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163 lines
4.5 KiB
163 lines
4.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plMaxUtils.h"
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#include "resource.h"
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#include "hsResMgr.h"
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#include "../plResMgr/plPageInfo.h"
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#include "../pnKeyedObject/plUoid.h"
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#include "../pnKeyedObject/plKey.h"
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#include "../pnFactory/plFactory.h"
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class MaxUtilsClassDesc : public ClassDesc
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{
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public:
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int IsPublic() { return TRUE; }
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void* Create(BOOL loading) { return &plMaxUtils::Instance(); }
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const TCHAR* ClassName() { return _T("Plasma Debug Utils"); }
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SClass_ID SuperClassID() { return UTILITY_CLASS_ID; }
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Class_ID ClassID() { return Class_ID(0x316610ee, 0xebe62c3); }
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const TCHAR* Category() { return _T(""); }
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};
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static MaxUtilsClassDesc theMaxUtilsClassDesc;
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ClassDesc* GetMaxUtilsDesc() { return &theMaxUtilsClassDesc; }
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plMaxUtils::plMaxUtils() : fhPanel(nil), fhResDlg(nil)
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{
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}
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plMaxUtils& plMaxUtils::Instance()
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{
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static plMaxUtils theInstance;
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return theInstance;
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}
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void plMaxUtils::BeginEditParams(Interface *ip, IUtil *iu)
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{
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fhPanel = GetCOREInterface()->AddRollupPage(hInstance,
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MAKEINTRESOURCE(IDD_UTILS),
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ForwardDlgProc,
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"Plasma Debug Utils");
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}
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void plMaxUtils::EndEditParams(Interface *ip, IUtil *iu)
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{
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GetCOREInterface()->DeleteRollupPage(fhPanel);
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}
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BOOL CALLBACK plMaxUtils::ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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return Instance().DlgProc(hDlg, msg, wParam, lParam);
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}
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int ClearTextureIds();
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BOOL plMaxUtils::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_COMMAND:
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if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_RES)
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{
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int numCleared = ClearTextureIds();
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char buf[256];
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sprintf(buf, "Cleared %d texture ids", numCleared);
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MessageBox(NULL, buf, "AssetMan Clear", MB_OK);
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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#include "plMtlCollector.h"
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#include "../MaxPlasmaMtls/Layers/plPlasmaMAXLayer.h"
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#include "../../AssetMan/PublicInterface/AssManTypes.h"
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int ClearTextureIds()
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{
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int numCleared = 0;
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TexSet texmaps;
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plMtlCollector::GetMtls(nil, &texmaps);
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TexSet::iterator texIt = texmaps.begin();
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for (; texIt != texmaps.end(); texIt++)
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{
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Texmap* texmap = (*texIt);
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plPlasmaMAXLayer* layer = plPlasmaMAXLayer::GetPlasmaMAXLayer(texmap);
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if (layer)
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{
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int numBitmaps = layer->GetNumBitmaps();
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for (int i = 0; i < numBitmaps; i++)
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{
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jvUniqueId assetId;
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layer->GetBitmapAssetId(assetId, i);
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if (!assetId.IsEmpty())
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{
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assetId.SetEmpty();
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layer->SetBitmapAssetId(assetId, i);
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numCleared++;
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}
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}
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}
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}
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return numCleared;
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}
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/*
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void ClearAssetsRecur(plMaxNode* node)
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{
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plComponentBase* comp = node->ConvertToComponent();
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if (comp && plAudioComp::IsSoundComponent(comp))
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{
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plBaseSoundEmitterComponent* soundComp = (plBaseSoundEmitterComponent*)comp;
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soundComp->SetSoundAssetId(kBaseSound,
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kCoverSound
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)
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}
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}
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14 years ago
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*/
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