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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plWndCtrls_h_inc
#define plWndCtrls_h_inc
#include "hsConfig.h"
#if HS_BUILD_FOR_WIN32
#include "hsUtils.h"
#include "hsMemory.h"
#include "../plContainer/plConfigInfo.h"
#include <windows.h>
#include <commctrl.h>
#include <string>
#include <vector>
#include <algorithm>
////////////////////////////////////////////////////////////////////
class plWndCtrls
{
public:
static void Init(HINSTANCE hInst);
static void Shutdown();
static HINSTANCE Instance() { return hInstance;}
static void MakeWndClassName(wchar_t * result, const wchar_t * base)
{
swprintf(result, L"Plasma_%s", base);
}
static void SetLanguage(DWORD lang) { fLanguage = lang; }
static DWORD GetLanguage() { return fLanguage; }
private:
static HINSTANCE hInstance;
static DWORD fLanguage;
plWndCtrls();
plWndCtrls & operator=(const plWndCtrls &);
};
////////////////////////////////////////////////////////////////////
#define CHECK(c) hsAssert(c,#c)
#define N_ELEMENTS(a) ( sizeof(a) / sizeof((a)[0]) )
template<class T> inline T Max(const T & A, const T & B){return (A>=B)?A:B;}
template<class T> inline T Min(const T & A, const T & B){return (A<=B)?A:B;}
////////////////////////////////////////////////////////////////////
// Window class definition macros.
#define DECLARE_WINDOWCLASS(cls,parentcls) \
public: \
void GetWindowClassName( wchar_t * result ) {plWndCtrls::MakeWndClassName(result,L#cls);}
#define DECLARE_WINDOWSUBCLASS(cls,parentcls) \
DECLARE_WINDOWCLASS(cls,parentcls) \
static WNDPROC _SuperProc;
#define REGISTER_WINDOWCLASS(cls,clsf) \
{wchar_t Temp[256]; plWndCtrls::MakeWndClassName(Temp,L#cls); cls::RegisterWindowClass( Temp, clsf );}
#define REGISTER_WINDOWCLASSWITHICON(cls,clsf,iconid) \
{wchar_t Temp[256]; plWndCtrls::MakeWndClassName(Temp,L#cls); cls::RegisterWindowClass( Temp, clsf, iconid );}
#define REGISTER_WINDOWSUBCLASS(cls,wincls) \
{wchar_t Temp[256]; plWndCtrls::MakeWndClassName(Temp,L#cls); cls::_SuperProc = cls::RegisterWindowClass( Temp, wincls );}
#define FIRST_AUTO_CONTROL 8192
////////////////////////////////////////////////////////////////////
struct plPoint
{
int X, Y;
plPoint()
{}
plPoint( int InX, int InY )
: X( InX )
, Y( InY )
{}
static plPoint ZeroValue()
{
return plPoint(0,0);
}
static plPoint NoneValue()
{
return plPoint(-1,-1);
}
operator POINT*() const
{
return (POINT*)this;
}
const int& operator()( int i ) const
{
return (&X)[i];
}
int& operator()( int i )
{
return (&X)[i];
}
static int Num()
{
return 2;
}
bool operator==( const plPoint& Other ) const
{
return X==Other.X && Y==Other.Y;
}
bool operator!=( const plPoint& Other ) const
{
return X!=Other.X || Y!=Other.Y;
}
plPoint& operator+=( const plPoint& Other )
{
X += Other.X;
Y += Other.Y;
return *this;
}
plPoint& operator-=( const plPoint& Other )
{
X -= Other.X;
Y -= Other.Y;
return *this;
}
plPoint operator+( const plPoint& Other ) const
{
return plPoint(*this) += Other;
}
plPoint operator-( const plPoint& Other ) const
{
return plPoint(*this) -= Other;
}
};
////////////////////////////////////////////////////////////////////
struct plRect
{
plPoint Min, Max;
plRect()
{}
plRect( int X0, int Y0, int X1, int Y1 )
: Min( X0, Y0 )
, Max( X1, Y1 )
{}
plRect( plPoint InMin, plPoint InMax )
: Min( InMin )
, Max( InMax )
{}
plRect( RECT R )
: Min( R.left, R.top )
, Max( R.right, R.bottom )
{}
operator RECT*() const
{
return (RECT*)this;
}
const plPoint& operator()( int i ) const
{
return (&Min)[i];
}
plPoint& operator()( int i )
{
return (&Min)[i];
}
bool operator==( const plRect& Other ) const
{
return Min==Other.Min && Max==Other.Max;
}
bool operator!=( const plRect& Other ) const
{
return Min!=Other.Min || Max!=Other.Max;
}
plRect Right( int Width )
{
return plRect( ::Max(Min.X,Max.X-Width), Min.Y, Max.X, Max.Y );
}
plRect Bottom( int Height )
{
return plRect( Min.X, ::Max(Min.Y,Max.Y-Height), Max.X, Max.Y );
}
plPoint Size()
{
return plPoint( Max.X-Min.X, Max.Y-Min.Y );
}
void Resize(plPoint size)
{
Max.X=Min.X+size.X;
Max.Y=Min.Y+size.Y;
}
int Width()
{
return Max.X-Min.X;
}
int Height()
{
return Max.Y-Min.Y;
}
plRect& operator+=( const plPoint& P )
{
Min += P;
Max += P;
return *this;
}
plRect& operator-=( const plPoint& P )
{
Min -= P;
Max -= P;
return *this;
}
plRect operator+( const plPoint& P ) const
{
return plRect( Min+P, Max+P );
}
plRect operator-( const plPoint& P ) const
{
return plRect( Min-P, Max-P );
}
plRect operator+( const plRect& R ) const
{
return plRect( Min+R.Min, Max+R.Max );
}
plRect operator-( const plRect& R ) const
{
return plRect( Min-R.Min, Max-R.Max );
}
plRect Inner( plPoint P ) const
{
return plRect( Min+P, Max-P );
}
bool Contains( plPoint P ) const
{
return P.X>=Min.X && P.X<Max.X && P.Y>=Min.Y && P.Y<Max.Y;
}
};
////////////////////////////////////////////////////////////////////
typedef void (plClass::*TDelegate)();
struct plDelegate
{
plClass * fTarget;
void (plClass::*fDelegate)();
plDelegate( plClass * target=nil, TDelegate delegate=nil )
: fTarget( target )
, fDelegate( delegate )
{}
void operator()() { if (fTarget){(fTarget->*fDelegate)();} }
};
////////////////////////////////////////////////////////////////////
// include private headers
// 'this' : used in base member initializer list
#pragma warning(disable:4355)
#include "plWindow.h"
#include "plControl.h"
#include "plLabel.h"
#include "plButton.h"
#include "plCheckBox.h"
#include "plRadioButton.h"
#include "plComboBox.h"
#include "plEdit.h"
#include "plButton.h"
#include "plDialog.h"
#include "plTrackBar.h"
#include "plProgressBar.h"
#include "plListBox.h"
#include "plStatusBar.h"
#pragma warning(default:4355)
////////////////////////////////////////////////////////////////////
#endif // HS_BUILD_FOR_WIN32
#endif // plWndCtrls_h_inc