultValue, resultChars);
return found;
}
//===========================================================================
bool IniGetUuid (
const IniValue * value,
Uuid * uuid,
unsigned index,
const Uuid & defaultValue
) {
wchar_t str[128];
if (IniGetString(value, str, arrsize(str), index, nil))
return GuidFromString(str, uuid);
else
*uuid = defaultValue;
return false;
}
//===========================================================================
unsigned IniGetBoundedValue (
const IniValue * value,
const wchar_t section[],
const wchar_t key[],
unsigned index,
unsigned minVal,
unsigned maxVal,
unsigned defVal
) {
if (!value)
return defVal;
unsigned result;
IniGetUnsigned(value, &result, index, defVal);
if ((result < minVal) || (result > maxVal)) {
result = defVal;
}
return result;
}
//===========================================================================
unsigned IniGetBoundedValue (
const Ini * ini,
const wchar_t section[],
const wchar_t key[],
unsigned index,
unsigned minVal,
unsigned maxVal,
unsigned defVal
) {
unsigned lineNum;
const IniValue * value = IniGetFirstValue(
ini,
section,
key,
&lineNum
);
return IniGetBoundedValue(
value,
section,
key,
index,
minVal,
maxVal,
defVal
);
}

170
Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.h

@ -1,170 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINICORE_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINICORE_H
/*****************************************************************************
*
* Ini file parsing functions
*
***/
struct Ini;
struct IniKey;
struct IniValue;
struct IniSection;
// File
Ini * IniOpen (
const wchar_t filename[]
);
void IniClose (
Ini * ini
);
// Section
const IniSection * IniGetFirstSection (
const Ini * ini,
wchar_t * name,
unsigned chars
);
const IniSection * IniGetNextSection (
const IniSection * section,
wchar_t * name,
unsigned chars
);
const IniSection * IniGetSection (
const Ini * ini,
const wchar_t name[]
);
// Key
const IniKey * IniGetFirstKey (
const IniSection * section,
wchar_t * name,
unsigned chars
);
const IniKey * IniGetFirstKey (
const Ini * ini,
const wchar_t sectionName[],
wchar_t * name,
unsigned chars
);
const IniKey * IniGetNextKey (
const IniKey * key,
wchar_t * name,
unsigned chars
);
const IniKey * IniGetKey (
const IniSection * ini,
const wchar_t name[]
);
// Value
const IniValue * IniGetFirstValue (
const IniKey * key,
unsigned * iter
);
const IniValue * IniGetFirstValue (
const IniSection * section,
const wchar_t keyName[],
unsigned * iter
);
const IniValue * IniGetFirstValue (
const Ini * ini,
const wchar_t sectionName[],
const wchar_t keyName[],
unsigned * iter
);
const IniValue * IniGetNextValue (
const IniValue * value,
unsigned * iter
);
// Data
bool IniGetUnsigned (
const IniValue * value,
unsigned * result,
unsigned index = 0,
unsigned defaultValue = 0
);
bool IniGetString (
const IniValue * value,
wchar_t * result,
unsigned resultChars,
unsigned index = 0,
const wchar_t defaultValue[] = nil
);
bool IniGetUuid (
const IniValue * value,
Uuid * result,
unsigned index = 0,
const Uuid & defaultValue = kNilGuid
);
// Bounded values
unsigned IniGetBoundedValue (
const Ini * ini,
const wchar_t sectionName[],
const wchar_t keyName[],
unsigned index,
unsigned minVal,
unsigned maxVal,
unsigned defVal
);
unsigned IniGetBoundedValue (
const IniValue * value,
unsigned index,
unsigned minVal,
unsigned maxVal,
unsigned defVal
);

56
Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.cpp

@ -1,56 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
#ifdef SERVER
#endif

77
Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.h

@ -1,77 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINISRV_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniSrv.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PRIVATE_PNINISRV_H
#ifdef SERVER
/*****************************************************************************
*
* ServerRights API
*
***/
// These values may never change because server modules
// must use the same values as plServer.exe
enum EServerRights {
kSrvRightsNone = 0,
kSrvRightsBasic = 1,
kSrvRightsServer = 2,
kNumSrvRights
};
EServerRights SrvIniGetServerRightsByNode (NetAddressNode addrNode);
EServerRights SrvIniGetServerRights (const NetAddress & addr);
void SrvIniParseServerRights (Ini * ini);
#endif

53
Sources/Plasma/NucleusLib/pnIni/pnIni.h

@ -1,53 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIni/pnIni.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PNINI_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PNINI_H
#include "Private/pnIniAllIncludes.h"
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINI_PNINI_H

20
Sources/Plasma/NucleusLib/pnIniExe/CMakeLists.txt

@ -1,20 +0,0 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib")
set(pnIniExe_HEADERS
Pch.h
)
set(pnIniExe_PRIVATE
Private/pnIniSrv.cpp
)
set(pnIniExe_PRIVATE_WIN32
Private/Win32/pnW32IniChange.cpp
)
add_library(pnIniExe STATIC ${pnIniExe_HEADERS} ${pnIniExe_PRIVATE} ${pnIniExe_PRIVATE_WIN32})
source_group("Header Files" FILES ${pnIniExe_HEADERS})
source_group("Private" FILES ${pnIniExe_PRIVATE})
source_group("Private\\Win32" FILES ${pnIniExe_PRIVATE_WIN32})

68
Sources/Plasma/NucleusLib/pnIniExe/Pch.h

@ -1,68 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINIEXE_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNINIEXE_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnProduct/pnProduct.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnIni/pnIni.h"
#include "pnIni/Intern.h"
#ifdef SERVER
#include "pnCrash/pnCrash.h"
#endif
#include <malloc.h>

395
Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp

@ -1,395 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp
*
***/
#include "../../Pch.h"
#pragma hdrstop
#ifdef HS_BUILD_FOR_WIN32
/*****************************************************************************
*
* Private
*
***/
struct IniChangeFile;
struct IniChangeReg {
LINK(IniChangeReg) fLink;
FIniFileChangeCallback fNotify;
uint64_t fLastWriteTime;
wchar_t fFileName[MAX_PATH];
};
static CLock s_lock;
static HANDLE s_event;
static HANDLE s_signal;
static HANDLE s_thread;
static HANDLE s_change;
static bool s_running;
static IniChangeReg * s_dispatch;
static wchar_t s_directory[MAX_PATH];
static LISTDECL(IniChangeReg, fLink) s_callbacks;
/****************************************************************************
*
* Change notification
*
***/
//===========================================================================
static uint64_t GetFileTimestamp (const wchar_t fileName[]) {
HANDLE find;
WIN32_FIND_DATAW fd;
uint64_t lastWriteTime;
if (INVALID_HANDLE_VALUE != (find = FindFirstFileW(fileName, &fd))) {
COMPILER_ASSERT(sizeof(lastWriteTime) == sizeof(fd.ftLastWriteTime));
lastWriteTime = * (const uint64_t *) &fd.ftLastWriteTime;
FindClose(find);
}
else {
lastWriteTime = 1; // any non-zero, non-valid number
}
return lastWriteTime;
}
//===========================================================================
static void ChangeDispatch_WL (IniChangeReg * marker) {
while (nil != (s_dispatch = s_callbacks.Next(marker))) {
// Move the marker to the next location
s_callbacks.Link(marker, kListLinkAfter, s_dispatch);
// If the file record time matches the file data time
// then there's no need to reprocess the callbacks
uint64_t lastWriteTime = GetFileTimestamp(s_dispatch->fFileName);
if (s_dispatch->fLastWriteTime == lastWriteTime)
continue;
s_dispatch->fLastWriteTime = lastWriteTime;
// Leave lock to perform callback
s_lock.LeaveWrite();
s_dispatch->fNotify(s_dispatch->fFileName);
s_lock.EnterWrite();
}
// List traversal complete
SetEvent(s_signal);
}
//===========================================================================
static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) {
IniChangeReg marker;
marker.fNotify = nil;
s_lock.EnterWrite();
s_callbacks.Link(&marker, kListHead);
s_lock.LeaveWrite();
HANDLE handles[2];
handles[0] = s_change;
handles[1] = s_event;
unsigned sleepMs = INFINITE;
for (;;) {
// Wait until something happens
unsigned result = WaitForMultipleObjects(
arrsize(handles),
handles,
false,
sleepMs
);
if (!s_running)
break;
// reset the sleep time
sleepMs = INFINITE;
if (result == WAIT_OBJECT_0) {
if (!FindNextChangeNotification(s_change)) {
LogMsg(
kLogError,
"IniSrv: FindNextChangeNotification() failed %#x",
GetLastError()
);
break;
}
// a change notification occurs when a file is created, even
// though it may take a number of seconds before the file data
// has been copied. Wait a few seconds after the last change
// notification so that files have a chance to stabilize.
sleepMs = 5 * 1000;
// When the timeout occurs, reprocess the entire list
s_lock.EnterWrite();
s_callbacks.Link(&marker, kListHead);
s_lock.LeaveWrite();
}
else if ((result == WAIT_OBJECT_0 + 1) || (result == WAIT_TIMEOUT)) {
// Queue for deadlock check
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, L"plW32IniChange.NtWorkerThreadProc");
#endif
s_lock.EnterWrite();
ChangeDispatch_WL(&marker);
s_lock.LeaveWrite();
// Unqueue for deadlock check
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
}
else {
LogMsg(
kLogError,
"IniChange: WaitForMultipleObjects failed %#x",
GetLastError()
);
break;
}
}
// Cleanup
s_lock.EnterWrite();
s_callbacks.Unlink(&marker);
s_lock.LeaveWrite();
return 0;
}
/****************************************************************************
*
* Exports
*
***/
//===========================================================================
void IniChangeInitialize (const wchar_t dir[]) {
ASSERT(!s_running);
s_running = true;
const char * function;
for (;;) {
// Create the config directory
PathGetProgramDirectory(s_directory, arrsize(s_directory));
PathAddFilename(s_directory, s_directory, dir, arrsize(s_directory));
if (EPathCreateDirError error = PathCreateDirectory(s_directory, 0))
LogMsg(kLogError, "IniChange: CreateDir failed %u", error);
// Open change notification for directory
s_change = FindFirstChangeNotificationW(
s_directory,
false, // watchSubTree = false
FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_FILE_NAME
);
if (!s_change) {
function = "FindFirstChangeNotification";
break;
}
// create thread event
s_event = CreateEvent(
(LPSECURITY_ATTRIBUTES) 0,
false, // auto-reset
false, // initial state off
(LPCTSTR) 0 // name
);
if (!s_event) {
function = "CreateEvent";
break;
}
// create signal event
s_signal = CreateEvent(
(LPSECURITY_ATTRIBUTES) 0,
true, // manual-reset
false, // initial state off
(LPCTSTR) 0 // name
);
if (!s_signal) {
function = "CreateEvent";
break;
}
// create thread
s_thread = (HANDLE) AsyncThreadCreate(
IniSrvThreadProc,
nil,
L"IniSrvChange"
);
if (!s_thread) {
function = "AsyncThreadCreate";
break;
}
// Success!
return;
}
// Failure!
LogMsg(
kLogError,
"IniChange: %s failed (%#x)",
function,
GetLastError()
);
}
//===========================================================================
void IniChangeDestroy () {
s_running = false;
if (s_thread) {
SetEvent(s_event);
WaitForSingleObject(s_thread, INFINITE);
CloseHandle(s_thread);
s_thread = nil;
}
if (s_event) {
CloseHandle(s_event);
s_event = nil;
}
if (s_signal) {
CloseHandle(s_signal);
s_signal = nil;
}
if (s_change) {
FindCloseChangeNotification(s_change);
s_change = nil;
}
ASSERT(!s_callbacks.Head());
}
//===========================================================================
void IniChangeAdd (
const wchar_t fileName[],
FIniFileChangeCallback callback,
IniChangeReg ** changePtr
) {
ASSERT(fileName);
ASSERT(callback);
ASSERT(changePtr);
ASSERT(s_running);
// Create a callback record
IniChangeReg * change = new IniChangeReg;
change->fNotify = callback;
change->fLastWriteTime = 0;
PathAddFilename(
change->fFileName,
s_directory,
fileName,
arrsize(change->fFileName)
);
PathRemoveExtension(change->fFileName, change->fFileName, arrsize(change->fFileName));
PathAddExtension(change->fFileName, change->fFileName, L".ini", arrsize(change->fFileName));
// Set result before callback to avoid race condition
*changePtr = change;
// Signal change record for immediate callback
// and wait for callback completion
IniChangeSignal(change, true);
}
//===========================================================================
void IniChangeRemove (
IniChangeReg * change,
bool wait
) {
ASSERT(change);
s_lock.EnterWrite();
{
// Wait until the callback is no longer being dispatched
if (wait) {
while (s_dispatch == change) {
s_lock.LeaveWrite();
AsyncSleep(10);
s_lock.EnterWrite();
}
}
// Remove change object from list so that
// it can be deleted outside the lock
change->fLink.Unlink();
}
s_lock.LeaveWrite();
// Delete object outside critical section
delete change;
}
//===========================================================================
void IniChangeSignal (
IniChangeReg * change,
bool wait
) {
ASSERT(change);
s_lock.EnterWrite();
{
s_callbacks.Link(change, kListTail);
change->fLastWriteTime = 0;
ResetEvent(s_signal);
}
s_lock.LeaveWrite();
// Wake up the change thread to process this request
SetEvent(s_event);
// Wait until the request has been processed
if (wait)
WaitForSingleObject(s_signal, INFINITE);
}
#endif // HS_BUILD_FOR_WIN32

218
Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp

@ -1,218 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Private/pnIniSrv.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
#ifdef SERVER
/*****************************************************************************
*
* Internal
*
***/
const unsigned CLASS_C_SUBNET_MASK = 0xFFFFFF00;
const NetAddressNode LOOPBACK_ADDRESS_NODE = 0x7F000001;
//============================================================================
struct PrivilegedAddressBlock : THashKeyVal<unsigned> {
HASHLINK(PrivilegedAddressBlock) link;
NetAddressNode startAddress;
NetAddressNode endAddress;
EServerRights serverRights;
};
//============================================================================
#define ADDRESS_BLOCK_TABLE HASHTABLEDECL(PrivilegedAddressBlock, THashKeyVal<unsigned>, link)
static CCritSect s_critsect;
static ADDRESS_BLOCK_TABLE s_addressBlocks;
//============================================================================
static void SrvRightsDestroy () {
s_critsect.Enter();
{
s_addressBlocks.Clear();
}
s_critsect.Leave();
}
//============================================================================
AUTO_INIT_FUNC(InitSrvRightsIni) {
atexit(SrvRightsDestroy);
}
//============================================================================
static EServerRights GetServerRightsFromString(const wchar_t string[]) {
if (StrCmpI(string, L"Server") == 0)
return kSrvRightsServer;
else if (StrCmpI(string, L"Basic") == 0)
return kSrvRightsBasic;
else
return kSrvRightsNone;
}
static void IAddAddressBlock(ADDRESS_BLOCK_TABLE & addrList, NetAddressNode startAddr, NetAddressNode endAddr, EServerRights srvRights) {
PrivilegedAddressBlock* addrBlock = new PrivilegedAddressBlock;
addrBlock->startAddress = startAddr;
addrBlock->serverRights = srvRights;
if (endAddr == 0)
addrBlock->endAddress = addrBlock->startAddress;
else
addrBlock->endAddress = endAddr;
if ( (addrBlock->startAddress & CLASS_C_SUBNET_MASK) != (addrBlock->endAddress & CLASS_C_SUBNET_MASK) ) {
LogMsg(kLogDebug, L"IniSrv: Error creating privileged address block - start address and end address aren't from the same subnet.");
delete addrBlock;
}
else {
addrBlock->SetValue(startAddr & CLASS_C_SUBNET_MASK);
addrList.Add(addrBlock);
}
}
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
EServerRights SrvIniGetServerRightsByNode (NetAddressNode addrNode) {
EServerRights retVal = kSrvRightsBasic;
unsigned addrSubNet = (addrNode & CLASS_C_SUBNET_MASK);
s_critsect.Enter();
{
PrivilegedAddressBlock* addrBlock = s_addressBlocks.Find(addrSubNet);
while (addrBlock) {
if (addrBlock->startAddress <= addrNode && addrNode <= addrBlock->endAddress) {
retVal = addrBlock->serverRights;
break;
}
addrBlock = s_addressBlocks.FindNext(addrSubNet, addrBlock);
}
}
s_critsect.Leave();
return retVal;
}
//============================================================================
EServerRights SrvIniGetServerRights (const NetAddress & addr) {
NetAddressNode addrNode = NetAddressGetNode(addr);
return SrvIniGetServerRightsByNode(addrNode);
}
//============================================================================
void SrvIniParseServerRights (Ini * ini) {
unsigned iter;
const IniValue *value;
ADDRESS_BLOCK_TABLE newaddresstable;
ADDRESS_BLOCK_TABLE removeaddresstable;
value = IniGetFirstValue(
ini,
L"Privileged Addresses",
L"Addr",
&iter
);
// add ini file address blocks
while (value) {
wchar_t valStr[20];
NetAddressNode start;
NetAddressNode end;
EServerRights rights;
IniGetString(value, valStr, arrsize(valStr), 0);
start = NetAddressNodeFromString(valStr, nil);
IniGetString(value, valStr, arrsize(valStr), 1);
end = NetAddressNodeFromString(valStr, nil);
IniGetString(value, valStr, arrsize(valStr), 2);
rights = GetServerRightsFromString(valStr);
IAddAddressBlock(newaddresstable, start, end, rights);
value = IniGetNextValue(value, &iter);
}
// Add local addresses and loopback
NetAddressNode nodes[16];
unsigned count = NetAddressGetLocal(arrsize(nodes), nodes);
for (unsigned i = 0; i < count; ++i) {
IAddAddressBlock(newaddresstable, nodes[i], nodes[i], kSrvRightsServer);
}
IAddAddressBlock(newaddresstable, LOOPBACK_ADDRESS_NODE, LOOPBACK_ADDRESS_NODE, kSrvRightsServer);
s_critsect.Enter();
{
while (PrivilegedAddressBlock* addrBlock = s_addressBlocks.Head())
removeaddresstable.Add(addrBlock);
while (PrivilegedAddressBlock* addrBlock = newaddresstable.Head())
s_addressBlocks.Add(addrBlock);
}
s_critsect.Leave();
removeaddresstable.Clear();
}
#endif

16
Sources/Plasma/NucleusLib/pnMail/CMakeLists.txt

@ -1,16 +0,0 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib")
set(pnMail_HEADERS
Pch.h
pnMail.h
)
set(pnMail_SOURCES
pnMail.cpp
)
add_library(pnMail STATIC ${pnMail_HEADERS} ${pnMail_SOURCES})
source_group("Header Files" FILES ${pnMail_HEADERS})
source_group("Source Files" FILES ${pnMail_SOURCES})

60
Sources/Plasma/NucleusLib/pnMail/Pch.h

@ -1,60 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnMail.h"
#include <malloc.h>

726
Sources/Plasma/NucleusLib/pnMail/pnMail.cpp

@ -1,726 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/pnMail.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Private
*
***/
enum EMailStep {
kMailStepConnect, // wait for 220, then send "helo" command
kMailStepAuth, // wait for 250, then send "AUTH PLAIN <base64data>"
kMailStepSender, // wait for 235/250, then send "mail from:" command
kMailStepRecipient, // wait for 250, then send "rcpt to:" command
kMailStepStartLetter, // wait for 250, then send "data" command
kMailStepLetter, // wait for 354, then send letter
kMailStepQuit, // wait for 250, then send "quit" command
kMailStepDisconnect, // wait for 221, then disconnect
};
struct MailTransaction {
LINK(MailTransaction) link;
AsyncSocket sock;
const char ** stepTable;
EMailStep step;
unsigned subStep;
EMailError error;
FMailResult callback;
void * param;
char * smtp;
char * sender;
char * recipient;
char * replyTo;
char * subject;
char * bodyEncoding;
char * body;
char * auth;
char buffer[1];
};
static bool MailNotifyProc (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
);
static void CDECL Send (
AsyncSocket sock,
const char str[],
...
);
/*****************************************************************************
*
* Private data
*
***/
static bool s_shutdown;
static CCritSect s_critsect;
static LISTDECL(MailTransaction, link) s_mail;
//===========================================================================
// Authenticated email sequence
// -> "220 catherine.cyan.com ESMTP\r\n"
// <- "HELO cyan.com\r\n"
// -> "250 catherine.cyan.com\r\n"
// <- "AUTH PLAIN XXXXXXXXX\r\n"
// -> "235 go ahead\r\n"
// <- "MAIL FROM:<UruClient@cyanworlds.com>\r\n"
// -> "250 ok mail from accepted\r\n"
// <- "RCPT TO:<UruCrashReport@cyanworlds.com>\r\n"
// -> "250 ok recipient accepted\r\n"
// <- "DATA\r\n"
// -> "354 ok, go ahead:\r\n"
// -> <message> + "\r\n.\r\n"
// -> "250 message accepted for delivery\r\n"
// <- "QUIT\r\n"
// -> "221 catherine.cyan.com\r\n"
//===========================================================================
static const char * s_waitStrAuth[] = {
"220 ", // kMailStepConnect
"250 ", // kMailStepAuth
"235 ", // kMailStepSender
"250 ", // kMailStepRecipient
"250 ", // kMailStepStartLetter
"354 ", // kMailStepLetter
"250 ", // kMailStepQuit
"221 ", // kMailStepDisconnect
};
//===========================================================================
// Unauthenticated email seqeunce
// -> "220 catherine.cyan.com ESMTP\r\n"
// <- "HELO cyan.com\r\n"
// -> "250 catherine.cyan.com\r\n"
// <- "MAIL FROM:<UruClient@cyanworlds.com>\r\n"
// -> "250 ok mail from accepted\r\n"
// <- "RCPT TO:<UruCrashReport@cyanworlds.com>\r\n"
// -> "250 ok recipient accepted\r\n"
// <- "DATA\r\n"
// -> "354 ok, go ahead:\r\n"
// -> <message> + "\r\n.\r\n"
// -> "250 message accepted for delivery\r\n"
// <- "QUIT\r\n"
// -> "221 catherine.cyan.com\r\n"
//===========================================================================
static const char * s_waitStrNoAuth[] = {
"220 ", // kMailStepConnect
nil, // kMailStepAuth
"250 ", // kMailStepSender
"250 ", // kMailStepRecipient
"250 ", // kMailStepStartLetter
"354 ", // kMailStepLetter
"250 ", // kMailStepQuit
"221 ", // kMailStepDisconnect
};
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static bool AdvanceStep (
MailTransaction * transaction,
AsyncSocket sock
) {
switch (transaction->step) {
case kMailStepConnect: {
const char * host = transaction->sender;
const char * separator = StrChr(host, '@');
if (separator)
host = separator + 1;
Send(sock, "helo ", host, "\r\n", nil);
transaction->step = kMailStepSender;
if (transaction->auth[0])
transaction->step = kMailStepAuth;
}
break;
case kMailStepAuth:
Send(sock, "AUTH PLAIN ", transaction->auth, "\r\n", nil);
transaction->step = kMailStepSender;
break;
case kMailStepSender:
Send(sock, "mail from:<", transaction->sender, ">\r\n", nil);
transaction->step = kMailStepRecipient;
break;
case kMailStepRecipient: {
const char * start = transaction->recipient + transaction->subStep;
while (*start == ' ')
++start;
const char * term = StrChr(start, ';');
if (term) {
char * buffer = (char*)malloc(term + 1 - start);
StrCopy(buffer, start, term + 1 - start);
Send(sock, "rcpt to:<", buffer, ">\r\n", nil);
transaction->subStep = term + 1 - transaction->recipient;
free(buffer);
}
else {
Send(sock, "rcpt to:<", start, ">\r\n", nil);
transaction->step = kMailStepStartLetter;
transaction->subStep = 0;
}
}
break;
case kMailStepStartLetter:
Send(sock, "data\r\n", nil);
transaction->step = kMailStepLetter;
break;
case kMailStepLetter:
if (transaction->replyTo[0]) {
Send(
sock,
"Reply-to: ",
transaction->replyTo,
"\r\n",
nil
);
}
if (transaction->bodyEncoding) {
Send(
sock,
"From: ",
transaction->sender,
"\r\nTo: ",
transaction->recipient,
"\r\nSubject: ",
transaction->subject,
"\r\nContent-Type: text/plain; charset=",
transaction->bodyEncoding,
"\r\n\r\n",
transaction->body,
"\r\n.\r\n",
nil
);
}
else {
Send(
sock,
"From: ",
transaction->sender,
"\r\nTo: ",
transaction->recipient,
"\r\nSubject: ",
transaction->subject,
"\r\n\r\n",
transaction->body,
"\r\n.\r\n",
nil
);
}
transaction->step = kMailStepQuit;
break;
case kMailStepQuit:
Send(sock, "quit\r\n", nil);
transaction->step = kMailStepDisconnect;
break;
case kMailStepDisconnect:
return false;
DEFAULT_FATAL(transaction->step);
}
return true;
}
//===========================================================================
static bool NotifyRead (
AsyncSocket sock,
AsyncNotifySocketRead * read,
MailTransaction * transaction
) {
// Parse available lines looking for an acknowledgement of last command
const char * compareStr = transaction->stepTable[transaction->step];
unsigned compareLen = StrLen(compareStr);
unsigned offset = 0;
for (;;) {
const char * source = (const char *)&read->buffer[offset];
// Search for an end-of-line marker
const char * eol = StrChr(source, '\n', read->bytes - offset);
if (!eol)
break;
offset += (eol + 1 - source);
// Search for an acknowledgement
if (!StrCmp(source, compareStr, compareLen)) {
read->bytesProcessed = offset;
return AdvanceStep(transaction, sock);
}
// An error was received; log it and bail
LogMsg(
kLogError,
"Mail: step %u error '%.*s'",
transaction->step,
eol - source - 1,
source
);
transaction->error = kMailErrServerError;
return false;
}
// We did not find an acknowledgement, so skip past fully-received lines
// and wait for more data to arrive
read->bytesProcessed = offset;
return true;
}
//===========================================================================
static void DestroyTransaction (MailTransaction * transaction) {
// Remove transaction from list so that it can
// be safely deleted outside the critical section
s_critsect.Enter();
{
s_mail.Unlink(transaction);
}
s_critsect.Leave();
// Perform callback if requested
if (transaction->callback) {
transaction->callback(
transaction->param,
transaction->error
);
}
delete transaction;
}
//===========================================================================
static void MailLookupProc (
void * param,
const wchar_t * ,
unsigned addrCount,
const NetAddress addrs[]
) {
// If no address was found, cancel the transaction
MailTransaction * transaction = (MailTransaction *) param;
if (!addrCount) {
LogMsg(kLogError,"Mail: failed to resolve %s", transaction->smtp);
transaction->error = kMailErrDnsFailed;
DestroyTransaction(transaction);
return;
}
// Initiate a connection
AsyncCancelId cancelId;
AsyncSocketConnect(
&cancelId,
addrs[0],
MailNotifyProc,
transaction
);
}
//===========================================================================
static bool MailNotifyProc (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
switch (code) {
case kNotifySocketConnectFailed: {
MailTransaction * transaction = (MailTransaction *)notify->param;
LogMsg(kLogError, "Mail: unable to connect to %s", transaction->smtp);
transaction->error = kMailErrConnectFailed;
DestroyTransaction(transaction);
}
break;
case kNotifySocketConnectSuccess: {
MailTransaction * transaction = (MailTransaction *) notify->param;
*userState = notify->param;
transaction->sock = sock;
}
break;
case kNotifySocketRead: {
MailTransaction * transaction = (MailTransaction *) *userState;
return NotifyRead(sock, (AsyncNotifySocketRead *) notify, transaction);
}
break;
case kNotifySocketDisconnect: {
MailTransaction * transaction = (MailTransaction *) *userState;
if ((transaction->step != kMailStepDisconnect) && !transaction->error) {
transaction->error = kMailErrDisconnected;
LogMsg(kLogError, "Mail: unexpected disconnection from %s", transaction->smtp);
}
DestroyTransaction(transaction);
AsyncSocketDelete(sock);
}
break;
}
return !s_shutdown;
}
//===========================================================================
static void CDECL Send (
AsyncSocket sock,
const char str[],
...
) {
// Count bytes
unsigned bytes = 1;
{
va_list argList;
va_start(argList, str);
for (const char * source = str; source; source = va_arg(argList, const char *))
bytes += StrLen(source);
va_end(argList);
}
// Allocate string buffer
char* packed = (char *) malloc(bytes);
// Pack the string
{
va_list argList;
va_start(argList, str);
char * dest = packed;
for (const char * source = str; source; source = va_arg(argList, const char *))
dest += StrCopyLen(dest, source, packed + bytes - dest);
va_end(argList);
}
// Send the string
AsyncSocketSend(sock, packed, bytes - 1);
// Free the string
free(packed);
}
//===========================================================================
static void IMail (
const char * stepTable[],
const char smtp[],
const char sender[],
const char recipient[],
const char replyTo[],
const char subject[],
const char body[],
const char auth[],
EMailEncoding bodyEncoding,
FMailResult callback,
void * param
) {
static const char * utf8 = "\"utf-8\"";
const char * encodingStr;
if (bodyEncoding == kMailEncodeUtf8)
encodingStr = utf8;
else
encodingStr = "";
// Calculate string lengths
unsigned lenSmtp = StrLen(smtp);
unsigned lenSender = StrLen(sender);
unsigned lenRecipient = StrLen(recipient);
unsigned lenReplyTo = StrLen(replyTo);
unsigned lenSubject = StrLen(subject);
unsigned lenBodyEncoding = StrLen(encodingStr);
unsigned lenBody = StrLen(body);
unsigned lenAuth = StrLen(auth);
// Calculate the required buffer size for all strings
unsigned bytes = (
lenSmtp + 1 +
lenSender + 1 +
lenRecipient + 1 +
lenReplyTo + 1 +
lenSubject + 1 +
lenBody + 1 +
lenAuth + 1
) * sizeof(char);
if (lenBodyEncoding)
bytes += (lenBodyEncoding + 1) * sizeof(char);
// Create a transaction record
MailTransaction * transaction = new(
malloc(offsetof(MailTransaction, buffer) + bytes)
) MailTransaction;
transaction->stepTable = stepTable;
transaction->sock = nil;
transaction->step = kMailStepConnect;
transaction->subStep = 0;
transaction->error = kMailSuccess;
transaction->callback = callback;
transaction->param = param;
unsigned offset = 0;
transaction->smtp = transaction->buffer + offset;
offset += StrCopyLen(transaction->smtp, smtp, lenSmtp + 1) + 1;
transaction->sender = transaction->buffer + offset;
offset += StrCopyLen(transaction->sender, sender, lenSender + 1) + 1;
transaction->recipient = transaction->buffer + offset;
offset += StrCopyLen(transaction->recipient, recipient, lenRecipient + 1) + 1;
transaction->replyTo = transaction->buffer + offset;
offset += StrCopyLen(transaction->replyTo, replyTo, lenReplyTo + 1) + 1;
transaction->subject = transaction->buffer + offset;
offset += StrCopyLen(transaction->subject, subject, lenSubject + 1) + 1;
if (lenBodyEncoding) {
transaction->bodyEncoding = transaction->buffer + offset;
offset += StrCopyLen(transaction->bodyEncoding, encodingStr, lenBodyEncoding + 1) + 1;
}
else {
transaction->bodyEncoding = nil;
}
transaction->body = transaction->buffer + offset;
offset += StrCopyLen(transaction->body, body, lenBody + 1) + 1;
transaction->auth = transaction->buffer + offset;
offset += StrCopyLen(transaction->auth, auth, lenAuth + 1) + 1;
ASSERT(offset == bytes);
// Start the transaction with a dns lookup
const unsigned kSmtpPort = 25;
wchar_t smtpName[256];
StrToUnicode(smtpName, smtp, arrsize(smtpName));
// Add transaction to global list
bool shutdown;
s_critsect.Enter();
{
shutdown = s_shutdown;
s_mail.Link(transaction);
}
s_critsect.Leave();
if (shutdown) {
DestroyTransaction(transaction);
}
else {
NetAddress addr;
if (NetAddressFromString(&addr, smtpName, kSmtpPort)) {
AsyncCancelId cancelId;
AsyncSocketConnect(
&cancelId,
addr,
MailNotifyProc,
transaction
);
}
else {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
MailLookupProc,
smtpName,
kSmtpPort,
transaction
);
}
}
}
/****************************************************************************
*
* Exported functions
*
***/
//===========================================================================
void MailEncodePassword (
const char username[],
const char password[],
ARRAY(char) * emailAuth
) {
// base64_encode("\0#{user}\0#{secret}")
emailAuth->Reserve(512);
emailAuth->Push(0);
emailAuth->Add(username, StrBytes(username));
emailAuth->Add(password, StrBytes(password));
unsigned srcChars = emailAuth->Bytes();
// Allocate space for encoded data
unsigned dstChars = Base64EncodeSize(srcChars);
char * dstData = emailAuth->New(dstChars);
// Encode data and move it back to the front of the array
dstChars = Base64Encode(
srcChars,
(const uint8_t *) emailAuth->Ptr(),
dstChars,
dstData
);
emailAuth->Move(
0,
srcChars,
dstChars
);
emailAuth->SetCountFewer(dstChars);
}
//===========================================================================
void Mail (
const char smtp[],
const char sender[],
const char recipient[], // multiple recipients separated by semicolons
const char subject[],
const char body[],
const char username[],
const char password[],
const char replyTo[],
EMailEncoding bodyEncoding,
FMailResult callback,
void * param
) {
s_shutdown = false;
// Get email authorization
const char * auth;
const char ** stepTable;
ARRAY(char) authBuffer;
if (!password || !*password) {
// No password is specified, use non-authenticated email
auth = "";
stepTable = s_waitStrNoAuth;
}
else if (!username || !*username) {
// No username specified, user is providing the base64 encoded secret
auth = password;
stepTable = s_waitStrAuth;
}
else {
MailEncodePassword(username, password, &authBuffer);
auth = authBuffer.Ptr();
stepTable = s_waitStrAuth;
}
IMail(
stepTable,
smtp,
sender,
recipient,
replyTo ? replyTo : "",
subject,
body,
auth,
bodyEncoding,
callback,
param
);
}
//===========================================================================
void MailStop () {
s_critsect.Enter();
{
s_shutdown = true;
MailTransaction * transaction = s_mail.Head();
for (; transaction; transaction = s_mail.Next(transaction)) {
if (transaction->sock)
AsyncSocketDisconnect(transaction->sock, true);
transaction->error = kMailErrClientCanceled;
}
}
s_critsect.Leave();
AsyncAddressLookupCancel(
MailLookupProc,
0 // cancel all
);
AsyncSocketConnectCancel(
MailNotifyProc,
0 // cancel all
);
}
//===========================================================================
bool MailQueued () {
bool queued;
s_critsect.Enter();
queued = s_mail.Head() != nil;
s_critsect.Leave();
return queued;
}
//============================================================================
const wchar_t * MailErrorToString (EMailError error) {
switch (error) {
case kMailSuccess: return L"kMailSuccess";
case kMailErrDnsFailed: return L"kMailErrDnsFailed";
case kMailErrConnectFailed: return L"kMailErrConnectFailed";
case kMailErrDisconnected: return L"kMailErrDisconnected";
case kMailErrClientCanceled: return L"kMailErrClientCanceled";
case kMailErrServerError: return L"kMailErrServerError";
DEFAULT_FATAL(error);
}
}

112
Sources/Plasma/NucleusLib/pnMail/pnMail.h

@ -1,112 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/pnMail.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
/*****************************************************************************
*
* Mail API
*
***/
enum EMailEncoding {
kMailEncodeNone,
kMailEncodeAscii,
kMailEncodeUtf8,
};
enum EMailError {
kMailSuccess,
kMailErrDnsFailed,
kMailErrConnectFailed,
kMailErrDisconnected,
kMailErrClientCanceled,
kMailErrServerError,
};
typedef void (* FMailResult)(void * param, EMailError result);
void MailStop ();
bool MailQueued ();
const wchar_t * MailErrorToString (EMailError error);
//============================================================================
// AUTHENTICATION NOTES
// username, password
// NULL NULL --> no authentication
// NULL string --> username/password assumed to be pre-encoded with MailEncodePassword
// string string --> username/password contain appropriate values for snmp server
//============================================================================
void Mail (
const char smtp[],
const char sender[],
const char recipients[], // separate multiple recipients with semicolons
const char subject[],
const char body[],
const char username[], // optional (see auth notes above)
const char password[], // optional (see auth notes above)
const char replyTo[], // optional
EMailEncoding encoding,
FMailResult callback, // optional
void * param // optional
);
void MailEncodePassword (
const char username[],
const char password[],
ARRAY(char) * emailAuth
);
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H

83
Sources/Plasma/NucleusLib/pnNetLog/Intern.h

@ -1,83 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_INTERN_H
/*****************************************************************************
*
* pnNlApi.cpp
*
***/
const NetLogEvent *NetLogFindEvent (unsigned type, ESrvType srvType);
/*****************************************************************************
*
* pnNlCli.cpp
*
***/
void NetLogCliInitialize (ESrvType srvType);
void NetLogCliShutdown ();
void NetLogCliDestroy ();
void NetLogCliSendEvent (const NetLogEvent &event, va_list args);
/*****************************************************************************
*
* pnNlSrv.cpp
*
***/
void NetLogSrvInitialize ();
void NetLogSrvShutdown ();
void NetLogSrvDestroy ();

74
Sources/Plasma/NucleusLib/pnNetLog/Pch.h

@ -1,74 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_PCH_H
// NucleusLib
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnNetCli/pnNetCli.h"
#ifdef SERVER
#include "pnIni/pnIni.h"
#include "../ServerLib/psUtils/psUtils.h"
#endif
#define USES_PROTOCOL_SRV2LOG
#include "pnNetProtocol/pnNetProtocol.h"
#include "pnProduct/pnProduct.h"
// Local
#include "pnNetLog.h"
#include "Intern.h"
// System
#include <malloc.h> // _alloca

164
Sources/Plasma/NucleusLib/pnNetLog/pnNetLog.h

@ -1,164 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/pnNetLog.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_PNNETLOG_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/pnNetLog.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETLOG_PNNETLOG_H
#define MAX_NAME_LEN 64
/*****************************************************************************
*
*
Look at psLogEvents/psLeAuth for an example of how to create a new LogEvent
*
***/
/*****************************************************************************
*
* Log Template Definitions
*
***/
enum ELogParamType {
kLogParamInt, // (int)
kLogParamUnsigned, // (unsigned)
kLogParamFloat, // (float)
kLogParamUuid, // Uuid
kLogParamStringW, // (const wchar_t *)
kLogParamLong, // (long) or (uint32_t)
kLogParamLongLong, // (long long) or (uint64_t)
kNumLogParamTypes
};
struct NetLogField {
ELogParamType type; // element type
wchar_t name[MAX_PATH];
};
struct NetLogEvent {
ESrvType srvType;
unsigned logEventType;
const wchar_t * eventName;
const NetLogField * fields;
unsigned numFields;
};
struct NetLogSrvField {
const wchar_t *name;
const wchar_t *data;
};
#define NET_LOG_FIELD_INT(name) { kLogParamInt, name }
#define NET_LOG_FIELD_UNSIGNED(name) { kLogParamUnsigned, name }
#define NET_LOG_FIELD_FLOAT(name) { kLogParamFloat, name }
#define NET_LOG_FIELD_STRING(name) { kLogParamStringW, name }
#define NET_LOG_FIELD_UUID(name) { kLogParamUuid, name }
#define NET_LOG_FIELD_LONG(name) { kLogParamLong, name }
#define NET_LOG_FIELD_LONGLONG(name) { kLogParamLongLong, name }
#define NET_LOG_EVENT_AUTH(name) { kSrvTypeAuth, kLogEventId_##name, L#name, kLogEventFields_##name, arrsize( kLogEventFields_##name )}
#define NET_LOG_EVENT_GAME(name) { kSrvTypeGame, kLogEventId_##name, L#name, kLogEventFields_##name, arrsize( kLogEventFields_##name )}
#define NET_LOG_EVENT_MCP(name) { kSrvTypeMcp, kLogEventId_##name, L#name, kLogEventFields_##name, arrsize( kLogEventFields_##name )}
#define NET_LOG_EVENT_DB(name) { kSrvTypeDb, kLogEventId_##name, L#name, kLogEventFields_##name, arrsize( kLogEventFields_##name )}
/*****************************************************************************
*
* pnNlApi.cpp
*
***/
void NetLogInitialize (ESrvType srvType);
void NetLogShutdown ();
void NetLogDestroy ();
void NetLogRegisterEvents (const NetLogEvent events[], unsigned count);
// Should only be called by psLogEvents - look there for logging functions
void NetLogSendEvent (
unsigned type,
...
);
/*****************************************************************************
*
* pnNlConn.cpp
*
***/
enum {
kNlCliNumConn,
kNlCliNumTrans,
kNlCliNumPendingSaves,
kNlCliNumPerf,
};
long NlCliGetPerf (unsigned index);
/*****************************************************************************
*
* pnNlSrv.cpp
*
***/
struct LogConn;
enum {
kNlSrvPerfConnCount,
kNlSrvPerfConnDenied,
kNlSrvNumPerf
};
typedef void (*NlSrvCallback)(const NetLogEvent *event, const ARRAY(wchar_t) &, unsigned, NetAddressNode &, uint64_t, unsigned, unsigned);
long NetLogSrvGetPerf (unsigned index);
void NetLogSrvRegisterCallback(NlSrvCallback callback);
void LogConnIncRef (LogConn * conn);
void LogConnDecRef (LogConn * conn);

231
Sources/Plasma/NucleusLib/pnNetLog/pnNlApi.cpp

@ -1,231 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/pnNlApi.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Private Data
*
***/
struct EventHash {
unsigned eventType;
ESrvType srvType;
inline EventHash (
unsigned eventType,
ESrvType srvType
);
inline uint32_t GetHash () const;
inline bool operator== (const EventHash & rhs) const;
};
struct NetLogEventHash : EventHash {
const NetLogEvent * event;
NetLogEventHash(
unsigned eventType,
ESrvType srvType,
const NetLogEvent *event
);
HASHLINK(NetLogEventHash) link;
};
static CCritSect s_critsect;
static ESrvType s_srvType;
static HASHTABLEDECL(NetLogEventHash, EventHash, link) s_registeredEvents;
/*****************************************************************************
*
* NetLogEventHash
*
***/
//============================================================================
NetLogEventHash::NetLogEventHash (
unsigned eventType,
ESrvType srvType,
const NetLogEvent *event
) : EventHash(eventType, srvType),
event(event)
{
}
/*****************************************************************************
*
* Event Hash
*
***/
//============================================================================
inline EventHash::EventHash (
unsigned eventType,
ESrvType srvType
) : eventType(eventType)
, srvType(srvType)
{
}
//============================================================================
inline uint32_t EventHash::GetHash () const {
CHashValue hash(this, sizeof(*this));
return hash.GetHash();
}
//============================================================================
inline bool EventHash::operator== (const EventHash & rhs) const {
return
eventType == rhs.eventType &&
srvType == rhs.srvType;
}
/*****************************************************************************
*
* Private Functions
*
***/
//============================================================================
static void NetLogUnRegisterEvents () {
HASHTABLEDECL(NetLogEventHash, EventHash, link) tempHashTable;
s_critsect.Enter();
{
while(NetLogEventHash *hash = s_registeredEvents.Head()) {
tempHashTable.Add(hash);
}
}
s_critsect.Leave();
while(NetLogEventHash *hash = tempHashTable.Head()) {
delete hash;
}
}
/*****************************************************************************
*
* Public Functions
*
***/
//============================================================================
void NetLogInitialize (ESrvType srvType) {
s_srvType = srvType;
if(s_srvType == kSrvTypeLog)
NetLogSrvInitialize();
else
NetLogCliInitialize(srvType);
}
//============================================================================
void NetLogShutdown () {
if(s_srvType == kSrvTypeLog)
NetLogSrvShutdown();
else
NetLogCliShutdown();
NetLogUnRegisterEvents();
}
//============================================================================
void NetLogDestroy () {
if(s_srvType == kSrvTypeLog)
NetLogSrvDestroy();
else
NetLogCliDestroy();
}
//============================================================================
void NetLogRegisterEvents (const NetLogEvent events[], unsigned count) {
NetLogEventHash *hash;
HASHTABLEDECL(NetLogEventHash, EventHash, link) tempHashTable;
for(unsigned i = 0; i < count; ++i) {
hash = new NetLogEventHash(events[i].logEventType, events[i].srvType, &events[i]);
tempHashTable.Add(hash);
}
s_critsect.Enter();
{
while(NetLogEventHash *hash = tempHashTable.Head()) {
s_registeredEvents.Add(hash);
}
}
s_critsect.Leave();
}
//============================================================================
const NetLogEvent *NetLogFindEvent (unsigned type, ESrvType srvType) {
NetLogEventHash *hash;
s_critsect.Enter();
{
hash = s_registeredEvents.Find(EventHash(type, srvType));
}
s_critsect.Leave();
return hash ? hash->event : nil;
}
//============================================================================
void NetLogSendEvent (
unsigned type
...
) {
const NetLogEvent *event = NetLogFindEvent(type, s_srvType);
if(event) {
va_list args;
va_start(args, type);
NetLogCliSendEvent(*event, args);
va_end(args);
}
else {
LogMsg( kLogError, "unable to log event, event not found SrvType: %d EventType: %d.", s_srvType, type);
}
}

558
Sources/Plasma/NucleusLib/pnNetLog/pnNlCli.cpp

@ -1,558 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/pnNlCli.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Private
*
***/
struct NetLogConn : SrvConn {
NetAddress netaddr;
ESrvType srvType;
NetLogConn (const NetAddress & addr, ESrvType srvType);
~NetLogConn ();
void Connect (
AsyncCancelId * cancelId,
FAsyncNotifySocketProc notifyProc,
void * param
);
};
struct LogMsgTrans : SrvTrans {
Srv2Log_LogMsg *msgBuffer;
LogMsgTrans();
~LogMsgTrans();
bool OnTransReply (
ENetError * error,
SrvMsgHeader * msg
);
};
struct LogConnEventNode {
LINK(LogConnEventNode) link;
Srv2Log_LogMsg * msg;
unsigned sendTimeMs;
LogConnEventNode(Srv2Log_LogMsg *msg, unsigned timeStampMs);
};
/*****************************************************************************
*
* Private Data
*
***/
static NetLogConn * s_conn;
static CCritSect s_critsect;
static IniChangeReg * s_change;
static ESrvType s_srvType;
static LISTDECL(LogConnEventNode, link) s_eventQueue;
static AsyncTimer * s_timer;
static long s_perf[kNlCliNumPerf];
static bool s_running;
static const unsigned kIssueSaveMs = 100;
static const unsigned kMaxNumberOfTransactions = 2000;
/*****************************************************************************
*
* Private Functions
*
***/
//============================================================================
static NetLogConn * GetConnIncRef () {
NetLogConn * conn;
s_critsect.Enter();
{
if (nil != (conn = s_conn))
conn->IncRef();
}
s_critsect.Leave();
return conn;
}
//============================================================================
static void NetLogConnConnect (NetAddress & addr, ESrvType srvType) {
NetLogConn *conn = SRV_CONN_ALLOC(NetLogConn)(addr, srvType);
s_critsect.Enter();
{
SWAP(s_conn, conn);
}
s_critsect.Leave();
if (conn)
conn->Destroy();
}
//============================================================================
static void NetLogConnDisconnect () {
NetLogConn *conn = nil;
s_critsect.Enter();
{
SWAP(s_conn, conn);
}
s_critsect.Leave();
if (conn)
conn->Destroy();
}
//============================================================================
static void AddEventNode (Srv2Log_LogMsg *msg) {
LogConnEventNode *node = new LogConnEventNode(msg, TimeGetMs() + kIssueSaveMs);
s_critsect.Enter();
{
s_eventQueue.Link(node);
}
s_critsect.Leave();
AsyncTimerUpdate(
s_timer,
kIssueSaveMs,
kAsyncTimerUpdateSetPriorityHigher
);
}
//============================================================================
static void ParseIni (Ini * ini) {
unsigned iter;
const IniValue * value = IniGetFirstValue(
ini,
L"Server Locations",
L"LogSrv",
&iter
);
if (value) {
wchar_t addrStr[32];
IniGetString(value, addrStr, arrsize(addrStr), 0, nil);
NetAddress addr;
NetAddressFromString(&addr, addrStr, kNetDefaultServerPort);
NetLogConnConnect(addr, s_srvType);
}
}
//============================================================================
static void IniChangeCallback (const wchar_t fullPath[]) {
Ini * ini = IniOpen(fullPath);
ParseIni(ini);
IniClose(ini);
}
//============================================================================
static unsigned TimerCallback (void *) {
LISTDECL(LogConnEventNode, link) sendList;
unsigned sleepMs = kAsyncTimeInfinite;
s_critsect.Enter();
{
int allowedNumTrans = kMaxNumberOfTransactions - s_perf[kNlCliNumPendingSaves]; // find the number of transactions that we can send based on the number in transit, and the max number allowed
if(allowedNumTrans < 0) // this could be negative, if so set to zero
allowedNumTrans = 0;
uint32_t currTime = TimeGetMs();
LogConnEventNode *hash;
int timeDiff;
// Add pending saves, up to the max allowed per update
for(;;) {
if(!allowedNumTrans && s_running) {
sleepMs = 5000; // we are at our max number of transactions sleep for 5 seconds and try again
break;
}
hash = s_eventQueue.Head();
if(!hash)
break; // no messages left. We will wait until another message comes in before another timer update
timeDiff = hash->sendTimeMs - currTime;
// nodes are naturally ordered by increasing sendTimeMs
if(!s_running || (timeDiff <= 0)) {
sendList.Link(hash);
--allowedNumTrans;
}
else {
sleepMs = timeDiff;
break;
}
}
}
s_critsect.Leave();
while(LogConnEventNode *node = sendList.Head()) {
LogMsgTrans * trans = SRV_TRANS_ALLOC(LogMsgTrans);
trans->msgBuffer = node->msg;
if (NetLogConn * conn = GetConnIncRef()) {
conn->SendRequest(trans, node->msg);
conn->DecRef();
}
else {
trans->TransCancel(kNetErrTimeout);
}
delete node;
}
return sleepMs;
}
//============================================================================
static unsigned CalcArgsLength (const NetLogEvent &event, va_list args) {
unsigned length = 0;
unsigned paramType = kNumLogParamTypes; // invalidate
unsigned field = 0;
for(unsigned i = 0; i < event.numFields * 2; ++i) {
if(!(i % 2)) {
paramType = va_arg(args, unsigned);
continue;
}
//validate parameter type
if(paramType != (unsigned)event.fields[field].type) {
length = 0;
LogMsg( kLogError, "Log parameter types do not match for event: %s parameter: %s?", event.eventName, event.fields[field].name);
break;
}
switch(event.fields[field].type) {
case kLogParamInt: {
va_arg(args, int);
length += sizeof(int);
}
break;
case kLogParamUnsigned: {
va_arg(args, unsigned);
length += sizeof(unsigned);
}
break;
case kLogParamFloat: {
va_arg(args, float);
length += sizeof(float);
}
break;
case kLogParamLong: {
va_arg(args, long);
length += sizeof(long);
}
break;
case kLogParamLongLong: {
va_arg(args, long long);
length += sizeof(long long);
}
break;
case kLogParamUuid: {
va_arg(args, Uuid);
length += sizeof(Uuid);
}
break;
case kLogParamStringW: {
wchar_t *str = va_arg(args, wchar_t *);
if(!str)
str = L"";
length += StrBytes(str);
}
break;
default:
hsAssert(false, "Unknown argument type in log statement");
return 0;
}
++field;
}
return length;
}
/*****************************************************************************
*
* NetLogConn
*
***/
//============================================================================
NetLogConn::NetLogConn (const NetAddress & addr, ESrvType srvType)
: netaddr(addr),
srvType(srvType)
{
AtomicAdd(&s_perf[kNlCliNumConn], 1);
SetAutoPing();
AutoReconnect();
}
//============================================================================
NetLogConn::~NetLogConn () {
AtomicAdd(&s_perf[kNlCliNumConn], -1);
}
//============================================================================
void NetLogConn::Connect (
AsyncCancelId * cancelId,
FAsyncNotifySocketProc notifyProc,
void * param
) {
// Connect to remote server
Srv2Log_Connect connect;
connect.hdr.connType = kConnTypeSrvToLog;
connect.hdr.hdrBytes = sizeof(connect.hdr);
connect.hdr.buildId = BuildId();
connect.hdr.buildType = BUILD_TYPE_LIVE;
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.dataBytes = sizeof(connect.data);
connect.data.buildId = BuildId();
connect.data.srvType = srvType;
connect.data.buildType = BUILD_TYPE_LIVE;
connect.data.productId = ProductId();
AsyncSocketConnect(
cancelId,
netaddr,
notifyProc,
param,
&connect,
sizeof(connect)
);
}
/*****************************************************************************
*
* LogMsgTrans
*
***/
//============================================================================
LogMsgTrans::LogMsgTrans ()
: msgBuffer(nil)
{
AtomicAdd(&s_perf[kNlCliNumTrans], 1);
}
//============================================================================
LogMsgTrans::~LogMsgTrans () {
AtomicAdd(&s_perf[kNlCliNumTrans], -1);
}
//============================================================================
bool LogMsgTrans::OnTransReply (
ENetError * error,
SrvMsgHeader * msg
) {
ref(msg);
bool result;
if (msg->protocolId != kNetProtocolSrv2Log) {
result = SrvTrans::OnTransReply(error, msg);
}
else {
result = true;
}
if(IS_NET_ERROR(*error) && s_running) {
AddEventNode(msgBuffer);
}
else {
free(msgBuffer);
}
return true;
}
/*****************************************************************************
*
* LogConnEventNode
*
***/
//============================================================================
LogConnEventNode::LogConnEventNode (Srv2Log_LogMsg *msg, unsigned sendTimeMs)
: msg(msg),
sendTimeMs(sendTimeMs)
{
}
/*****************************************************************************
*
* Protected
*
***/
//============================================================================
void NetLogCliInitialize (ESrvType srvType) {
s_running = true;
s_srvType = srvType;
AsyncTimerCreate(
&s_timer,
TimerCallback,
kAsyncTimeInfinite,
nil
);
IniChangeAdd(L"plServer", IniChangeCallback, &s_change);
}
//============================================================================
void NetLogCliShutdown () {
s_running = false;
if(s_change) {
IniChangeRemove(s_change, true);
s_change = false;
}
if(s_timer) {
AsyncTimerDeleteCallback(s_timer, TimerCallback);
s_timer = nil;
}
NetLogConnDisconnect();
}
//============================================================================
void NetLogCliDestroy () {
while(s_perf[kNlCliNumTrans])
AsyncSleep(10);
while(s_perf[kNlCliNumConn])
AsyncSleep(10);
}
//============================================================================
void NetLogCliSendEvent (const NetLogEvent &event, va_list args) {
Srv2Log_LogMsg *msg;
unsigned length = CalcArgsLength(event, args);
if(!length)
return;
CSrvPackBuffer pack(
sizeof(*msg) +
length
);
msg = (Srv2Log_LogMsg *) pack.Alloc(sizeof(*msg));
msg->transId = 0;
msg->protocolId = kNetProtocolSrv2Log;
msg->messageId = kSrv2Log_LogMsg;
msg->eventType = event.logEventType;
msg->timestamp = TimeGetLocalTime();
unsigned field = 0;
unsigned paramType = kNumLogParamTypes;
// if we get here the template parameters have already been validated by CalcLength, no need to do that again.
for(unsigned i = 0; i < event.numFields * 2; ++i) {
if(!(i % 2)) {
paramType = va_arg(args, unsigned);
continue;
}
switch(event.fields[field].type) {
case kLogParamInt: {
int i = va_arg(args, int);
pack.AddData(&i, sizeof(int));
}
break;
case kLogParamUnsigned: {
unsigned u = va_arg(args, unsigned);
pack.AddData(&u, sizeof(unsigned));
}
break;
case kLogParamFloat: {
float f = va_arg(args, float);
pack.AddData(&f, sizeof(float));
}
break;
case kLogParamLong: {
long l = va_arg(args, long);
pack.AddData(&l, sizeof(long));
}
break;
case kLogParamLongLong: {
long long ll = va_arg(args, long long);
pack.AddData(&ll, sizeof(long long));
}
break;
case kLogParamUuid: {
Uuid uuid = va_arg(args, Uuid);
pack.AddData(&uuid, sizeof(Uuid));
}
break;
case kLogParamStringW: {
wchar_t *str = va_arg(args, wchar_t *);
if(!str)
str = L"";
pack.AddString(str);
}
break;
}
++field;
}
msg->messageBytes = pack.Size();
AddEventNode(msg);
}

603
Sources/Plasma/NucleusLib/pnNetLog/pnNlSrv.cpp

@ -1,603 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetLog/pnNlSrv.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Private
*
***/
struct EventHash {
unsigned eventType;
ESrvType srvType;
inline EventHash (
unsigned eventType,
ESrvType srvType
);
inline uint32_t GetHash () const;
inline bool operator== (const EventHash & rhs) const;
};
struct NetLogEventHash : EventHash {
const NetLogEvent * event;
NetLogEventHash(
unsigned eventType,
ESrvType srvType,
const NetLogEvent *event
);
HASHLINK(NetLogEventHash) link;
};
struct LogConn : SrvConn {
LINK(LogConn) link;
ESrvType srvType;
unsigned buildId;
NetAddressNode addr;
unsigned buildType;
unsigned productId;
// Ctor
LogConn (
AsyncSocket sock,
void ** userState,
NetAddressNode nodeNumber,
unsigned buildId,
ESrvType srvType,
unsigned buildType,
unsigned productId
);
~LogConn ();
bool OnSrvMsg (SrvMsgHeader * msg);
void OnDisconnect ();
bool Recv_Srv2Log_LogMsg( const Srv2Log_LogMsg & msg );
};
/*****************************************************************************
*
* Private Data
*
***/
static IniChangeReg * s_change;
static long s_perf[kNlSrvNumPerf];
static CCritSect s_critsect;
static bool s_running;
static LISTDECL(LogConn, link) s_conns;
void (*NetLogSrvCallback)(const NetLogEvent *event, const ARRAY(wchar_t) &, unsigned, NetAddressNode &, uint64_t, unsigned, unsigned ) ;
/*****************************************************************************
*
* Private Functions
*
***/
//============================================================================
static void ParseIni (Ini * ini) {
unsigned iter;
const IniValue *value;
value = IniGetFirstValue(
ini,
L"",
L"",
&iter
);
}
//============================================================================
static void IniChangeCallback (const wchar_t fullPath[]) {
Ini * ini = IniOpen(fullPath);
ParseIni(ini);
IniClose(ini);
}
//===========================================================================
static bool SocketNotifyProc (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
// If the socket is successfully connected then only
// kNotifySocketListenSuccess will arrive here, as
// the service routine will be changed by SrvConn.
if (code != kNotifySocketListenSuccess) {
if (code == kNotifySocketDisconnect)
AsyncSocketDelete(sock);
return false;
}
// TODO: Verify this is from a valid server
AsyncNotifySocketListen * listen = (AsyncNotifySocketListen *) notify;
EServerRights rights = SrvIniGetServerRights(listen->remoteAddr);
if (rights < kSrvRightsServer) {
LogMsgDebug("LogConn: insufficient server rights");
AtomicAdd(&s_perf[kNlSrvPerfConnDenied], 1);
return false;
}
NetAddressNode nodeNumber = NetAddressGetNode(listen->remoteAddr);
// Parse the connect message
Srv2Log_ConnData connect;
if (!Srv2LogValidateConnect(listen, &connect)) {
LogMsgDebug("LogConn: invalid connect packet");
AtomicAdd(&s_perf[kNlSrvPerfConnDenied], 1);
return false;
}
// Create connection record
LogConn * conn = SRV_CONN_ALLOC(LogConn)(
sock,
userState,
nodeNumber,
connect.buildId,
(ESrvType) connect.srvType,
connect.buildType,
connect.productId
);
// Add this connection
bool result;
s_critsect.Enter();
{
s_conns.Link(conn);
result = s_running;
}
s_critsect.Leave();
return result;
}
/*****************************************************************************
*
* LogConn implementation
*
***/
//============================================================================
LogConn::LogConn (
AsyncSocket sock,
void ** userState,
NetAddressNode nodeNumber,
unsigned buildId,
ESrvType srvType,
unsigned buildType,
unsigned productId
) : srvType(srvType),
buildId(buildId),
buildType(buildType),
productId(productId)
{
ref(nodeNumber);
AtomicAdd(&s_perf[kNlSrvPerfConnCount], 1);
SetAutoTimeout();
NotifyListen(sock, userState);
addr = nodeNumber;
}
//============================================================================
LogConn::~LogConn () {
AtomicAdd(&s_perf[kNlSrvPerfConnCount], -1);
}
//============================================================================
void LogConn::OnDisconnect () {
// Accepting side just destroys the connection. Connecting side
// will reconnect if that's what should happen.
Destroy();
}
//============================================================================
bool LogConn::OnSrvMsg (SrvMsgHeader * msg) {
// Pass along messages not intended for us
if (msg->protocolId != kNetProtocolSrv2Log)
return SrvConn::OnSrvMsg(msg);
bool status = false;
#define DISPATCH(a) case k##a: status = Recv_##a(*(const a*)msg); break
switch (msg->messageId) {
DISPATCH(Srv2Log_LogMsg);
default:
status = false;
break;
}
#undef DISPATCH
return status;
}
//============================================================================
bool LogConn::Recv_Srv2Log_LogMsg(const Srv2Log_LogMsg & msg ) {
CSrvUnpackBuffer unpack(&msg, msg.messageBytes);
(void)unpack.GetData(sizeof(msg));
unsigned length = 0;
ARRAY(wchar_t) databuf;
wchar_t data[256];
const void *pData = 0;
SendReply(msg.transId, kNetSuccess);
if(!s_running)
return true;
// WARNING: each parameter type needs to be able to handle the case where GetData returns a nil pointer for backward compatability
const NetLogEvent *event = NetLogFindEvent(msg.eventType, srvType);
if(event) {
for(unsigned i = 0; i < event->numFields; ++i) {
if(!event->fields[i].name)
{
LogMsg(kLogError, "Failed logging event because of nil param name: %s", event->eventName);
return true;
}
switch(event->fields[i].type) {
case kLogParamInt: {
int i = 0;
pData = unpack.GetData(sizeof(int));
if(!pData)
continue;
i = *(int *)pData;
StrPrintf(data, arrsize(data), L"%d", i);
length += StrLen(data) + 1;
}
break;
case kLogParamUnsigned: {
unsigned u = 0;
pData = unpack.GetData(sizeof(unsigned));
if(!pData)
continue;
u = *(unsigned *)pData;
StrPrintf(data, arrsize(data), L"%d", u);
length += StrLen(data) + 1;
}
break;
case kLogParamFloat: {
float f = 0;
pData = unpack.GetData(sizeof(float));
if(!pData)
continue;
f = *(float *)pData;
StrPrintf(data, arrsize(data), L"%f", f);
length += StrLen(data) + 1;
}
break;
case kLogParamLong: {
long l = 0;
pData = unpack.GetData(sizeof(long));
if(!pData)
continue;
l = *(long *)pData;
StrPrintf(data, arrsize(data), L"%ld", l);
length += StrLen(data) + 1;
}
break;
case kLogParamLongLong: {
long long ll = 0;
pData = unpack.GetData(sizeof(long));
if(!pData)
continue;
ll = *(long *)pData;
StrPrintf(data, arrsize(data), L"%lld", ll);
length += StrLen(data) + 1;
}
break;
case kLogParamUuid: {
Uuid uuid = 0;
pData = unpack.GetData(sizeof(Uuid));
if(!pData)
continue;
uuid = *(Uuid *)pData;
StrPrintf(data, arrsize(data), L"%s", uuid.data);
length += StrLen(data) + 1;
}
break;
case kLogParamStringW: {
const wchar_t *str = unpack.GetString();
if(!str) {
continue;
}
length += StrLen(str) + 1;
}
break;
}
length += StrLen(event->fields[i].name) + 1; // this must happen after the parameter check so we can opt out of saving a non existant parameter
}
databuf.Reserve(length + 1);
{
CSrvUnpackBuffer unpack(&msg, msg.messageBytes);
(void)unpack.GetData(sizeof(msg));
for(unsigned i = 0; i < event->numFields; ++i){
// the parameter name needs to be written before the data. Also, we need to be able to opt out of writing a parameter.
switch(event->fields[i].type) {
case kLogParamInt: {
pData = unpack.GetData(sizeof(int));
if(!pData)
continue;
int val = *(int *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
StrPrintf(data, arrsize(data), L"%d", val);
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamUnsigned: {
pData = unpack.GetData(sizeof(unsigned));
if(!pData)
continue;
unsigned u = *(unsigned *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
StrPrintf(data, arrsize(data), L"%d", u);
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamFloat: {
pData = unpack.GetData(sizeof(float));
if(!pData)
continue;
float f = *(float *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
StrPrintf(data, arrsize(data), L"%f", f);
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamLong: {
pData = unpack.GetData(sizeof(long));
if(!pData)
continue;
long l = *(long *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
StrPrintf(data, arrsize(data), L"%ld", l);
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamLongLong: {
pData = unpack.GetData(sizeof(long long));
if(!pData)
continue;
long long ll = *(long long *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
StrPrintf(data, arrsize(data), L"%lld", ll);
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamUuid: {
pData = unpack.GetData(sizeof(Uuid));
if(!pData)
continue;
Uuid uuid = *(Uuid *)pData;
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
GuidToString(uuid, data, arrsize(data));
databuf.Add(data, StrLen(data));
databuf.Add(0);
}
break;
case kLogParamStringW: {
const wchar_t *str = unpack.GetString();
if(!str) {
continue;
}
// log event name
databuf.Add(event->fields[i].name, StrLen(event->fields[i].name));
databuf.Add(0);
// log event data
databuf.Add(str, StrLen(str));
databuf.Add(0);
}
break;
}
}
}
databuf.Add(0);
if(NetLogSrvCallback) {
NetLogSrvCallback(
event,
databuf,
buildId,
addr,
msg.timestamp,
productId,
buildType
);
}
}
else
{
LogMsg(kLogError, "Unable to log event - event not found. type: %d from server: %d. If it is a new event the log server needs to be updated.", msg.eventType, srvType);
}
return true;
}
/*****************************************************************************
*
* Module exports
*
***/
//============================================================================
void NetLogSrvInitialize () {
s_running = true;
AsyncSocketRegisterNotifyProc(
kConnTypeSrvToLog,
SocketNotifyProc,
0, // Accept all buildIds
0, // Accept all buildTypes
0, // Accept all branchIds
0 // Accept all product Ids
);
IniChangeAdd(L"Log", IniChangeCallback, &s_change);
}
//============================================================================
void NetLogSrvShutdown () {
if(s_change) {
IniChangeRemove(s_change, true);
s_change = false;
}
s_running = false;
AsyncSocketUnregisterNotifyProc(
kConnTypeSrvToLog,
SocketNotifyProc,
0, // Accept all buildIds
0,
0, // Accept all branchIds
0
);
}
//============================================================================
void NetLogSrvDestroy () {
while(s_perf[kNlSrvPerfConnCount])
AsyncSleep(10);
}
//============================================================================
void NetLogSrvRegisterCallback( void (*NlSrvCallback)(const NetLogEvent *, const ARRAY(wchar_t) &, unsigned, NetAddressNode &, uint64_t, unsigned, unsigned )) {
NetLogSrvCallback = NlSrvCallback;
}
//============================================================================
void LogConnIncRef (LogConn * conn) {
conn->IncRef();
}
//============================================================================
void LogConnDecRef (LogConn * conn) {
conn->DecRef();
}
/*****************************************************************************
*
* Public exports
*
***/
//============================================================================
long NetLogSrvGetPerf (unsigned index) {
ASSERT(index < kNlSrvNumPerf);
return s_perf[index];
}

1
Sources/Plasma/NucleusLib/pnNetProtocol/Pch.h

@ -57,7 +57,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnNetCli/pnNetCli.h"
#ifdef SERVER
#include "pnIni/pnIni.h"
#include "psUtils/psUtils.h" // for SrvMsgHeader, ugh
#endif

1
Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpAllIncludes.h

@ -89,7 +89,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifdef SERVER
# ifdef USES_NETSRV
// for SrvMsgHeader definition
# include "pnIni/pnIni.h" // psSrvConn needs ini types
# include "psUtils/psUtils.h"
# ifdef USES_PROTOCOL_SRV2VAULT

51
Sources/Plasma/NucleusLib/pnOraLib/Intern.h

@ -1,51 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_INTERN_H

72
Sources/Plasma/NucleusLib/pnOraLib/Pch.h

@ -1,72 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_PCH_H
// NucleusLib
#include "pnUtils/pnUtils.h"
#include "pnProduct/pnProduct.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnNetCli/pnNetCli.h"
#include "pnIni/pnIni.h"
// OCCI
#define WIN32COMMON
#include "occi.h"
// Local
#include "pnOraLib.h"
#include "Intern.h"
// System
#include <malloc.h>
#include <process.h>

566
Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.cpp

@ -1,566 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
//#define ORACONN_TRACKING
//#define ORASTMT_TRACKING
#ifdef ORACONN_TRACKING
#pragma message("pnOraLib: Compiling with ORACONN_TRACKING")
#endif
#ifdef ORASTMT_TRACKING
#pragma message("pnOraLib: Compiling with ORASTMT_TRACKING")
#endif
/*****************************************************************************
*
* Private
*
***/
struct OraInitData {
unsigned OraStmtCacheSize;
wchar_t OraUsername[128];
wchar_t OraPassword[128];
wchar_t OraConnectString[256];
OraInitData(
unsigned stmtCacheSize,
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[]
);
};
struct OraEnv {
occi::Environment * occiEnv;
occi::StatelessConnectionPool * occiPool;
};
struct OraConnPool {
bool needReinit;
long perf[kOcciNumPerf];
CCritSect critsect;
OraEnv oraEnv;
OraInitData * data;
void Initialize_CS ();
void Shutdown_CS ();
void ReInitialize_CS ();
void Initialize (
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[],
unsigned stmtCacheSize
);
void Shutdown ();
OraConn * GetConn (const wchar_t tag[]);
void FreeConn (OraConn *& conn);
long GetPerf (long index);
};
/*****************************************************************************
*
* Private Data
*
***/
static const unsigned kDefaultConnTimeoutSecs = 60 * 30; // half-hour
static const unsigned kDefaultConnsPerEnv = 10;
enum {
kPerfOraConnCount,
kPerfOraStmtCount,
kNumPerf
};
static OraConnPool s_connPool;
static long s_perf[kNumPerf];
/*****************************************************************************
*
* Local functions
*
***/
/*****************************************************************************
*
* OraInitData
*
***/
//============================================================================
OraInitData::OraInitData (
unsigned stmtCacheSize,
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[]
) {
OraStmtCacheSize = stmtCacheSize;
StrCopy(OraUsername, username, arrsize(OraUsername));
StrCopy(OraPassword, password, arrsize(OraPassword));
StrCopy(OraConnectString, connectString, arrsize(OraConnectString));
}
/*****************************************************************************
*
* OraConnPool
*
***/
//============================================================================
void OraConnPool::ReInitialize_CS () {
Shutdown_CS();
Initialize_CS();
needReinit = false;
}
//============================================================================
void OraConnPool::Initialize_CS () {
ASSERT(data);
try {
const unsigned threads = AsyncThreadTaskGetThreadCount();
const unsigned maxConns = threads;
const unsigned minConns = 0;
const unsigned incConns = max(1, maxConns - 1);
oraEnv.occiEnv = occi::Environment::createEnvironment(
"OCCIUTF16",
"OCCIUTF16",
occi::Environment::THREADED_MUTEXED,
nil
);
// Create the connection pool
oraEnv.occiPool = oraEnv.occiEnv->createStatelessConnectionPool(
data->OraUsername,
data->OraPassword,
data->OraConnectString,
maxConns,
minConns,
incConns,
occi::StatelessConnectionPool::HOMOGENEOUS
);
// Turn on statement caching
oraEnv.occiPool->setStmtCacheSize(data->OraStmtCacheSize);
oraEnv.occiPool->setTimeOut(kDefaultConnTimeoutSecs);
// If no connections are available, block until one becomes available
oraEnv.occiPool->setBusyOption(occi::StatelessConnectionPool::WAIT);
}
catch (exception & e) {
OraLogError(L"OraConnPool::Initialize", e);
ErrorFatal(__LINE__, __FILE__, "Failed to initialize occi connection pool");
}
}
//============================================================================
void OraConnPool::Shutdown_CS () {
if (oraEnv.occiEnv) {
try {
// If we aren't connected to oracle, then closing the connection
// pool causes oracle to make a pure virtual function call when
// closing the environment.
if (!needReinit)
oraEnv.occiEnv->terminateStatelessConnectionPool(oraEnv.occiPool, occi::StatelessConnectionPool::SPD_FORCE);
occi::Environment::terminateEnvironment(oraEnv.occiEnv);
}
catch (exception & e) {
OraLogError(L"OraConnPool::Shutdown", e);
}
oraEnv.occiEnv = nil;
oraEnv.occiPool = nil;
}
}
//============================================================================
void OraConnPool::Initialize (
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[],
unsigned stmtCacheSize
) {
data = new OraInitData(stmtCacheSize, username, password, connectString);
critsect.Enter();
{
Initialize_CS();
}
critsect.Leave();
}
//============================================================================
void OraConnPool::Shutdown () {
critsect.Enter();
{
Shutdown_CS();
}
critsect.Leave();
delete data;
}
//============================================================================
OraConn * OraConnPool::GetConn (const wchar_t tag[]) {
OraConn * oraConn = NEWZERO(OraConn);
if (tag)
StrCopy(oraConn->tag, tag, arrsize(oraConn->tag));
critsect.Enter();
for (;;) try {
if (needReinit) {
if (GetPerf(kOcciPerfBusyConns))
// Wait for all connections to be freed by the app
// before environment reinitialization.
break;
ReInitialize_CS();
}
if (!oraEnv.occiEnv)
break;
if (nil != (oraConn->occiConn = oraEnv.occiPool->getConnection()))
oraConn->oraEnv = &oraEnv;
break;
}
catch (exception & e) {
OraLogError(L"OraConnPool::GetConn", e);
oraConn = nil;
break;
}
critsect.Leave();
for (;;) {
if (!oraConn || !oraConn->occiConn) {
delete oraConn;
oraConn = nil;
LogMsg(kLogError, L"OraConnPool::GetConn: Failed to aquire a database connection");
break;
}
const unsigned connCount = AtomicAdd(&s_perf[kPerfOraConnCount], 1) + 1;
ref(connCount);
#ifdef ORACONN_TRACKING
LogMsg(kLogPerf, L"OraGetConn: %u, %p, %s", connCount, oraConn, oraConn->tag);
#endif
break;
}
return oraConn;
}
//============================================================================
void OraConnPool::FreeConn (OraConn *& oraConn) {
if (oraConn) try {
occi::Connection * occiConn = oraConn->occiConn;
occi::StatelessConnectionPool * occiPool = oraConn->oraEnv->occiPool;
const unsigned connCount = AtomicAdd(&s_perf[kPerfOraConnCount], -1) - 1;
ref(connCount);
#ifdef ORACONN_TRACKING
LogMsg(kLogPerf, L"OraFreeConn: %u, %p, %s", connCount, oraConn, oraConn->tag);
#endif
delete oraConn;
try {
occiConn->commit();
}
catch (exception & e) {
OraLogError(L"OraConnPool::FreeConn [commit]", e);
needReinit = true;
}
occiPool->releaseConnection(occiConn);
}
catch (exception & e) {
OraLogError(L"OraConnPool::FreeConn [release]", e);
}
oraConn = nil;
}
//============================================================================
long OraConnPool::GetPerf (long index) {
if (!oraEnv.occiEnv)
return 0;
if (!oraEnv.occiPool)
return 0;
switch (index) {
case kOcciPerfOpenConns: return oraEnv.occiPool->getOpenConnections();
case kOcciPerfBusyConns: return oraEnv.occiPool->getBusyConnections();
DEFAULT_FATAL(index);
}
}
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
void OraLogError (const wchar_t sql[], const exception & e) {
wchar_t buffer[1024];
const char * tmp = e.what();
// Some exceptions we catch are actually unicode strings in a char buffer, but others aren't.
if (tmp[0] && !tmp[1]) {
const wchar_t * wtmp = (const wchar_t *)tmp;
StrCopy(buffer, wtmp, arrsize(buffer));
}
else {
StrToUnicode(buffer, tmp, arrsize(buffer));
}
LogMsg(kLogError, L"%s, %s", sql, buffer);
}
//============================================================================
void OraGetShaDigest (
occi::Statement * oraStmt,
unsigned index,
ShaDigest * digest
) {
occi::Bytes bytes = oraStmt->getBytes(index);
const unsigned length = bytes.length();
ASSERT(length == msizeof(ShaDigest, data));
bytes.getBytes((uint8_t *)digest->data, length);
}
//============================================================================
void OraSetShaDigest (
occi::Statement * oraStmt,
unsigned index,
const ShaDigest & digest
) {
occi::Bytes bytes((uint8_t *)&digest, sizeof(digest));
oraStmt->setBytes(index, bytes);
}
//============================================================================
void OraBindString (
occi::Statement * oraStmt,
unsigned index,
wchar_t * buffer,
unsigned chars,
ub2 * length,
sb2 * indicator
) {
oraStmt->setDataBuffer(
index,
buffer,
occi::OCCI_SQLT_STR,
chars * sizeof(buffer[0]),
length,
indicator
);
}
//============================================================================
void OraBindString (
occi::ResultSet * rs,
unsigned index,
wchar_t * buffer,
unsigned chars,
ub2 * length,
sb2 * indicator
) {
rs->setDataBuffer(
index,
buffer,
occi::OCCI_SQLT_STR,
chars * sizeof(buffer[0]),
length,
indicator
);
}
//============================================================================
void OraGetUuid (
occi::Statement * oraStmt,
unsigned index,
Uuid * uuid
) {
occi::Bytes bytes = oraStmt->getBytes(index);
if (const unsigned length = bytes.length()) {
ASSERT(length == msizeof(Uuid, data));
uint8_t * buf = malloc(length);
bytes.getBytes(buf, length);
GuidFromHex(buf, length, uuid);
free(buf)
}
else {
GuidClear(uuid);
}
}
//============================================================================
void OraSetUuid (
occi::Statement * oraStmt,
unsigned index,
const Uuid & uuid
) {
occi::Bytes bytes((uint8_t *)&uuid, sizeof(uuid));
oraStmt->setBytes(index, bytes);
}
//============================================================================
OraConn * OraGetConn (const wchar_t tag[]) {
// grabs a cached connection if available, otherwise creates a new one on-the-fly
return s_connPool.GetConn(tag);
}
//============================================================================
void OraFreeConn (OraConn *& oraConn) {
s_connPool.FreeConn(oraConn);
}
//============================================================================
occi::Statement * OraGetStmt (
OraConn * oraConn,
const wchar_t sql[]
) {
occi::Statement * oraStmt = nil;
try {
// grabs a matching cached statement if available, otherwise creates a new one
oraStmt = oraConn->occiConn->createStatement(sql);
// auto-commit causes an exception to be thrown when writing blobs: "ORA-01002: fetch out of sequence"
oraStmt->setAutoCommit(false);
const unsigned stmtCount = AtomicAdd(&s_perf[kPerfOraStmtCount], 1) + 1;
ref(stmtCount);
#ifdef ORASTMT_TRACKING
LogMsg(kLogPerf, L"OraGetStmt: %u, %p, %s", stmtCount, oraStmt, sql);
#endif
}
catch (exception & e) {
OraLogError(L"OraGetStmt", e);
}
return oraStmt;
}
//============================================================================
void OraFreeStmt (occi::Statement *& oraStmt) {
if (oraStmt) {
try {
// caches the statement
oraStmt->getConnection()->terminateStatement(oraStmt);
const unsigned stmtCount = AtomicAdd(&s_perf[kPerfOraStmtCount], -1) - 1;
ref(stmtCount);
#ifdef ORASTMT_TRACKING
LogMsg(kLogPerf, L"OraFreeStmt: %u, %p", stmtCount, oraStmt);
#endif
}
catch (exception & e) {
OraLogError(L"OraFreeStmt", e);
}
oraStmt = nil;
}
}
//============================================================================
void OraInitialize (
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[],
unsigned stmtCacheSize
) {
// Connect to the database
s_connPool.Initialize(
username,
password,
connectString,
stmtCacheSize
);
}
//============================================================================
void OraShutdown () {
}
//============================================================================
void OraDestroy () {
s_connPool.Shutdown();
}
//============================================================================
long OraLibGetOcciPerf (unsigned index) {
return s_connPool.GetPerf(index);
}

144
Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.h

@ -1,144 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnOraLib/pnOraLib.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_PNORALIB_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_PNORALIB_H
// OCCI
#define WIN32COMMON
#include "occi.h"
using namespace oracle;
struct OraEnv;
enum {
kOcciPerfOpenConns,
kOcciPerfBusyConns,
kOcciNumPerf
};
long OraLibGetOcciPerf (unsigned index);
struct OraConn {
// treat all fields as read-only
OraEnv * oraEnv;
occi::Connection * occiConn;
wchar_t tag[128];
};
/*****************************************************************************
*
* OraLib
*
***/
void OraLogError (const wchar_t sql[], const exception & e);
void OraGetShaDigest (
occi::Statement * oraStmt,
unsigned index,
ShaDigest * digest
);
void OraSetShaDigest (
occi::Statement * oraStmt,
unsigned index,
const ShaDigest & digest
);
void OraBindString (
occi::Statement * oraStmt,
unsigned index,
wchar_t * buffer,
unsigned chars,
ub2 * length,
sb2 * indicator
);
void OraBindString (
occi::ResultSet * rs,
unsigned index,
wchar_t * buffer,
unsigned chars,
ub2 * length,
sb2 * indicator
);
void OraGetUuid (
occi::Statement * oraStmt,
unsigned index,
Uuid * uuid
);
void OraSetUuid (
occi::Statement * oraStmt,
unsigned index,
const Uuid & uuid
);
OraConn * OraGetConn (const wchar_t tag[] = nil);
void OraFreeConn (OraConn *& oraConn);
occi::Statement * OraGetStmt (
OraConn * oraConn,
const wchar_t sql[]
);
void OraFreeStmt (occi::Statement *& oraStmt);
void OraInitialize (
const wchar_t username[],
const wchar_t password[],
const wchar_t connectString[],
unsigned stmtCacheSize
);
void OraShutdown ();
void OraDestroy ();
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNORALIB_PNORALIB_H

51
Sources/Plasma/NucleusLib/pnSqlLib/Intern.h

@ -1,51 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_INTERN_H

62
Sources/Plasma/NucleusLib/pnSqlLib/Pch.h

@ -1,62 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PCH_H
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
// Include ODBC API
#include <sql.h>
#include <sqlext.h>
#include "Private/pnSqlAllIncludes.h"
#include "Intern.h"

55
Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlAllIncludes.h

@ -1,55 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlAllIncludes.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLALLINCLUDES_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlAllIncludes.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLALLINCLUDES_H
#include "pnSqlConn.h"
#include "pnSqlUtil.h"

1439
Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.cpp

File diff suppressed because it is too large Load Diff

308
Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.h

@ -1,308 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLCONN_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlConn.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLCONN_H
/*****************************************************************************
*
* Types
*
***/
struct SqlConn;
struct SqlStmt;
struct SqlTrans;
typedef void (* FSqlBindPrepare)(
SqlStmt * stmt,
ARRAY(uint8_t) * bindData
);
/*****************************************************************************
*
* Init API
*
***/
SqlConn * SqlConnCreate (
const wchar_t connectStr[],
unsigned maxConnections,
unsigned transTimeoutMs
);
void SqlConnShutdown (SqlConn * conn);
void SqlConnDestroy (SqlConn * conn);
/*****************************************************************************
*
* Ad-hoc query API
*
* For queries that will be performed and therefore don't want to incur
* binding and preparing overhead.
*
***/
SqlStmt * SqlConnAllocStmt (
SqlConn * conn
);
void SqlConnFreeStmt (
SqlStmt * stmt
);
void SqlStmtSetAttr (
SqlStmt * stmt,
int attr,
void * valPtr,
int strLen
);
/*****************************************************************************
*
* "Optimized" query API
*
* The "prepare" function will only be called once for a statement, and it
* will retain its bindings and memory set by the prepare function until
* SqlConnDisconnect is called (i.e. until program shutdown).
*
*
*
***/
SqlStmt * SqlConnAllocStmt (
SqlConn * conn,
FSqlBindPrepare prepare,
uint8_t ** bindData // [OUT]
);
/*****************************************************************************
*
* Error handling
*
***/
typedef void (* FSqlConnErrorHandler)(
int result,
const wchar_t function[],
const wchar_t command[],
const char diagnostics[], // double-null terminated
void * userParam
);
void SqlConnSetErrorHandler (
SqlStmt * stmt,
FSqlConnErrorHandler handler,
void * userParam
);
/*****************************************************************************
*
* Output binding
*
***/
// Reset all changes done by SqlConnBindCol*() functions
void SqlConnBindColReset (SqlStmt * stmt);
// Obtain multiple rows in a result set by rows or columns
void SqlConnBindColMode (
SqlStmt * stmt,
SQLUINTEGER * rowCount, // SQL_ATTR_ROWS_FETCHED_PTR
SQLUINTEGER structSize, // SQL_ATTR_ROW_BIND_TYPE
SQLUINTEGER arraySize, // SQL_ATTR_ROW_ARRAY_SIZE
SQLUSMALLINT * statusArray // SQL_ATTR_ROW_STATUS_PTR
);
// Bind parameters of various types
void SqlConnBindCol (
SqlStmt * stmt,
SQLINTEGER targetType,
SQLPOINTER targetValue,
SQLINTEGER bufferLength,
SQLINTEGER * indPtr
);
/*****************************************************************************
*
* Parameter binding
*
***/
// Reset all changes done by SqlConnBindParameter*() functions
void SqlConnBindParameterReset (SqlStmt * stmt);
// Set multiple rows in an output set by rows or columns
void SqlConnBindParameterMode (
SqlStmt * stmt,
SQLUINTEGER * processCount, // SQL_ATTR_PARAMS_PROCESSED_PTR
SQLUINTEGER structSize, // SQL_ATTR_PARAM_BIND_TYPE
SQLUINTEGER arraySize, // SQL_ATTR_PARAMSET_SIZE
SQLUSMALLINT * statusArray // SQL_ATTR_PARAM_STATUS_PTR
);
// Bind parameters of various types
void SqlConnBindParameter (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLINTEGER valueType,
SQLINTEGER parameterType,
SQLUINTEGER columnSize,
SQLINTEGER decimalDigits,
SQLPOINTER parameterValuePtr,
SQLINTEGER bufferLength,
SQLINTEGER * indPtr
);
void SqlConnBindParameterInt (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLINTEGER * parameterValuePtr,
SQLINTEGER * indPtr
);
void SqlConnBindParameterUInt (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLUINTEGER * parameterValuePtr,
SQLINTEGER * indPtr
);
void SqlConnBindParameterString (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLUINTEGER columnSize, // bytes, NOT chars
SQLWCHAR * parameterValuePtr,
SQLINTEGER * indPtr
);
void SqlConnBindParameterStringA (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLUINTEGER columnSize, // bytes, NOT chars
SQLCHAR * parameterValuePtr,
SQLINTEGER * indPtr
);
/****************************************************************************
*
* Execution
*
***/
int SqlConnExecDirect (
SqlStmt * stmt,
const wchar_t string[]
);
int SqlConnPrepare (
SqlStmt * stmt,
const wchar_t string[]
);
int SqlConnExecute (
SqlStmt * stmt
);
int SqlConnFetch (
SqlStmt * stmt
);
int SqlConnMoreResults (
SqlStmt * stmt
);
int SqlConnParamData (
SqlStmt * stmt,
SQLPOINTER * put
);
bool SqlConnPutData (
SqlStmt * stmt,
SQLPOINTER data,
SQLINTEGER bytes
);
int SqlConnGetData (
SqlStmt * stmt,
SQLINTEGER columnNumber,
SQLINTEGER targetType,
SQLPOINTER targetValue,
SQLINTEGER bufferLength,
SQLINTEGER * indPtr
);
void SqlConnCloseCursor (
SqlStmt * stmt
);
int SqlConnNumResultCols (
SqlStmt * stmt
);
int SqlConnDescribeCol (
SqlStmt * stmt,
SQLSMALLINT columnNumber,
SQLWCHAR * columnName,
SQLSMALLINT bufferLength,
SQLSMALLINT * nameLengthPtr,
SQLSMALLINT * dataTypePtr,
SQLUINTEGER * columnSizePtr,
SQLSMALLINT * decimalDigitsPtr,
SQLSMALLINT * nullablePtr
);
/*****************************************************************************
*
* Performance API
*
***/
enum {
kSqlConnPerfConnDesired,
kSqlConnPerfConnCurrent,
kSqlConnPerfConnPending,
kSqlConnPerfConnCheckDead,
kSqlConnPerfCacheHits,
kSqlConnPerfCacheMisses,
kSqlConnNumPerf
};
unsigned SqlConnGetPerf (unsigned id);

196
Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.cpp

@ -1,196 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Exports
*
***/
//===========================================================================
void SqlConnBindParameterInputGuid (
SqlStmt * stmt,
Uuid * uuid,
SQLINTEGER * uuidLen
) {
SqlConnBindParameter(
stmt,
SQL_PARAM_INPUT,
SQL_C_BINARY,
SQL_BINARY,
sizeof(Uuid),
0,
uuid,
sizeof(Uuid),
uuidLen
);
}
//===========================================================================
void SqlConnBindParameterOutputGuid (
SqlStmt * stmt,
Uuid * uuid,
SQLINTEGER * uuidLen
) {
SqlConnBindParameter(
stmt,
SQL_PARAM_OUTPUT,
SQL_C_BINARY,
SQL_BINARY,
sizeof(Uuid),
0,
uuid,
sizeof(Uuid),
uuidLen
);
}
//===========================================================================
void SqlConnBindParameterBigInt (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLBIGINT * parameterValuePtr,
SQLINTEGER * indPtr
) {
SqlConnBindParameter(
stmt,
inputOutputType,
SQL_C_SBIGINT,
SQL_BIGINT,
sizeof(uint64_t),
0,
parameterValuePtr,
0,
indPtr
);
}
//===========================================================================
bool SqlConnGetBlobData (
SqlStmt * stmt,
unsigned colIndex,
ARRAY(uint8_t) * buffer,
unsigned * bytesAdded
) {
// Since a number of routines use this function, set the chunk size to be
// fairly large to avoid the necessity of reallocing the block, and further
// to prevent memory fragmentation by allocating variously sized blocks.
// In for a penny, in for a pound...
const unsigned CHUNK_SIZE = 32 * 1024;
SQLINTEGER length = CHUNK_SIZE - 1;
unsigned bytes = buffer->Bytes();
*bytesAdded = 0 - bytes;
for (;;) {
// Allocate memory that is evenly aligned to CHUNK_SIZE, which
// reduces memory fragmentation by allocating on 32K multiples.
// Use SetCount() instead of New() to ensure that this is true
// even if the buffer already contains data.
buffer->SetCount(
MathNextMultiplePow2(
buffer->Bytes() + length,
CHUNK_SIZE
)
);
// Read column data
int result = SqlConnGetData(
stmt,
colIndex,
SQL_C_BINARY,
buffer->Ptr() + bytes,
buffer->Bytes() - bytes,
&length
);
// Handle SQL_NO_TOTAL and SQL_NULL_DATA values
if (length < 0) {
buffer->ZeroCount();
*bytesAdded = 0;
return result == SQL_SUCCESS;
}
// Keep getting data until we have the entire buffer
if (result == SQL_SUCCESS_WITH_INFO) {
// length contains the number of remaining bytes
bytes = buffer->Bytes();
continue;
}
// Is the buffer complete?
if (result == SQL_SUCCESS) {
buffer->SetCountFewer(length + bytes);
*bytesAdded += buffer->Bytes();
return true;
}
// An error occurred
break;
}
buffer->ZeroCount();
*bytesAdded = 0;
return false;
}
//===========================================================================
int SqlConnPutBlobData (
SqlStmt * stmt,
unsigned bytes,
const uint8_t data[]
) {
int result;
SQLPOINTER putPtr;
while (SQL_NEED_DATA == (result = SqlConnParamData(stmt, &putPtr))) {
if (!SqlConnPutData(stmt, const_cast<uint8_t *>(data), bytes))
return SQL_ERROR;
}
return result;
}

86
Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.h

@ -1,86 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLUTIL_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/Private/pnSqlUtil.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PRIVATE_PNSQLUTIL_H
/*****************************************************************************
*
* SqlUtil API
*
***/
void SqlConnBindParameterInputGuid (
SqlStmt * stmt,
Uuid * uuid,
SQLINTEGER * uuidLen
);
void SqlConnBindParameterOutputGuid (
SqlStmt * stmt,
Uuid * uuid,
SQLINTEGER * uuidLen
);
void SqlConnBindParameterBigInt (
SqlStmt * stmt,
SQLINTEGER inputOutputType,
SQLBIGINT * parameterValuePtr,
SQLINTEGER * indPtr
);
bool SqlConnGetBlobData (
SqlStmt * stmt,
unsigned colIndex,
ARRAY(uint8_t) * buffer,
unsigned * bytesAdded
);
int SqlConnPutBlobData (
SqlStmt * stmt,
unsigned bytes,
const uint8_t data[]
);

59
Sources/Plasma/NucleusLib/pnSqlLib/pnSqlLib.h

@ -1,59 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSqlLib/pnSqlLib.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PNSQLLIB_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PNSQLLIB_H
// Include ODBC API
#include <sql.h>
#include <sqlext.h>
#include "Private/pnSqlAllIncludes.h"
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSQLLIB_PNSQLLIB_H

186
Sources/Plasma/PubUtilLib/plNetClientComm/plNetClientComm.cpp

@ -51,7 +51,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnProduct/pnProduct.h"
#include "pnNetCli/pnNetCli.h"
#include "plNetGameLib/plNetGameLib.h"
#include "pnIni/pnIni.h"
#include "pnEncryption/plChallengeHash.h"
#include "plMessage/plNetCommMsgs.h"
@ -672,182 +671,6 @@ static void INetCliAuthSendFriendInviteCallback (
kiMsg->Send();
}
//============================================================================
static void IReadNetIni() {
wchar_t filename[MAX_PATH];
StrPrintf(filename, arrsize(filename), L"%s.cfg", ProductCoreName());
wchar_t pathAndName[MAX_PATH];
PathGetInitDirectory(pathAndName, arrsize(pathAndName));
PathAddFilename(pathAndName, pathAndName, filename, arrsize(pathAndName));
#ifndef PLASMA_EXTERNAL_RELEASE
// internal dev build will override user-based setting with local folder if it's there
wchar_t localPathAndName[MAX_PATH];
PathAddFilename(localPathAndName, L"init", filename, arrsize(localPathAndName));
if (PathDoesFileExist(localPathAndName))
StrCopy(pathAndName, localPathAndName, arrsize(pathAndName));
#endif
Ini * ini = IniOpen(pathAndName);
wchar_t password[kMaxPasswordLength];
if (ini) {
// Read [Net.Server] section
IniGetString(
IniGetFirstValue(
ini,
L"Net.Server",
L"Addr",
nil
),
s_iniServerAddr,
arrsize(s_iniServerAddr),
0,
L""
);
// Read [Net.FileServer] section
IniGetString(
IniGetFirstValue(
ini,
L"Net.FileServer",
L"Addr",
nil
),
s_iniFileServerAddr,
arrsize(s_iniFileServerAddr),
0,
s_iniServerAddr
);
if (s_iniReadAccountInfo) {
// Read [Net.Account] section
IniGetString(
IniGetFirstValue(
ini,
L"Net.Account",
L"Username",
nil
),
s_iniAccountUsername,
arrsize(s_iniAccountUsername),
0,
L""
);
IniGetString(
IniGetFirstValue(
ini,
L"Net.Account",
L"Password",
nil
),
password,
arrsize(password),
0,
L""
);
// Read [Net.Startup] section
IniGetString(
IniGetFirstValue(
ini,
L"Net.Startup",
L"AgeName",
nil
),
s_iniStartupAgeName,
arrsize(s_iniStartupAgeName),
0,
L"StartUp"
);
IniGetString(
IniGetFirstValue(
ini,
L"Net.Startup",
L"PlayerName",
nil
),
s_iniStartupPlayerName,
arrsize(s_iniStartupPlayerName),
0,
L""
);
CryptHashPassword(_TEMP_CONVERT_FROM_WCHAR_T(s_iniAccountUsername), _TEMP_CONVERT_FROM_WCHAR_T(password), s_namePassHash);
}
else {
StrCopy(s_iniStartupAgeName, L"StartUp", arrsize(s_iniStartupAgeName));
}
}
#ifndef PLASMA_EXTERNAL_RELEASE
// @@@: Internal build only: Drop a default version of the file if not found
if (!ini) {
EFileError fileError;
uint64_t fileSize;
uint64_t lastWrite;
AsyncFile file = AsyncFileOpen(
pathAndName,
nil,
&fileError,
kAsyncFileReadAccess|kAsyncFileWriteAccess,
kAsyncFileModeCreateNew,
0,
nil,
&fileSize,
&lastWrite
);
if (file) {
char line[2048];
StrPrintf(
line,
arrsize(line),
// format
"[Net.Server]\r\n"
"\tAddr=%S\r\n"
"\r\n"
"[Net.FileServer]\r\n"
"\tAddr=%S\r\n"
"\r\n"
"[Net.Account]\r\n"
"\tUsername=%S\r\n"
"\tPassword=AccountPassword\r\n"
"\r\n"
"[Net.Startup]\r\n"
"\tAgeName=%S\r\n"
"\tPlayerName=%S\r\n"
, // values
L"shard",
L"shard",
L"AccountUserName",
L"StartUp",
L"PlayerName",
nil
);
AsyncFileWrite(file, 0, line, StrLen(line), kAsyncFileRwSync, nil);
AsyncFileClose(file, kAsyncFileDontTruncate);
}
}
#endif
// Set startup age info
memset(&s_startupAge, 0, sizeof(s_startupAge));
if (StrLen(s_iniStartupAgeName) == 0)
StrCopy(s_startupAge.ageDatasetName, "StartUp", arrsize(s_startupAge.ageDatasetName));
else
StrToAnsi(s_startupAge.ageDatasetName, s_iniStartupAgeName, arrsize(s_startupAge.ageDatasetName));
s_startupAge.ageInstId = s_iniStartupAgeInstId;
StrCopy(s_startupAge.spawnPtName, "LinkInPointDefault", arrsize(s_startupAge.spawnPtName));
IniClose(ini);
}
//============================================================================
static void AuthSrvIpAddressCallback (
ENetError result,
@ -946,7 +769,14 @@ void NetCommStartup () {
NetCliAuthSetNotifyNewBuildHandler(INotifyNewBuildCallback);
NetCliAuthSetConnectCallback(INotifyAuthConnectedCallback);
IReadNetIni();
// Set startup age info
memset(&s_startupAge, 0, sizeof(s_startupAge));
StrCopy(s_iniStartupAgeName, L"StartUp", arrsize(s_iniStartupAgeName));
StrCopy(s_startupAge.ageDatasetName, "StartUp", arrsize(s_startupAge.ageDatasetName));
s_startupAge.ageInstId = s_iniStartupAgeInstId;
StrCopy(s_startupAge.spawnPtName, "LinkInPointDefault", arrsize(s_startupAge.spawnPtName));
}
//============================================================================

2
Sources/Tools/MaxMain/CMakeLists.txt

@ -180,8 +180,6 @@ target_link_libraries(MaxMain pnDispatch)
target_link_libraries(MaxMain pnEncryption)
target_link_libraries(MaxMain pnFactory)
target_link_libraries(MaxMain pnGameMgr)
target_link_libraries(MaxMain pnIni)
target_link_libraries(MaxMain pnIniExe)
target_link_libraries(MaxMain pnInputCore)
target_link_libraries(MaxMain pnKeyedObject)
target_link_libraries(MaxMain pnMessage)

2
Sources/Tools/MaxPlasmaLights/CMakeLists.txt

@ -114,8 +114,6 @@ target_link_libraries(MaxPlasmaLights pnDispatch)
target_link_libraries(MaxPlasmaLights pnEncryption)
target_link_libraries(MaxPlasmaLights pnFactory)
target_link_libraries(MaxPlasmaLights pnGameMgr)
target_link_libraries(MaxPlasmaLights pnIni)
target_link_libraries(MaxPlasmaLights pnIniExe)
target_link_libraries(MaxPlasmaLights pnInputCore)
target_link_libraries(MaxPlasmaLights pnKeyedObject)
target_link_libraries(MaxPlasmaLights pnMessage)

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