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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plDynamicTextMap Class Functions //
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// Derived bitmap class representing a single mipmap. //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 6.7.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "HeadSpin.h"
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#include "plDynamicTextMap.h"
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#include "hsStream.h"
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#include "hsExceptions.h"
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#include "hsMatrix44.h"
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#include "hsGDeviceRef.h"
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#include "plMessage/plDynamicTextMsg.h"
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#include "pnKeyedObject/plKey.h"
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#include "plProfile.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plFont.h"
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#include "plFontCache.h"
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#include "plResMgr/plLocalization.h"
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plProfile_CreateMemCounter("DynaTextMem", "PipeC", DynaTextMem);
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plProfile_CreateCounterNoReset("DynaTexts", "PipeC", DynaTexts);
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plProfile_Extern(MemMipmaps);
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//// Constructor & Destructor /////////////////////////////////////////////////
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plDynamicTextMap::plDynamicTextMap()
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: fVisWidth(0), fVisHeight(0), fHasAlpha(false), fPremultipliedAlpha(false), fJustify(kLeftJustify),
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fInitBuffer(nullptr), fFontSize(0), fFontFlags(0),
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fFontAntiAliasRGB(false), fFontBlockRGB(false), fHasCreateBeenCalled(false)
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{
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fFontColor.Set(0, 0, 0, 1);
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}
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plDynamicTextMap::~plDynamicTextMap()
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{
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Reset();
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}
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plDynamicTextMap::plDynamicTextMap( uint32_t width, uint32_t height, bool hasAlpha, uint32_t extraWidth, uint32_t extraHeight, bool premultipliedAlpha )
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: fInitBuffer(nullptr)
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{
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Create( width, height, hasAlpha, extraWidth, extraHeight, premultipliedAlpha );
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}
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//// SetNoCreate //////////////////////////////////////////////////////////////
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// For export time, we want to set up the config to write to disk, but we
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// don't want to actually be creating OS surfaces. So we call this function
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// instead, which does just that. It basically does all the setup work that
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// Create() does, or enough for us to write out later.
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void plDynamicTextMap::SetNoCreate( uint32_t width, uint32_t height, bool hasAlpha )
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{
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// OK, so it really isn't that much work...
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fVisWidth = (uint16_t)width;
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fVisHeight = (uint16_t)height;
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fHasAlpha = hasAlpha;
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fImage = nil; // So we know we haven't actually done anything yet
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delete [] fInitBuffer;
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fInitBuffer = nil;
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}
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//// Create ///////////////////////////////////////////////////////////////////
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void plDynamicTextMap::Create( uint32_t width, uint32_t height, bool hasAlpha, uint32_t extraWidth, uint32_t extraHeight, bool premultipliedAlpha )
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{
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SetConfig( hasAlpha ? kARGB32Config : kRGB32Config );
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fVisWidth = (uint16_t)width;
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fVisHeight = (uint16_t)height;
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fHasAlpha = hasAlpha;
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fPremultipliedAlpha = premultipliedAlpha;
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for( fWidth = 1; fWidth < width + extraWidth; fWidth <<= 1 );
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for( fHeight = 1; fHeight < height + extraHeight; fHeight <<= 1 );
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// instead of allocating the fImage here, we'll wait for the first draw operation to be called (in IIsValid)
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fHasCreateBeenCalled = true;
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fRowBytes = fWidth << 2;
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fNumLevels = 1;
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fFlags |= plMipmap::kDontThrowAwayImage | plMipmap::kAutoGenMipmap;
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fCompressionType = plMipmap::kUncompressed;
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fUncompressedInfo.fType = plMipmap::UncompressedInfo::kRGB8888;
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// Destroy the old texture ref, if we have one. This should force the
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// pipeline to recreate one more suitable for our use
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SetDeviceRef( nil );
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// Some init color
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SetFont( "Arial", 12 );
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hsColorRGBA color;
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color.Set( 0,0,1,1);
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SetTextColor( color );
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SetCurrLevel( 0 );
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plProfile_Inc(DynaTexts);
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}
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//// Reset ////////////////////////////////////////////////////////////////////
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void plDynamicTextMap::Reset( void )
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{
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IDestroyOSSurface();
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plMipmap::Reset();
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// they need to call create again to undo the affects of call Reset()
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fHasCreateBeenCalled = false;
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delete [] fInitBuffer;
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fInitBuffer = nil;
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fFontFace = plString::Null;
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// Destroy the old texture ref, since we're no longer using it
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SetDeviceRef( nil );
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}
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///////////////////////////////////////////////////////////////////////////////
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//// OS-Specific Functions ////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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bool plDynamicTextMap::IIsValid( void )
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{
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if( GetImage() == nil && fHasCreateBeenCalled )
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{
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// we are going to allocate the fImage at this point... when someone is looking for it
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fImage = (void *)IAllocateOSSurface( (uint16_t)fWidth, (uint16_t)fHeight );
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hsColorRGBA color;
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if( fInitBuffer != nil )
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{
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IClearFromBuffer( fInitBuffer );
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}
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else
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{
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color.Set( 0.f, 0.f, 0.f, 1.f );
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ClearToColor( color );
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FlushToHost();
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}
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IBuildLevelSizes();
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fTotalSize = GetLevelSize( 0 );
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SetCurrLevel( 0 );
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// Destroy the old texture ref, if we have one. This should force the
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// pipeline to recreate one more suitable for our use
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SetDeviceRef( nil );
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plProfile_NewMem(MemMipmaps, fTotalSize);
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plProfile_NewMem(DynaTextMem, fTotalSize);
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#ifdef MEMORY_LEAK_TRACER
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IAddToMemRecord( this, plRecord::kViaCreate );
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#endif
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}
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if( GetImage() == nil )
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return false;
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return true;//fWriter->IsValid();
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}
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// allow the user of the DynaTextMap that they are done with the image... for now
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// ... the fImage will be re-created on the next operation that requires the image
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void plDynamicTextMap::PurgeImage()
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{
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IDestroyOSSurface();
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fTotalSize = 0;
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SetCurrLevel( 0 );
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// Destroy the old texture ref, if we have one. This should force the
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// pipeline to recreate one more suitable for our use
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SetDeviceRef( nil );
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}
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//// IAllocateOSSurface ///////////////////////////////////////////////////////
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// OS-specific. Allocates a rectangular bitmap of the given dimensions that
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// the OS can draw text into. Returns a pointer to the pixels.
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uint32_t* plDynamicTextMap::IAllocateOSSurface( uint16_t width, uint16_t height )
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{
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uint32_t* pixels = new uint32_t[ width * height ];
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return pixels;
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}
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//// IDestroyOSSurface ////////////////////////////////////////////////////////
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// Opposite of allocate. DUH!
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void plDynamicTextMap::IDestroyOSSurface( void )
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{
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#ifdef MEMORY_LEAK_TRACER
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if( fImage != nil )
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IRemoveFromMemRecord( (uint8_t *)fImage );
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#endif
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delete[] (uint32_t*)fImage;
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fImage = nil;
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plProfile_Dec(DynaTexts);
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plProfile_DelMem(DynaTextMem, fTotalSize);
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plProfile_DelMem(MemMipmaps, fTotalSize);
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}
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///////////////////////////////////////////////////////////////////////////////
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//// Virtual Functions ////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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//// Read /////////////////////////////////////////////////////////////////////
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uint32_t plDynamicTextMap::Read( hsStream *s )
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{
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uint32_t totalRead = plBitmap::Read( s );
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// The funny thing is that we don't read anything like a mipmap; we just
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// keep the width and height and call Create() after we read those in
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fVisWidth = (uint16_t)(s->ReadLE32());
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fVisHeight = (uint16_t)(s->ReadLE32());
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fHasAlpha = s->ReadBool();
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totalRead += 2 * 4;
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uint32_t initSize = s->ReadLE32();
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totalRead += 4;
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if( initSize > 0 )
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{
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fInitBuffer = new uint32_t[ initSize ];
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s->ReadLE32( initSize, fInitBuffer );
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totalRead += initSize * 4;
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}
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else
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fInitBuffer = nil;
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Create( fVisWidth, fVisHeight, fHasAlpha );
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delete [] fInitBuffer;
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fInitBuffer = nil;
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return totalRead;
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}
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//// Write ////////////////////////////////////////////////////////////////////
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uint32_t plDynamicTextMap::Write( hsStream *s )
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{
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uint32_t totalWritten = plBitmap::Write( s );
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s->WriteLE32( fVisWidth );
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s->WriteLE32( fVisHeight );
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s->WriteBool( fHasAlpha );
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s->WriteLE32( fInitBuffer != nil ? fVisWidth * fVisHeight * sizeof( uint32_t ) : 0 );
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if( fInitBuffer != nil )
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{
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s->WriteLE32( fVisWidth * fVisHeight, fInitBuffer );
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}
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return totalWritten;
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}
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///////////////////////////////////////////////////////////////////////////////
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//// Some More Functions //////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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//// SetInitBuffer ////////////////////////////////////////////////////////////
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// Sets an initial buffer, which is written to disk and read in to use for
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// initializing the color buffer upon creation. If not specified, we init to
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// black. ASSUMES the buffer is of dimensions fVisWidth x fVisHeight.
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void plDynamicTextMap::SetInitBuffer( uint32_t *buffer )
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{
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delete [] fInitBuffer;
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if( buffer == nil )
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{
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fInitBuffer = nil;
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return;
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}
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fInitBuffer = new uint32_t[ fVisWidth * fVisHeight ];
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memcpy( fInitBuffer, buffer, fVisWidth * fVisHeight * sizeof( uint32_t ) );
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}
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//// CopyFrom /////////////////////////////////////////////////////////////////
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void plDynamicTextMap::CopyFrom(const plMipmap *source)
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{
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hsAssert( false, "Copying plDynamicTextMaps is not supported." );
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}
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//// Clone ////////////////////////////////////////////////////////////////////
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plMipmap *plDynamicTextMap::Clone() const
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{
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static bool alreadyWarned = false;
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if( !alreadyWarned )
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{
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hsAssert( false, "Cloning plDynamicTextMaps is not supported." );
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alreadyWarned = true;
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}
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return nil;
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}
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///////////////////////////////////////////////////////////////////////////////
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//// Rendering Functions //////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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//// IClearFromBuffer /////////////////////////////////////////////////////////
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void plDynamicTextMap::IClearFromBuffer( uint32_t *clearBuffer )
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{
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int y;
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uint32_t *data = (uint32_t *)fImage, *srcData = clearBuffer;
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uint8_t *destAlpha = nil;
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if( !IIsValid() )
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return;
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// Clear *all* to zero
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memset( data, 0, fWidth * fHeight * sizeof( uint32_t ) );
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// Buffer is of size fVisWidth x fVisHeight, so we need a bit of work to do this right
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for( y = 0; y < fVisHeight; y++ )
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{
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memcpy( data, srcData, fVisWidth * sizeof( uint32_t ) );
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data += fWidth;
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srcData += fVisWidth;
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}
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}
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//// IPropagateFlags //////////////////////////////////////////////////////////
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void plDynamicTextMap::IPropagateFlags()
|
|
|
|
{
|
|
|
|
SetJustify(fJustify);
|
|
|
|
fCurrFont->SetRenderFlag(plFont::kRenderShadow, fFontFlags & kFontShadowed);
|
|
|
|
fCurrFont->SetRenderFlag(plFont::kRenderIntoAlpha, fFontBlockRGB);
|
|
|
|
fCurrFont->SetRenderFlag(plFont::kRenderAlphaPremultiplied, fPremultipliedAlpha);
|
|
|
|
fCurrFont->SetRenderColor(fFontColor.ToARGB32());
|
|
|
|
}
|
|
|
|
|
|
|
|
//// ClearToColor /////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::ClearToColor( hsColorRGBA &color )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t i, hex = fPremultipliedAlpha ? color.ToARGB32Premultiplied() : color.ToARGB32();
|
|
|
|
uint32_t *data = (uint32_t *)fImage;
|
|
|
|
|
|
|
|
// Buffer is of size fVisWidth x fVisHeight, so we need a bit of work to do this right
|
|
|
|
for( i = 0; i < fHeight * fWidth; i++ )
|
|
|
|
data[ i ] = hex;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetJustify ///////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::SetJustify( Justify j )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
fJustify = j;
|
|
|
|
switch( fJustify )
|
|
|
|
{
|
|
|
|
case kLeftJustify: fCurrFont->SetRenderXJustify( plFont::kRenderJustXForceLeft ); break;
|
|
|
|
case kCenter: fCurrFont->SetRenderXJustify( plFont::kRenderJustXCenter ); break;
|
|
|
|
case kRightJustify: fCurrFont->SetRenderXJustify( plFont::kRenderJustXRight ); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetFont //////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::SetFont( const plString &face, uint16_t size, uint8_t fontFlags, bool antiAliasRGB )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
if (plLocalization::UsingUnicode())
|
|
|
|
{
|
|
|
|
// unicode has a bunch of chars that most fonts don't have, so we override the font choice with one
|
|
|
|
// that will work with the desired language
|
|
|
|
hsStatusMessageF("We are using a unicode language, overriding font choice of %s", face.c_str("nil"));
|
|
|
|
fFontFace = "Unicode";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fFontFace = face;
|
|
|
|
fFontSize = size;
|
|
|
|
fFontFlags = fontFlags;
|
|
|
|
fFontAntiAliasRGB = antiAliasRGB;
|
|
|
|
|
|
|
|
fCurrFont = plFontCache::GetInstance().GetFont( fFontFace, (uint8_t)fFontSize,
|
|
|
|
( ( fFontFlags & kFontBold ) ? plFont::kFlagBold : 0 ) |
|
|
|
|
( ( fFontFlags & kFontItalic ) ? plFont::kFlagItalic : 0 ) );
|
|
|
|
if ( fCurrFont == nil )
|
|
|
|
{
|
|
|
|
if (!fCurrFont)
|
|
|
|
hsStatusMessageF("Font missing - %s. Using Arial", fFontFace.c_str("nil"));
|
|
|
|
|
|
|
|
fFontFace = "Arial";
|
|
|
|
// lets try again with Arial
|
|
|
|
fCurrFont = plFontCache::GetInstance().GetFont( fFontFace, (uint8_t)fFontSize,
|
|
|
|
( ( fFontFlags & kFontBold ) ? plFont::kFlagBold : 0 ) |
|
|
|
|
( ( fFontFlags & kFontItalic ) ? plFont::kFlagItalic : 0 ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
// This will be nil if we're just running the page optimizer.
|
|
|
|
if (fCurrFont)
|
|
|
|
{
|
|
|
|
if (fFontFlags & kFontShadowed)
|
|
|
|
fCurrFont->SetRenderFlag(plFont::kRenderShadow, true);
|
|
|
|
fCurrFont->SetRenderYJustify( plFont::kRenderJustYTop );
|
|
|
|
SetJustify( fJustify );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetLineSpacing ///////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::SetLineSpacing( int16_t spacing )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
fLineSpacing = spacing;
|
|
|
|
fCurrFont->SetRenderLineSpacing(spacing);
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetTextColor /////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::SetTextColor( hsColorRGBA &color, bool blockRGB )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
fFontColor = color;
|
|
|
|
fFontBlockRGB = blockRGB;
|
|
|
|
|
|
|
|
if (fCurrFont)
|
|
|
|
fCurrFont->SetRenderColor( fFontColor.ToARGB32() );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawString ///////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawString( uint16_t x, uint16_t y, const char *text )
|
|
|
|
{
|
|
|
|
wchar_t *wText = hsStringToWString(text);
|
|
|
|
DrawString(x,y,wText);
|
|
|
|
delete [] wText;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawString( uint16_t x, uint16_t y, const wchar_t *text )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
IPropagateFlags();
|
|
|
|
fCurrFont->SetRenderFlag( plFont::kRenderWrap | plFont::kRenderClip, false );
|
|
|
|
fCurrFont->SetRenderClipRect( 0, 0, fVisWidth, fVisHeight );
|
|
|
|
fCurrFont->RenderString( this, x, y, text );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawClippedString ////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawClippedString( int16_t x, int16_t y, const plString &text, uint16_t width, uint16_t height )
|
|
|
|
{
|
|
|
|
// TEMP
|
|
|
|
DrawClippedString(x, y, text.ToWchar().GetData(), width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawClippedString( int16_t x, int16_t y, const wchar_t *text, uint16_t width, uint16_t height )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
IPropagateFlags();
|
|
|
|
fCurrFont->SetRenderClipping( x, y, width, height );
|
|
|
|
fCurrFont->RenderString( this, x, y, text );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawClippedString ////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawClippedString( int16_t x, int16_t y, const plString &text, uint16_t clipX, uint16_t clipY, uint16_t width, uint16_t height )
|
|
|
|
{
|
|
|
|
// TEMP
|
|
|
|
DrawClippedString(x, y, text.ToWchar().GetData(), width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawClippedString( int16_t x, int16_t y, const wchar_t *text, uint16_t clipX, uint16_t clipY, uint16_t width, uint16_t height )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
IPropagateFlags();
|
|
|
|
fCurrFont->SetRenderClipping( clipX, clipY, width, height );
|
|
|
|
fCurrFont->RenderString( this, x, y, text );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawWrappedString ////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawWrappedString( uint16_t x, uint16_t y, const plString &text, uint16_t width, uint16_t height, uint16_t *lastX, uint16_t *lastY )
|
|
|
|
{
|
|
|
|
// TEMP
|
|
|
|
DrawWrappedString(x, y, text.ToWchar().GetData(), width, height, lastX, lastY);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawWrappedString( uint16_t x, uint16_t y, const wchar_t *text, uint16_t width, uint16_t height, uint16_t *lastX, uint16_t *lastY )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
IPropagateFlags();
|
|
|
|
fCurrFont->SetRenderWrapping( x, y, width, height );
|
|
|
|
fCurrFont->RenderString( this, x, y, text, lastX, lastY );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// CalcStringWidth //////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
uint16_t plDynamicTextMap::CalcStringWidth( const plString &text, uint16_t *height )
|
|
|
|
{
|
|
|
|
// TEMP
|
|
|
|
return CalcStringWidth(text.ToWchar().GetData(), height);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint16_t plDynamicTextMap::CalcStringWidth( const wchar_t *text, uint16_t *height )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return 0;
|
|
|
|
|
|
|
|
SetJustify( fJustify );
|
|
|
|
uint16_t w, h, a, lastX, lastY;
|
|
|
|
uint32_t firstClipped;
|
|
|
|
fCurrFont->SetRenderFlag( plFont::kRenderClip | plFont::kRenderWrap, false );
|
|
|
|
fCurrFont->CalcStringExtents( text, w, h, a, firstClipped, lastX, lastY );
|
|
|
|
if( height != nil )
|
|
|
|
*height = h;
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetFirstLineIndent ///////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::SetFirstLineIndent( int16_t indent )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
fCurrFont->SetRenderFirstLineIndent( indent );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// CalcWrappedStringSize ////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::CalcWrappedStringSize( const plString &text, uint16_t *width, uint16_t *height, uint32_t *firstClippedChar, uint16_t *maxAscent, uint16_t *lastX, uint16_t *lastY )
|
|
|
|
{
|
|
|
|
// TEMP
|
|
|
|
CalcWrappedStringSize(text.ToWchar().GetData(), width, height, firstClippedChar, maxAscent, lastX, lastY);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynamicTextMap::CalcWrappedStringSize( const wchar_t *text, uint16_t *width, uint16_t *height, uint32_t *firstClippedChar, uint16_t *maxAscent, uint16_t *lastX, uint16_t *lastY )
|
|
|
|
{
|
|
|
|
// ===> Don't need to validate creation
|
|
|
|
// if( !IIsValid() )
|
|
|
|
// return;
|
|
|
|
|
|
|
|
SetJustify( fJustify );
|
|
|
|
uint16_t w, h, a, lX, lY;
|
|
|
|
uint32_t firstClipped;
|
|
|
|
fCurrFont->SetRenderWrapping( 0, 0, *width, *height );
|
|
|
|
fCurrFont->CalcStringExtents( text, w, h, a, firstClipped, lX, lY );
|
|
|
|
*width = w;
|
|
|
|
*height = h;
|
|
|
|
if( firstClippedChar != nil )
|
|
|
|
*firstClippedChar = firstClipped;
|
|
|
|
if( maxAscent != nil )
|
|
|
|
*maxAscent = a;
|
|
|
|
if( lastX != nil )
|
|
|
|
*lastX = lX;
|
|
|
|
if( lastY != nil )
|
|
|
|
*lastY = lY;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// FillRect /////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::FillRect( uint16_t x, uint16_t y, uint16_t width, uint16_t height, hsColorRGBA &color )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( x + width > fWidth )
|
|
|
|
width = (uint16_t)(fWidth - x);
|
|
|
|
|
|
|
|
// Gee, how hard can it REALLY be?
|
|
|
|
uint32_t i, hex = fPremultipliedAlpha ? color.ToARGB32Premultiplied() : color.ToARGB32();
|
|
|
|
height += y;
|
|
|
|
if( height > fHeight )
|
|
|
|
height = (uint16_t)fHeight;
|
|
|
|
for( ; y < height; y++ )
|
|
|
|
{
|
|
|
|
uint32_t *destPtr = GetAddr32( x, y );
|
|
|
|
for( i = 0; i < width; i++ )
|
|
|
|
destPtr[ i ] = hex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//// FrameRect ////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::FrameRect( uint16_t x, uint16_t y, uint16_t width, uint16_t height, hsColorRGBA &color )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( x + width > fWidth )
|
|
|
|
width = (uint16_t)(fWidth - x);
|
|
|
|
if( y + height > fHeight )
|
|
|
|
height = (uint16_t)(fHeight - y);
|
|
|
|
|
|
|
|
// Shouldn't be much harder
|
|
|
|
uint32_t i, hex = fPremultipliedAlpha ? color.ToARGB32Premultiplied() : color.ToARGB32();
|
|
|
|
uint32_t *dest1, *dest2;
|
|
|
|
|
|
|
|
dest1 = GetAddr32( x, y );
|
|
|
|
dest2 = GetAddr32( x, y + height - 1 );
|
|
|
|
for( i = 0; i < width; i++ )
|
|
|
|
dest1[ i ] = dest2[ i ] = hex;
|
|
|
|
|
|
|
|
for( i = 0; i < height; i++ )
|
|
|
|
{
|
|
|
|
dest1[ 0 ] = dest1[ width - 1 ] = hex;
|
|
|
|
dest1 += fWidth;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawImage ////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawImage( uint16_t x, uint16_t y, plMipmap *image, DrawMethods method )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
plMipmap::CompositeOptions opts;
|
|
|
|
if( method == kImgNoAlpha )
|
|
|
|
{
|
|
|
|
if( fHasAlpha )
|
|
|
|
opts.fFlags = plMipmap::kForceOpaque;
|
|
|
|
else
|
|
|
|
opts.fFlags = plMipmap::kCopySrcAlpha; // Don't care, this is fastest
|
|
|
|
}
|
|
|
|
else if( method == kImgBlend )
|
|
|
|
opts.fFlags = 0; // Default opts
|
|
|
|
else if( method == kImgSprite )
|
|
|
|
opts.fFlags = plMipmap::kCopySrcAlpha;
|
|
|
|
|
|
|
|
if( fPremultipliedAlpha )
|
|
|
|
opts.fFlags |= plMipmap::kDestPremultiplied;
|
|
|
|
|
|
|
|
Composite( image, x, y, &opts );
|
|
|
|
|
|
|
|
/// HACK for now, since the alpha in the mipmap gets copied straight into the
|
|
|
|
/// 32-bit color buffer, but our separate hacked alpha buffer hasn't been updated
|
|
|
|
/* if( fHasAlpha && !respectAlpha )
|
|
|
|
{
|
|
|
|
HBRUSH brush = ::CreateSolidBrush( RGB( 255, 255, 255 ) );
|
|
|
|
RECT rc;
|
|
|
|
::SetRect( &rc, x, y, x + image->GetWidth(), y + image->GetHeight() );
|
|
|
|
::FillRect( fWinAlphaDC, &rc, brush );
|
|
|
|
::DeleteObject( brush );
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
//// DrawClippedImage /////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::DrawClippedImage( uint16_t x, uint16_t y, plMipmap *image,
|
|
|
|
uint16_t srcClipX, uint16_t srcClipY,
|
|
|
|
uint16_t srcClipWidth, uint16_t srcClipHeight,
|
|
|
|
DrawMethods method )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
plMipmap::CompositeOptions opts;
|
|
|
|
if( method == kImgNoAlpha )
|
|
|
|
{
|
|
|
|
if( fHasAlpha )
|
|
|
|
opts.fFlags = plMipmap::kForceOpaque;
|
|
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|
else
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|
|
|
opts.fFlags = plMipmap::kCopySrcAlpha; // Don't care, this is fastest
|
|
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|
}
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|
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|
else if( method == kImgBlend )
|
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|
|
opts.fFlags = 0; // Default opts
|
|
|
|
else if( method == kImgSprite )
|
|
|
|
opts.fFlags = plMipmap::kCopySrcAlpha;
|
|
|
|
|
|
|
|
if( fPremultipliedAlpha )
|
|
|
|
opts.fFlags |= plMipmap::kDestPremultiplied;
|
|
|
|
|
|
|
|
opts.fSrcClipX = srcClipX;
|
|
|
|
opts.fSrcClipY = srcClipY;
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|
|
|
opts.fSrcClipWidth = srcClipWidth;
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|
|
|
opts.fSrcClipHeight = srcClipHeight;
|
|
|
|
Composite( image, x, y, &opts );
|
|
|
|
|
|
|
|
/// HACK for now, since the alpha in the mipmap gets copied straight into the
|
|
|
|
/// 32-bit color buffer, but our separate hacked alpha buffer hasn't been updated
|
|
|
|
/* if( fHasAlpha && !respectAlpha )
|
|
|
|
{
|
|
|
|
HBRUSH brush = ::CreateSolidBrush( RGB( 255, 255, 255 ) );
|
|
|
|
RECT rc;
|
|
|
|
::SetRect( &rc, x, y, x + ( srcClipWidth > 0 ? srcClipWidth : image->GetWidth() ),
|
|
|
|
y + ( srcClipHeight > 0 ? srcClipHeight : image->GetHeight() ) );
|
|
|
|
::FillRect( fWinAlphaDC, &rc, brush );
|
|
|
|
::DeleteObject( brush );
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
//// FlushToHost //////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDynamicTextMap::FlushToHost( void )
|
|
|
|
{
|
|
|
|
if( !IIsValid() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Dirty the mipmap's deviceRef, if there is one
|
|
|
|
if( GetDeviceRef() != nil )
|
|
|
|
GetDeviceRef()->SetDirty( true );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// GetLayerTransform ////////////////////////////////////////////////////////
|
|
|
|
// Since the textGen can actually create a texture bigger than you were expecting,
|
|
|
|
// you want to be able to apply a layer texture transform that will compensate. This
|
|
|
|
// function will give you that transform. Just feed it into plLayer->SetTransform().
|
|
|
|
|
|
|
|
hsMatrix44 plDynamicTextMap::GetLayerTransform( void )
|
|
|
|
{
|
|
|
|
hsMatrix44 xform;
|
|
|
|
hsVector3 scale;
|
|
|
|
|
|
|
|
scale.Set( (float)GetVisibleWidth() / (float)GetWidth(),
|
|
|
|
(float)GetVisibleHeight() / (float)GetHeight(), 1.f );
|
|
|
|
|
|
|
|
xform.MakeScaleMat( &scale );
|
|
|
|
return xform;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// MsgReceive ///////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
bool plDynamicTextMap::MsgReceive( plMessage *msg )
|
|
|
|
{
|
|
|
|
plDynamicTextMsg *textMsg = plDynamicTextMsg::ConvertNoRef( msg );
|
|
|
|
if( textMsg != nil )
|
|
|
|
{
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kClear )
|
|
|
|
ClearToColor( textMsg->fClearColor );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kSetTextColor )
|
|
|
|
SetTextColor( textMsg->fColor, textMsg->fBlockRGB );
|
|
|
|
|
|
|
|
if( (textMsg->fCmd & plDynamicTextMsg::kSetFont ) && !textMsg->fString.IsNull())
|
|
|
|
SetFont( textMsg->fString, textMsg->fX, (uint8_t)(textMsg->fFlags) );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kSetLineSpacing )
|
|
|
|
SetLineSpacing( textMsg->fLineSpacing );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kSetJustify )
|
|
|
|
SetJustify( (Justify)textMsg->fFlags );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kFillRect )
|
|
|
|
FillRect( textMsg->fLeft, textMsg->fTop, textMsg->fRight - textMsg->fLeft + 1,
|
|
|
|
textMsg->fBottom - textMsg->fTop + 1, textMsg->fColor );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kFrameRect )
|
|
|
|
FrameRect( textMsg->fLeft, textMsg->fTop, textMsg->fRight - textMsg->fLeft + 1,
|
|
|
|
textMsg->fBottom - textMsg->fTop + 1, textMsg->fColor );
|
|
|
|
|
|
|
|
if( (textMsg->fCmd & plDynamicTextMsg::kDrawString ) && !textMsg->fString.IsNull())
|
|
|
|
DrawString( textMsg->fX, textMsg->fY, textMsg->fString.ToWchar() );
|
|
|
|
|
|
|
|
if( (textMsg->fCmd & plDynamicTextMsg::kDrawClippedString ) && !textMsg->fString.IsNull())
|
|
|
|
DrawClippedString( textMsg->fX, textMsg->fY, textMsg->fString.ToWchar(),
|
|
|
|
textMsg->fLeft, textMsg->fTop, textMsg->fRight - textMsg->fLeft + 1,
|
|
|
|
textMsg->fBottom - textMsg->fTop + 1 );
|
|
|
|
|
|
|
|
if( (textMsg->fCmd & plDynamicTextMsg::kDrawWrappedString ) && !textMsg->fString.IsNull())
|
|
|
|
DrawWrappedString( textMsg->fX, textMsg->fY, textMsg->fString.ToWchar(), textMsg->fRight, textMsg->fBottom );
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kDrawImage )
|
|
|
|
{
|
|
|
|
plMipmap *mip = plMipmap::ConvertNoRef( textMsg->fImageKey ? textMsg->fImageKey->ObjectIsLoaded() : nil);
|
|
|
|
if( mip != nil )
|
|
|
|
DrawImage( textMsg->fX, textMsg->fY, mip, textMsg->fFlags ? kImgBlend : kImgNoAlpha );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kDrawClippedImage )
|
|
|
|
{
|
|
|
|
plMipmap *mip = plMipmap::ConvertNoRef( textMsg->fImageKey ? textMsg->fImageKey->ObjectIsLoaded() : nil);
|
|
|
|
if( mip != nil )
|
|
|
|
DrawClippedImage( textMsg->fX, textMsg->fY, mip, textMsg->fLeft, textMsg->fTop,
|
|
|
|
textMsg->fRight, textMsg->fBottom, textMsg->fFlags ? kImgBlend : kImgNoAlpha );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kFlush )
|
|
|
|
FlushToHost();
|
|
|
|
|
|
|
|
if( textMsg->fCmd & plDynamicTextMsg::kPurgeImage )
|
|
|
|
PurgeImage();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return plMipmap::MsgReceive( msg );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Swap /////////////////////////////////////////////////////////////////////
|
|
|
|
// Swapping is an evil little trick. It's also something that should probably
|
|
|
|
// be exposed at the mipmap level eventually, but there's no need for it yet.
|
|
|
|
// Basically, it lets you take the contents of two DTMaps and swap them, as
|
|
|
|
// if you had swapped pointers, but you didn't. This is so you can, well, swap
|
|
|
|
// DTMaps without swapping pointers! (Like, say, you don't have access to them)
|
|
|
|
|
|
|
|
#define SWAP_ME( Type, a, b ) { Type temp; temp = a; a = b; b = temp; }
|
|
|
|
|
|
|
|
void plDynamicTextMap::Swap( plDynamicTextMap *other )
|
|
|
|
{
|
|
|
|
// We only do this if the two are the same size, color depth, etc
|
|
|
|
if( other->GetWidth() != GetWidth() || other->GetHeight() != GetHeight() ||
|
|
|
|
other->GetPixelSize() != GetPixelSize() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Swap image pointers
|
|
|
|
void *ptr = other->fImage;
|
|
|
|
other->fImage = fImage;
|
|
|
|
fImage = ptr;
|
|
|
|
|
|
|
|
// Invalidate both device refs (don't risk swapping THOSE)
|
|
|
|
if( GetDeviceRef() != nil )
|
|
|
|
GetDeviceRef()->SetDirty( true );
|
|
|
|
if( other->GetDeviceRef() != nil )
|
|
|
|
other->GetDeviceRef()->SetDirty( true );
|
|
|
|
|
|
|
|
// Swap DTMap info
|
|
|
|
SWAP_ME( bool, fHasAlpha, other->fHasAlpha );
|
|
|
|
SWAP_ME( bool, fPremultipliedAlpha, other->fPremultipliedAlpha );
|
|
|
|
SWAP_ME( bool, fShadowed, other->fShadowed );
|
|
|
|
|
|
|
|
SWAP_ME( Justify, fJustify, other->fJustify );
|
|
|
|
SWAP_ME( plString, fFontFace, other->fFontFace );
|
|
|
|
SWAP_ME( uint16_t, fFontSize, other->fFontSize );
|
|
|
|
SWAP_ME( uint8_t, fFontFlags, other->fFontFlags );
|
|
|
|
SWAP_ME( bool, fFontAntiAliasRGB, other->fFontAntiAliasRGB );
|
|
|
|
SWAP_ME( hsColorRGBA, fFontColor, other->fFontColor );
|
|
|
|
SWAP_ME( bool, fFontBlockRGB, other->fFontBlockRGB );
|
|
|
|
|
|
|
|
SWAP_ME( bool, fFontBlockRGB, other->fFontBlockRGB );
|
|
|
|
SWAP_ME( bool, fFontBlockRGB, other->fFontBlockRGB );
|
|
|
|
SWAP_ME( bool, fFontBlockRGB, other->fFontBlockRGB );
|
|
|
|
|
|
|
|
SWAP_ME( plFont *, fCurrFont, other->fCurrFont );
|
|
|
|
SWAP_ME( uint32_t *, fInitBuffer, other->fInitBuffer );
|
|
|
|
}
|