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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plPluginResManager.h"
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#include "hsTypes.h"
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#include "hsTemplates.h"
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#include "../plResMgr/plRegistryNode.h"
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#include "../plResMgr/plRegistryHelpers.h"
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#include "../plResMgr/plVersion.h"
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#include "../plResMgr/plResMgrSettings.h"
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#include "../plScene/plSceneNode.h"
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#include "../pnKeyedObject/plKey.h"
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#include "../pnKeyedObject/plKeyImp.h"
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#include "../plAgeDescription/plAgeDescription.h"
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#include "plgDispatch.h"
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// For our common object libs
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#include "plCommonObjLib.h"
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#include "../MaxComponent/plMiscComponents.h"
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plKey plPluginResManager::NameToLoc(const char* age, const char* page, Int32 sequenceNumber, hsBool itinerant)
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{
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// Hack for now--always prefer paging out sceneNodes first
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fPageOutHint = plSceneNode::Index();
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// Get or create our page
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plRegistryPageNode* pageNode = INameToPage(age, page, sequenceNumber, itinerant);
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hsAssert(pageNode != nil, "No page returned from INameToPage(), shouldn't be possible");
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// Go find the sceneNode now, since we know the page exists (go through our normal channels, though)
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char keyName[256];
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sprintf(keyName, "%s_%s", age, page);
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plUoid nodeUoid(pageNode->GetPageInfo().GetLocation(), plSceneNode::Index(), keyName);
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plKey snKey = FindKey(nodeUoid);
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if (snKey == nil)
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{
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// Not found, create a new one
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plSceneNode *newSceneNode = TRACKED_NEW plSceneNode;
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snKey = NewKey(keyName, newSceneNode, pageNode->GetPageInfo().GetLocation());
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// Call init after it gets a key
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newSceneNode->Init();
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// Add to our list of exported nodes
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fExportedNodes.Append(newSceneNode);
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newSceneNode->GetKey()->RefObject();
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}
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else
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{
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hsAssert(snKey->ObjectIsLoaded() != nil, "Somehow we still have the key for a sceneNode that hasn't been loaded.");
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// Force load, or attempt to at least
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plSceneNode* node = plSceneNode::ConvertNoRef(snKey->VerifyLoaded());
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// Add to our list if necessary
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if (fExportedNodes.Find(node) == fExportedNodes.kMissingIndex)
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{
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fExportedNodes.Append(node);
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node->GetKey()->RefObject();
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}
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}
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// Return the key
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return snKey;
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}
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//// INameToPage /////////////////////////////////////////////////////////////
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// Given the age/chapter/page combo we all know and love, plus an optional
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// seqNumber, returns the page for that combo (either by preloading it or
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// by creating it).
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plRegistryPageNode* plPluginResManager::INameToPage(const char* age, const char* page, Int32 sequenceNumber, hsBool itinerant)
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{
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// Find the location first, to see if it already exists
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plRegistryPageNode* pageNode = FindPage(age, page);
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if (pageNode == nil)
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{
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// This page does not yet exist, so create a new page
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if (sequenceNumber != UInt32(-1))
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{
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const plLocation& newLoc = ICreateLocation(age, page, sequenceNumber, itinerant);
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pageNode = CreatePage(newLoc, age, page);
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}
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else
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{
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const plLocation& newLoc = ICreateLocation(age, page, itinerant);
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pageNode = CreatePage(newLoc, age, page);
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}
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// Still preload textures on this guy. This should be a no-op for this page since it's new, but won't be
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// for the shared textures page
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IPreLoadTextures(pageNode, sequenceNumber);
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}
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else if (!pageNode->IsNewPage())
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{
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// Node's already in our registry (i.e. already stored somewhere), so make sure it loads so
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// we can update from that
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LoadPageKeys(pageNode);
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// Now clear out all the unwanted keys.
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IPreLoadTextures(pageNode, sequenceNumber);
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}
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return pageNode;
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}
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//// plCommonKeyDistributor //////////////////////////////////////////////////
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// Iterator that takes the keys in a common page and distributes them to
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// whichever commonObjectLibs are interested in them.
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class plCommonKeyDistributor : public plRegistryKeyIterator
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{
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plPluginResManager* fMgr;
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public:
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plCommonKeyDistributor(plPluginResManager* mgr) : fMgr(mgr) {}
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virtual hsBool EatKey(const plKey& key)
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{
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UInt32 count = plCommonObjLib::GetNumLibs();
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for (UInt32 i = 0; i < count; i++)
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{
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plCommonObjLib* lib = plCommonObjLib::GetLib(i);
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if (lib->IsInteresting(key))
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{
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// Lib wants this guy, so load the object and add it
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// Note: we want to switch to passive mode here, so any keys read in
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// will NOT force a load on whichever page those keys belong to. Otherwise,
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// we'd have to load that entire page and ref all the objects all over
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// again and I just really don't want to do that...
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plResMgrSettings::Get().SetPassiveKeyRead(true);
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hsKeyedObject* object = key->VerifyLoaded();
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plResMgrSettings::Get().SetPassiveKeyRead(false);
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lib->AddObject(object);
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break;
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}
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}
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return true;
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}
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};
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//// IPreLoadTextures ////////////////////////////////////////////////////////
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// Given a page of loaded keys, culls through them and make sure all our
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// registered commonObjectLibs get them as if we had just converted them.
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// Note: Broken out in a separate function 5.31.2002 mcn to facilitate
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// pre-loading textures exported to our special textures page.
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void plPluginResManager::IPreLoadTextures(plRegistryPageNode* pageNode, Int32 origSeqNumber)
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{
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// For common pages, we want to kinda-maybe-load all the objects so they don't get wiped when we
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// re-export them. However, we don't have a good way of telling whether a page is a common page,
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// which is where this hack comes in
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bool common = false;
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for (int i = 0; i < plAgeDescription::kNumCommonPages; i++)
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{
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if (hsStrCaseEQ(plAgeDescription::GetCommonPage(i), pageNode->GetPageInfo().GetPage()))
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{
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common = true;
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break;
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}
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}
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if (common)
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{
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// Iterate through all the keys in our page, scattering them to various objectLibs if they're
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// interested. If nobody likes them, they get unreffed and disappear.
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plCommonKeyDistributor distributor(this);
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pageNode->IterateKeys(&distributor);
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}
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// Clear out all the unwanted keys in the page we just loaded (by implication; they won't clear if we already
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// stored the keys via our objectLibs above)
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{
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class plEmptyIterator : public plRegistryKeyIterator
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{
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public:
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virtual hsBool EatKey(const plKey& key) { return true; }
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} empty;
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pageNode->IterateKeys(&empty);
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}
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// We've loaded anything we needed from this page now, so set it as new so
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// that we won't try loading again
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pageNode->SetNewPage();
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// Get our texture page now, if we're not a texture page
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if (!common)
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{
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// Make sure it's not a global page we're handling either
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if (!pageNode->GetPageInfo().GetLocation().IsReserved())
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{
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Int32 texSeqNum = -1;
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if (origSeqNumber != -1)
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texSeqNum = plPageInfoUtils::GetCommonSeqNumFromNormal(origSeqNumber, plAgeDescription::kTextures);
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// Note: INameToPage will turn around and call us again, so no need to do the call twice
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plRegistryPageNode* texturePage = INameToPage(pageNode->GetPageInfo().GetAge(),
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plAgeDescription::GetCommonPage(plAgeDescription::kTextures), texSeqNum);
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hsAssert(texturePage != nil, "Unable to get or create the shared textures page? Shouldn't be possible.");
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// Do the other one
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Int32 commonSeqNum = -1;
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if (origSeqNumber != -1)
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commonSeqNum = plPageInfoUtils::GetCommonSeqNumFromNormal(origSeqNumber, plAgeDescription::kGlobal);
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// Note: INameToPage will turn around and call us again, so no need to do the call twice
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plRegistryPageNode* commonPage = INameToPage(pageNode->GetPageInfo().GetAge(),
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plAgeDescription::GetCommonPage(plAgeDescription::kGlobal),
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commonSeqNum);
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hsAssert(commonPage != nil, "Unable to get or create the shared built-in page? Shouldn't be possible.");
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}
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}
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}
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//// GetCommonPage ///////////////////////////////////////////////////////////
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// Given a plLocation, finds the texture page that's in the same age and
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// returns its location.
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const plLocation& plPluginResManager::GetCommonPage(const plLocation &sisterPage, int whichPage)
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{
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if (sisterPage.IsReserved())
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return sisterPage; // Reserved pages have no common pages
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plRegistryPageNode* page = FindPage(sisterPage);
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if (page == nil)
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{
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hsAssert(false, "Trying to find the sister common page to a page that doesn't exist!");
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return sisterPage;
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}
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// Find the common page in the same age as this one
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plRegistryPageNode* commonPage = FindPage(page->GetPageInfo().GetAge(),
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plAgeDescription::GetCommonPage(whichPage));
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if (commonPage == nil)
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{
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hsAssert(false, "Unable to find sister common page to this page");
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return sisterPage;
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}
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return commonPage->GetPageInfo().GetLocation();
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}
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//// IShutdown ///////////////////////////////////////////////////////////////
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void plPluginResManager::IShutdown()
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{
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if (!fInited)
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return;
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// Loop through all the commonObjLibs and clear their object lists, just
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// as a safety measure (the creators of the various libs should really
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// be doing it)
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for (UInt32 i = 0; i < plCommonObjLib::GetNumLibs(); i++)
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plCommonObjLib::GetLib(i)->ClearObjectList();
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plResManager::IShutdown();
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}
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// Little finder class to, erm, find unused location sequence numbers
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class plSeqNumberFinder : public plRegistryPageIterator
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{
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protected:
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Int32& fSeqNum;
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hsBool fWillBeReserved;
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public:
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plSeqNumberFinder(Int32& seqNum, hsBool willBeReserved) : fSeqNum(seqNum), fWillBeReserved(willBeReserved) {}
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virtual hsBool EatPage(plRegistryPageNode* page)
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{
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if (fSeqNum <= page->GetPageInfo().GetLocation().GetSequenceNumber() &&
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fWillBeReserved == page->GetPageInfo().GetLocation().IsReserved())
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fSeqNum = page->GetPageInfo().GetLocation().GetSequenceNumber() + 1;
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return true;
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}
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};
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plLocation plPluginResManager::ICreateLocation(const char* age, const char* page, hsBool itinerant)
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{
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Int32 seqNum = VerifySeqNumber(0, age, page);
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return ICreateLocation(age, page, seqNum, itinerant);
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}
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plLocation plPluginResManager::ICreateLocation(const char* age, const char* page, Int32 seqNum, hsBool itinerant)
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{
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hsBool willBeReserved = hsStrCaseEQ(age, "global");
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Int32 oldNum = seqNum;
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seqNum = VerifySeqNumber(seqNum, age, page);
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if (seqNum != oldNum)
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{
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hsAssert(false, "Conflicting page sequence number. Somebody called NameToLoc without verifying their seq# first!");
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}
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if (seqNum < 0)
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{
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willBeReserved = true;
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seqNum = -seqNum;
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}
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plLocation newLoc;
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if (willBeReserved)
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newLoc = plLocation::MakeReserved(seqNum);
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else
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newLoc = plLocation::MakeNormal(seqNum);
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// Flag common pages
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for (int i = 0; i < plAgeDescription::kNumCommonPages; i++)
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{
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if (hsStrEQ(plAgeDescription::GetCommonPage(i), page))
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{
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newLoc.SetFlags(plLocation::kBuiltIn);
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break;
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}
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}
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// If we have an age description file for the age we're creating a location
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// for, grab some extra flags from it
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plAgeDescription* ageDesc = plPageInfoUtils::GetAgeDesc(age);
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plAgePage* agePage = ageDesc ? ageDesc->FindPage(page) : nil;
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if (agePage)
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{
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if (agePage->GetFlags() & plAgePage::kIsLocalOnly)
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newLoc.SetFlags(plLocation::kLocalOnly);
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if (agePage->GetFlags() & plAgePage::kIsVolatile)
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newLoc.SetFlags(plLocation::kVolatile);
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}
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if (itinerant)
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newLoc.SetFlags(plLocation::kItinerant);
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delete ageDesc;
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return newLoc;
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}
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class plWritePageIterator : public plRegistryPageIterator
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{
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public:
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plWritePageIterator() {}
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virtual hsBool EatPage(plRegistryPageNode *page)
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{
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if (page->GetPageInfo().GetLocation() != plLocation::kGlobalFixedLoc)
|
|
|
|
page->Write();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void plPluginResManager::WriteAllPages()
|
|
|
|
{
|
|
|
|
plWritePageIterator iter;
|
|
|
|
IteratePages(&iter);
|
|
|
|
}
|
|
|
|
|
|
|
|
//// EndExport ///////////////////////////////////////////////////////////////
|
|
|
|
// Called after export is done and pages are all written out. Cleans up
|
|
|
|
// by paging out all the sceneNodes we just created.
|
|
|
|
void plPluginResManager::EndExport()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fExportedNodes.GetCount(); i++)
|
|
|
|
{
|
|
|
|
if (fExportedNodes[i] != nil)
|
|
|
|
fExportedNodes[i]->GetKey()->UnRefObject();
|
|
|
|
}
|
|
|
|
fExportedNodes.Reset();
|
|
|
|
|
|
|
|
for( i = 0; i < fLooseEnds.GetCount(); i++ )
|
|
|
|
{
|
|
|
|
if( fLooseEnds[i] )
|
|
|
|
fLooseEnds[i]->UnRefObject();
|
|
|
|
}
|
|
|
|
fLooseEnds.Reset();
|
|
|
|
// Flush the message queue, so all the messages for paging out stuff actually get delivered
|
|
|
|
plgDispatch::Dispatch()->MsgQueueProcess();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plPluginResManager::AddLooseEnd(plKey key)
|
|
|
|
{
|
|
|
|
if( key )
|
|
|
|
{
|
|
|
|
key->RefObject();
|
|
|
|
fLooseEnds.Append(key);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Verifies that the given sequence number belongs to the given string combo and ONLY that combo. Returns a new, unique sequenceNumber if not
|
|
|
|
Int32 plPluginResManager::VerifySeqNumber(Int32 sequenceNumber, const char* age, const char* page)
|
|
|
|
{
|
|
|
|
hsBool negated = false, willBeReserved = hsStrCaseEQ(age, "global");
|
|
|
|
if (sequenceNumber < 0)
|
|
|
|
{
|
|
|
|
sequenceNumber = -sequenceNumber;
|
|
|
|
willBeReserved = negated = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
fLastVerifyError = kNoVerifyError;
|
|
|
|
fLastVerifyPage = nil;
|
|
|
|
|
|
|
|
plLocation toCompareTo;
|
|
|
|
if (willBeReserved)
|
|
|
|
plLocation::MakeReserved(sequenceNumber);
|
|
|
|
else
|
|
|
|
plLocation::MakeNormal(sequenceNumber);
|
|
|
|
|
|
|
|
// Does the page already exist?
|
|
|
|
plRegistryPageNode* pageNode = FindPage(age, page);
|
|
|
|
if (pageNode != nil)
|
|
|
|
{
|
|
|
|
if (pageNode->GetPageInfo().GetLocation() == toCompareTo)
|
|
|
|
// Right page, right sequence #. Assume we're smart enough to already have it right
|
|
|
|
return negated ? -sequenceNumber : sequenceNumber;
|
|
|
|
|
|
|
|
// Right page, wrong seq #...tag our last error field so we can know this later on
|
|
|
|
fLastVerifyError = kErrRightPageWrongSeq;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Page doesn't yet exist, check to make sure the seq # isn't used yet
|
|
|
|
if (sequenceNumber > 0)
|
|
|
|
{
|
|
|
|
pageNode = FindPage(toCompareTo);
|
|
|
|
if (pageNode == nil)
|
|
|
|
// Safe to use
|
|
|
|
return negated ? -sequenceNumber : sequenceNumber;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// If there is no error yet, set the error to "already taken"
|
|
|
|
if (fLastVerifyError == kNoVerifyError)
|
|
|
|
fLastVerifyError = kErrSeqAlreadyTaken;
|
|
|
|
|
|
|
|
fLastVerifyPage = &pageNode->GetPageInfo();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Gotta find a good sequence number to use, so keep searching until we find one
|
|
|
|
// (but start at a good high number so we won't hopefully ever run into anybody else)
|
|
|
|
const int kTemporarySequenceStartPrefix = 100; // can't be larger then 0xFE, so well start out at 100 for kicks
|
|
|
|
sequenceNumber = plPageInfoUtils::CombineSeqNum(kTemporarySequenceStartPrefix, 0);
|
|
|
|
|
|
|
|
Int32 upperLimit = 0xFEFFFF; // largest legal sequence number is a prefix of FE and a suffix of FFFF
|
|
|
|
for(; sequenceNumber < upperLimit; sequenceNumber++)
|
|
|
|
{
|
|
|
|
if (willBeReserved)
|
|
|
|
toCompareTo = plLocation::MakeReserved(sequenceNumber);
|
|
|
|
else
|
|
|
|
toCompareTo = plLocation::MakeNormal(sequenceNumber);
|
|
|
|
|
|
|
|
pageNode = FindPage(toCompareTo);
|
|
|
|
if (pageNode == nil)
|
|
|
|
return negated ? -sequenceNumber : sequenceNumber;
|
|
|
|
}
|
|
|
|
|
|
|
|
hsAssert(false, "Unable to find a valid sequence number to use");
|
|
|
|
fLastVerifyError = kErrCantFindValid;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// NukeKeyAndObject ////////////////////////////////////////////////////////
|
|
|
|
// Given a key, will ref and unref the associated object so it goes away,
|
|
|
|
// then nukes the key and sets it to nil. The key's UOID should be safe to
|
|
|
|
// reuse at that point, unless someone else still has a ref, in which case
|
|
|
|
// this function returns false (returns true if successful).
|
|
|
|
|
|
|
|
bool plPluginResManager::NukeKeyAndObject(plKey& objectKey)
|
|
|
|
{
|
|
|
|
class plPublicRefKey : public plKeyImp
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
UInt16 GetRefCount() const { return fRefCount; }
|
|
|
|
};
|
|
|
|
|
|
|
|
plKeyImp* keyData = (plKeyImp*)objectKey;
|
|
|
|
|
|
|
|
// Check the ref count on the object. Nobody should have a ref to it
|
|
|
|
// except the key
|
|
|
|
hsKeyedObject* object = objectKey->ObjectIsLoaded();
|
|
|
|
if (object != nil)
|
|
|
|
{
|
|
|
|
if (keyData->GetActiveRefs())
|
|
|
|
// Somebody still has a ref to this object, so we can't nuke it
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Nobody has a ref to the object, so we're clear to nuke
|
|
|
|
keyData->SetObjectPtr(nil);
|
|
|
|
|
|
|
|
// Check the key. The refcount should be 1 at this point, for the copy
|
|
|
|
// we're holding in this function. Nobody else should be holding the key
|
|
|
|
// now that the object is gone.
|
|
|
|
if (((plPublicRefKey*)keyData)->GetRefCount() > 1)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Nuke out the key as well
|
|
|
|
objectKey = nil;
|
|
|
|
|
|
|
|
// All done!
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|