@ -185,7 +185,8 @@ plSpaceTree* plSceneNode::IBuildSpaceTree()
maker.Reset();
hsBounds3Ext bnd;
bnd.Reset(&hsPoint3(0,0,0));
hsPoint3 zero(0, 0, 0);
bnd.Reset(&zero);
int i;
for( i = 0; i < fDrawPool.GetCount(); i++ )