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226 lines
6.0 KiB
226 lines
6.0 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plErrorMsg.h"
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#include "hsTypes.h"
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#include "hsExceptions.h"
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#include "hsUtils.h"
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#include "plErrorMsg.h"
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static plErrorMsg nullMsg;
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// Useful null object, to assign when I don't want to worry about checking for nil everywhere...
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//////////////////////////////////////////////////////////////////////////////////////////////////
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plErrorMsg *plErrorMsg::GetNull()
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{
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return &nullMsg;
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// Non-destructive error handling
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//////////////////////////////////////////////////////////////////////////////////////////////////
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plErrorMsg::plErrorMsg(const char* label, const char* msg)
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{
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Set(label, msg);
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}
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plErrorMsg::plErrorMsg(hsBool bogus)
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{
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Set(bogus);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* msg)
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{
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Set(bogus, label, msg);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* format, const char* str)
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{
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Set(bogus, label, format, str);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* format, const char* str1, const char* str2)
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{
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Set(bogus, label, format, str1, str2);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* format, int n)
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{
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Set(bogus, label, format, n);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* format, int n, int m)
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{
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Set(bogus, label, format, n, m);
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}
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plErrorMsg::plErrorMsg(hsBool bogus, const char* label, const char* format, float f)
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{
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Set(bogus, label, format, f);
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}
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plErrorMsg &plErrorMsg::Set(const char* label, const char* msg)
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{
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fBogus = true;
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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if( msg )
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{
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hsAssert(strlen(msg) < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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hsStrncpy(fMsg, msg, PL_ERR_MSG_MAX_MSG);
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}
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else
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*fMsg = 0;
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hsThrow( *this );
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus)
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{
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fBogus = bogus;
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fLabel[0] = 0;
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fMsg[0] = 0;
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* msg)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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if( msg )
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{
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hsAssert(strlen(msg) < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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hsStrncpy(fMsg, msg, PL_ERR_MSG_MAX_MSG);
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}
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else
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*fMsg = 0;
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}
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* format, const char* str)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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int length = sprintf(fMsg, format, str);
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hsAssert(length < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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}
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* format, const char* str1, const char* str2)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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int length = sprintf(fMsg, format, str1, str2);
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hsAssert(length < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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}
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* format, int n)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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int length = sprintf(fMsg, format, n);
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hsAssert(length < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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}
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* format, int n, int m)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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int length = sprintf(fMsg, format, n, m);
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hsAssert(length < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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}
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return *this;
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}
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plErrorMsg &plErrorMsg::Set(hsBool bogus, const char* label, const char* format, float f)
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{
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if( fBogus = bogus )
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{
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if( label )
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hsStrncpy(fLabel, label, 256);
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else
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*fLabel = 0;
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int length = sprintf(fMsg, format, f);
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hsAssert(length < PL_ERR_MSG_MAX_MSG, "Too long of an error message for plErrorMsg.");
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}
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return *this;
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}
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