Browse Source

Fix no cursor on window frame and title bar.

Remove mouse capture and handle visibility via WM_SETCURSOR messages instead of
window activation events.
window-cursor
Skoader 12 years ago
parent
commit
357d4aa7d1
  1. 26
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/Apps/plClient/winmain.cpp
  2. 23
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputDevice.cpp
  3. 1
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputDevice.h
  4. 4
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputManager.cpp
  5. 3
      MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp

26
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/Apps/plClient/winmain.cpp

@ -57,6 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plNetClient/plNetClientMgr.h" #include "../plNetClient/plNetClientMgr.h"
#include "../plNetClient/plNetLinkingMgr.h" #include "../plNetClient/plNetLinkingMgr.h"
#include "../plInputCore/plInputManager.h" #include "../plInputCore/plInputManager.h"
#include "../plInputCore/plInputDevice.h"
#include "../plUnifiedTime/plUnifiedTime.h" #include "../plUnifiedTime/plUnifiedTime.h"
#include "plPipeline.h" #include "plPipeline.h"
#include "../plResMgr/plResManager.h" #include "../plResMgr/plResManager.h"
@ -497,6 +498,31 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
} }
break; break;
case WM_SETCURSOR:
{
static bool winCursor = true;
if (LOWORD(lParam) == HTCLIENT)
{
if (winCursor)
{
winCursor = false;
ShowCursor(FALSE);
plMouseDevice::ShowCursor();
}
}
else
{
if (!winCursor)
{
winCursor = true;
ShowCursor(TRUE);
plMouseDevice::HideCursor();
}
}
return TRUE;
}
break;
case WM_ACTIVATE: case WM_ACTIVATE:
{ {
bool active = (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE); bool active = (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE);

23
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputDevice.cpp

@ -933,26 +933,3 @@ hsBool plMouseDevice::MsgReceive(plMessage* msg)
return false; return false;
} }
void plMouseDevice::HandleWindowActivate(bool bActive, HWND hWnd)
{
if ( bActive )
{
RECT rect;
::GetClientRect(hWnd,&rect);
// rect.right /= plInputManager::GetInstance()->GetMouseScale();
// rect.bottom /= plInputManager::GetInstance()->GetMouseScale();
::MapWindowPoints( hWnd, NULL, (POINT *)&rect, 2 );
::ShowCursor( FALSE );
SetCapture(hWnd);
}
else
{
ReleaseCapture();
::ShowCursor( TRUE );
}
}

1
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputDevice.h

@ -173,7 +173,6 @@ public:
~plMouseDevice(); ~plMouseDevice();
const char* GetInputName() { return "mouse"; } const char* GetInputName() { return "mouse"; }
void HandleWindowActivate(bool bActive, HWND hWnd);
hsBool HasControlFlag(int f) const { return fControlFlags.IsBitSet(f); } hsBool HasControlFlag(int f) const { return fControlFlags.IsBitSet(f); }
void SetControlFlag(int f) void SetControlFlag(int f)

4
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plInputCore/plInputManager.cpp

@ -564,8 +564,6 @@ void plDInputMgr::AddDevice(IDirectInputDevice8* device)
void plDInputMgr::ConfigureDevice() void plDInputMgr::ConfigureDevice()
{ {
::ShowCursor( TRUE ); ::ShowCursor( TRUE );
ReleaseCapture();
DICOLORSET dics; DICOLORSET dics;
ZeroMemory(&dics, sizeof(DICOLORSET)); ZeroMemory(&dics, sizeof(DICOLORSET));
@ -587,8 +585,6 @@ void plDInputMgr::ConfigureDevice()
fDI->fSticks[i]->fDevice->SetActionMap( fDI->fActionFormat, NULL, DIDSAM_FORCESAVE ); fDI->fSticks[i]->fDevice->SetActionMap( fDI->fActionFormat, NULL, DIDSAM_FORCESAVE );
::ShowCursor( FALSE ); ::ShowCursor( FALSE );
SetCapture(fhWnd);
} }
hsBool plDInputMgr::MsgReceive(plMessage* msg) hsBool plDInputMgr::MsgReceive(plMessage* msg)

3
MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp

@ -2233,7 +2233,6 @@ hsBool plDXPipeline::IResetDevice()
{ {
IClearShadowSlaves(); IClearShadowSlaves();
ReleaseCapture();
Sleep(100); Sleep(100);
HRESULT coopLev = fD3DDevice->TestCooperativeLevel(); HRESULT coopLev = fD3DDevice->TestCooperativeLevel();
if( coopLev == D3DERR_DEVICELOST ) if( coopLev == D3DERR_DEVICELOST )
@ -2281,8 +2280,6 @@ hsBool plDXPipeline::IResetDevice()
/// all device-specific stuff needs to be recreated /// all device-specific stuff needs to be recreated
plDeviceRecreateMsg* clean = TRACKED_NEW plDeviceRecreateMsg(); plDeviceRecreateMsg* clean = TRACKED_NEW plDeviceRecreateMsg();
plgDispatch::MsgSend(clean); plgDispatch::MsgSend(clean);
SetCapture(fSettings.fHWnd);
} }
fDevWasLost = true; fDevWasLost = true;
fDeviceLost = false; fDeviceLost = false;

Loading…
Cancel
Save