Browse Source

float.h -> cfloat

Darryl Pogue 11 years ago
parent
commit
2967635ce2
  1. 2
      Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h
  2. 2
      Sources/Plasma/PubUtilLib/plGLight/plPerspDirSlave.cpp
  3. 2
      Sources/Plasma/PubUtilLib/plGLight/plShadowSlave.cpp
  4. 2
      Sources/Plasma/PubUtilLib/plNetClient/plNetClientMgrVoice.cpp
  5. 2
      Sources/Plasma/PubUtilLib/plNetTransport/plNetTransport.cpp
  6. 2
      Sources/Plasma/PubUtilLib/plSDL/plStateVariable.cpp
  7. 2
      Sources/Plasma/PubUtilLib/plTransform/hsEuler.cpp
  8. 2
      Sources/Plasma/PubUtilLib/plUnifiedTime/plClientUnifiedTime.cpp
  9. 2
      Sources/Plasma/PubUtilLib/plUnifiedTime/plUnifiedTime.cpp
  10. 2
      Sources/Tools/MaxConvert/Pch.h
  11. 2
      Sources/Tools/MaxConvert/hsMaterialConverter.cpp

2
Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h

@ -66,7 +66,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsMatrix44.h"
#include "plNetCommon/plNetCommon.h"
#include <float.h>
#include <cfloat>
/////////////////////////////////////////////////////////////////////////////////////////
//

2
Sources/Plasma/PubUtilLib/plGLight/plPerspDirSlave.cpp

@ -47,7 +47,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plPerspDirSlave.h"
#include <float.h>
#include <cfloat>
#include <cmath>
#ifdef HS_BUILD_FOR_WIN32

2
Sources/Plasma/PubUtilLib/plGLight/plShadowSlave.cpp

@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plShadowSlave.h"
#include "plTweak.h"
#include <float.h>
#include <cfloat>
#include <cmath>
#ifdef HS_BUILD_FOR_WIN32

2
Sources/Plasma/PubUtilLib/plNetClient/plNetClientMgrVoice.cpp

@ -41,7 +41,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include <algorithm>
#include <float.h>
#include <cfloat>
#include "hsMatrix44.h"
#include "hsGeometry3.h"
#include "plNetClientMgr.h"

2
Sources/Plasma/PubUtilLib/plNetTransport/plNetTransport.cpp

@ -47,7 +47,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plNetMessage/plNetMessage.h"
#include "plNetClient/plNetClientMgr.h"
#include <algorithm>
#include <float.h>
#include <cfloat>
plNetTransport::~plNetTransport()
{

2
Sources/Plasma/PubUtilLib/plSDL/plStateVariable.cpp

@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include <float.h>
#include <cfloat>
#include "hsStream.h"
#include "hsTimer.h"
#include "plSDL.h"

2
Sources/Plasma/PubUtilLib/plTransform/hsEuler.cpp

@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// See Gems IV, Ken Shoemake
//////////////////////////////////////////////////////////////////////////
//
#include <float.h> // for FLT_EPSILON
#include <cfloat> // for FLT_EPSILON
#include <cmath>
#include "hsEuler.h"
#include "hsQuat.h"

2
Sources/Plasma/PubUtilLib/plUnifiedTime/plClientUnifiedTime.cpp

@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include <float.h>
#include <cfloat>
#include "hsTimer.h"
#include "hsTemplates.h"
#include "plClientUnifiedTime.h"

2
Sources/Plasma/PubUtilLib/plUnifiedTime/plUnifiedTime.cpp

@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include <float.h>
#include <cfloat>
#include <cmath>
#include "plUnifiedTime.h"
#include "hsWindows.h"

2
Sources/Tools/MaxConvert/Pch.h

@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// Standard Library
#include <algorithm>
#include <float.h>
#include <cfloat>
#include <cmath>
#include <cstring>
#include <vector>

2
Sources/Tools/MaxConvert/hsMaterialConverter.cpp

@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "MaxComponent/plComponent.h"
#include <cmath>
#include <float.h>
#include <cfloat>
#include <commdlg.h>
#include <bmmlib.h>

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