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2632 lines
79 KiB
2632 lines
79 KiB
4 years ago
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""" *==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==* """
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def PtCreateMarkerGame(callbackKey, gameType, gameName = "", timeLimit = 0, templateId = ""):
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"""Creates a new Marker game with the specified callback key, game type (from PtMarkerGameTypes), time limit (in ms), and template id (guid string)"""
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pass
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def PtCreateTTTGame(callbackKey, numPlayers):
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"""Creates a new TicTacToe game with the specified callback key and number of players (1 or 2)"""
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pass
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def PtGetGameCli(gameID):
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"""Returns a ptGameCli associated with the specified id"""
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pass
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def PtGetGameIDs():
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"""Returns a list of game IDs that the player is currently joined to"""
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pass
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def PtGetGameNameByTypeID(guid):
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"""Returns the name of the game represented by guid passed in as a string"""
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pass
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def PtIsBlueSpiralGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a BlueSpiral game"""
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pass
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def PtIsClimbingWallGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a ClimbingWall game"""
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pass
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def PtIsHeekGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a Heek game"""
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pass
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def PtIsMarkerGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a Marker game"""
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pass
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def PtIsTTTGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a TicTacToe game"""
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pass
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def PtIsVarSyncGame(typeID):
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"""Returns true if the specifed typeID (guid as a string) is a VarSync game"""
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pass
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def PtJoinCommonBlueSpiralGame(callbackKey, gameID):
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"""Joins a common BlueSpiral game with the specified ID. If one doesn't exist, it creates it"""
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pass
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def PtJoinCommonClimbingWallGame(callbackKey, gameID):
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"""Joins a common ClimbingWall game with the specified ID. If one doesn't exist, it creates it"""
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pass
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def PtJoinCommonHeekGame(callbackKey, gameID):
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"""Joins a common Heek game with the specified ID. If one doesn't exist, it creates it"""
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pass
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def PtJoinCommonTTTGame(callbackKey, gameID, numPlayers):
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"""Joins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players"""
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pass
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def PtJoinCommonVarSyncGame(callbackKey):
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"""Joins the common VarSync game. If one doesn't exist, it creates it"""
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pass
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def PtJoinGame(callbackKey, gameID):
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"""Sends a join request to the specified game. Messages are sent to the callback key"""
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pass
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class ptGameCliMsg:
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"""Message from the game server from a game"""
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def __init__(self):
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"""None"""
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pass
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def getGameCli(self):
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"""Returns the game client associated with this message"""
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pass
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def getType(self):
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"""Returns the type of the message (see PtGameCliMsgTypes)"""
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pass
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def upcastToFinalGameCliMsg(self):
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
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pass
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def upcastToGameMsg(self):
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
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pass
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class ptBlueSpiralMsg(ptGameCliMsg):
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"""Base class for BlueSpiral game messages"""
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def __init__(self):
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"""None"""
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pass
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def getBlueSpiralMsgType(self):
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
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pass
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def getGameCli(self):
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"""Returns the game client associated with this message"""
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pass
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def getType(self):
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"""Returns the type of the message (see PtGameCliMsgTypes)"""
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pass
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def upcastToFinalBlueSpiralMsg(self):
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"""Returns this message as the BlueSpiral message it really is"""
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pass
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def upcastToFinalGameCliMsg(self):
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
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pass
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def upcastToGameMsg(self):
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
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pass
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class ptBlueSpiralClothOrderMsg(ptBlueSpiralMsg):
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"""BlueSpiral message received when the game is started and the cloth order is set"""
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def __init__(self):
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"""None"""
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pass
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def getBlueSpiralMsgType(self):
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
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pass
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def getGameCli(self):
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"""Returns the game client associated with this message"""
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pass
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def getType(self):
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"""Returns the type of the message (see PtGameCliMsgTypes)"""
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pass
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def order(self):
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"""Returns a list of numbers indicating the correct order to hit the clothes in"""
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pass
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def upcastToFinalBlueSpiralMsg(self):
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"""Returns this message as the BlueSpiral message it really is"""
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pass
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def upcastToFinalGameCliMsg(self):
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
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pass
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def upcastToGameMsg(self):
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
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pass
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class ptGameCli:
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"""Base class for all game client interfaces"""
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def __init__(self):
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"""None"""
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pass
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def gameID(self):
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"""Returns the ID number for this game"""
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pass
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def gameTypeID(self):
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"""Returns the game type ID for this game (as a guid string)"""
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pass
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def invitePlayer(self,playerID):
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"""Invites the specified player to join the game"""
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pass
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def leaveGame(self):
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"""Leaves this game"""
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pass
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def name(self):
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"""Returns the name of the game"""
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pass
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def playerCount(self):
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"""Returns the current number of players"""
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pass
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def uninvitePlayer(self,playerID):
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"""Revokes the invitation for the specified player"""
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pass
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def upcastToBlueSpiralGame(self):
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"""Returns this game client as a ptBlueSpiralGame"""
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pass
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def upcastToClimbingWallGame(self):
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"""Returns this game client as a ptClimbingWallGame"""
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pass
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def upcastToHeekGame(self):
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"""Returns this game client as a ptHeekGame"""
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pass
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def upcastToMarkerGame(self):
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"""Returns this game client as a ptMarkerGame"""
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pass
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def upcastToTTTGame(self):
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"""Returns this game client as a ptTTTGame"""
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pass
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def upcastToVarSyncGame(self):
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"""Returns this game client as a ptVarSyncGame"""
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pass
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class ptBlueSpiralGame(ptGameCli):
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"""Game client for the BlueSpiral game"""
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def __init__(self):
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"""None"""
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pass
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def gameID(self):
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"""Returns the ID number for this game"""
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pass
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def gameTypeID(self):
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"""Returns the game type ID for this game (as a guid string)"""
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pass
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def hitCloth(self,clothNum):
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"""Tells the server you hit the specified cloth"""
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pass
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def invitePlayer(self,playerID):
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"""Invites the specified player to join the game"""
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pass
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def leaveGame(self):
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"""Leaves this game"""
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pass
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def name(self):
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"""Returns the name of the game"""
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pass
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def playerCount(self):
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"""Returns the current number of players"""
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pass
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def startGame(self):
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"""Starts a new game"""
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pass
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def uninvitePlayer(self,playerID):
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"""Revokes the invitation for the specified player"""
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pass
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def upcastToBlueSpiralGame(self):
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"""Returns this game client as a ptBlueSpiralGame"""
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pass
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def upcastToClimbingWallGame(self):
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"""Returns this game client as a ptClimbingWallGame"""
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pass
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def upcastToHeekGame(self):
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"""Returns this game client as a ptHeekGame"""
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pass
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def upcastToMarkerGame(self):
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"""Returns this game client as a ptMarkerGame"""
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pass
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||
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||
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def upcastToTTTGame(self):
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||
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"""Returns this game client as a ptTTTGame"""
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pass
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||
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def upcastToVarSyncGame(self):
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||
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"""Returns this game client as a ptVarSyncGame"""
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pass
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||
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||
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class ptBlueSpiralGameOverMsg(ptBlueSpiralMsg):
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||
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"""BlueSpiral message received when the timer runs out, someone hits the wrong cloth, or the game is restarted (before a game start msg in that last case)"""
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||
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def __init__(self):
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"""None"""
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pass
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||
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||
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def getBlueSpiralMsgType(self):
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||
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
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||
|
pass
|
||
|
|
||
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def getGameCli(self):
|
||
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"""Returns the game client associated with this message"""
|
||
|
pass
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||
|
|
||
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def getType(self):
|
||
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"""Returns the type of the message (see PtGameCliMsgTypes)"""
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pass
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||
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||
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def upcastToFinalBlueSpiralMsg(self):
|
||
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"""Returns this message as the BlueSpiral message it really is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
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|
||
|
class ptBlueSpiralGameStartedMsg(ptBlueSpiralMsg):
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||
|
"""BlueSpiral message received when someone starts the game (or when you join a game that is running)"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
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|
||
|
def getBlueSpiralMsgType(self):
|
||
|
"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
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"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def startSpin(self):
|
||
|
"""Returns true if you are supposed to start spinning the door thingy"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalBlueSpiralMsg(self):
|
||
|
"""Returns this message as the BlueSpiral message it really is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptBlueSpiralGameWonMsg(ptBlueSpiralMsg):
|
||
|
"""BlueSpiral message received when the last cloth is successfully hit"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getBlueSpiralMsgType(self):
|
||
|
"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalBlueSpiralMsg(self):
|
||
|
"""Returns this message as the BlueSpiral message it really is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptBlueSpiralSuccessfulHitMsg(ptBlueSpiralMsg):
|
||
|
"""BlueSpiral message received when a cloth is hit in the correct order"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getBlueSpiralMsgType(self):
|
||
|
"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalBlueSpiralMsg(self):
|
||
|
"""Returns this message as the BlueSpiral message it really is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallMsg(ptGameCliMsg):
|
||
|
"""Base class for ClimbingWall game messages"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallBlockersChangedMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when the blocker state changes"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def blockersSet(self):
|
||
|
"""Returns an array of blocker indicies denoting which blockers are set"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def localOnly(self):
|
||
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"""
|
||
|
pass
|
||
|
|
||
|
def teamNumber(self):
|
||
|
"""The team that this message is for"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallGame(ptGameCli):
|
||
|
"""Game client for the ClimbingWall game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def changeBlocker(self,teamNumber, blockerNumber, added):
|
||
|
"""Changes the specified marker's state for the specified team"""
|
||
|
pass
|
||
|
|
||
|
def changeNumBlockers(self,amountToAdjust):
|
||
|
"""Adjusts the number of blockers we are playing with"""
|
||
|
pass
|
||
|
|
||
|
def finishedGame(self):
|
||
|
"""Tells the server you reached the top of the wall"""
|
||
|
pass
|
||
|
|
||
|
def gameID(self):
|
||
|
"""Returns the ID number for this game"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID for this game (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def invitePlayer(self,playerID):
|
||
|
"""Invites the specified player to join the game"""
|
||
|
pass
|
||
|
|
||
|
def leaveGame(self):
|
||
|
"""Leaves this game"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the game"""
|
||
|
pass
|
||
|
|
||
|
def panic(self):
|
||
|
"""Tells the server you are panicking and want your blockers reset"""
|
||
|
pass
|
||
|
|
||
|
def playerCount(self):
|
||
|
"""Returns the current number of players"""
|
||
|
pass
|
||
|
|
||
|
def playerEntered(self,teamNumber):
|
||
|
"""Tells the server that you are trying to play the game for the specified team"""
|
||
|
pass
|
||
|
|
||
|
def ready(self,readyType, teamNumber):
|
||
|
"""Marks the specified team as ready for the specified type (See PtClimbingWallReadyTypes)"""
|
||
|
pass
|
||
|
|
||
|
def reset(self):
|
||
|
"""Attempts to reset the game's control panel"""
|
||
|
pass
|
||
|
|
||
|
def uninvitePlayer(self,playerID):
|
||
|
"""Revokes the invitation for the specified player"""
|
||
|
pass
|
||
|
|
||
|
def upcastToBlueSpiralGame(self):
|
||
|
"""Returns this game client as a ptBlueSpiralGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToClimbingWallGame(self):
|
||
|
"""Returns this game client as a ptClimbingWallGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToHeekGame(self):
|
||
|
"""Returns this game client as a ptHeekGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToMarkerGame(self):
|
||
|
"""Returns this game client as a ptMarkerGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToTTTGame(self):
|
||
|
"""Returns this game client as a ptTTTGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToVarSyncGame(self):
|
||
|
"""Returns this game client as a ptVarSyncGame"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallGameOverMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when the game is over"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def localOnly(self):
|
||
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"""
|
||
|
pass
|
||
|
|
||
|
def team1Blockers(self):
|
||
|
"""Returns an array of blocker indicies denoting which blockers team 1 set"""
|
||
|
pass
|
||
|
|
||
|
def team2Blockers(self):
|
||
|
"""Returns an array of blocker indicies denoting which blockers team 2 set"""
|
||
|
pass
|
||
|
|
||
|
def teamWon(self):
|
||
|
"""The team that won the game"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallNumBlockersChangedMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when the number of blockers is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def localOnly(self):
|
||
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"""
|
||
|
pass
|
||
|
|
||
|
def newBlockerCount(self):
|
||
|
"""Returns the number of blockers this game is current running with"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallPlayerEnteredMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when you successfully enter the suit machine"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallReadyMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when the ready state of the teams is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def localOnly(self):
|
||
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"""
|
||
|
pass
|
||
|
|
||
|
def readyType(self):
|
||
|
"""The type of ready message this represents (see PtClimbingWallReadyTypes)"""
|
||
|
pass
|
||
|
|
||
|
def team1Ready(self):
|
||
|
"""Whether team 1 is ready or not"""
|
||
|
pass
|
||
|
|
||
|
def team2Ready(self):
|
||
|
"""Whether team 2 is ready or not"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptClimbingWallSuitMachineLockedMsg(ptClimbingWallMsg):
|
||
|
"""ClimbingWall message received when the locked state of the suit machines is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getClimbingWallMsgType(self):
|
||
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def localOnly(self):
|
||
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"""
|
||
|
pass
|
||
|
|
||
|
def team1MachineLocked(self):
|
||
|
"""Whether team 1's suit machine is locked or not"""
|
||
|
pass
|
||
|
|
||
|
def team2MachineLocked(self):
|
||
|
"""Whether team 2's suit machine is locked or not"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalClimbingWallMsg(self):
|
||
|
"""Returns this message as the ClimbingWall msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptGameCliInviteFailedMsg(ptGameCliMsg):
|
||
|
"""Game client message when an invite failed message is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def error(self):
|
||
|
"""Returns the error value (See PtGameCliInviteErrors)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def inviteeID(self):
|
||
|
"""Returns the invitee's ID number"""
|
||
|
pass
|
||
|
|
||
|
def operationID(self):
|
||
|
"""Returns the operation's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptGameCliOwnerChangeMsg(ptGameCliMsg):
|
||
|
"""Game client message when a owner change message is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def ownerID(self):
|
||
|
"""Returns the owner's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptGameCliPlayerJoinedMsg(ptGameCliMsg):
|
||
|
"""Game client message when a player joined message is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def playerID(self):
|
||
|
"""Returns the player's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptGameCliPlayerLeftMsg(ptGameCliMsg):
|
||
|
"""Game client message when a player left message is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def playerID(self):
|
||
|
"""Returns the player's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptGameMgrMsg:
|
||
|
"""Message from the game manager"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameMgrMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteReceivedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteReceivedMsg"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteRevokedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteRevokedMsg"""
|
||
|
pass
|
||
|
|
||
|
class ptGameMgrInviteReceivedMsg(ptGameMgrMsg):
|
||
|
"""Game manager message when an invite is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameMgrMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def inviterID(self):
|
||
|
"""Returns the inviter's ID number"""
|
||
|
pass
|
||
|
|
||
|
def newGameID(self):
|
||
|
"""Returns the new game's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteReceivedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteReceivedMsg"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteRevokedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteRevokedMsg"""
|
||
|
pass
|
||
|
|
||
|
class ptGameMgrInviteRevokedMsg(ptGameMgrMsg):
|
||
|
"""Game manager message when an invite is received"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameMgrMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def inviterID(self):
|
||
|
"""Returns the inviter's ID number"""
|
||
|
pass
|
||
|
|
||
|
def newGameID(self):
|
||
|
"""Returns the new game's ID number"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteReceivedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteReceivedMsg"""
|
||
|
pass
|
||
|
|
||
|
def upcastToInviteRevokedMsg(self):
|
||
|
"""Returns this message as a ptGameMgrInviteRevokedMsg"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekMsg(ptGameCliMsg):
|
||
|
"""Base class for Heek game messages"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekCountdownStateMsg(ptHeekMsg):
|
||
|
"""Heek message received by game admin when the countdown state needs to change"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def state(self):
|
||
|
"""Returns state the countdown should be switched to (see PtHeekCountdownStates)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekDropMsg(ptHeekMsg):
|
||
|
"""Heek message received when another player's position needs to be reset/modified"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def position(self):
|
||
|
"""Returns player position to cleanup and dump"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekGame(ptGameCli):
|
||
|
"""Game client for the Heek game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def choose(self,choice):
|
||
|
"""Makes the specified move (see PtHeekGameChoice)"""
|
||
|
pass
|
||
|
|
||
|
def gameID(self):
|
||
|
"""Returns the ID number for this game"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID for this game (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def invitePlayer(self,playerID):
|
||
|
"""Invites the specified player to join the game"""
|
||
|
pass
|
||
|
|
||
|
def leaveGame(self):
|
||
|
"""Leaves this game (puts us into "observer" mode"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the game"""
|
||
|
pass
|
||
|
|
||
|
def playGame(self,position, points, name):
|
||
|
"""Requests to start playing the game in the specified position"""
|
||
|
pass
|
||
|
|
||
|
def playerCount(self):
|
||
|
"""Returns the current number of players"""
|
||
|
pass
|
||
|
|
||
|
def sequenceFinished(self,sequence):
|
||
|
"""Tells the server that the specified animation finished (see PtHeekGameSeq)"""
|
||
|
pass
|
||
|
|
||
|
def uninvitePlayer(self,playerID):
|
||
|
"""Revokes the invitation for the specified player"""
|
||
|
pass
|
||
|
|
||
|
def upcastToBlueSpiralGame(self):
|
||
|
"""Returns this game client as a ptBlueSpiralGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToClimbingWallGame(self):
|
||
|
"""Returns this game client as a ptClimbingWallGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToHeekGame(self):
|
||
|
"""Returns this game client as a ptHeekGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToMarkerGame(self):
|
||
|
"""Returns this game client as a ptMarkerGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToTTTGame(self):
|
||
|
"""Returns this game client as a ptTTTGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToVarSyncGame(self):
|
||
|
"""Returns this game client as a ptVarSyncGame"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekGameWinMsg(ptHeekMsg):
|
||
|
"""Heek message received by game admin when a game is won"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def choice(self):
|
||
|
"""Returns the choice that won (see PtHeekGameChoice)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekGoodbyeMsg(ptHeekMsg):
|
||
|
"""Heek message received when the server processes leave request"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekInterfaceStateMsg(ptHeekMsg):
|
||
|
"""Heek message received when your interface buttons need to enable or disable"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def buttonsEnabled(self):
|
||
|
"""Returns whether your buttons should be enabled"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekLightStateMsg(ptHeekMsg):
|
||
|
"""Heek message received when one of your local lights needs to change state"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def lightNum(self):
|
||
|
"""Returns the index of the light this refers to"""
|
||
|
pass
|
||
|
|
||
|
def state(self):
|
||
|
"""Returns state the light should be switched to (see PtHeekLightStates)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekPlayGameMsg(ptHeekMsg):
|
||
|
"""Heek message received when the server processes your play game request"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def enableButtons(self):
|
||
|
"""Returns true if we should enable the buttons at the place we sat down"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def isPlaying(self):
|
||
|
"""Returns true if the server accepted the play game request"""
|
||
|
pass
|
||
|
|
||
|
def isSinglePlayer(self):
|
||
|
"""Returns true if you are the only player at the table"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekPointUpdateMsg(ptHeekMsg):
|
||
|
"""Heek message received when the number of points you have needs to be changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def displayUpdate(self):
|
||
|
"""Returns whether you should display a message to the user"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def points(self):
|
||
|
"""Returns your new amount of points"""
|
||
|
pass
|
||
|
|
||
|
def rank(self):
|
||
|
"""Returns your new rank"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekSetupMsg(ptHeekMsg):
|
||
|
"""Heek message for setting up each position's state"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def buttonState(self):
|
||
|
"""Returns whether the buttons are enabled or not"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def lightOn(self):
|
||
|
"""Returns a list of bools representing lights on or off"""
|
||
|
pass
|
||
|
|
||
|
def position(self):
|
||
|
"""Returns the position this message is for"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekWelcomeMsg(ptHeekMsg):
|
||
|
"""Heek message received when a new player sits down"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the new player's name"""
|
||
|
pass
|
||
|
|
||
|
def points(self):
|
||
|
"""Returns the new player's points"""
|
||
|
pass
|
||
|
|
||
|
def rank(self):
|
||
|
"""Returns the new player's rank"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptHeekWinLoseMsg(ptHeekMsg):
|
||
|
"""Heek message received when the round is over and you won or lost"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def choice(self):
|
||
|
"""Returns the choice that won or lost (see PtHeekGameChoice)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getHeekMsgType(self):
|
||
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalHeekMsg(self):
|
||
|
"""Returns this message as the Heek message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def win(self):
|
||
|
"""Returns true if you won"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGame(ptGameCli):
|
||
|
"""Game client for the Marker game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def addMarker(self,x, y, z, name = "", age = ""):
|
||
|
"""Adds a marker to the game. Age is ignored in a non-quest game. Won't work if you're not the owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def captureMarker(self,markerId):
|
||
|
"""Captures the specified marker"""
|
||
|
pass
|
||
|
|
||
|
def changeGameName(self,newName):
|
||
|
"""Changes the name of the game. Won't work if you're not the game owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def changeMarkerName(self,markerId, newName):
|
||
|
"""Changes the name of the specified marker. Won't work if you're not the game owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def changeTimeLimit(self,newTimeLimit):
|
||
|
"""Changes the time limit on the game (in ms). Won't work if you're not the game owner/creator, or if it's a quest game"""
|
||
|
pass
|
||
|
|
||
|
def deleteGame(self):
|
||
|
"""Tells the server to delete the game. Won't work if you're not the game owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def deleteMarker(self,markerId):
|
||
|
"""Deletes the specified marker from the game. Won't work if you're not the game owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def gameID(self):
|
||
|
"""Returns the ID number for this game"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID for this game (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def invitePlayer(self,playerID):
|
||
|
"""Invites the specified player to join the game"""
|
||
|
pass
|
||
|
|
||
|
def leaveGame(self):
|
||
|
"""Leaves this game"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the game"""
|
||
|
pass
|
||
|
|
||
|
def pauseGame(self):
|
||
|
"""Pauses the game. Won't work on MP games if you're not the owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def playerCount(self):
|
||
|
"""Returns the current number of players"""
|
||
|
pass
|
||
|
|
||
|
def resetGame(self):
|
||
|
"""Resets the game. Won't work on MP games if you're not the owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def startGame(self):
|
||
|
"""Starts the game. Won't work on MP games if you're not the owner/creator"""
|
||
|
pass
|
||
|
|
||
|
def uninvitePlayer(self,playerID):
|
||
|
"""Revokes the invitation for the specified player"""
|
||
|
pass
|
||
|
|
||
|
def upcastToBlueSpiralGame(self):
|
||
|
"""Returns this game client as a ptBlueSpiralGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToClimbingWallGame(self):
|
||
|
"""Returns this game client as a ptClimbingWallGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToHeekGame(self):
|
||
|
"""Returns this game client as a ptHeekGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToMarkerGame(self):
|
||
|
"""Returns this game client as a ptMarkerGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToTTTGame(self):
|
||
|
"""Returns this game client as a ptTTTGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToVarSyncGame(self):
|
||
|
"""Returns this game client as a ptVarSyncGame"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerMsg(ptGameCliMsg):
|
||
|
"""Base class for Marker game messages"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameDeletedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game is deleted"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def failed(self):
|
||
|
"""Returns whether the delete succeeded or not"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameNameChangedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game name is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the new game name"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameOverMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the server determines the game is over (usually via timeout)"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGamePausedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game is paused by the owner"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def timeLeft(self):
|
||
|
"""Returns the amount of time left on the server clock"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameResetMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game is reset by the owner"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameStartedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game is started by the owner"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerGameTypeMsg(ptMarkerMsg):
|
||
|
"""Marker message received when you are assigned a team number"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def gameType(self):
|
||
|
"""Returns the type of the game you just joined"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerMarkerAddedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when a marker is added to the game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def age(self):
|
||
|
"""Returns the age the marker was created in"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def markerId(self):
|
||
|
"""Returns the id number of the marker"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the marker"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def x(self):
|
||
|
"""Returns x coord of the marker"""
|
||
|
pass
|
||
|
|
||
|
def y(self):
|
||
|
"""Returns y coord of the marker"""
|
||
|
pass
|
||
|
|
||
|
def z(self):
|
||
|
"""Returns z coord of the marker"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerMarkerCapturedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when a marker is captured"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def markerId(self):
|
||
|
"""Returns id of the marker which was captured"""
|
||
|
pass
|
||
|
|
||
|
def team(self):
|
||
|
"""Returns the team number of the team that captured it (0 for no team, or a quest game)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerMarkerDeletedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when a marker is deleted"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def markerId(self):
|
||
|
"""Returns id of the marker that was deleted"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerMarkerNameChangedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the name of a marker is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def markerId(self):
|
||
|
"""Returns id of the marker who's name was changed"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the new name"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerTeamAssignedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when you are assigned a team number"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def teamNumber(self):
|
||
|
"""Returns the number of the team you were assigned to"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerTemplateCreatedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when a quest game template is created"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def templateID(self):
|
||
|
"""Returns the ID number of the template that was created"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptMarkerTimeLimitChangedMsg(ptMarkerMsg):
|
||
|
"""Marker message received when the game name is changed"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getMarkerMsgType(self):
|
||
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def timeLimit(self):
|
||
|
"""Returns the new time limit (in ms)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalMarkerMsg(self):
|
||
|
"""Returns this message as the Marker message it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptTTTGame(ptGameCli):
|
||
|
"""Game client for the TicTacToe game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def gameID(self):
|
||
|
"""Returns the ID number for this game"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID for this game (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def invitePlayer(self,playerID):
|
||
|
"""Invites the specified player to join the game"""
|
||
|
pass
|
||
|
|
||
|
def leaveGame(self):
|
||
|
"""Leaves this game"""
|
||
|
pass
|
||
|
|
||
|
def makeMove(self,row, col):
|
||
|
"""Makes a move in the specified spot"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the game"""
|
||
|
pass
|
||
|
|
||
|
def playerCount(self):
|
||
|
"""Returns the current number of players"""
|
||
|
pass
|
||
|
|
||
|
def showBoard(self):
|
||
|
"""Prints the current board layout to the console"""
|
||
|
pass
|
||
|
|
||
|
def uninvitePlayer(self,playerID):
|
||
|
"""Revokes the invitation for the specified player"""
|
||
|
pass
|
||
|
|
||
|
def upcastToBlueSpiralGame(self):
|
||
|
"""Returns this game client as a ptBlueSpiralGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToClimbingWallGame(self):
|
||
|
"""Returns this game client as a ptClimbingWallGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToHeekGame(self):
|
||
|
"""Returns this game client as a ptHeekGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToMarkerGame(self):
|
||
|
"""Returns this game client as a ptMarkerGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToTTTGame(self):
|
||
|
"""Returns this game client as a ptTTTGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToVarSyncGame(self):
|
||
|
"""Returns this game client as a ptVarSyncGame"""
|
||
|
pass
|
||
|
|
||
|
class ptTTTMsg(ptGameCliMsg):
|
||
|
"""Base class for TicTacToe game messages"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getTTTMsgType(self):
|
||
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalTTTMsg(self):
|
||
|
"""Returns this message as the TTT msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptTTTGameOverMsg(ptTTTMsg):
|
||
|
"""TicTacToe message received when the game is over"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getTTTMsgType(self):
|
||
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def result(self):
|
||
|
"""Returns the result of the game (see PtTTTGameResult)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalTTTMsg(self):
|
||
|
"""Returns this message as the TTT msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def winnerID(self):
|
||
|
"""Returns the winner's ID"""
|
||
|
pass
|
||
|
|
||
|
class ptTTTGameStartedMsg(ptTTTMsg):
|
||
|
"""TicTacToe message received when the game is started"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getTTTMsgType(self):
|
||
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalTTTMsg(self):
|
||
|
"""Returns this message as the TTT msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def yourTurn(self):
|
||
|
"""Returns true if you are the first player (and therefore it's your turn)"""
|
||
|
pass
|
||
|
|
||
|
class ptTTTMoveMadeMsg(ptTTTMsg):
|
||
|
"""TicTacToe message received when someone makes a move"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def col(self):
|
||
|
"""Returns the col index of the move (1..3)"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getTTTMsgType(self):
|
||
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def playerID(self):
|
||
|
"""Returns the the ID of the player that just moved"""
|
||
|
pass
|
||
|
|
||
|
def row(self):
|
||
|
"""Returns the row index of the move (1..3)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalTTTMsg(self):
|
||
|
"""Returns this message as the TTT msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncMsg(ptGameCliMsg):
|
||
|
"""Base class for VarSync game messages"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncAllVarsSentMsg(ptVarSyncMsg):
|
||
|
"""VarSync message received after the last var is sent to you when you join the game, or request a list of vars"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncGame(ptGameCli):
|
||
|
"""Game client for the VarSync game"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def createNumericVar(self,varName, value):
|
||
|
"""Attempts to create a new numeric variable and set it to the specified number (clipped to double)"""
|
||
|
pass
|
||
|
|
||
|
def createStringVar(self,varName, value):
|
||
|
"""Attempts to create a new string variable and set it to the specified string (clipped to 255 chars)"""
|
||
|
pass
|
||
|
|
||
|
def gameID(self):
|
||
|
"""Returns the ID number for this game"""
|
||
|
pass
|
||
|
|
||
|
def gameTypeID(self):
|
||
|
"""Returns the game type ID for this game (as a guid string)"""
|
||
|
pass
|
||
|
|
||
|
def invitePlayer(self,playerID):
|
||
|
"""Invites the specified player to join the game"""
|
||
|
pass
|
||
|
|
||
|
def leaveGame(self):
|
||
|
"""Leaves this game"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the game"""
|
||
|
pass
|
||
|
|
||
|
def playerCount(self):
|
||
|
"""Returns the current number of players"""
|
||
|
pass
|
||
|
|
||
|
def requestAllVars(self):
|
||
|
"""Requests all the vars the server knows about"""
|
||
|
pass
|
||
|
|
||
|
def setNumericVar(self,varID, value):
|
||
|
"""Attempts to set a numeric variable to the specified number (clipped to double)"""
|
||
|
pass
|
||
|
|
||
|
def setStringVar(self,varID, value):
|
||
|
"""Attempts to set a string variable to the specified string (clipped to 255 chars)"""
|
||
|
pass
|
||
|
|
||
|
def uninvitePlayer(self,playerID):
|
||
|
"""Revokes the invitation for the specified player"""
|
||
|
pass
|
||
|
|
||
|
def upcastToBlueSpiralGame(self):
|
||
|
"""Returns this game client as a ptBlueSpiralGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToClimbingWallGame(self):
|
||
|
"""Returns this game client as a ptClimbingWallGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToHeekGame(self):
|
||
|
"""Returns this game client as a ptHeekGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToMarkerGame(self):
|
||
|
"""Returns this game client as a ptMarkerGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToTTTGame(self):
|
||
|
"""Returns this game client as a ptTTTGame"""
|
||
|
pass
|
||
|
|
||
|
def upcastToVarSyncGame(self):
|
||
|
"""Returns this game client as a ptVarSyncGame"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncNumericVarChangedMsg(ptVarSyncMsg):
|
||
|
"""VarSync message received when a numeric variable's value changes"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def id(self):
|
||
|
"""Returns the id of the var that changed"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def value(self):
|
||
|
"""Returns the variable's new value"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncNumericVarCreatedMsg(ptVarSyncMsg):
|
||
|
"""VarSync message received when a numeric variable is created and assigned an id"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def id(self):
|
||
|
"""Returns the id assigned to this variable"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the var that was created"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def value(self):
|
||
|
"""Returns the variable's new value"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncStringVarChangedMsg(ptVarSyncMsg):
|
||
|
"""VarSync message received when a string variable's value changes"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def id(self):
|
||
|
"""Returns the id of the var that changed"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def value(self):
|
||
|
"""Returns the variable's new value"""
|
||
|
pass
|
||
|
|
||
|
class ptVarSyncStringVarCreatedMsg(ptVarSyncMsg):
|
||
|
"""VarSync message received when a string variable is created and assigned an id"""
|
||
|
def __init__(self):
|
||
|
"""None"""
|
||
|
pass
|
||
|
|
||
|
def getGameCli(self):
|
||
|
"""Returns the game client associated with this message"""
|
||
|
pass
|
||
|
|
||
|
def getType(self):
|
||
|
"""Returns the type of the message (see PtGameCliMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def getVarSyncMsgType(self):
|
||
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)"""
|
||
|
pass
|
||
|
|
||
|
def id(self):
|
||
|
"""Returns the id that was assigned to this variable"""
|
||
|
pass
|
||
|
|
||
|
def name(self):
|
||
|
"""Returns the name of the var that was created"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalGameCliMsg(self):
|
||
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"""
|
||
|
pass
|
||
|
|
||
|
def upcastToFinalVarSyncMsg(self):
|
||
|
"""Returns this message as the VarSync msg it is"""
|
||
|
pass
|
||
|
|
||
|
def upcastToGameMsg(self):
|
||
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"""
|
||
|
pass
|
||
|
|
||
|
def value(self):
|
||
|
"""Returns the variable's new value"""
|
||
|
pass
|
||
|
|