@ -67,7 +67,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pfMessage/pfGUINotifyMsg.h"
#include "plGImage/plMipmap.h"
#include "plGImage/plDynamicTextMap.h"
#include "plPipeline/hsGDeviceRef.h"
#include "hsGDeviceRef.h"
#include "plMessage/plAnimCmdMsg.h"
#include "pnKeyedObject/plFixedKey.h"
#include "pnMessage/plRefMsg.h"
@ -58,7 +58,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plAudio/plWin32VideoSound.h"
#include "pnKeyedObject/plUoid.h"
#include "plPipeline/plPlates.h"
#include "plResMgr/plLocalization.h"
#include "plStatusLog/plStatusLog.h"
@ -44,11 +44,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plLayerMovie.h"
#include "hsStream.h"
#include "hsResMgr.h"
plLayerMovie::plLayerMovie()
: fCurrentFrame(-1),
@ -3,6 +3,7 @@ include_directories("../../NucleusLib")
include_directories("../../NucleusLib/inc")
set(pnNucleusInc_HEADERS
hsGDeviceRef.h
hsGMatState.h
hsGMatState.inl
hsResMgr.h
@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pfMessage/plClothingMsg.h"
#include "plMessage/plRenderMsg.h"
#include "plPipeline/plRenderTarget.h"
#include "plPipeline.h"
#include "plClothingLayout.h"
// For dipping directly into device buffers.
#include "plGBufferGroup.h"
#include "plTweak.h"
@ -78,7 +78,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plSurface/hsGMaterial.h"
#include "plSurface/plLayerInterface.h"
#include "plPipeline/plFogEnvironment.h"
#include "pnMessage/plNodeRefMsg.h"
#include "pnMessage/plDISpansMsg.h"
#include "plScene/plPageTreeMgr.h"
#include "plMessage/plAgeLoadedMsg.h"
#include "plMessage/plDynaDecalEnableMsg.h"
#include "plGeometrySpan.h"
#include "plProfile.h"
#include "plVertCoder.h"
@ -54,7 +54,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnKeyedObject/plKey.h"
#include "plGLight/plLightInfo.h"
#include "plDrawable.h"
#include "plAuxSpan.h"
@ -57,8 +57,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//// Static Members ///////////////////////////////////////////////////////////
#include "hsExceptions.h"
#include "hsMatrix44.h"
#include "plMessage/plDynamicTextMsg.h"
@ -44,12 +44,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plLODMipmap.h"
plLODMipmap::plLODMipmap()
: fBase(nil),
@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsColorRGBA.h"
#include "plJPEG.h"
#include <cmath>
@ -52,7 +52,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plDrawable/plSpaceTree.h"
#include "plDrawable/plDrawableGenerator.h"
#include "plDrawable/plDrawableSpans.h"
#include "hsFastMath.h"
#include "pnSceneObject/plDrawInterface.h"
@ -41,7 +41,6 @@ set(plPipeline_HEADERS
hsFogControl.h
hsG3DDeviceSelector.h
hsGColorizer.h
hsWinRef.h
plCaptureRender.h
plCubicRenderTarget.h
#define _plDXDeviceRef_h
#include "HeadSpin.h"
//// Definition ///////////////////////////////////////////////////////////////
#include "hsGeometry3.h"
#include "hsTemplates.h"
#include "hsPoint2.h"
class plAccessSpan;
#include "pnKeyedObject/hsKeyedObject.h"
#include "plTextGenerator.h"
#include "plgDispatch.h"
@ -49,7 +49,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsGMatState.inl"
#include "plMessage/plLayRefMsg.h"
#include "plGImage/plBitmap.h"
#include "plShader.h"
@ -48,8 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// Little shader const helper