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include_directories("../")
include_directories("../../Plasma/CoreLib")
include_directories("../../Plasma/FeatureLib")
include_directories("../../Plasma/FeatureLib/inc")
include_directories("../../Plasma/NucleusLib")
include_directories("../../Plasma/NucleusLib/inc")
include_directories("../../Plasma/PubUtilLib")
include_directories("../../Plasma/PubUtilLib/inc")
include_directories(${3dsm_INCLUDE_DIR})
set(MaxConvert_HEADERS
hsControlConverter.h
hsConverterUtils.h
hsMaterialConverter.h
hsMaxLayerBase.h
hsVertexShader.h
plBitmapCreator.h
plClusterUtil.h
plConvert.h
plDistributor.h
plDistTree.h
plLayerConverter.h
plLightMapGen.h
plMaxLightContext.h
plMeshConverter.h
plRenderGlobalContext.h
plRenderInstance.h
StringTokenizer.h
UserPropMgr.h
)
set(MaxConvert_SOURCES
hsControlConverter.cpp
hsConverterUtils.cpp
hsMaterialConverter.cpp
hsVertexShader.cpp
plBitmapCreator.cpp
plClusterUtil.cpp
plConvert.cpp
plDistributor.cpp
plDistTree.cpp
plLayerConverter.cpp
plLightMapGen.cpp
plMeshConverter.cpp
plRenderGlobalContext.cpp
plRenderInstance.cpp
StringTokenizer.cpp
UserPropMgr.cpp
)
use_precompiled_header(Pch.h Pch.cpp MaxConvert_HEADERS MaxConvert_SOURCES)
add_library(MaxConvert STATIC ${MaxConvert_HEADERS} ${MaxConvert_SOURCES})
source_group("Header Files" FILES ${MaxConvert_HEADERS})
source_group("Source Files" FILES ${MaxConvert_SOURCES})