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191 lines
5.8 KiB
191 lines
5.8 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plMorphSequence_inc
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#define plMorphSequence_inc
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#include "../pnModifier/plSingleModifier.h"
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#include "plMorphArray.h"
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class plDrawable;
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class plDrawInterface;
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class plSharedMesh;
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class plMorphSequenceSDLMod;
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class plMorphArrayWeights
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{
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public:
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hsTArray<hsScalar> fDeltaWeights;
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};
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class plSharedMeshInfo
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{
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public:
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enum
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{
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kInfoDirtyMesh = 0x1
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};
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plSharedMesh* fMesh;
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hsTArray<Int32> fCurrIdx;
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plDrawable* fCurrDraw;
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hsTArray<plMorphArrayWeights> fArrayWeights;
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UInt8 fFlags;
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plSharedMeshInfo() : fMesh(nil), fCurrDraw(nil), fFlags(0) {}
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};
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// Keyed storage class for morph arrays/deltas
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// supply your own weights.
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class plMorphDataSet : public hsKeyedObject
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{
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public:
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hsTArray<plMorphArray> fMorphs;
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CLASSNAME_REGISTER( plMorphDataSet );
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GETINTERFACE_ANY( plMorphDataSet, hsKeyedObject );
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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// A place to hold incoming state while we're still waiting for the
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// mesh and morph data to load.
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class plMorphState
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{
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public:
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plKey fSharedMeshKey;
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hsTArray<plMorphArrayWeights> fArrayWeights;
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};
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class plMorphSequence : public plSingleModifier
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{
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friend class plMorphSequenceSDLMod;
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protected:
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enum
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{
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kDirty = 0x1,
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kHaveSnap = 0x2,
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kHaveShared = 0x4,
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kDirtyIndices = 0x8
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};
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UInt32 fMorphFlags;
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hsTArray<plMorphArray> fMorphs;
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//Int32 fActiveMesh; // Doesn't appear to be used.
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hsTArray<plSharedMeshInfo> fSharedMeshes;
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hsTArray<plMorphState> fPendingStates;
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plMorphSequenceSDLMod* fMorphSDLMod;
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Int8 fGlobalLayerRef;
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const plDrawInterface* IGetDrawInterface() const;
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return false; }
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void ISetHaveSnap(hsBool on) { if(on)fMorphFlags |= kHaveSnap; else fMorphFlags &= ~kHaveSnap; }
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void ISetDirty(hsBool on);
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hsBool IResetShared(int iShare);
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void IApplyShared(int iShare);
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hsBool IFindIndices(int iShare);
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void IReleaseIndices(int iShare);
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void IRenormalize(hsTArray<plAccessSpan>& dst) const;
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void IResetShared();
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void IReleaseIndices(); // Puts everyone inactive
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void IFindIndices(); // Refresh Indicies
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void IApplyShared(); // Apply whatever morphs are active
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Int32 IFindPendingStateIndex(plKey meshKey) const; // Do we have pending state for this mesh?
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Int32 IFindSharedMeshIndex(plKey meshKey) const; // What's this mesh's index in our array?
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hsBool IIsUsingDrawable(plDrawable *draw); // Are we actively looking at spans in this drawable?
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// Internal functions for maintaining that all meshes share the same global weight(s) (fGlobalLayerRef)
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void ISetAllSharedToGlobal();
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void ISetSingleSharedToGlobal(int idx);
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public:
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plMorphSequence();
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virtual ~plMorphSequence();
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CLASSNAME_REGISTER( plMorphSequence );
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GETINTERFACE_ANY( plMorphSequence, plSingleModifier );
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virtual hsBool MsgReceive(plMessage* msg);
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virtual void AddTarget(plSceneObject* so);
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virtual void RemoveTarget(plSceneObject* so);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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void Init();
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void Activate();
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void DeInit();
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void DeActivate();
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void Apply() const;
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void Reset(const plDrawInterface* di=nil) const;
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int GetNumLayers(plKey meshKey = nil) const;
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void AddLayer(const plMorphArray& ma) { fMorphs.Append(ma); }
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int GetNumDeltas(int iLay, plKey meshKey = nil) const;
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hsScalar GetWeight(int iLay, int iDel, plKey meshKey = nil) const;
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void SetWeight(int iLay, int iDel, hsScalar w, plKey meshKey = nil);
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hsBool GetHaveSnap() const { return 0 != (fMorphFlags & kHaveSnap); }
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hsBool GetDirty() const { return 0 != (fMorphFlags & kDirty); }
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hsBool GetUseSharedMesh() const { return 0 != (fMorphFlags & kHaveShared); }
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void SetUseSharedMesh(hsBool on) { if(on)fMorphFlags |= kHaveShared; else fMorphFlags &= ~kHaveShared; }
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void AddSharedMesh(plSharedMesh* mesh);
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void RemoveSharedMesh(plSharedMesh* mesh);
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static void FindMorphMods(const plSceneObject *so, hsTArray<const plMorphSequence*> &mods);
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plMorphSequenceSDLMod *GetSDLMod() const { return fMorphSDLMod; }
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};
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#endif // plMorphSequence_inc
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