Christian Walther
11 years ago
12 changed files with 2 additions and 706 deletions
@ -1,182 +0,0 @@ |
|||||||
<?xml version="1.0" encoding="Windows-1252"?> |
|
||||||
<VisualStudioProject |
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ProjectType="Visual C++" |
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Version="7.10" |
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Name="pfCCR" |
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ProjectGUID="{1599855E-CC20-4C3A-A382-5290C40BE08E}" |
|
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SccProjectName="" |
|
||||||
SccLocalPath=""> |
|
||||||
<Platforms> |
|
||||||
<Platform |
|
||||||
Name="Win32"/> |
|
||||||
</Platforms> |
|
||||||
<Configurations> |
|
||||||
<Configuration |
|
||||||
Name="Debug|Win32" |
|
||||||
OutputDirectory=".\Debug" |
|
||||||
IntermediateDirectory=".\Debug" |
|
||||||
ConfigurationType="4" |
|
||||||
UseOfMFC="0" |
|
||||||
ATLMinimizesCRunTimeLibraryUsage="FALSE" |
|
||||||
CharacterSet="2"> |
|
||||||
<Tool |
|
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Name="VCCLCompilerTool" |
|
||||||
Optimization="0" |
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AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/PythonLib/Cypython/Include;../../../../Sources/Plasma/PythonLib/Cypython/PC" |
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB" |
|
||||||
BasicRuntimeChecks="3" |
|
||||||
RuntimeLibrary="3" |
|
||||||
ForceConformanceInForLoopScope="TRUE" |
|
||||||
PrecompiledHeaderFile="" |
|
||||||
AssemblerListingLocation=".\Debug/" |
|
||||||
ObjectFile=".\Debug/" |
|
||||||
ProgramDataBaseFileName=".\Debug/" |
|
||||||
WarningLevel="3" |
|
||||||
SuppressStartupBanner="TRUE" |
|
||||||
DebugInformationFormat="3" |
|
||||||
CompileAs="0"/> |
|
||||||
<Tool |
|
||||||
Name="VCCustomBuildTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCLibrarianTool" |
|
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OutputFile=".\Debug\pfCCR.lib" |
|
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SuppressStartupBanner="TRUE"/> |
|
||||||
<Tool |
|
||||||
Name="VCMIDLTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCPostBuildEventTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCPreBuildEventTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCPreLinkEventTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCResourceCompilerTool" |
|
||||||
PreprocessorDefinitions="_DEBUG" |
|
||||||
Culture="1033"/> |
|
||||||
<Tool |
|
||||||
Name="VCWebServiceProxyGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCXMLDataGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCManagedWrapperGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
|
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</Configuration> |
|
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<Configuration |
|
||||||
Name="Release|Win32" |
|
||||||
OutputDirectory=".\Release" |
|
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IntermediateDirectory=".\Release" |
|
||||||
ConfigurationType="4" |
|
||||||
UseOfMFC="0" |
|
||||||
ATLMinimizesCRunTimeLibraryUsage="FALSE" |
|
||||||
CharacterSet="2"> |
|
||||||
<Tool |
|
||||||
Name="VCCLCompilerTool" |
|
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Optimization="2" |
|
||||||
InlineFunctionExpansion="1" |
|
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AdditionalIncludeDirectories="../../../../Sources/Plasma/FeatureLib/inc;../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib;../../../../Sources/Plasma/PythonLib/Cypython/Include;../../../../Sources/Plasma/PythonLib/Cypython/PC" |
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB" |
|
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StringPooling="TRUE" |
|
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RuntimeLibrary="2" |
|
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EnableFunctionLevelLinking="TRUE" |
|
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ForceConformanceInForLoopScope="TRUE" |
|
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PrecompiledHeaderFile="" |
|
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AssemblerListingLocation=".\Release/" |
|
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ObjectFile=".\Release/" |
|
||||||
ProgramDataBaseFileName=".\Release/" |
|
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WarningLevel="3" |
|
||||||
SuppressStartupBanner="TRUE" |
|
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DebugInformationFormat="3" |
|
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CompileAs="0"/> |
|
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<Tool |
|
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Name="VCCustomBuildTool"/> |
|
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<Tool |
|
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Name="VCLibrarianTool" |
|
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OutputFile=".\Release\pfCCR.lib" |
|
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SuppressStartupBanner="TRUE"/> |
|
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<Tool |
|
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Name="VCMIDLTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCPostBuildEventTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCPreBuildEventTool"/> |
|
||||||
<Tool |
|
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Name="VCPreLinkEventTool"/> |
|
||||||
<Tool |
|
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Name="VCResourceCompilerTool" |
|
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PreprocessorDefinitions="NDEBUG" |
|
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Culture="1033"/> |
|
||||||
<Tool |
|
||||||
Name="VCWebServiceProxyGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCXMLDataGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCManagedWrapperGeneratorTool"/> |
|
||||||
<Tool |
|
||||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
|
||||||
</Configuration> |
|
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</Configurations> |
|
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<References> |
|
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</References> |
|
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<Files> |
|
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<Filter |
|
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Name="Source Files" |
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> |
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<File |
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RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRMgr.cpp"> |
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<FileConfiguration |
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Name="Debug|Win32"> |
|
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<Tool |
|
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Name="VCCLCompilerTool" |
|
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Optimization="0" |
|
||||||
AdditionalIncludeDirectories="" |
|
||||||
PreprocessorDefinitions="" |
|
||||||
BasicRuntimeChecks="3"/> |
|
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</FileConfiguration> |
|
||||||
<FileConfiguration |
|
||||||
Name="Release|Win32"> |
|
||||||
<Tool |
|
||||||
Name="VCCLCompilerTool" |
|
||||||
Optimization="2" |
|
||||||
AdditionalIncludeDirectories="" |
|
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PreprocessorDefinitions=""/> |
|
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</FileConfiguration> |
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</File> |
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<File |
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RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRVault.cpp"> |
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<FileConfiguration |
|
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Name="Debug|Win32"> |
|
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<Tool |
|
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Name="VCCLCompilerTool" |
|
||||||
Optimization="0" |
|
||||||
AdditionalIncludeDirectories="" |
|
||||||
PreprocessorDefinitions="" |
|
||||||
BasicRuntimeChecks="3"/> |
|
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</FileConfiguration> |
|
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<FileConfiguration |
|
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Name="Release|Win32"> |
|
||||||
<Tool |
|
||||||
Name="VCCLCompilerTool" |
|
||||||
Optimization="2" |
|
||||||
AdditionalIncludeDirectories="" |
|
||||||
PreprocessorDefinitions=""/> |
|
||||||
</FileConfiguration> |
|
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</File> |
|
||||||
</Filter> |
|
||||||
<Filter |
|
||||||
Name="Header Files" |
|
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Filter="h;hpp;hxx;hm;inl"> |
|
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<File |
|
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RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRCreatable.h"> |
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</File> |
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<File |
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RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRMgr.h"> |
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</File> |
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<File |
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RelativePath="..\..\..\..\Sources\Plasma\FeatureLib\pfCCR\plCCRVault.h"> |
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</File> |
|
||||||
</Filter> |
|
||||||
</Files> |
|
||||||
<Globals> |
|
||||||
</Globals> |
|
||||||
</VisualStudioProject> |
|
@ -1,48 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
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#ifndef plCCRCreatable_inc |
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#define plCCRCreatable_inc |
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|
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#include "plCCRMgr.h" |
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|
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|
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#endif // plCCRCreatable_inc
|
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@ -1,47 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#include "plCCRMgrBase.h" |
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#include "plCCRMgr.h" |
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|
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// static
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plCCRMgrBase* plCCRMgrBase::fBaseInstance=nil; |
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|
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@ -1,72 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#ifndef plCCRMgr_h |
|
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#define plCCRMgr_h |
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|
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//
|
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// Implementation for CCR commands
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//
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|
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#include "hsTypes.h" |
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|
|
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// Error constants and conversion are outside of the CCR_RELEASE define,
|
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// So that non-CCR code can report CCR errors, and the plCCRMgr can
|
|
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// share this code.
|
|
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namespace plCCRError |
|
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{ |
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enum Errors |
|
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{ |
|
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kError = hsFail, |
|
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kNotAuthorized = -2, |
|
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kNilLocalAvatar = -3, |
|
||||||
kCCRAlreadyAllocated = -4, |
|
||||||
kNetworkingIsDisabled = -5, |
|
||||||
kCantFindPlayer = -6, |
|
||||||
kInvalidLevel = -7, |
|
||||||
kPlayerNotInAge = -8, |
|
||||||
kVaultTimedOut = -9, |
|
||||||
kVaultFetchFailed = -10, |
|
||||||
kAuthTimedOut = -11
|
|
||||||
}; |
|
||||||
} |
|
||||||
|
|
||||||
#endif // plCCRMgr_h
|
|
@ -1,41 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
@ -1,46 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#ifndef plCCRVault_h |
|
||||||
#define plCCRVault_h |
|
||||||
|
|
||||||
|
|
||||||
#endif // plCCRVault_h
|
|
@ -1,76 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
|
||||||
// //
|
|
||||||
// CCR Console Commands and Groups //
|
|
||||||
// These console commands are meant for use by customer care reps. //
|
|
||||||
// Eventually the functionality defined here will be accessed through a GUI//
|
|
||||||
// //
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//
|
|
||||||
// Only calls to the CCRMgr interface are allowed here
|
|
||||||
// See me if you need to include any other files...
|
|
||||||
//
|
|
||||||
#include "pfConsoleCmd.h" |
|
||||||
#include "pfConsole.h" |
|
||||||
#include "../pfCCR/plCCRMgr.h" |
|
||||||
#include "../plNetClient/plNetClientMgr.h" |
|
||||||
|
|
||||||
//// This is here so Microsoft VC won't decide to "optimize" this file out
|
|
||||||
// YOU ALSO NEED TO CALL THIS FXN
|
|
||||||
void pfConsoleCmdGroup::DummyCCR( void ) |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
void PrintStringF(void pfun(const char *),const char * fmt, ...); |
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Please see pfConsoleCommands.cpp for detailed instructions on
|
|
||||||
// how to add console commands.
|
|
||||||
//
|
|
||||||
/////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } } |
|
@ -1,49 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
//////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
|
||||||
//
|
|
||||||
//////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
#include "../pfCCR/plCCRMgr.h" |
|
@ -1,56 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#ifndef pyCCRMgr_h_inc |
|
||||||
#define pyCCRMgr_h_inc |
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// pyCCRMgr - a wrapper class to provide interface to the pfCCR stuff
|
|
||||||
//
|
|
||||||
//////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#include "hsTypes.h" |
|
||||||
#include "hsStlUtils.h" |
|
||||||
#include "../pfCCR/plCCRMgr.h" |
|
||||||
|
|
||||||
|
|
||||||
#endif // pyCCRMgr_h_inc
|
|
@ -1,45 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#include "pyCCRMgr.h" |
|
||||||
#include "pyAgeLinkStruct.h" |
|
||||||
|
|
||||||
#include <python.h> |
|
@ -1,44 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
#include "pyCCRMgr.h" |
|
||||||
|
|
||||||
#include <python.h> |
|
Loading…
Reference in new issue