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@ -966,7 +966,7 @@ void UruStartProc (void * param) {
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//fprintf(stderr, "URUPlayer StartProc gamePath is:%ws\n", workDir);
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wchar_t cmdLine[MAX_PATH]; |
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StrPrintf(cmdLine, arrsize(cmdLine), L"%s%s %s", workDir, s_clientExeName, info->cmdLine); |
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StrPrintf(cmdLine, arrsize(cmdLine), L"%s\\%s %s", workDir, s_clientExeName, info->cmdLine); |
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// Create the named event so the client won't restart us (Windows will clean it up when we exit)
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HANDLE hPatcherEvent = CreateEventW(nil, TRUE, FALSE, L"UruPatcherEvent"); |
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