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@ -430,7 +430,8 @@ bool plClothingBase::MsgReceive(plMessage* msg)
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/////////////////////////////////////////////////////////////////////////////
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plClothingOutfit::plClothingOutfit() :
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fTargetLayer(nil), fBase(nil), fGroup(0), fAvatar(nil), fSynchClients(false), fMaterial(nil), fVaultSaveEnabled(true), fMorphsInitDone(false) |
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fTargetLayer(nullptr), fBase(nullptr), fGroup(0), fAvatar(nullptr), fSynchClients(false), fMaterial(nullptr), |
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fVaultSaveEnabled(true), fMorphsInitDone(false) |
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{ |
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fSkinTint.Set(1.f, 0.84, 0.71, 1.f); |
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fItems.Reset(); |
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@ -802,15 +803,24 @@ void plClothingOutfit::IHandleMorphSDR(plStateDataRecord *sdr)
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morph->SetCurrentStateFrom(sdr); |
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} |
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void plClothingOutfit::ReadFromVault() |
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bool plClothingOutfit::ReadClothing() |
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{ |
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// Have we set a clothing file? If that's the case, load from there.
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if (fClothingFile.IsValid()) |
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return IReadFromFile(fClothingFile); |
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else |
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return IReadFromVault(); |
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} |
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bool plClothingOutfit::IReadFromVault() |
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{ |
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SetupMorphSDL(); |
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WearDefaultClothing(); |
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RelVaultNode * rvn; |
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if (nil == (rvn = VaultGetAvatarOutfitFolderIncRef())) |
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return; |
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RelVaultNode * rvn = VaultGetAvatarOutfitFolderIncRef(); |
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if (!rvn) |
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return false; |
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ARRAY(RelVaultNode*) nodes; |
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rvn->GetChildNodesIncRef(plVault::kNodeType_SDL, 1, &nodes);
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@ -844,6 +854,7 @@ void plClothingOutfit::ReadFromVault()
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ForceUpdate(true); |
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rvn->DecRef(); |
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return true; |
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} |
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void plClothingOutfit::SaveCustomizations(bool retry /* = true */) |
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@ -1135,7 +1146,7 @@ void plClothingOutfit::WearMaintainerOutfit()
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void plClothingOutfit::RemoveMaintainerOutfit() |
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{ |
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ReadFromVault(); |
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ReadClothing(); |
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fVaultSaveEnabled = true; |
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} |
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@ -1482,6 +1493,91 @@ void plClothingOutfit::SetupMorphSDL()
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} |
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} |
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bool plClothingOutfit::WriteToFile(const plFileName &filename) |
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{ |
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if (!filename.IsValid()) |
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return false; |
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RelVaultNode* rvn = VaultGetAvatarOutfitFolderIncRef(); |
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if (!rvn) |
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return false; |
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hsUNIXStream S; |
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if (!S.Open(filename, "wb")) { |
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rvn->DecRef(); |
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return false; |
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} |
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S.WriteByte(fGroup); |
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ARRAY(RelVaultNode*) nodes; |
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rvn->GetChildNodesIncRef(plVault::kNodeType_SDL, 1, &nodes); |
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S.WriteLE32(nodes.Count()); |
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for (size_t i = 0; i < nodes.Count(); i++) { |
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VaultSDLNode sdl(nodes[i]); |
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S.WriteLE32(sdl.GetSDLDataLength()); |
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if (sdl.GetSDLDataLength()) |
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S.Write(sdl.GetSDLDataLength(), sdl.GetSDLData()); |
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nodes[i]->DecRef(); |
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} |
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rvn->DecRef(); |
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S.Close(); |
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return true; |
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} |
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bool plClothingOutfit::IReadFromFile(const plFileName &filename) |
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{ |
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if (!filename.IsValid()) |
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return false; |
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hsUNIXStream S; |
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if (!S.Open(filename)) |
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return false; |
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bool isLocalAvatar = plAvatarMgr::GetInstance()->GetLocalAvatar()->GetClothingOutfit() == this; |
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uint8_t gender = S.ReadByte(); |
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if (gender != fGroup) { |
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if (isLocalAvatar) { |
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if (gender == plClothingMgr::kClothingBaseMale) |
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plClothingMgr::ChangeAvatar("Male", filename); |
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else if (gender == plClothingMgr::kClothingBaseFemale) |
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plClothingMgr::ChangeAvatar("Female", filename); |
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} |
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S.Close(); |
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return true; |
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} |
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StripAccessories(); |
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uint32_t nodeCount = S.ReadLE32(); |
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for (size_t i = 0; i < nodeCount; i++) { |
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uint32_t dataLen = S.ReadLE32(); |
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if (dataLen) { |
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plString sdlRecName; |
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int sdlRecVersion; |
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plStateDataRecord::ReadStreamHeader(&S, &sdlRecName, &sdlRecVersion); |
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plStateDescriptor* desc = plSDLMgr::GetInstance()->FindDescriptor(sdlRecName, sdlRecVersion); |
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if (desc) { |
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plStateDataRecord sdlDataRec(desc); |
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if (sdlDataRec.Read(&S, 0)) { |
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if (sdlRecName == kSDLMorphSequence) |
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IHandleMorphSDR(&sdlDataRec); |
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else |
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plClothingSDLModifier::HandleSingleSDR(&sdlDataRec, this); |
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} |
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} |
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} |
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} |
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S.Close(); |
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fSynchClients = true; |
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ForceUpdate(true); |
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SaveCustomizations(); // Sync with the vault
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return true; |
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} |
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/////////////////////////////////////////////////////////////////////////////
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